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Draft Ampharos

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[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, ability to pivot, and its above average Special Attack. It can be used as a slow pivot that punishes U-turn, a low budget wallbreaker with Choice Specs, or a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.


[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos's low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition, it can easily spread paralysis via Static and Thunder Wave. However, due to its lack of recovery, this is limited, and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. It can struggle to set up though, so it often needs dual screens support or a free switch. This set also thuds against many Ground-types, so they need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

Common Moves
========
**Primary STAB Moves**: Thunderbolt, Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, Ampharos can work as a dual screens setter that can safely bring in a teammate with Volt Switch. However, due to its low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========
**Rocky Helmet**: Rocky Helmet with Static allows Ampharos to further punish contact and pivot moves such as U-turn and Flip Turn.

**Heavy-Duty Boots**: Heavy-Duty Boots prevents Ampharos from being chipped by entry hazards and greatly increases its longevity.

**Power Herb**: Power Herb is the item of choice for setup sets, as it turns Meteor Beam into a one-turn move.

Niche Items
========
**Assault Vest**: Assault Vest can make Ampharos into a sturdy special wall that can easily check threats like Zapdos and Tornados-T. However, it loses useful utility against physical threats.

**Light Clay**: Light Clay can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. It is still very easily worn down, however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks as long as it remains intact. This can ease using Thunder Wave against threats that have Ground-type coverage.

**Sitrus Berry**: Sitrus Berry gives Ampharos more HP to work with, allowing it to stay in against threats and cripple them with Thunder Wave more easily.

**Choice Specs**: Choice Specs makes Ampharos a strong but prediction-reliant wallbreaker thanks to its above average Special Attack and decent coverage.

Tera
========
Ampharos is not the best option as a Tera Captain, since its low Speed doesn't allow it to take advantage of it very well. Defensive sets should usually never Terastallize, since it is worn down easily. If it is used as Tera Captain, Meteor Beam sets can use Tera Ice, Water, and Grass. Tera Ice eases breaking through Grass-types and destroys Gliscor. Tera Water provides Ampharos coverage for Ground- and Fire-types. Tera Grass can deal with Ground-types and Water / Ground types. Tera Flying can also be used to ease setup while providing coverage for Grass-types.

Draft Strategy
========
Ampharos should not be the Pokemon that a team is built around due to its low Speed and lack of longevity. It fits well on teams that appreciate a resistance to Flying, U-turn punisher, or low-budget wallbreaker.

**Ground-type Checks**: Ground-types prevent Ampharos from freely using Volt Switch and Thunderbolt, so Water-type allies that threaten them such as Greninja, Iron Bundle, and Palafin are appreciated. Rillaboom and other offensive Grass-types also work well. Kyurem and Baxcalibur demolish Ground-types and pair well with Ampharos, since it can provide slow pivoting to help them set up.

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-W, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot paralyze them. Choice Specs sets can only deal with them on the switch-in with excellent prediction. It is completely unable to break past bulky specially defensive Ground-types like Clodsire and Hippowdon.

**Fast Pokemon**: Due to Ampharos's low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Specs sets to surprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos's lack of recovery, any form of entry hazards quickly wears it down and prevents it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
Last edited:
1/2
[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, wide coverage, ability to pivot, and its above average Special Attack. Ampharos can be used as a slow pivot that punishes U-turn, as a low budget wallbreaker with Choice Specs, or as a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.

[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos’s low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition, Ampharos provides utility to ease a teammate’s setup such as Thunder Wave and Confuse Ray can easily spread paralysis via Static and Thunder Wave. However, due to Ampharos’s lack of recovery, this is limited and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. Ampharos can struggle to setup though, so it probably needs dual screen support or a free switch. This set also thuds against Clodsire many Ground-types, so they will need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

**Wall-breaker**: Choice Specs makes Ampharos an extremely strong but prediction reliant wallbreaker. This is best paired with a teammate that can deal with Ground-types and entry hazard control so Ampharos can spam Volt Switch. It can also use its coverage moves to wear down incoming Ground-types.

(reordered these to better reflect how it's used in draft)


Common Moves
========
**Primary STAB Moves**: Thunderbolt, Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Confuse Ray, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, this allows Ampharos to work as a lead dual screens setter that can safely pivot in a teammate. However, due to Ampharos’s low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========
**Rocky Helmet**: punishes contact attackers further

**Heavy-Duty Boots**: helps with pivoting

**Sitrus Berry**: gives defensive sets more hp


**Power Herb**: Power Herb is the item choice for setup sets as it turns Meteor Beam into a one turn move.

**Choice Specs**: Choice Specs pairs well with Ampharos thanks to its above average Special Attack and wide decent coverage.

(reordered pherb/specs)

Niche Items
========
**Assault Vest**: helps with some attackers like torn-t and zapdos

**Light Clay**: This can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. Ampharos is still very easily worn down however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks for one turn. This can ease using Thunder Wave against threats that have Ground-type coverage.

Tera
========
Ampharos is not the best option as Tera captain, since it’s low Speed doesn’t allow it to take advantage of it very well. Defensive sets should usually never Tera due to the fact Ampharos is worn down easily. If Ampharos is used as Tera captain, Choice Spec sets can use Tera Electric to bolster its Electric STAB or Tera Fairy or Ice. Tera Fairy allows Ampharos to OHKO Raging Bolt, while Tera Ice allows Ampharos to trade against a lot of Ground-types. For Meteor Beam sets, Tera Ice can be used for coverage or Tera Flying to ease setup while providing coverage for Grass-types. (Mention tera water/grass; ice isn't always the best option because it can already hit dragons with dgleam. I'd also rework this to focus more on meteor beam sets bc that seems like the best way to use tera on it.)

Draft Strategy
========
Ampharos should not be the Pokemon a team is built around due to its low Speed and lack of longevity. Ampharos fits well on teams that appreciate a Flying resistance, U-turn punisher, or need a low budget wallbreaker. Choice Spec Ampharos fits especially well on rain teams, as it is able to spam perfect accuracy Thunders while forming a strong Volt Switch and Flip Turn core with Barraskewda or Floatzel.

**Entry Hazard Removal**: Ampharos is quickly worn down by hazards. This can greatly undermine the amount of times it can pivot with Volt Switch. Agility and Meteor Beam sets struggle to set up with hazards on the field. Entry hazard removal such as Great Tusk or Iron Treads is appreciated.

**A Water-type**: Ground-types prevent Ampharos from freely using Volt Switch or Thunderbolt, so Water-type allies that threaten them such as Barraskewda, Floatzel, and Ogerpon-Wellspring are appreciated. (change this to include other ground answers that aren't water)

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-Wellspring, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot Thunder Wave them. Choice Specs sets can only deal with them on the switch and only with excellent prediction. Ampharos is completely unable to break past bulky Specially Defensive Ground-types like Clodsire and Hippowden.

**Fast Pokemon**: Due to Ampharos’s low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent Attack offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Spec sets to suprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos’s lack of recovery, any form of hazards will quickly wear it down and prevent it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
1/2
[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, wide coverage, ability to pivot, and its above average Special Attack. Ampharos can be used as a slow pivot that punishes U-turn, as a low budget wallbreaker with Choice Specs, or as a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.

[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos’s low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition, Ampharos provides utility to ease a teammate’s setup such as Thunder Wave and Confuse Ray can easily spread paralysis via Static and Thunder Wave. However, due to Ampharos’s lack of recovery, this is limited and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. Ampharos can struggle to setup though, so it probably needs dual screen support or a free switch. This set also thuds against Clodsire many Ground-types, so they will need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

**Wall-breaker**: Choice Specs makes Ampharos an extremely strong but prediction reliant wallbreaker. This is best paired with a teammate that can deal with Ground-types and entry hazard control so Ampharos can spam Volt Switch. It can also use its coverage moves to wear down incoming Ground-types.

(reordered these to better reflect how it's used in draft)


Common Moves
========
**Primary STAB Moves**: Thunderbolt, Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Confuse Ray, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, this allows Ampharos to work as a lead dual screens setter that can safely pivot in a teammate. However, due to Ampharos’s low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========
**Rocky Helmet**: punishes contact attackers further

**Heavy-Duty Boots**: helps with pivoting

**Sitrus Berry**: gives defensive sets more hp


**Power Herb**: Power Herb is the item choice for setup sets as it turns Meteor Beam into a one turn move.

**Choice Specs**: Choice Specs pairs well with Ampharos thanks to its above average Special Attack and wide decent coverage.

(reordered pherb/specs)

Niche Items
========
**Assault Vest**: helps with some attackers like torn-t and zapdos

**Light Clay**: This can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. Ampharos is still very easily worn down however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks for one turn. This can ease using Thunder Wave against threats that have Ground-type coverage.

Tera
========
Ampharos is not the best option as Tera captain, since it’s low Speed doesn’t allow it to take advantage of it very well. Defensive sets should usually never Tera due to the fact Ampharos is worn down easily. If Ampharos is used as Tera captain, Choice Spec sets can use Tera Electric to bolster its Electric STAB or Tera Fairy or Ice. Tera Fairy allows Ampharos to OHKO Raging Bolt, while Tera Ice allows Ampharos to trade against a lot of Ground-types. For Meteor Beam sets, Tera Ice can be used for coverage or Tera Flying to ease setup while providing coverage for Grass-types. (Mention tera water/grass; ice isn't always the best option because it can already hit dragons with dgleam. I'd also rework this to focus more on meteor beam sets bc that seems like the best way to use tera on it.)

Draft Strategy
========
Ampharos should not be the Pokemon a team is built around due to its low Speed and lack of longevity. Ampharos fits well on teams that appreciate a Flying resistance, U-turn punisher, or need a low budget wallbreaker. Choice Spec Ampharos fits especially well on rain teams, as it is able to spam perfect accuracy Thunders while forming a strong Volt Switch and Flip Turn core with Barraskewda or Floatzel.

**Entry Hazard Removal**: Ampharos is quickly worn down by hazards. This can greatly undermine the amount of times it can pivot with Volt Switch. Agility and Meteor Beam sets struggle to set up with hazards on the field. Entry hazard removal such as Great Tusk or Iron Treads is appreciated.

**A Water-type**: Ground-types prevent Ampharos from freely using Volt Switch or Thunderbolt, so Water-type allies that threaten them such as Barraskewda, Floatzel, and Ogerpon-Wellspring are appreciated. (change this to include other ground answers that aren't water)

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-Wellspring, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot Thunder Wave them. Choice Specs sets can only deal with them on the switch and only with excellent prediction. Ampharos is completely unable to break past bulky Specially Defensive Ground-types like Clodsire and Hippowden.

**Fast Pokemon**: Due to Ampharos’s low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent Attack offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Spec sets to suprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos’s lack of recovery, any form of hazards will quickly wear it down and prevent it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
Implemented.
 
[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, ability to pivot, and its above average Special Attack. Ampharos can be used as a slow pivot that punishes U-turn, as a low budget wallbreaker with Choice Specs, or as a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.

[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos’s low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition , can easily spread paralysis via Static and Thunder Wave. However, due to Ampharos’s lack of recovery, this is limited and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. Ampharos can struggle to setup though, so it probably needs duel screen support or a free switch. This set also thuds against many Ground-types, so they will need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

**Wall-breaker**: Choice Specs makes Ampharos a strong but prediction reliant wallbreaker. This is best paired with a teammate that can deal with Ground-types and entry hazard control so Ampharos can spam Volt Switch. Switch. It can also use its coverage moves to wear down incoming Ground-types. too niche for common roles

Common Moves
========
**Primary STAB Moves**: Thunderbolt , Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, this allows Ampharos to work as a duel screens setter that can safely pivot in a teammate. However, due to Ampharos’s low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========

**Rocky Helmet**: Rocky Helmet with Static allows Ampharos to further punish contact moves and pivot moves such as U-Turn and Flip Turn.

**Heavy-Duty Boots**: Heavy-Duty boots prevents Ampharos from being chipped by entry hazards and greatly increases its longevity.

**Sitrus Berry**: Sitrus Berry gives Ampharos more HP to work with, allowing it to stay in against threats and cripple them with Thunder Wave more easily. move to niche

**Power Herb**: Power Herb is the item choice for setup sets as it turns Meteor Beam into a one turn move.

**Choice Specs**: Choice Specs pairs well with Ampharos thanks to its above average Special Attack and decent coverage. niche

Niche Items
========
**Assault Vest**: Assault Vest can make Ampharos into a sturdy Special wall that can easily check threats like Zapados and Tornados-T. However, Ampharos loses useful utility against physical threats.

**Light Clay**: This can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. Ampharos is still very easily worn down however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks for one turn. This can ease using Thunder Wave against threats that have Ground-type coverage.

Tera
========
Ampharos is not the best option as Tera captain, since it’s low Speed doesn’t allow it to take advantage of it very well. Defensive sets should usually never Tera due to the fact Ampharos is worn down easily. If Ampharos is used as Tera captain, Meteor Beam sets can use Tera Ice, Water, and Grass. Tera Ice eases breaking into Grass-types and destroys Gliscor. Tera Water provides Ampharos coverage for Ground- and Fire-types. Tera Grass can deal with Ground-types and Quagsire. Tera Flying can also be used to ease setup while providing coverage for Grass-types. Choice Spec sets can use Tera Electric to bolster its Electric STAB or Tera Fairy or Ice. Tera Fairy allows Ampharos to OHKO Raging Bolt, while Tera Ice allows Ampharos to trade against a lot of Ground-types.

Draft Strategy
========
Ampharos should not be the Pokemon a team is built around due to its low Speed and lack of longevity. Ampharos fits well on teams that appreciate a Flying resistance, U-turn punisher or a low budget wallbreaker.

**Entry Hazard Removal**: Ampharos is quickly worn down by hazards. This can greatly undermine the amount of times it can pivot with Volt Switch. Agility and Meteor Beam sets struggle to set up with hazards on the field. Entry hazard removal such as Great Tusk or Iron Treads is appreciated. every real team would have these by r8

**Teamates That Threaten Ground-types**: Ground-types prevent Ampharos from freely using Volt Switch or Thunderbolt, so Water-type allies that threaten them such as Barraskewda, Floatzel, and Ogerpon-Wellspring are appreciated. Rillaboom also handed Ground-types well and makes an excellent teammate. In addition, it provides Ampharos Grassy Terrain support. Kyurem demolishes Ground-types and pairs well with Ampharos. Ampharos can also provide slow pivoting to help Kyurem set up.

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-Wellspring, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot Thunder Wave them. Choice Specs sets can only deal with them on the switch and only with excellent prediction. Ampharos is completely unable to break past bulky Specially Defensive Ground-types like Clodsire and Hippowden.

**Fast Pokemon**: Due to Ampharos’s low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Spec sets to suprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos’s lack of recovery, any form of hazards will quickly wear it down and prevent it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
2/2 - I'm not a believer in specs amphy beyond being a niche option at best. its a mon that rarely comes to games as is
 
1/1 GP Team done
add remove comment

[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, ability to pivot, and its above average Special Attack. Ampharos It can be used as a slow pivot that punishes U-turn, as a low budget wallbreaker with Choice Specs, or as a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.


[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos’s Ampharos's fixed apostrophe low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition, it can easily spread paralysis via Static and Thunder Wave. However, due to Ampharos’s its lack of recovery, this is limited, (AC) and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. Ampharos It can struggle to setup set up though, so it probably often needs duel screen dual screens support or a free switch. This set also thuds against many Ground-types, so they will need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

Common Moves
========
**Primary STAB Moves**: Thunderbolt, Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, this allows Ampharos to can work as a duel dual screens setter that can safely pivot bring in a teammate with Volt Switch. However, due to Ampharos’s its low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========
**Rocky Helmet**: Rocky Helmet with Static allows Ampharos to further punish contact moves and pivot moves such as U-turn and Flip Turn.

**Heavy-Duty Boots**: Heavy-Duty Boots prevents Ampharos from being chipped by entry hazards and greatly increases its longevity.

**Power Herb**: Power Herb is the item of choice for setup sets, (AC) as it turns Meteor Beam into a one turn one-turn move.

Niche Items
========
**Assault Vest**: Assault Vest can make Ampharos into a sturdy special wall that can easily check threats like Zapados Zapdos and Tornados-T. However, Ampharos it loses useful utility against physical threats.

**Light Clay**: This Light Clay can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. Ampharos It is still very easily worn down, (AC) however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks for one turn as long as it remains intact. This can ease using Thunder Wave against threats that have Ground-type coverage.

**Sitrus Berry**: Sitrus Berry gives Ampharos more HP to work with, allowing it to stay in against threats and cripple them with Thunder Wave more easily.

**Choice Specs**: : Choice Specs makes Ampharos a strong but prediction reliant prediction-reliant wallbreaker thanks to Ampharos's its above average Special Attack and decent coverage.

Tera
========
Ampharos is not the best option as a Tera Captain, since it’s its low Speed doesn’t doesn't allow it to take advantage of it very well. Defensive sets should usually never Tera due to the fact Ampharos Terastallize, since it is worn down easily. If Ampharos it is used as Tera Captain, Meteor Beam sets can use Tera Ice, Water, and Grass. Tera Ice eases breaking into through Grass-types and destroys Gliscor. Tera Water provides Ampharos coverage for Ground- and Fire-types. Tera Grass can deal with Ground-types and Quagsire Water / Ground types. pert & gastro are much more relevant in the draft meta Tera Flying can also be used to ease setup while providing coverage for Grass-types.

Draft Strategy
========
Ampharos should not be the Pokemon that a team is built around due to its low Speed and lack of longevity. Ampharos It fits well on teams that appreciate a resistance to Flying resistance, U-turn punisher, (AC) or a low budget low-budget wallbreaker.

**Teamates That Threaten Ground-typesGround-type Checks**: Ground-types prevent Ampharos from freely using Volt Switch or and Thunderbolt, so Water-type allies that threaten them such as Barraskewda Greninja, Floatzel Iron Bundle, and Ogerpon-W Palafin are appreciated. Rillaboom also handed Ground-types well and makes an excellent teammate and other offensive Grass-types also work well. In addition, it provides Ampharos Grassy Terrain support. Kyurem demolishes Kyurem and Baxcalibur demolish Ground-types and pairs pair well with Ampharos (RP) Ampharos, (AC) since it can also provide slow pivoting to help Kyurem them set up. kinda made some qc changes here too, changed a lot of the mons mentioned to more meta-relevant mons

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-Wellspring Ogerpon-W, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot Thunder Wave paralyze them. Choice Specs sets can only deal with them on the switch and only switch-in with excellent prediction. Ampharos It is completely unable to break past bulky specially defensive Ground-types like Clodsire and Hippowden Hippowdon.

**Fast Pokemon**: Due to Ampharos’s Ampharos's low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Spec Specs sets to suprise surprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos’s Ampharos's lack of recovery, any form of entry hazards will quickly wear wears it down and prevent prevents it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
1/1 GP Team done
add remove comment

[overview]
**Draft Order**: Round 8

**Price Range**: 1-2 points

**Overview**: Ampharos is flexible to use thanks to its decent bulk, useful ability in Static, ability to pivot, and its above average Special Attack. Ampharos It can be used as a slow pivot that punishes U-turn, as a low budget wallbreaker with Choice Specs, or as a setup sweeper with Agility and Meteor Beam. However, due to its low Speed, Ampharos is prone to easily being KOed before doing much and is easily forced out by any Ground-type.


[strategy comments]
Common Roles
========
**Slow Pivot:** Ampharos’s Ampharos's fixed apostrophe low Speed coupled with Volt Switch allows it to safely bring in wallbreakers. In addition, it can easily spread paralysis via Static and Thunder Wave. However, due to Ampharos’s its lack of recovery, this is limited, (AC) and it is quickly worn down.

**Setup Sweeper**: Ampharos can become a sweeper with the combination of Agility and Meteor Beam. Ampharos It can struggle to setup set up though, so it probably often needs duel screen dual screens support or a free switch. This set also thuds against many Ground-types, so they will need to be worn down before it can sweep. It also fails to outspeed faster Pokemon with Choice Scarf or Booster Energy.

Common Moves
========
**Primary STAB Moves**: Thunderbolt, Discharge, Thunder, Volt Switch

**Setup Moves**: Agility, Meteor Beam, Cotton Guard

**Utility Moves**: Thunder Wave, Roar, Dragon Tail, Brick Break, Rest

**Coverage**: Focus Blast, Dazzling Gleam, Power Gem, Tera Blast

Niche Moves
========
**Reflect / Light Screen**: With Light Clay, this allows Ampharos to can work as a duel dual screens setter that can safely pivot bring in a teammate with Volt Switch. However, due to Ampharos’s its low Speed, it can get KOed before getting up a single screen and is easy to Taunt.

**Endure**: Endure allows Ampharos to gain another chance to possibly cripple a physical revenge killer with paralysis thanks to Static.

Common Items
========
**Rocky Helmet**: Rocky Helmet with Static allows Ampharos to further punish contact moves and pivot moves such as U-turn and Flip Turn.

**Heavy-Duty Boots**: Heavy-Duty Boots prevents Ampharos from being chipped by entry hazards and greatly increases its longevity.

**Power Herb**: Power Herb is the item of choice for setup sets, (AC) as it turns Meteor Beam into a one turn one-turn move.

Niche Items
========
**Assault Vest**: Assault Vest can make Ampharos into a sturdy special wall that can easily check threats like Zapados Zapdos and Tornados-T. However, Ampharos it loses useful utility against physical threats.

**Light Clay**: This Light Clay can be used if Ampharos is a screens setter, although it is can be easily stopped with Taunt due to its low Speed.

**Leftovers**: Leftovers can give Ampharos more longevity as a defensive pivot, especially against more passive teams. Ampharos It is still very easily worn down, (AC) however.

**Air Balloon:** Air Balloon allows Ampharos to switch into Ground-type attacks for one turn as long as it remains intact. This can ease using Thunder Wave against threats that have Ground-type coverage.

**Sitrus Berry**: Sitrus Berry gives Ampharos more HP to work with, allowing it to stay in against threats and cripple them with Thunder Wave more easily.

**Choice Specs**: : Choice Specs makes Ampharos a strong but prediction reliant prediction-reliant wallbreaker thanks to Ampharos's its above average Special Attack and decent coverage.

Tera
========
Ampharos is not the best option as a Tera Captain, since it’s its low Speed doesn’t doesn't allow it to take advantage of it very well. Defensive sets should usually never Tera due to the fact Ampharos Terastallize, since it is worn down easily. If Ampharos it is used as Tera Captain, Meteor Beam sets can use Tera Ice, Water, and Grass. Tera Ice eases breaking into through Grass-types and destroys Gliscor. Tera Water provides Ampharos coverage for Ground- and Fire-types. Tera Grass can deal with Ground-types and Quagsire Water / Ground types. pert & gastro are much more relevant in the draft meta Tera Flying can also be used to ease setup while providing coverage for Grass-types.

Draft Strategy
========
Ampharos should not be the Pokemon that a team is built around due to its low Speed and lack of longevity. Ampharos It fits well on teams that appreciate a resistance to Flying resistance, U-turn punisher, (AC) or a low budget low-budget wallbreaker.

**Teamates That Threaten Ground-typesGround-type Checks**: Ground-types prevent Ampharos from freely using Volt Switch or and Thunderbolt, so Water-type allies that threaten them such as Barraskewda Greninja, Floatzel Iron Bundle, and Ogerpon-W Palafin are appreciated. Rillaboom also handed Ground-types well and makes an excellent teammate and other offensive Grass-types also work well. In addition, it provides Ampharos Grassy Terrain support. Kyurem demolishes Kyurem and Baxcalibur demolish Ground-types and pairs pair well with Ampharos (RP) Ampharos, (AC) since it can also provide slow pivoting to help Kyurem them set up. kinda made some qc changes here too, changed a lot of the mons mentioned to more meta-relevant mons

**Setup Sweepers:** Ampharos can safety bring in allies off a Volt Switch and deal a good amount of damage to Pokemon that take neutral damage to the move. Pokemon that take advantage of a free switch and weakened checks such as Gouging Fire, Ogerpon-Wellspring Ogerpon-W, and Kingambit make great teammates.

Checks and Counters
========
**Ground-types**: Ampharos is quickly threatened by Ground-types and cannot Thunder Wave paralyze them. Choice Specs sets can only deal with them on the switch and only switch-in with excellent prediction. Ampharos It is completely unable to break past bulky specially defensive Ground-types like Clodsire and Hippowden Hippowdon.

**Fast Pokemon**: Due to Ampharos’s Ampharos's low Speed, it is easily revenge killed by any Pokemon with a good Speed tier and decent offensive stat.

**Protect / Substitute**: Protect removes any ability for Choice Spec Specs sets to suprise surprise the opponent, while Substitute prevents Ampharos from using Thunder Wave.

**Entry Hazards**: Due to Ampharos’s Ampharos's lack of recovery, any form of entry hazards will quickly wear wears it down and prevent prevents it from being a useful Volt Switch pivot.

[credits]
Written by:
https://www.smogon.com/forums/members/anchor9.652323/
Quality checked by:
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
Implemented! Yay! Ready for upload.
 
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