An Ocean of Sand

Quick Intro
So originally this team was just a quest to complete my previously decently successful team until it changed quite a bit from the original. I previously began this team as a sandstorm team (Obviously) and just progressed from there..the creation of the team was long and arduous going through over 50 variations (Probably many more but I don't feel like counting) until I settled on this one....I haven't been able to find a more reliable one since....Originally I created the team to be balanced but as I battled more and more I found that I needed a more offensive team to compliment my aggressive strategy so I eventually turned the team into a Bulky-Offensive team with each pokemon having equal ability to sweep or threaten the opponent's team(Except Rotom-W) while still having a semi-balanced team in the end...
Now without further ado :The actual members of the team.

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Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake

So the most important part of any Sand team: the weather starter. Tyranitar originally was just a normal lead sent in and wouldn't originally sweep much I decided to change tyranitar into a DD tar since I feel he wasn't doing much as a simple lead. The EV's are self-explanatory the moves were simple. Edgequake for coverage and Fire Punch to deal with Ferrothorn and Skarmory(It's for reliability) Quite fun to use and has decent sweeping potential 2HKOing most Gliscor spreads that attempt to come in on a Stone Edge. Dragon Dance is a fantastic boon to Tyranitar since is allows it to OHKO many threats and also deal with potentially problematic pokemon such as Thundurus ( who otherwise would have to be dealt with by Reuniclus or Garchomp), Dragonite ( whose DD Roost set is torn apart by +1 Stone Edges) and also it serves another very important purpose to determine whether or not certain pokemon are using a scarf since some are extremely dangerous to play around with (such as Scarf chomp)


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Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Quite a reliable pokemon the idea for using Rotom-W dawned on me when I realized my original team did not like taking STAB water attacks to the face and in general had a weakness to bulky waters. Rotom-W also helps me take down most Jirachis due to Will-O-Wisp and the fantastic 4x Steel resist which is also fantastic against Scizor which is a slight problem for the team. Now for the moveset...Hydro Pump for a strong STAB water move which the team sorely needed Will-o-Wisp for crippling Physical sweepers, Pain Split for the only semi reliable recover Rotom has and lastly Volt Switch for gaining advantage. (This spot has been the second most changed spot in the team)

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Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Now we come to Excadrill the premiere sweeper on most Sand teams EVs are self explanatory Max speed Jolly to Outspeed other Excadrills and Air Balloon to allow a free switch-in to ground moves and so that other Excadrills have to pop it. Moveset is the common Excadrill moveset Swords Dance to boost his attack to Insane amounts Earthquake for a great STAB move, Rock Slide is for coverage purposes as is X-Scissor. Excadrill is quite a threat in the current metagame unfortunately many teams are beginning to pack counters or checks for it and it means that at the end of the day he doesn't sweep too much unless a team has a glaring Excadrill weakness.

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Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
This little infamous blob of jelly is quite honestly one of the best if not the best bulky special attacker in the game endowed with one of the most fantastic abilities imaginable in Magic Guard it allows it to freely absorb most status and have a free damage boost in Life orb now ignoring my incessant prattling on about the merits of Reuniclus how about we dive into the moveset? Psychic for a quite strong STAB move and to take down some troublesome fighting types Focus Blast to take down the Myriad of fighting weak threats including Excadrill and especially to take down pesky walls such as Skarmory. EVs are for maxiumum Power and bulk but perhaps they could be invested evenly to gain more bulk.... One of the biggest roles Reuniclus has in this team is as a deterrent for fighting types to carelessly setup most can't touch Reuniclus and almost none of them can safely OHKO without major boosts

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Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Ah Swords Dance Yache Chomp my old friend....previously an uber this dragon complements sandstorm quite well and has one of the best stat distributions in the game giving it fantastic bulk power and just enough speed to outspeed an insane amount of threats and usually deal with them readily. Now onto the actually moveset Swords Dance allows Garchomp to raise his attack to ridiculous levels with practically everything getting OHKO'd or 2HKO'd by Outrage or Earthquake (Barring pokemon such as Skarmory) Outrage and Earthquake are an amazing STAB combo and a great boon to Garchomp Fire Blast is used over Fire Fang or another move to better deal with the aforementioned Skarmory(Credit to Chou Toshio for the idea). Now Garchomp is by and large this teams greatest sweeper with a very strong STAB attack and a stellar defenses it allows it to boost up and sweep a team much more easily than Excadrill.

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Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast
Thundurus quite honestly one of the most terrifying special sweepers in this generation with a fantastic defensive typing and also quite a good stat distribution and within that distribution Thundurus holds one very key stat...Speed with 111 speed he outspeeds many threats including Gengar and and the Lati twins. On the subject of movesets however Nasty Plot is used to make Thundurus into an unbelievable powerful sweeper even Blissey can't wall. Thunderbolt for a reliable and powerful STAB HP Ice for a way to deal with pesky pokemon such as Gliscor and the Lati twins and the Focus Blast to destroy walls such as Tyranitar and Blissey. (Fun fact this is the most changed spot on the team!) Oh and Thundurus is one of the best rain deterrents int he game
Threat List: Or the things that give this team problems....
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Gorebyss: This thing is quite quite annoying due to the fact that it almost always comes with support of some kind to allow it to set up and Baton Pass my best bet is to bring in Thundurus on the supporter and then just proceed to boost in an attempt to kill it not as much of a problem now because of Thundurus but still a threat.
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Jirachi: This thing is quite QUITE annoying the Choice Scarf Variant is mostly dealt with by Rotom-W (But even then luck can play a fool of you) but if it's the specially defensive variant running around Garchomp takes care of it easily althought if neither is present Excadrill can defeat it quite readily if it gets a free switch-in.

Smaller Threats
Garchomp
: Quite a formidable threat to the team the scarf variant is dealt with mostly by Rotom-W or if it locks itself into Earthquake by Excadrill the SD variant is dealt with by Thundurus by and large.....but if it has substitute and Lefties I'll usually sac Tyranitar to break the sub and then Thundurus can revenge.
Virizion: The swords Dance set is dealt with by Garchomp and/or Reuniclus and the Calm Mind Set is dealt with in much the same way except that Thundurus in most cases can get a nasty plot and usually do quite a bit with HP ice.

Also if this list seems lacking it is because honestly these are truly the only things that truly trouble the team overly much but if it would seem better without a threat list I shall remove it.
There may be other large threats that are not addressed if so please advise me of these....
Exportable
Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Stone Edge
- Earthquake
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 92 Def / 164 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Pain Split
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Psychic
- Focus Blast
- Shadow Ball
- Recover
Garchomp (M) @ Yache Berry
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Blast
- Swords Dance
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Nasty Plot
- Hidden Power [Ice]
- Focus Blast
Rate/Comment/Test (steal)!
 
My rate.

Hello.

This is my first rate on Smogon and I only started playing Black and White on Pokemon Online a few days ago so if I make a few mistakes bare with me please.

Firstly I think you are playing Hyper Offense wrong. Firstly every (or close to all) Pokemon should have a stat rising move. This falls in line with the point of Hyper Offense continue beating the life out of the opponent. Hyper Offense is also suppose to run an offensive tempo checking the opponent under constant pressure. Also Hyper Offense teams tend to lend towards either the physical or special spectrum, the idea is that one in six Pokemon attacking on either spectrum will in the end break through the counter. (For an example a Metagross sacrifices itself to weaken Hippowdon which is later fainted by Lucario.)

Your team seems a bit confused in what it wants to achieve, Tyranitar starts the tempo "strong" but then it falls into confusion, Rotom-W serves as a wall/check more than an offensive threat, Reuniclus also seems to slow down the tempo because of its ridiculous speed.

Secondly the lack of Stealth Rocks on this team is rather crippling its effectiveness. I also think having Tyranitar lead with Dragon Dance is not the best option as early in the game you have absolutely no idea to prepare for what comes out. In a more simply way even if your Tyranitar does get three Dragon Dances in the beginning if the opponent has a Hippowdon, Scizor, Gastrodon, Suicune, Bronzong, Gliscor etcetera then all stat raising was pointless. I would suggest putting Stealth Rock and Taunt on to Tyranitar and changing the Evs to a more defensive set.

Furthermore Excadrill and Garchomp seem rather pointless as they share common typing and have 3/4 moves in common. Maybe replacing Garchomp for a Sword Dance Scizor would be more effective and beneficial as you seem to lack priority. Also replace Reuniclus and Rotom-W as I mentioned before it seems to slow down your tempo and just be a waste of space, as it isn't able to take down anything that your other Pokemon can not.

Summary.
1. Tyranitar needs a more defensive Ev spread with Stealth Rock
2. Change your Pokemon in your team to either fit a physical or special spectrum if you are planning to play Heavy/Hyper Offense.
3. Replace Rotom-W, Reuniclus and Excadrill or Garchomp.

- Stay sharp.
 
Hello.

This is my first rate on Smogon and I only started playing Black and White on Pokemon Online a few days ago so if I make a few mistakes bare with me please.

Firstly I think you are playing Hyper Offense wrong. Firstly every (or close to all) Pokemon should have a stat rising move. This falls in line with the point of Hyper Offense continue beating the life out of the opponent. Hyper Offense is also suppose to run an offensive tempo checking the opponent under constant pressure. Also Hyper Offense teams tend to lend towards either the physical or special spectrum, the idea is that one in six Pokemon attacking on either spectrum will in the end break through the counter. (For an example a Metagross sacrifices itself to weaken Hippowdon which is later fainted by Lucario.)

Your team seems a bit confused in what it wants to achieve, Tyranitar starts the tempo "strong" but then it falls into confusion, Rotom-W serves as a wall/check more than an offensive threat, Reuniclus also seems to slow down the tempo because of its ridiculous speed.

Secondly the lack of Stealth Rocks on this team is rather crippling its effectiveness. I also think having Tyranitar lead with Dragon Dance is not the best option as early in the game you have absolutely no idea to prepare for what comes out. In a more simply way even if your Tyranitar does get three Dragon Dances in the beginning if the opponent has a Hippowdon, Scizor, Gastrodon, Suicune, Bronzong, Gliscor etcetera then all stat raising was pointless. I would suggest putting Stealth Rock and Taunt on to Tyranitar and changing the Evs to a more defensive set.

Furthermore Excadrill and Garchomp seem rather pointless as they share common typing and have 3/4 moves in common. Maybe replacing Garchomp for a Sword Dance Scizor would be more effective and beneficial as you seem to lack priority. Also replace Reuniclus and Rotom-W as I mentioned before it seems to slow down your tempo and just be a waste of space, as it isn't able to take down anything that your other Pokemon can not.

Summary.
1. Tyranitar needs a more defensive Ev spread with Stealth Rock
2. Change your Pokemon in your team to either fit a physical or special spectrum if you are planning to play Heavy/Hyper Offense.
3. Replace Rotom-W, Reuniclus and Excadrill or Garchomp.

- Stay sharp.
Thanks for the critique I'll take those suggestions to mind and in response.
1. If I give Tyranitar a more defensive spread it loses it's ability to outspeed a variety of pokemon while I will try this out I do feel like this may limit the usefulness of Dragon Dance in the long run now Stealth Rock I will have to give up a useful move in exchange for......Taunt I think Tyranitar is a bit too slow for using it......but if he does I may test it

2. Well if a Choose a specific bias what am I to do when a wall specifically oriented to take down that bias intervenes? And this team would most likely be Bulky offense rather than Hyper offense if you wish to categorize it as such which is the reason it doesn't have a set direction.

3. Rotom-W serves as a vital pivot on this team and also as a very very important Water resist... Reuniclus may be replaced by another special sweeper and Excadrill most likely will not be removed since it one of the fastest pokemon in the game while in sand and has great sweeping capabilities, Garchomp is a vital part of the team due to it's offensive prowess but the mere fact that Excadrill and Garchomp have similar typings does not mean that it is useless to have them both. And the moves are similar due to the fact that they are good moves in fact terrific moves. And if I took out Excadrill and Garchomp the Sand really goes to waste it would only serve to get rid of other weather.

Thank you again for rating my team I will take those suggestions to heart when modifying this team thank you. And I most likely will change it's description in the intro to Bulky offense....
 
Response.

If I give Tyranitar a more defensive spread it loses it's ability to outspeed a variety of pokemon

Exactly my point I believe that Tyranitar shouldn't be attacking and setting up straight away because you still don't know what the other team contains. Maybe they run Hippowdon, Scizor and Gliscor? Then your six Dragon Dances are put to waste. Stealth Rock is a lot more safe and is guaranteed to play a part unless the opponent Rapid Spins.

Well if a Choose a specific bias what am I to do when a wall specifically oriented to take down that bias intervenes?

Overwhelm it. Like I said before if you are running a physical team and the opponent has a Gliscor throw Close Combats, Meteor Mashs, Outrages at it because usually once that Gliscor faints the opponent has no other Lucario/ Excadrill, Garchomp check.

Excadrill most likely will not be removed since it one of the fastest pokemon in the game while in sand and has great sweeping capabilities, Garchomp is a vital part of the team due to it's offensive prowess

However they share a almost identical role, in my opinion wastes one valuable space on your team.

- Stay witty.
 
Cool team, I've recently been introduced to the power of 3 Atk Recover Reuniclus and it is definitely not outclassed by its Calm Mind and Trick Room counterparts. As identified Virizion is rather annoying for this team and you'll find that a lot of your Pokemon will be missing out on KOes with the absence of Stealth Rock. For example, Excadrill needs Stealth Rock down to OHKO Bold Jellicent at +2.

That Tyranitar is not going to be too successful in this current metagame. If you want to use Dragon Dance, Balloon and Ice Punch are almost a requirement. You're just getting walled by Gliscor and Garchomp all day while also being picked off by Excadrill rather comfortably. A simple Tyranitar with Stealth Rock would perform admirably over your current set, and in my opinion is a very good option.

Tyranitar @ Chople Berry
Sandstream | Quiet
EVs: 252 HP / 96 SpAtk / 160 SpDef
Stealth Rock / Fire Blast / Ice Beam / Crunch

This Tyranitar acts as an excellent and reliable Stealth Rock setter. It can easily get up Stealth Rock against a plethora of Pokemon this generation and comes at the added benefit of defeating Skarmory, Gliscor and Bronzong switch-ins [who Garchomp and Excadrill strongly dislike]. While you cannot call it luring anymore, Tyranitar can occasionally surprise them. This Tyranitar can withstand a Virizion Focus Blast comfortably and can Fire Blast for a lot of damage, putting them into KO range after slight prior damage, for Thundurus or Excadrill.

Speaking of Excadrill, you may like Rapid Spin > X-Scissor. I am a huge fan of Leftovers Thundurus, but I find that it finds a lot of opportunities to switch-in early to mid-game, but unfortunately cannot exploit these opportunities well due to its Stealth Rock weakness. Giving Excadrill Rapid Spin turns it into the best offensive spinner in the game. X-Scissor misses out on Bronzong and Celebi unfortunately, but you have these two Pokemon covered well enough.

Solid team, I actually have one quite similar. Good luck man!
 
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