Quick Intro
So originally this team was just a quest to complete my previously decently successful team until it changed quite a bit from the original. I previously began this team as a sandstorm team (Obviously) and just progressed from there..the creation of the team was long and arduous going through over 50 variations (Probably many more but I don't feel like counting) until I settled on this one....I haven't been able to find a more reliable one since....Originally I created the team to be balanced but as I battled more and more I found that I needed a more offensive team to compliment my aggressive strategy so I eventually turned the team into a Bulky-Offensive team with each pokemon having equal ability to sweep or threaten the opponent's team(Except Rotom-W) while still having a semi-balanced team in the end...
Now without further ado :The actual members of the team.
Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake
So the most important part of any Sand team: the weather starter. Tyranitar originally was just a normal lead sent in and wouldn't originally sweep much I decided to change tyranitar into a DD tar since I feel he wasn't doing much as a simple lead. The EV's are self-explanatory the moves were simple. Edgequake for coverage and Fire Punch to deal with Ferrothorn and Skarmory(It's for reliability) Quite fun to use and has decent sweeping potential 2HKOing most Gliscor spreads that attempt to come in on a Stone Edge. Dragon Dance is a fantastic boon to Tyranitar since is allows it to OHKO many threats and also deal with potentially problematic pokemon such as Thundurus ( who otherwise would have to be dealt with by Reuniclus or Garchomp), Dragonite ( whose DD Roost set is torn apart by +1 Stone Edges) and also it serves another very important purpose to determine whether or not certain pokemon are using a scarf since some are extremely dangerous to play around with (such as Scarf chomp)
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Quite a reliable pokemon the idea for using Rotom-W dawned on me when I realized my original team did not like taking STAB water attacks to the face and in general had a weakness to bulky waters. Rotom-W also helps me take down most Jirachis due to Will-O-Wisp and the fantastic 4x Steel resist which is also fantastic against Scizor which is a slight problem for the team. Now for the moveset...Hydro Pump for a strong STAB water move which the team sorely needed Will-o-Wisp for crippling Physical sweepers, Pain Split for the only semi reliable recover Rotom has and lastly Volt Switch for gaining advantage. (This spot has been the second most changed spot in the team)
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Now we come to Excadrill the premiere sweeper on most Sand teams EVs are self explanatory Max speed Jolly to Outspeed other Excadrills and Air Balloon to allow a free switch-in to ground moves and so that other Excadrills have to pop it. Moveset is the common Excadrill moveset Swords Dance to boost his attack to Insane amounts Earthquake for a great STAB move, Rock Slide is for coverage purposes as is X-Scissor. Excadrill is quite a threat in the current metagame unfortunately many teams are beginning to pack counters or checks for it and it means that at the end of the day he doesn't sweep too much unless a team has a glaring Excadrill weakness.
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
This little infamous blob of jelly is quite honestly one of the best if not the best bulky special attacker in the game endowed with one of the most fantastic abilities imaginable in Magic Guard it allows it to freely absorb most status and have a free damage boost in Life orb now ignoring my incessant prattling on about the merits of Reuniclus how about we dive into the moveset? Psychic for a quite strong STAB move and to take down some troublesome fighting types Focus Blast to take down the Myriad of fighting weak threats including Excadrill and especially to take down pesky walls such as Skarmory. EVs are for maxiumum Power and bulk but perhaps they could be invested evenly to gain more bulk.... One of the biggest roles Reuniclus has in this team is as a deterrent for fighting types to carelessly setup most can't touch Reuniclus and almost none of them can safely OHKO without major boosts
Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Ah Swords Dance Yache Chomp my old friend....previously an uber this dragon complements sandstorm quite well and has one of the best stat distributions in the game giving it fantastic bulk power and just enough speed to outspeed an insane amount of threats and usually deal with them readily. Now onto the actually moveset Swords Dance allows Garchomp to raise his attack to ridiculous levels with practically everything getting OHKO'd or 2HKO'd by Outrage or Earthquake (Barring pokemon such as Skarmory) Outrage and Earthquake are an amazing STAB combo and a great boon to Garchomp Fire Blast is used over Fire Fang or another move to better deal with the aforementioned Skarmory(Credit to Chou Toshio for the idea). Now Garchomp is by and large this teams greatest sweeper with a very strong STAB attack and a stellar defenses it allows it to boost up and sweep a team much more easily than Excadrill.
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast
Thundurus quite honestly one of the most terrifying special sweepers in this generation with a fantastic defensive typing and also quite a good stat distribution and within that distribution Thundurus holds one very key stat...Speed with 111 speed he outspeeds many threats including Gengar and and the Lati twins. On the subject of movesets however Nasty Plot is used to make Thundurus into an unbelievable powerful sweeper even Blissey can't wall. Thunderbolt for a reliable and powerful STAB HP Ice for a way to deal with pesky pokemon such as Gliscor and the Lati twins and the Focus Blast to destroy walls such as Tyranitar and Blissey. (Fun fact this is the most changed spot on the team!) Oh and Thundurus is one of the best rain deterrents int he game
Threat List: Or the things that give this team problems....
Gorebyss: This thing is quite quite annoying due to the fact that it almost always comes with support of some kind to allow it to set up and Baton Pass my best bet is to bring in Thundurus on the supporter and then just proceed to boost in an attempt to kill it not as much of a problem now because of Thundurus but still a threat.
Jirachi: This thing is quite QUITE annoying the Choice Scarf Variant is mostly dealt with by Rotom-W (But even then luck can play a fool of you) but if it's the specially defensive variant running around Garchomp takes care of it easily althought if neither is present Excadrill can defeat it quite readily if it gets a free switch-in.
Smaller Threats
Garchomp: Quite a formidable threat to the team the scarf variant is dealt with mostly by Rotom-W or if it locks itself into Earthquake by Excadrill the SD variant is dealt with by Thundurus by and large.....but if it has substitute and Lefties I'll usually sac Tyranitar to break the sub and then Thundurus can revenge.
Virizion: The swords Dance set is dealt with by Garchomp and/or Reuniclus and the Calm Mind Set is dealt with in much the same way except that Thundurus in most cases can get a nasty plot and usually do quite a bit with HP ice.
Also if this list seems lacking it is because honestly these are truly the only things that truly trouble the team overly much but if it would seem better without a threat list I shall remove it.
There may be other large threats that are not addressed if so please advise me of these....
Exportable
Rate/Comment/Test (steal)!
So originally this team was just a quest to complete my previously decently successful team until it changed quite a bit from the original. I previously began this team as a sandstorm team (Obviously) and just progressed from there..the creation of the team was long and arduous going through over 50 variations (Probably many more but I don't feel like counting) until I settled on this one....I haven't been able to find a more reliable one since....Originally I created the team to be balanced but as I battled more and more I found that I needed a more offensive team to compliment my aggressive strategy so I eventually turned the team into a Bulky-Offensive team with each pokemon having equal ability to sweep or threaten the opponent's team(Except Rotom-W) while still having a semi-balanced team in the end...
Now without further ado :The actual members of the team.

Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake
So the most important part of any Sand team: the weather starter. Tyranitar originally was just a normal lead sent in and wouldn't originally sweep much I decided to change tyranitar into a DD tar since I feel he wasn't doing much as a simple lead. The EV's are self-explanatory the moves were simple. Edgequake for coverage and Fire Punch to deal with Ferrothorn and Skarmory(It's for reliability) Quite fun to use and has decent sweeping potential 2HKOing most Gliscor spreads that attempt to come in on a Stone Edge. Dragon Dance is a fantastic boon to Tyranitar since is allows it to OHKO many threats and also deal with potentially problematic pokemon such as Thundurus ( who otherwise would have to be dealt with by Reuniclus or Garchomp), Dragonite ( whose DD Roost set is torn apart by +1 Stone Edges) and also it serves another very important purpose to determine whether or not certain pokemon are using a scarf since some are extremely dangerous to play around with (such as Scarf chomp)

Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Quite a reliable pokemon the idea for using Rotom-W dawned on me when I realized my original team did not like taking STAB water attacks to the face and in general had a weakness to bulky waters. Rotom-W also helps me take down most Jirachis due to Will-O-Wisp and the fantastic 4x Steel resist which is also fantastic against Scizor which is a slight problem for the team. Now for the moveset...Hydro Pump for a strong STAB water move which the team sorely needed Will-o-Wisp for crippling Physical sweepers, Pain Split for the only semi reliable recover Rotom has and lastly Volt Switch for gaining advantage. (This spot has been the second most changed spot in the team)

Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Now we come to Excadrill the premiere sweeper on most Sand teams EVs are self explanatory Max speed Jolly to Outspeed other Excadrills and Air Balloon to allow a free switch-in to ground moves and so that other Excadrills have to pop it. Moveset is the common Excadrill moveset Swords Dance to boost his attack to Insane amounts Earthquake for a great STAB move, Rock Slide is for coverage purposes as is X-Scissor. Excadrill is quite a threat in the current metagame unfortunately many teams are beginning to pack counters or checks for it and it means that at the end of the day he doesn't sweep too much unless a team has a glaring Excadrill weakness.

Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
This little infamous blob of jelly is quite honestly one of the best if not the best bulky special attacker in the game endowed with one of the most fantastic abilities imaginable in Magic Guard it allows it to freely absorb most status and have a free damage boost in Life orb now ignoring my incessant prattling on about the merits of Reuniclus how about we dive into the moveset? Psychic for a quite strong STAB move and to take down some troublesome fighting types Focus Blast to take down the Myriad of fighting weak threats including Excadrill and especially to take down pesky walls such as Skarmory. EVs are for maxiumum Power and bulk but perhaps they could be invested evenly to gain more bulk.... One of the biggest roles Reuniclus has in this team is as a deterrent for fighting types to carelessly setup most can't touch Reuniclus and almost none of them can safely OHKO without major boosts

Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Ah Swords Dance Yache Chomp my old friend....previously an uber this dragon complements sandstorm quite well and has one of the best stat distributions in the game giving it fantastic bulk power and just enough speed to outspeed an insane amount of threats and usually deal with them readily. Now onto the actually moveset Swords Dance allows Garchomp to raise his attack to ridiculous levels with practically everything getting OHKO'd or 2HKO'd by Outrage or Earthquake (Barring pokemon such as Skarmory) Outrage and Earthquake are an amazing STAB combo and a great boon to Garchomp Fire Blast is used over Fire Fang or another move to better deal with the aforementioned Skarmory(Credit to Chou Toshio for the idea). Now Garchomp is by and large this teams greatest sweeper with a very strong STAB attack and a stellar defenses it allows it to boost up and sweep a team much more easily than Excadrill.

Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast
Thundurus quite honestly one of the most terrifying special sweepers in this generation with a fantastic defensive typing and also quite a good stat distribution and within that distribution Thundurus holds one very key stat...Speed with 111 speed he outspeeds many threats including Gengar and and the Lati twins. On the subject of movesets however Nasty Plot is used to make Thundurus into an unbelievable powerful sweeper even Blissey can't wall. Thunderbolt for a reliable and powerful STAB HP Ice for a way to deal with pesky pokemon such as Gliscor and the Lati twins and the Focus Blast to destroy walls such as Tyranitar and Blissey. (Fun fact this is the most changed spot on the team!) Oh and Thundurus is one of the best rain deterrents int he game
Threat List: Or the things that give this team problems....


Smaller Threats
Garchomp: Quite a formidable threat to the team the scarf variant is dealt with mostly by Rotom-W or if it locks itself into Earthquake by Excadrill the SD variant is dealt with by Thundurus by and large.....but if it has substitute and Lefties I'll usually sac Tyranitar to break the sub and then Thundurus can revenge.
Virizion: The swords Dance set is dealt with by Garchomp and/or Reuniclus and the Calm Mind Set is dealt with in much the same way except that Thundurus in most cases can get a nasty plot and usually do quite a bit with HP ice.
Also if this list seems lacking it is because honestly these are truly the only things that truly trouble the team overly much but if it would seem better without a threat list I shall remove it.
There may be other large threats that are not addressed if so please advise me of these....
Exportable
Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast