Pet Mod Alternatium - Post PMPL Rework

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-A
Stat Changes: 100/107/75/55/83/126 (546)

Ability Changes: Mold Breaker, Heatproof
Movepool Additions (If Any): +Slack Off, +Endeavor, +Double Edge, +Swords Dance +Spikes, -Flash Cannon, -Steel Beam, -Metal Claw, -Metal Sound, -Iron Defense -Sucker Punch
What Separates it from Other Forms: Bolnole is a fast pokemon that provides plenty of offensive utility with spikes and sd. Heatproof is due to the dirt they surround themselves with, giving them a natural sunscreen. I also purposefully made it faster then pikachu starter, to serve as a check.

:ss/muk-alola:
New Pokémon Name: Muk-Rainbow
Stat Changes: 100/85/90/75/110/55 (515)

Ability Changes: Gooey/Acid Touch*/ Regernerator
*Drops targets Defense when using a contact move.
Movepool Additions (If Any): +Drain Punch,
+Bulk Up, -Moon Blast +Tspikes +Parting Shot -Dig -Block -Hyper Beam
What Separates it from Other Forms: Bulky Regen Pivot to counteract the powerful special Breakers we have. Could run a bulk up set as well with a natural high spdef and boosting physdef.

:ss/muk:
New Pokémon Name: Muk
Stat Changes: 130/115/80/55/85/50 (515)

Ability Changes: Corrosion*/Sticky Hold/Chemical Eroder **
*You can hit steel types with poison moves
**When switching in on hazards, destroy them and then heal 25% hp. Can only take 1 hazard per switch tho, meaning 1 layer of spikes, 1 layer of tspikes, and finally rocks in that order. Gmax hazards are not affected.)
Movepool Changes (If Any): -MoonBlast +Tspikes +Sharpen +Earthquake
What Separates it from Other Forms: Premier hazard control and toxic spreader that can be used as a bulky breaker/Sweeper with shadow sneak.

:ss/Dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 55/95/85/95/75/120 (525)

Ability Changes: Hustle/Sturdy/Sand Force
Movepool Changes (If Any):+Head Smash +Gravity -Sucker Punch
What Separates it from Other Forms: Did someone say Edgequake?! No? Well your getting it anyway. Dugtrio is a master edge Quaker that cannot land a hit for its mom. Use this as a unreliable breaker to smack around foes with ease. Held back by not having immedeate reliable pressure and being very frail. But if this thing gets gravity up, u'll be rushing to find a switchin. Also very easy to rk so be careful.
 
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Ema Skye

Work!
New Pokémon Name: Muk
Stat Changes: unchanged
Typing Changes: Poison/Ground
Ability Changes: Sticky Hold / Poison Touch / Water Absorb
Movepool Changes (If Any): Earthquake, Bulk Up, Stone Edge, Rock Slide
What Separates it from Other Forms: We need more grounds so here's a ground that also doesnt mind water.

New Pokémon Name: Muk-Alola
Stat Changes: unchanged
Typing Changes: unchanged
Ability Changes: Sticky Hold / Poison Point / Justified
Movepool Changes (If Any): Swords Dance, Darkest Lariat
What Separates it from Other Forms: Knock Off is a dumb move so here is a mon with three different ways of punishing it while also resisting it.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 65 HP / 110 HP / 70 Def / 65 SpA / 80 SpD / 130 Spe
Typing Changes:

Ability Changes: Sand Veil / Sniper | HA: Tough Claws
Movepool Changes (If Any): +Focus Energy, +Psycho Cut, +Drill Run, +Smart Strike, -Pursuit
What Separates it from Other Forms: Dugtrio is about revenge killing. Its blazing fast, has solid priority Tough Claws keep its opponents on their toes. It is held in check by its lack of reliable boosting and the best STAB options available (no STAB Tough Claws Knock Off for you).

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Hairdo
Stat Changes: 85 HP / 120 Atk / 70 Def / 35 SpA / 100 SpD / 110 Spe
Typing Changes:

Ability Changes: Sand Force / Tangling Hair | HA: Sap Sipper
Movepool Changes (If Any): +Power Whip, +Seed Bomb, +Leech Seed, +Synthesis, +Aromatherapy
What Separates it from Other Forms: Dugtrio-Hairdo is bulkier and stronger than Dugtrio, but trades that off for a worse speed tier. Ground / Grass is an interesting typing, giving it the pivotal Electric immunity, while also still giving it a Ground resist of its own.

:Ss/muk:
New Pokémon Name: Muk
Stat Changes: 125 HP / 105 Atk / 75 Def / 75 SpA / 110 SpD / 50 Spe
Typing Changes:

Ability Changes: Sticky Hold / Water Absorb | HA: Liquid Ooze
Movepool Changes (If Any): +Moonlight, +Earthquake, +Baneful Bunker, +Corrosive Gas
What Separates it from Other Forms: Muk is beefy. Its an excellent SpD wall thanks to its formidable 125/110 bulk + Moonlight as semi reliable recovery. It can serve as a check to a wide variety of existing Pokémon, such as Rotom-Oven, Zacian and Pikachu-Idol. Even still, Moonlight is not consistent, and its reliance on Poison Jab for consistent STAB damage can be exploited.

:ss/Muk-Alola:
New Pokémon Name: Muk-Oilslick
Stat Changes: 105 HP / 115 Atk / 80 Def / 65 SpA / 100 SpD / 65 Spe
Typing Changes:

Ability Changes: Gluttony / Poison Touch | HA: Power of Alchemy*
Power of Alchemy: Changes it's secondary typing to match thar of the last fainted Pokémon on the field.
Movepool Changes (If Any): +Power Trip, +Sucker Punch, +Toxic Spikes, +Earthquake
What Separates it from Other Forms: Unlike my Muk, Muk-Oilslick is comparatively frailer and lacks recovery. But it makes up for that with a better typing and access to Knock Off and more power and speed.
 
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:ss/dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 75 / 110 / 90 / 45 / 90 / 135
Typing Changes:

Ability Changes: Sand Rush / Super Luck | HA: Unseen Fist
Movepool Changes (If Any): +Knock Off, +Foul Play, +Drill Run, +Poison Tail, +Psycho Cut, +Attack Order, +U-Turn
What Separates it from Other Forms: Dugtrio now has an improved speed stat allowing it to outspeed a good chunk of the metagame, along with two useful abilities in Super Luck and Unseen Fist. Super Luck combined with its dual STABs with increased crit chance in Drill Run and Night Slash along with option coverage with Poison Tail or Psycho Cut and U-Turn, Dugtrio can run a scary band set with a huge offensive presence.

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Fabulous
Stat Changes: 85 / 90 / 65 / 55 / 120 / 100
Typing Changes:

Ability Changes: Cute Charm / Tangling Hair | HA: Fur Coat
Movepool Changes (If Any): +Slack Off, +Parting Shot
What Separates it from Other Forms: Dugtrio is now able to perform a more defensive role with its bulk with Fur Coat and good Special Defense. With good preexisting tools in Toxic and Stealth Rocks, Slack Off and Parting Shot let dugtrio perform. the role of a bulky pivot.
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Alola
Stat Changes: 45 / 105 / 150 / 55 / 55 / 105 (515)
Typing Changes:

Ability Changes: Sand Force / Tangling Hair (HA)
Movepool Changes (If Any): +Shore Up, Bulk Up
What Separates it from Other Forms: Alolan Dugtrio is meant to be a fast physical tank that can fully abuse Tangling Hair with potentially Rocky Helmet on defensive sets, which have longevity thanks to Shore Up. Offensive sets have Bulk Up with the combination of Earthquake, Iron Head, which are good STABs, and Sucker Punch, which provides great priority.
 
:swsh/dugtrio-alola:
Name: Dugtrio-Alola
New Types:

Base Stats: 40 / 50 / 70 / 100 / 60 / 105 [BST: 425] (+5 HP / -50 Atk / +10 Def / +50 SpA / -10 SpD / -5 Spe)
Abilities: Sand Stream, Misty Surge, Tangling Hair
New Moves: Dazzling Gleam, Power Gem, Terrain Pulse, Weather Ball, Nasty Plot
Removed Moves: Metal Claw, Iron Head, Screech, Thrash, Hone Claws
Intended Role: Misty Terrain/Sandstorm Setter/Abuser, Special Wallbreaker, Setup Sweeper (Nasty Plot)
Role Justification: Most ground mons usually aren’t special attackers, so I wanted to try my hand at making one. More than being a fast special attacker, this counters electric mons not just by typing, but by arena control. The meta becomes terrain based? Counter Electric Terrain with Misty Surge. The meta becomes weather based? Counter Rain with Sand Stream. Can use Nasty Plot if you have a safe switch-in, as well
JavaScript:
dugtrio-alola: {
    num: 75000###,
    types:["Ground", "Fairy"],
    species: "Dugtrio-Alola",
    id: "dugtrio-alola",
    baseStats: {hp: 40, atk: 50, def: 70, spa: 100, spd: 60, spe: 105}
    abilities: {0: "Tangling Hair"},
    weightkg: 66.6,
    fusion: ["Dugtrio-Alola", "Dugtrio-Alola"],
},
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Voting Time. Vite for your favorite subs this slate

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-A
Stat Changes: 100/107/75/55/83/126 (546)

Ability Changes: Mold Breaker, Heatproof
Movepool Additions (If Any): +Slack Off, +Endeavor, +Double Edge, +Swords Dance +Spikes, -Flash Cannon, -Steel Beam, -Metal Claw, -Metal Sound, -Iron Defense -Sucker Punch
What Separates it from Other Forms: Bolnole is a fast pokemon that provides plenty of offensive utility with spikes and sd. Heatproof is due to the dirt they surround themselves with, giving them a natural sunscreen. I also purposefully made it faster then pikachu starter, to serve as a check.

:ss/muk-alola:
New Pokémon Name: Muk-Rainbow
Stat Changes: 100/85/90/75/110/55 (515)

Ability Changes: Gooey/Acid Touch*/ Regernerator
*Drops targets Defense when using a contact move.
Movepool Additions (If Any): +Drain Punch,
+Bulk Up, -Moon Blast +Tspikes +Parting Shot -Dig -Block -Hyper Beam
What Separates it from Other Forms: Bulky Regen Pivot to counteract the powerful special Breakers we have. Could run a bulk up set as well with a natural high spdef and boosting physdef.

:ss/muk:
New Pokémon Name: Muk
Stat Changes: 130/115/80/55/85/50 (515)

Ability Changes: Corrosion*/Sticky Hold/Chemical Eroder **
*You can hit steel types with poison moves
**When switching in on hazards, destroy them and then heal 25% hp. Can only take 1 hazard per switch tho, meaning 1 layer of spikes, 1 layer of tspikes, and finally rocks in that order. Gmax hazards are not affected.)
Movepool Changes (If Any): -MoonBlast +Tspikes +Sharpen +Earthquake
What Separates it from Other Forms: Premier hazard control and toxic spreader that can be used as a bulky breaker/Sweeper with shadow sneak.

:ss/Dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 55/95/85/95/75/120 (525)

Ability Changes: Hustle/Sturdy/Sand Force
Movepool Changes (If Any):+Head Smash +Gravity -Sucker Punch
What Separates it from Other Forms: Did someone say Edgequake?! No? Well your getting it anyway. Dugtrio is a master edge Quaker that cannot land a hit for its mom. Use this as a unreliable breaker to smack around foes with ease. Held back by not having immedeate reliable pressure and being very frail. But if this thing gets gravity up, u'll be rushing to find a switchin. Also very easy to rk so be careful.
New Pokémon Name: Muk
Stat Changes: unchanged
Typing Changes: Poison/Ground
Ability Changes: Sticky Hold / Poison Touch / Water Absorb
Movepool Changes (If Any): Earthquake, Bulk Up, Stone Edge, Rock Slide
What Separates it from Other Forms: We need more grounds so here's a ground that also doesnt mind water.

New Pokémon Name: Muk-Alola
Stat Changes: unchanged
Typing Changes: unchanged
Ability Changes: Sticky Hold / Poison Point / Justified
Movepool Changes (If Any): Swords Dance, Darkest Lariat
What Separates it from Other Forms: Knock Off is a dumb move so here is a mon with three different ways of punishing it while also resisting it.
:ss/dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 65 HP / 110 HP / 70 Def / 65 SpA / 80 SpD / 130 Spe
Typing Changes:

Ability Changes: Sand Veil / Sniper | HA: Tough Claws
Movepool Changes (If Any): +Focus Energy, +Psycho Cut, +Drill Run, +Smart Strike, -Pursuit
What Separates it from Other Forms: Dugtrio is about revenge killing. Its blazing fast, has solid priority Tough Claws keep its opponents on their toes. It is held in check by its lack of reliable boosting and the best STAB options available (no STAB Tough Claws Knock Off for you).

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Hairdo
Stat Changes: 85 HP / 120 Atk / 70 Def / 35 SpA / 100 SpD / 110 Spe
Typing Changes:

Ability Changes: Sand Force / Tangling Hair | HA: Sap Sipper
Movepool Changes (If Any): +Power Whip, +Seed Bomb, +Leech Seed, +Synthesis, +Aromatherapy
What Separates it from Other Forms: Dugtrio-Hairdo is bulkier and stronger than Dugtrio, but trades that off for a worse speed tier. Ground / Grass is an interesting typing, giving it the pivotal Electric immunity, while also still giving it a Ground resist of its own.

:Ss/muk:
New Pokémon Name: Muk
Stat Changes: 125 HP / 105 Atk / 75 Def / 75 SpA / 110 SpD / 50 Spe
Typing Changes:

Ability Changes: Sticky Hold / Water Absorb | HA: Liquid Ooze
Movepool Changes (If Any): +Moonlight, +Earthquake, +Baneful Bunker, +Corrosive Gas
What Separates it from Other Forms: Muk is beefy. Its an excellent SpD wall thanks to its formidable 125/110 bulk + Moonlight as semi reliable recovery. It can serve as a check to a wide variety of existing Pokémon, such as Rotom-Oven, Zacian and Pikachu-Idol. Even still, Moonlight is not consistent, and its reliance on Poison Jab for consistent STAB damage can be exploited.

:ss/Muk-Alola:
New Pokémon Name: Muk-Oilslick
Stat Changes: 105 HP / 115 Atk / 80 Def / 65 SpA / 100 SpD / 65 Spe
Typing Changes:

Ability Changes: Gluttony / Poison Touch | HA: Power of Alchemy*
Power of Alchemy: Changes it's secondary typing to match thar of the last fainted Pokémon on the field.
Movepool Changes (If Any): +Power Trip, +Sucker Punch, +Toxic Spikes, +Earthquake
What Separates it from Other Forms: Unlike my Muk, Muk-Oilslick is comparatively frailer and lacks recovery. But it makes up for that with a better typing and access to Knock Off and more power and speed.
:ss/dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 75 / 110 / 90 / 45 / 90 / 135
Typing Changes:

Ability Changes: Sand Rush / Super Luck | HA: Unseen Fist
Movepool Changes (If Any): +Knock Off, +Foul Play, +Drill Run, +Poison Tail, +Psycho Cut, +Attack Order, +U-Turn
What Separates it from Other Forms: Dugtrio now has an improved speed stat allowing it to outspeed a good chunk of the metagame, along with two useful abilities in Super Luck and Unseen Fist. Super Luck combined with its dual STABs with increased crit chance in Drill Run and Night Slash along with option coverage with Poison Tail or Psycho Cut and U-Turn, Dugtrio can run a scary band set with a huge offensive presence.

:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Fabulous
Stat Changes: 85 / 90 / 65 / 55 / 120 / 100
Typing Changes:

Ability Changes: Cute Charm / Tangling Hair | HA: Fur Coat
Movepool Changes (If Any): +Slack Off, +Parting Shot
What Separates it from Other Forms: Dugtrio is now able to perform a more defensive role with its bulk with Fur Coat and good Special Defense. With good preexisting tools in Toxic and Stealth Rocks, Slack Off and Parting Shot let dugtrio perform. the role of a bulky pivot.
:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Alola
Stat Changes: 45 / 105 / 150 / 55 / 55 / 105 (515)
Typing Changes:

Ability Changes: Sand Force / Tangling Hair (HA)
Movepool Changes (If Any): +Shore Up, Bulk Up
What Separates it from Other Forms: Alolan Dugtrio is meant to be a fast physical tank that can fully abuse Tangling Hair with potentially Rocky Helmet on defensive sets, which have longevity thanks to Shore Up. Offensive sets have Bulk Up with the combination of Earthquake, Iron Head, which are good STABs, and Sucker Punch, which provides great priority.
:swsh/dugtrio-alola:
Name: Dugtrio-Alola
New Types:

Base Stats: 40 / 50 / 70 / 100 / 60 / 105 [BST: 425] (+5 HP / -50 Atk / +10 Def / +50 SpA / -10 SpD / -5 Spe)
Abilities: Sand Stream, Misty Surge, Tangling Hair
New Moves: Dazzling Gleam, Power Gem, Terrain Pulse, Weather Ball, Nasty Plot
Removed Moves: Metal Claw, Iron Head, Screech, Thrash, Hone Claws
Intended Role: Misty Terrain/Sandstorm Setter/Abuser, Special Wallbreaker, Setup Sweeper (Nasty Plot)
Role Justification: Most ground mons usually aren’t special attackers, so I wanted to try my hand at making one. More than being a fast special attacker, this counters electric mons not just by typing, but by arena control. The meta becomes terrain based? Counter Electric Terrain with Misty Surge. The meta becomes weather based? Counter Rain with Sand Stream. Can use Nasty Plot if you have a safe switch-in, as well
JavaScript:
dugtrio-alola: {
    num: 75000###,
    types:["Ground", "Fairy"],
    species: "Dugtrio-Alola",
    id: "dugtrio-alola",
    baseStats: {hp: 40, atk: 50, def: 70, spa: 100, spd: 60, spe: 105}
    abilities: {0: "Tangling Hair"},
    weightkg: 66.6,
    fusion: ["Dugtrio-Alola", "Dugtrio-Alola"],
},
May the best ones win!
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
:dugtrio: Not_Shiva, G-Luke, VoolPool
:dugtrio-alola: G-Luke, ViZar, Not_Shiva
:muk: Ema Skye, G-Luke, VoolPool
:muk-alola: Ema Skye, G-Luke, VoolPool
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners!

:ss/dugtrio:
New Pokémon Name: Dugtrio
Stat Changes: 75 / 110 / 90 / 45 / 90 / 135
Typing Changes:

Ability Changes: Sand Rush / Super Luck | HA: Unseen Fist
Movepool Changes (If Any): +Knock Off, +Foul Play, +Drill Run, +Poison Tail, +Psycho Cut, +Attack Order, +U-Turn
What Separates it from Other Forms: Dugtrio now has an improved speed stat allowing it to outspeed a good chunk of the metagame, along with two useful abilities in Super Luck and Unseen Fist. Super Luck combined with its dual STABs with increased crit chance in Drill Run and Night Slash along with option coverage with Poison Tail or Psycho Cut and U-Turn, Dugtrio can run a scary band set with a huge offensive presence.
:ss/dugtrio-alola:
New Pokémon Name: Dugtrio-Alola
Stat Changes: 45 / 105 / 150 / 55 / 55 / 105 (515)
Typing Changes:

Ability Changes: Sand Force / Tangling Hair (HA)
Movepool Changes (If Any): +Shore Up, Bulk Up
What Separates it from Other Forms: Alolan Dugtrio is meant to be a fast physical tank that can fully abuse Tangling Hair with potentially Rocky Helmet on defensive sets, which have longevity thanks to Shore Up. Offensive sets have Bulk Up with the combination of Earthquake, Iron Head, which are good STABs, and Sucker Punch, which provides great priority.
New Pokémon Name: Muk
Stat Changes: unchanged
Typing Changes: Poison/Ground
Ability Changes: Sticky Hold / Poison Touch / Water Absorb
Movepool Changes (If Any): Earthquake, Bulk Up, Stone Edge, Rock Slide
What Separates it from Other Forms: We need more grounds so here's a ground that also doesnt mind water
:ss/Muk-Alola:
New Pokémon Name: Muk-Oilslick
Stat Changes: 105 HP / 115 Atk / 80 Def / 65 SpA / 100 SpD / 65 Spe
Typing Changes:

Ability Changes: Gluttony / Poison Touch | HA: Power of Alchemy*
Power of Alchemy: Changes it's secondary typing to match that of the last fainted Pokémon on the field.
Movepool Changes (If Any): +Power Trip, +Sucker Punch, +Toxic Spikes, +Earthquake
What Separates it from Other Forms: Unlike my Muk, Muk-Oilslick is comparatively frailer and lacks recovery. But it makes up for that with a better typing and access to Knock Off and more power and speed.
Let this be a lesson to the wiser (they should know themselves) - no one likes a vote manipulator. Its selfish, threatens to really stagnate growth of a small mod such as this one, and as you can see, easily backfires once you are caught in the act. Just vote fairly and the best choice in the eyes of the public will win.

That being said, on to our next slate

:Slowbro::slowbro-galar: Slate 7: Slowtwins :slowking-galar::slowking:

:ss/slowbro: :ss/slowbro-galar: :ss/slowking: :ss/slowking-galar:
Darmanitan is big right now. Its a scary powerful wallbreaker, and so far, defensive counterplay towards it has been....limited. Hopefully this slate is the first step to giving us a chance to change that! Good luck to everyone making submissions hopefully we wrap this up sometime next week.
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 95/80/165/80/60/30 (510)
Typing Changes:

Ability Changes: Own Tempo / Shell Armor (HA)
Movepool Changes (If Any): -Psychic Moves, +Crunch, Dark Pulse, Pursuit, Jaw Lock, Foul Play
What Separates it from Other Forms: This is basically Mega Slowbro with lower attacking stats and Special Defense. Thanks to Shell Armor, it is able to set-up with Curse or Calm Mind easier without being scared of a crit. It doesn't have Teleport, so it can't be annoying anymore.

:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 95/95/50/130/100/30 (510)
Typing Changes:

Ability Changes: Truant / Psychic Surge (HA)
Movepool Changes (If Any): -Teleport
What Separates it from Other Forms: Slowking has Truant... and Psychic Surge which is way better. It is a slow special breaker with Expanding Force and a good movepool. It's bad physical bulk and speed make it easier to deal with. It's still strong nonetheless.

:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 95/110/95/110/70/30 (510)
Typing Changes:

Ability Changes: Regenerator / Quick Draw (HA)
Changed Quick Draw: This Pokémon's moves have increased priority on the first turn but also have 3/4 of their power.
Movepool Changes (If Any): -
New Effect for Shell Side Arm: Targets opponent's lowest defensive stat.
What Separates it from Other Forms: Slowbro-Galar becomes a solid defensive Pokémon with Regenerator, its stats and moves. Offensive sets have a way to threaten faster Pokémon thanks to a changed Quick Draw. It can't abuse it all the time, so it can fire off fast NP or BDrum boosted attacks.

:ss/slowking-Galar:
New Pokémon Name: Slowking-Galar
Stat Changes: 95/100/70/100/115/30 (510)
Typing Changes:

Ability Changes: Corrosion / Curious Medicine (HA)
Changed Curious Medicine: This Pokémon uses Aromatherapy upon entry. Hurts the Pokémon for 1/8 of its max HP when it activates.
Movepool Changes (If Any): Poltergeist, Grudge, Will-O-Wisp, Toxic, Toxic Spikes
What Separates it from Other Forms: Curious Medicine is now reworked to be a better support option. It has a drawback, so it can't be spammed without punishment. Its solid typing and stats make it a good wall, which can become a solid set-up sweeper with either CM or NP.

Edit 1: Changed Slowbro and Slowking-Galar:
-Slowbro is Water/Dark & lost moves, gained new ones
-Slowking-Galar is Ghost/Poison & gained some moves

Edit 2: Gave Toxic and Toxic Spikes to Slowking-Galar
 
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:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 100 / 60 / 100 / 95 / 100 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Drizzle
Movepool Changes (If Any): +Origin Pulse
What Separates it from Other Forms: Rain is the best weather in the game, and Slowbro has the potential to be an amazing setter with recovery in Slack Off and the ever-fun Futureport. Boosted Scald is a huge nuisance, and rain neuters Base Darmanitan's Fire STAB. You have the option of a more niche specs Origin Pulse set similar to what Specs Pelipper would run in Galar OU minus the Hurricane.

:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 110 / 50 / 90 / 100 / 130 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Misty Terrain
Movepool Changes (If Any): N/A
What Separates it from Other Forms: Gaining Misty Terrain from its Water typing allows Slowking to thwart status attempts and combined with Futureport makes it a potent combo for sweepers. This allows the tiers offensive mons to blow past typical stops with Future Sight to finish the job for them.

:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 100 / 70 / 95 / 115 / 100 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Mega Launcher
Movepool Changes (If Any): +Aura Sphere, +Dark Pulse, +Dragon Pulse, +Origin Pulse
What Separates it from Other Forms: Mega Launcher is a potent ability, giving what is essentially a STAB boost to moves it powers up. Glowbro gains Fighting and Dark coverage, and has a ridiculously powerful option in Mega Launcher Origin Pulse.

:ss/slowking-galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 110 / 50 / 80 / 130 / 90 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Merciless
Movepool Changes (If Any): +Toxic Spikes, +Toxic, +Purify, +Miracle Eye
What Separates it from Other Forms: With Toxic Spikes being a relatively unique option, Glowking has a neat niche with high power Venoshock Crits, along with being able to run standard bulky offensive sets with Regenerator.

Side Note: Didn't want to be redundant and mention in all the descriptions, but these all have Slack Off for recovery and Kantonian Slowtwins have teleport. These are all also amazing Trick Room mons with Regenerator or their HA.
Edit: Fixed the thing about wishport
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 90 HP / 75 Atk / 165 Def / 95 SpA / 55 SpD / 30 Spe (510)
Typing Changes:

Ability Changes: Oblivious / Shell Armor | Sand Spit (HA)
Movepool Changes (If Any): +Earthquake, +Earth Power, +Stealth Rock, +Rapid Spin, +Scorching Sands
What Separates it from Other Forms: I decided to shift away from the Psychic sub typing, as Darmanitan is part Dark and therefore would nail the shit out of it. Other than that, Water / Ground is a classic good guy Water type pairing, also allowing the user to dodge the overwhelming Electric presence. I also wanted to introduce alternate weather in some form, so I went with Sand Spit, it having plenty of chances to trigger it. We also are devoid of both spinners and lack SR setters so this is just a solid all around pick.

:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 95 HP / 75 Atk / 75 Def / 90 SpA / 135 SpD / 40 Spe (510)
Typing Changes:

Ability Changes: Own Tempo / Natural Cure | Electric Surge (HA)
Movepool Changes (If Any): +Heal Bell, +Volt Switch, +Discharge, +Rising Voltage, +Thunderbolt, +Thunder
What Separates it from Other Forms: Everyone is doing terrain setting Slowkings so I decided to throw my hat into it with my favorite terrain - Electric Terrain. Metagame lacks actual users of Heal Bell and Aromatherapy so I decided Slowking should definitely be the bridge to fix that. While it does sit on most special breakers, it ofc course decidedly have a poor matchup versus most other Electrics. It's still pretty cool though, and can even try a funky Specs set with Rising Voltage.

:ss/slowking-galar:
New Pokémon Name: Glowking
Stat Changes: 105 HP / 75 Atk / 70 Def / 115 SpA / 110 SpD / 35 Spe (510)
Typing Changes:

Ability Changes: Own Tempo / Regenerator | Curious Medicine* (HA)
*If the foe inflicts a status on the user, heals user and transfers it to the inflicter.
Movepool Changes (If Any): +Wish, +Toxic Spikes, +Will O Wisp, +Toxic, +Eerie Spell*
*Psychic type Hex clone.
What Separates it from Other Forms: I like what role Glowking offers in standard, so I wished to keep as much of that as possible. I added Wish and Toxic Spikes to diversify not only the users of the move we have available, but to also promote non AV sets that are also not set up based, as Glowking can be a cool support option. Wisp and the modified Eerie Spell leans into new Curious Medicine as a status punisher.
 
Last edited:

Ema Skye

Work!
New Pokémon Name: Slowbro
Stat Changes: 95 / 75 / 100 / 100 / 80 / 30
Typing Changes: Water
Ability Changes:
Aroma Veil / Shell Armor / Dauntless Shield
Movepool Changes (If Any): Iron Head, Spikes
What Separates it from Other Forms: big physical wall with the ability to set hazards. Shield is probably the best ability, but Aroma Veil has its niche uses.

New Pokémon Name: Glowking
Stat Changes: unchanged
Typing Changes: Poison/Dark
Ability Changes: Curious Medicine / Magic Guard / Magic Bounce (Curious Medicine's new effect: swaps status conditions on switch)
Movepool Changes (If Any): Dark Pulse, Topsy Turvy
What Separates it from Other Forms: Type combo leaves it with only a single weakness and it's probably better off for it.
 
Last edited:
:ss/slowking-galar:
New Pokémon Name: Slowker
Stat Changes: 95/55/100/110/100/30
Typing Changes: Poison/Dark
Ability Changes: Sturdy/Aftermath/Regenerator
Movepool Changes (If Any):
Gains: Toxic, Toxic Spikes, Corrosive Gas, Dark Pulse, Eerie Spell is now dark
Loses: Expanding Force
What Separates it from Other Forms: A better defensive typing, more utility, and a higher physical bulk. Also it lives in a society.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 95/80/165/80/60/30 (510)
Typing Changes:

Ability Changes: Own Tempo / Shell Armor (HA)
Movepool Changes (If Any): -Psychic Moves, +Crunch, Dark Pulse, Pursuit, Jaw Lock, Foul Play
What Separates it from Other Forms: This is basically Mega Slowbro with lower attacking stats and Special Defense. Thanks to Shell Armor, it is able to set-up with Curse or Calm Mind easier without being scared of a crit. It doesn't have Teleport, so it can't be annoying anymore.

:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 95/95/50/130/100/30 (510)
Typing Changes:

Ability Changes: Truant / Psychic Surge (HA)
Movepool Changes (If Any): -Teleport
What Separates it from Other Forms: Slowking has Truant... and Psychic Surge which is way better. It is a slow special breaker with Expanding Force and a good movepool. It's bad physical bulk and speed make it easier to deal with. It's still strong nonetheless.

:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 95/110/95/110/70/30 (510)
Typing Changes:

Ability Changes: Regenerator / Quick Draw (HA)
Changed Quick Draw: This Pokémon's moves have increased priority on the first turn but also have 3/4 of their power.
Movepool Changes (If Any): -
New Effect for Shell Side Arm: Targets opponent's lowest defensive stat.
What Separates it from Other Forms: Slowbro-Galar becomes a solid defensive Pokémon with Regenerator, its stats and moves. Offensive sets have a way to threaten faster Pokémon thanks to a changed Quick Draw. It can't abuse it all the time, so it can fire off fast NP or BDrum boosted attacks.

:ss/slowking-Galar:
New Pokémon Name: Slowking-Galar
Stat Changes: 95/100/70/100/115/30 (510)
Typing Changes:

Ability Changes: Corrosion / Curious Medicine (HA)
Changed Curious Medicine: This Pokémon uses Aromatherapy upon entry. Hurts the Pokémon for 1/8 of its max HP when it activates.
Movepool Changes (If Any): Poltergeist, Grudge, Will-O-Wisp
What Separates it from Other Forms: Curious Medicine is now reworked to be a better support option. It has a drawback, so it can't be spammed without punishment. Its solid typing and stats make it a good wall, which can become a solid set-up sweeper with either CM or NP.

Edit 1: Changed Slowbro and Slowking-Galar:
-Slowbro is Water/Dark & lost moves, gained new ones
-Slowking-Galar is Ghost/Poison & gained some moves
Just to note, Glowking has no means of utilitizing Corrosion since it lacks a means of spreading poison outside of secondary effects.

:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 100 / 60 / 100 / 95 / 100 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Drizzle
Movepool Changes (If Any): +Origin Pulse
What Separates it from Other Forms: Rain is the best weather in the game, and Slowbro has the potential to be an amazing setter with recovery in Slack Off and the ever-fun Wishport. Boosted Scald is a huge nuisance, and rain neuters Base Darmanitan's Fire STAB. You have the option of a more niche specs Origin Pulse set similar to what Specs Pelipper would run in Galar OU minus the Hurricane.

:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 110 / 50 / 90 / 100 / 130 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Misty Terrain
Movepool Changes (If Any): N/A
What Separates it from Other Forms: Gaining Misty Terrain from its Water typing allows Slowking to thwart status attempts and combined with Wishport makes it a potent combo for sweepers. This protects the tier's various physical attackers from burns and makes Slowking a potent Wishpasser to use on offensive teams.

:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 100 / 70 / 95 / 115 / 100 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Mega Launcher
Movepool Changes (If Any): +Aura Sphere, +Dark Pulse, +Dragon Pulse, +Origin Pulse
What Separates it from Other Forms: Mega Launcher is a potent ability, giving what is essentially a STAB boost to moves it powers up. Glowbro gains Fighting and Dark coverage, and has a ridiculously powerful option in Mega Launcher Origin Pulse.

:ss/slowking-galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 110 / 50 / 80 / 130 / 90 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Merciless
Movepool Changes (If Any): +Toxic Spikes, +Toxic, +Purify, +Miracle Eye
What Separates it from Other Forms: With Toxic Spikes being a relatively unique option, Glowking has a neat niche with high power Venoshock Crits, along with being able to run standard bulky offensive sets with Regenerator.

Side Note: Didn't want to be redundant and mention in all the descriptions, but these all have Slack Off for recovery and Kantonian Slowtwins have teleport. These are all also amazing Trick Room mons with Regenerator or their HA.
Slowking does not learn Wish, and if you do decide to give it Wish, you would have to pick between forfeiting either Teleport or Regenerator, as the combination of Wish + slow pivoting + Regenerator just means you can sustain yourself and your team near indefinitely.

New Pokémon Name: Slowbro
Stat Changes: unchanged
Typing Changes: Water/Steel
Ability Changes:
Aroma Veil / Shell Armor / Dauntless Shield
Movepool Changes (If Any): Iron Head, Spikes
What Separates it from Other Forms: big physical wall with the ability to set hazards. Shield is probably the best ability, but Aroma Veil has its niche uses.

New Pokémon Name: Glowking
Stat Changes: unchanged
Typing Changes: Poison/Dark
Ability Changes: Curious Medicine / Magic Guard / Magic Bounce (Curious Medicine now works on both sides)
Movepool Changes (If Any): Dark Pulse, Topsy Turvy
What Separates it from Other Forms: Type combo leaves it with only a single weakness and it's probably better off for it.
I think Dauntless Shield may be a bit too much on base Slowbro, especially with that typing. Yeah, we want Darm checks, but we still need means to break it. If you insist on that ability, I'd appreciate a retype to base typing (giving it more means to actually chip away and its impressive bulk)

I also think Haze on switch in is simply way too powerful of an effect, and would just kill set up sweeping in general. A rework is necessary here.

Keep up the subs
 
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:ss/Slowking:
Slowking
Stat Changes: 95/75/80/90/120/30
Typing Changes:

Ability Changes: Gluttony/King's Morale*/Intimidate(HA)
This pokemon deals more damage the less pokemon that are fainted on ur team's side. 1.1 for eah pokemon fainted capping at 1.5.

Movepool Changes (If Any): +Stuff Cheeks +Dazziling Gleam +Hyper Voice +Draining Kiss -Water Moves -Future Sight -Confusion -Expanding Force -Nasty Plot
What Separates it from Other Forms: A new berry gimmick mon or a juicy support mon that can become bulky offensive over time. It can also rock intimidate for bulky support making it an ultimate support mon. Gluttony is referring to its King appetite status and Kings Morale is referring to how a king only shows his true power when his troops are down and intimidate is referring to how intimidating a king is.

:ss/Slowbro:
Slowbro
Stat Changes: Flip Spatk and physical attack, this thing doesn't have the brain capacity to use them as efficiently.
Typing Changes:

Ability Changes: Oblivious /Shell Armor/Unaware
Movepool Changes (If Any): +Flip Turn -Nasty Plot
What Separates it from Other Forms: About time we had an unaware mon aye, the reasoning is simple. Derpy Mon, Derpt abilitities. -All Psychic Moves. On top of that remove psychic type and u have a great physical walla staring straight atchya. U can also use simple ID + CM but a toxic or taunt ur not doing shit.

:ss/slowbro-galar:
Slowbro-Launcher
Stat Changes: 85/80/85/90/85/90
Typing Changes:

Ability Changes: Mega Launcher/Quick Draw*/Technician
This pokemon's launching moves have +1 priority on its first turn out.

Movepool Changes (If Any): +Dark Pulse +Aura Pulse +Dragon Pulse +Breaking Swipe +Dragon Breath +Scale Shot +Knock Ofd +Taunt -Slack Off -All psychic moves -All poison Moves
What Separates it from Other Forms: This form is based off using its Shell as a attacking weapon hence its abilities.. Technician came from how it looks like it can fit as its a junkie gunner or Smth, well thats not important as you'll mor elikely be using the other 2 abilities, 1 giving u great breakage, and 2 giving u nice speed control/late game cleaning. This pokemon is also a nice offense answer to darm. Held Back by being walled by all fairy types and low damage without specs/nasty plot.

:ss/Slowking-Galar:
New Pokémon Name: Slowking-Nemesis
Stat Changes: 85/65/80/130/100/30
Typing Changes:

Ability Changes: Corrosion/Intimidate (HA)/Curious Medicine*
Heals 50% after dropping below 50% once per game.

Movepool Changes (If Any): +Aromatherapy +Perish song -Slack Off +Recovery -All psychic Moves +Rapid Spin +Every Posion Move possible +Dark Pulse +Snatch +Parting Shot +Pursuit +torment Eerie Spell*
Now a dark and sound move. Remove old effect and replace with torment

What Separates it from Other Forms: The evil version of slowing that despises his brother for taking the crown before him. So to try an make him "accidently" die, he mastered the art of poison to try and kill him thru weakest spot. Curios Medicine is a Medicine that only works for Slowking-Nemesis, and it can only heal him once per battle but revitalizes him greatly. Good mon for Trick room teams, And most offensive structures bar hyper (unless hyper TR). By using curious medicine u can quickly shift a tempo for a game as u get back right where u were, letting u possibly grab another kill.(this is why I think it'll be good on offense cause it tries to condes as much progress into a few turns, and having a parting pivot with offensive presence that can get a clutch heal for more parting shots, is amazing)


PS: sorry if i did a lil too many custom elements lol.
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Time is up! Let's get the tally together

:Slowbro: (Ema Skye's Slowbro has been veteod, it's simply too physically bulky)
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 95/80/165/80/60/30 (510)
Typing Changes:

Ability Changes: Own Tempo / Shell Armor (HA)
Movepool Changes (If Any): -Psychic Moves, +Crunch, Dark Pulse, Pursuit, Jaw Lock, Foul Play
What Separates it from Other Forms: This is basically Mega Slowbro with lower attacking stats and Special Defense. Thanks to Shell Armor, it is able to set-up with Curse or Calm Mind easier without being scared of a crit. It doesn't have Teleport, so it can't be annoying anymore.
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 100 / 60 / 100 / 95 / 100 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Drizzle
Movepool Changes (If Any): +Origin Pulse
What Separates it from Other Forms: Rain is the best weather in the game, and Slowbro has the potential to be an amazing setter with recovery in Slack Off and the ever-fun Futureport. Boosted Scald is a huge nuisance, and rain neuters Base Darmanitan's Fire STAB. You have the option of a more niche specs Origin Pulse set similar to what Specs Pelipper would run in Galar OU minus the Hurricane.
:ss/slowbro:
New Pokémon Name: Slowbro
Stat Changes: 90 HP / 75 Atk / 165 Def / 95 SpA / 55 SpD / 30 Spe (510)
Typing Changes:

Ability Changes: Oblivious / Shell Armor | Sand Spit (HA)
Movepool Changes (If Any): +Earthquake, +Earth Power, +Stealth Rock, +Rapid Spin, +Scorching Sands
What Separates it from Other Forms: I decided to shift away from the Psychic sub typing, as Darmanitan is part Dark and therefore would nail the shit out of it. Other than that, Water / Ground is a classic good guy Water type pairing, also allowing the user to dodge the overwhelming Electric presence. I also wanted to introduce alternate weather in some form, so I went with Sand Spit, it having plenty of chances to trigger it. We also are devoid of both spinners and lack SR setters so this is just a solid all around pick.
:ss/Slowbro:
Slowbro
Stat Changes: Flip Spatk and physical attack, this thing doesn't have the brain capacity to use them as efficiently.
Typing Changes:

Ability Changes: Oblivious /Shell Armor/Unaware
Movepool Changes (If Any): +Flip Turn -Nasty Plot
What Separates it from Other Forms: About time we had an unaware mon aye, the reasoning is simple. Derpy Mon, Derpt abilitities. -All Psychic Moves. On top of that remove psychic type and u have a great physical walla staring straight atchya.


:Slowking:
:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 95/95/50/130/100/30 (510)
Typing Changes:

Ability Changes: Truant / Psychic Surge (HA)
Movepool Changes (If Any): -Teleport
What Separates it from Other Forms: Slowking has Truant... and Psychic Surge which is way better. It is a slow special breaker with Expanding Force and a good movepool. It's bad physical bulk and speed make it easier to deal with. It's still strong nonetheless.
:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 110 / 50 / 90 / 100 / 130 / 30
Typing Changes:

Ability Changes: Truant / Regenerator / Misty Terrain
Movepool Changes (If Any): N/A
What Separates it from Other Forms: Gaining Misty Terrain from its Water typing allows Slowking to thwart status attempts and combined with Futureport makes it a potent combo for sweepers. This allows the tiers offensive mons to blow past typical stops with Future Sight to finish the job for them.
:ss/slowking:
New Pokémon Name: Slowking
Stat Changes: 95 HP / 75 Atk / 75 Def / 90 SpA / 135 SpD / 40 Spe (510)
Typing Changes:

Ability Changes: Own Tempo / Natural Cure | Electric Surge (HA)
Movepool Changes (If Any): +Heal Bell, +Volt Switch, +Discharge, +Rising Voltage, +Thunderbolt, +Thunder
What Separates it from Other Forms: Everyone is doing terrain setting Slowkings so I decided to throw my hat into it with my favorite terrain - Electric Terrain. Metagame lacks actual users of Heal Bell and Aromatherapy so I decided Slowking should definitely be the bridge to fix that. While it does sit on most special breakers, it ofc course decidedly have a poor matchup versus most other Electrics. It's still pretty cool though, and can even try a funky Specs set with Rising Voltage.
:ss/Slowking:
Slowking
Stat Changes: 95/75/80/90/120/30
Typing Changes:

Ability Changes: Gluttony/King's Morale*/Intimidate(HA)
This pokemon deals more damage the less pokemon that are fainted on ur team's side. 1.1 for eah pokemon fainted capping at 1.5.

Movepool Changes (If Any): +Stuff Cheeks +Dazziling Gleam +Hyper Voice +Draining Kiss -Water Moves -Future Sight -Confusion -Expanding Force -Nasty Plot
What Separates it from Other Forms: A new berry gimmick mon or a juicy support mon that can become bulky offensive over time. It can also rock intimidate for bulky support making it an ultimate support mon. Gluttony is referring to its King appetite status and Kings Morale is referring to how a king only shows his true power when his troops are down and intimidate is referring to how intimidating a king is.


:Slowbro-Galar:
:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 95/110/95/110/70/30 (510)
Typing Changes:

Ability Changes: Regenerator / Quick Draw (HA)
Changed Quick Draw: This Pokémon's moves have increased priority on the first turn but also have 3/4 of their power.
Movepool Changes (If Any): -
New Effect for Shell Side Arm: Targets opponent's lowest defensive stat.
What Separates it from Other Forms: Slowbro-Galar becomes a solid defensive Pokémon with Regenerator, its stats and moves. Offensive sets have a way to threaten faster Pokémon thanks to a changed Quick Draw. It can't abuse it all the time, so it can fire off fast NP or BDrum boosted attacks.
:ss/slowbro-Galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 100 / 70 / 95 / 115 / 100 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Mega Launcher
Movepool Changes (If Any): +Aura Sphere, +Dark Pulse, +Dragon Pulse, +Origin Pulse
What Separates it from Other Forms: Mega Launcher is a potent ability, giving what is essentially a STAB boost to moves it powers up. Glowbro gains Fighting and Dark coverage, and has a ridiculously powerful option in Mega Launcher Origin Pulse.
:ss/slowbro-galar:
Slowbro-Launcher
Stat Changes: 85/80/85/90/85/90
Typing Changes:

Ability Changes: Mega Launcher/Quick Draw*/Technician
This pokemon's launching moves have +1 priority on its first turn out.

Movepool Changes (If Any): +Dark Pulse +Aura Pulse +Dragon Pulse +Breaking Swipe +Dragon Breath +Scale Shot +Knock Ofd +Taunt -Slack Off -All psychic moves -All poison Moves
What Separates it from Other Forms: This form is based off using its Shell as a attacking weapon hence its abilities.. Technician came from how it looks like it can fit as its a junkie gunner or Smth, well thats not important as you'll mor elikely be using the other 2 abilities, 1 giving u great breakage, and 2 giving u nice speed control/late game cleaning. This pokemon is also a nice offense answer to darm. Held Back by being walled by all fairy types and low damage without specs/nasty plot.


:Slowking-Galar:
:ss/slowking-Galar:
New Pokémon Name: Slowking-Galar
Stat Changes: 95/100/70/100/115/30 (510)
Typing Changes:

Ability Changes: Corrosion / Curious Medicine (HA)
Changed Curious Medicine: This Pokémon uses Aromatherapy upon entry. Hurts the Pokémon for 1/8 of its max HP when it activates.
Movepool Changes (If Any): Poltergeist, Grudge, Will-O-Wisp, Toxic, Toxic Spikes
What Separates it from Other Forms: Curious Medicine is now reworked to be a better support option. It has a drawback, so it can't be spammed without punishment. Its solid typing and stats make it a good wall, which can become a solid set-up sweeper with either CM or NP.

Edit 1: Changed Slowbro and Slowking-Galar:
-Slowbro is Water/Dark & lost moves, gained new ones
-Slowking-Galar is Ghost/Poison & gained some moves

Edit 2: Gave Toxic and Toxic Spikes to Slowking-Galar
:ss/slowking-galar:
New Pokémon Name: Slowbro-Galar
Stat Changes: 110 / 50 / 80 / 130 / 90 / 30
Typing Changes:

Ability Changes: Synchronize / Regenerator / Merciless
Movepool Changes (If Any): +Toxic Spikes, +Toxic, +Purify, +Miracle Eye
What Separates it from Other Forms: With Toxic Spikes being a relatively unique option, Glowking has a neat niche with high power Venoshock Crits, along with being able to run standard bulky offensive sets with Regenerator.

Side Note: Didn't want to be redundant and mention in all the descriptions, but these all have Slack Off for recovery and Kantonian Slowtwins have teleport. These are all also amazing Trick Room mons with Regenerator or their HA.
Edit: Fixed the thing about wishport
:ss/slowking-galar:
New Pokémon Name: Glowking
Stat Changes: 105 HP / 75 Atk / 70 Def / 115 SpA / 110 SpD / 35 Spe (510)
Typing Changes:

Ability Changes: Own Tempo / Regenerator | Curious Medicine* (HA)
*If the foe inflicts a status on the user, heals user and transfers it to the inflicter.
Movepool Changes (If Any): +Wish, +Toxic Spikes, +Will O Wisp, +Toxic, +Eerie Spell*
*Psychic type Hex clone.
What Separates it from Other Forms: I like what role Glowking offers in standard, so I wished to keep as much of that as possible. I added Wish and Toxic Spikes to diversify not only the users of the move we have available, but to also promote non AV sets that are also not set up based, as Glowking can be a cool support option. Wisp and the modified Eerie Spell leans into new Curious Medicine as a status punisher.
New Pokémon Name: Glowking
Stat Changes: unchanged
Typing Changes: Poison/Dark
Ability Changes: Curious Medicine / Magic Guard / Magic Bounce (Curious Medicine's new effect: swaps status conditions on switch)
Movepool Changes (If Any): Dark Pulse, Topsy Turvy
What Separates it from Other Forms: Type combo leaves it with only a single weakness and it's probably better off for it.
:ss/slowking-galar:
New Pokémon Name: Slowker
Stat Changes: 95/55/100/110/100/30
Typing Changes: Poison/Dark
Ability Changes: Sturdy/Aftermath/Regenerator
Movepool Changes (If Any):
Gains: Toxic, Toxic Spikes, Corrosive Gas, Dark Pulse, Eerie Spell is now dark
Loses: Expanding Force
What Separates it from Other Forms: A better defensive typing, more utility, and a higher physical bulk. Also it lives in a society.
:ss/Slowking-Galar:
New Pokémon Name: Slowking-Nemesis
Stat Changes: 85/65/80/130/100/30
Typing Changes:

Ability Changes: Corrosion/Intimidate (HA)/Curious Medicine*
Heals 50% after dropping below 50% once per game.

Movepool Changes (If Any): +Aromatherapy +Perish song -Slack Off +Recovery -All psychic Moves +Rapid Spin +Every Posion Move possible +Dark Pulse +Snatch +Parting Shot +Pursuit +torment Eerie Spell*
Now a dark and sound move. Remove old effect and replace with torment

What Separates it from Other Forms: The evil version of slowing that despises his brother for taking the crown before him. So to try an make him "accidently" die, he mastered the art of poison to try and kill him thru weakest spot. Curios Medicine is a Medicine that only works for Slowking-Nemesis, and it can only heal him once per battle but revitalizes him greatly. Good mon for Trick room teams, And most offensive structures bar hyper (unless hyper TR). By using curious medicine u can quickly shift a tempo for a game as u get back right where u were, letting u possibly grab another kill.(this is why I think it'll be good on offense cause it tries to condes as much progress into a few turns, and having a parting pivot with offensive presence that can get a clutch heal for more parting shots, is amazing)


PS: sorry if i did a lil too many custom elements lol.


New rule for voting, you are required to vote for at least two options per slot, unless the specific slate stipulations say otherwise. This should eliminate the issues we had in the past in regards to voting. Anyway, good luck to all submitters!
 

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