This is my first RMT here, so pls be gentle.
Team Preview:
Team Goal:
someone please tell me a goal i just want to win
its embarrassing without one
I made this team during the Mkhan suspect test, and it's been pretty successful, reaching 1413 and peaking 43th. Admittedly, proper teambuilding is not one of my fortes, and I mostly just keep replacing mons until I run out of threats. Slashes are my options which I can't decide on, and I would like advice on them.
Slamamence (Salamence) @ Life Orb / Expert Belt
Ability: Intimidate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Fire Blast
- Hydro Pump
- Draco Meteor
- Protect
Intimidate is great, as fast physical threats such as Talonflame and Choice Scarf Landog are pain to the team. Fire Blast hits all pokemon weak to it hard as hell, like Aegislash, Excadill, Jirachi, Ferrothorn, and Mega-Mawile. Hydro Pump with Life Orb / Expert Belt nicely KOs standard Landog, hitting Victini heavily as well as 2HKOing max spdef Heatran. Draco Meteor is just for those MAX DOMAGE moments, and is unfortunately practically useless against all other dragons, with Sal's middling speed. It's typing and okay bulk at least give it some chances for switching in. Fast dragons and Mega-Garde are his enemies, and he can't actually kill Mega-Mawile specially in one hit, which is scary.
Meatran (Heatran) @ Air Balloon / Shuca Berry
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Heat Wave
- Earth Power
- Substitute / Hidden Power Ice / Ancient Power
- Protect
Meatran is a fantastic tank, and is great for walling Mega-Garde, Aegislash, Talonflame and much more while dishing out damage in return. Air Balloon helps against pesky ground types, especially the scarfed ones like again, Landog, Garchomp and Excadrill. Heat Wave and Earth Power are standard. While Substitute gives me protection that makes Heatran so much harder to kill, HP Ice would allow me to KO the dragons/dogs that this guy walls and Ancient Power would let me nail Charizard Y and Talonflame. He struggles against water types like Manaphy and Keldeo, even more so in rain, with Kingdras running about.
King Kazma (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Protect / Superpower
I think you can already see that this team was based on a DSF/Fantasy core. Which was originally in Singles. Welp. Azumarill has Sitrus, which lets me break through enemies without dying. A huge attack, good typing and bulk, along with reliable stab moves that go well together make it great for stopping Heatran, a lot of dragons, Talonflame, somewhat Bisharp and pretty much any frail Pokemon. Strong priority is also fantastic. However, Amoonguss, Venusaur and Ferrothorn stop him cold.
TOP GUN (Hitmontop) (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 64 Def / 64 Atk / 128 SDef
Careful Nature
- Quick Guard
- Wide Guard
- Close Combat
- Fake Out
Fantastic team supporter. It may seem to be strange, running him with only CC for attacking, but after a while with Rock Slide / Sucker Punch, I was underwhelmed and went with Quick Guard. Very useful for flaming birds, sneaky bishops and the occasional BellyJet Azumarill. If I'm lucky, I can prevent Fake Outs from opposing Tops, as well as the rarer Scrafties and Sableyes. Wide Guard is pretty good for preventing powerful Earthquakes, Eruptions and Hyper Voices from overwhelming this team. I'm not good at Feint, so I don't use it. But since smogon says so, should I learn to?
Mr. Anger (Shaymin-Sky) @ Focus Sash
Ability: Serene Grace
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Air Slash
- Seed Flare
- Earth Power
- Protect
60%=100%. Disposes of Brelooms and Amoonguss by switching in on Spore and Air Slashing. Focus Sash as this guy is frail and has a ton of weaknesses. Seed Flare is an extremely powerful move in that it allows Shaymin to break down specially bulky mons with hax. Earth Power downs annoying steel resists like Aegislash and Heatran. Bulky waters like Azumarill and Suicune are BTFO. With hax, this pokemon has no counters. (not really, talonflame, terrakion, tyranitar and bisharp suck to be facing. dont even mention mamoswine and weavile)
Champ (Gardevoir) @ Gardevoirite
Ability: Synchronize
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hyper Voice
- Psychic
- Trick Room / Shadow Ball / Focus Blast
- Protect
Obligatory Mega for maximum pummeling. Hyper Voice and Psychic help against Mega-Venu, Amoonguss, and a lot of other slow threats, which are KOed or 2HKOed by its STAB combo. As it's relatively slow, Trick Room helps against faster threats while also disrupting Trick Room's flow. Shadow Ball, which actually lets me dent Aegislash, doesn't even 2HKO after Leftovers and would I really want to stay in on an Aegislash? However, the neutral coverage is missed sometimes, and all steels like Heatran and Excadrill laugh. Frankly, Focus Blast scares me. Let's me OHKO standard T-tar, Excadrill and 2HKO Max Spdef Heatran. But who trusts RNG to do it's job?
Concerns:
-This team is really slow. There's only Shaymin-Sky for speed, and most Choice Scarfers outspeed it anyway. Should I go Tailwind?
-Talonflame scares me shitless. Choice Band variants are worse. Only Hitmontop, and barely Heatran and Salamence can save me.
-Bisharp is a major pain. I've got 2 Intimidate users, and one of them, Top, is the only one that can safely deal with it.
-I don't like Mega-Mawile. My frail special sweepers are ded.
-Mega and normal Tyranitar are only touched by Hitmontop (OHKO) and Azumarill (2HKO unless Superpower which is OHKO).
Individual Teammate Problems:
-Should I replace Mence? Mega-Mawile maliciously mocks me as Fire Blast gets me at most a 70% chance to slaughter the sadistic Sucker Puncher. All other Dragons laugh at his speed as well, and Mence without an Expert Belt and a Choice Scarf instead can't get the almightly Landog kill.
-Mega Garde is slow and is weak physically. Talonflame says hi.
(if you could, pls add concerns or tell me that some concerns are unnecessary)
That's the team. I don't mind large overhauls, like the replacing of multiple team members.
Also, this is a team for normal Doubles, not only the suspect test, so keep Mega-Khan in mind. No b& for sure.
Team Preview:






Team Goal:
someone please tell me a goal i just want to win
its embarrassing without one
I made this team during the Mkhan suspect test, and it's been pretty successful, reaching 1413 and peaking 43th. Admittedly, proper teambuilding is not one of my fortes, and I mostly just keep replacing mons until I run out of threats. Slashes are my options which I can't decide on, and I would like advice on them.

Slamamence (Salamence) @ Life Orb / Expert Belt
Ability: Intimidate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Fire Blast
- Hydro Pump
- Draco Meteor
- Protect
Intimidate is great, as fast physical threats such as Talonflame and Choice Scarf Landog are pain to the team. Fire Blast hits all pokemon weak to it hard as hell, like Aegislash, Excadill, Jirachi, Ferrothorn, and Mega-Mawile. Hydro Pump with Life Orb / Expert Belt nicely KOs standard Landog, hitting Victini heavily as well as 2HKOing max spdef Heatran. Draco Meteor is just for those MAX DOMAGE moments, and is unfortunately practically useless against all other dragons, with Sal's middling speed. It's typing and okay bulk at least give it some chances for switching in. Fast dragons and Mega-Garde are his enemies, and he can't actually kill Mega-Mawile specially in one hit, which is scary.

Meatran (Heatran) @ Air Balloon / Shuca Berry
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Heat Wave
- Earth Power
- Substitute / Hidden Power Ice / Ancient Power
- Protect
Meatran is a fantastic tank, and is great for walling Mega-Garde, Aegislash, Talonflame and much more while dishing out damage in return. Air Balloon helps against pesky ground types, especially the scarfed ones like again, Landog, Garchomp and Excadrill. Heat Wave and Earth Power are standard. While Substitute gives me protection that makes Heatran so much harder to kill, HP Ice would allow me to KO the dragons/dogs that this guy walls and Ancient Power would let me nail Charizard Y and Talonflame. He struggles against water types like Manaphy and Keldeo, even more so in rain, with Kingdras running about.

King Kazma (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Protect / Superpower
I think you can already see that this team was based on a DSF/Fantasy core. Which was originally in Singles. Welp. Azumarill has Sitrus, which lets me break through enemies without dying. A huge attack, good typing and bulk, along with reliable stab moves that go well together make it great for stopping Heatran, a lot of dragons, Talonflame, somewhat Bisharp and pretty much any frail Pokemon. Strong priority is also fantastic. However, Amoonguss, Venusaur and Ferrothorn stop him cold.

TOP GUN (Hitmontop) (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 64 Def / 64 Atk / 128 SDef
Careful Nature
- Quick Guard
- Wide Guard
- Close Combat
- Fake Out
Fantastic team supporter. It may seem to be strange, running him with only CC for attacking, but after a while with Rock Slide / Sucker Punch, I was underwhelmed and went with Quick Guard. Very useful for flaming birds, sneaky bishops and the occasional BellyJet Azumarill. If I'm lucky, I can prevent Fake Outs from opposing Tops, as well as the rarer Scrafties and Sableyes. Wide Guard is pretty good for preventing powerful Earthquakes, Eruptions and Hyper Voices from overwhelming this team. I'm not good at Feint, so I don't use it. But since smogon says so, should I learn to?

Mr. Anger (Shaymin-Sky) @ Focus Sash
Ability: Serene Grace
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Air Slash
- Seed Flare
- Earth Power
- Protect
60%=100%. Disposes of Brelooms and Amoonguss by switching in on Spore and Air Slashing. Focus Sash as this guy is frail and has a ton of weaknesses. Seed Flare is an extremely powerful move in that it allows Shaymin to break down specially bulky mons with hax. Earth Power downs annoying steel resists like Aegislash and Heatran. Bulky waters like Azumarill and Suicune are BTFO. With hax, this pokemon has no counters. (not really, talonflame, terrakion, tyranitar and bisharp suck to be facing. dont even mention mamoswine and weavile)

Champ (Gardevoir) @ Gardevoirite
Ability: Synchronize
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hyper Voice
- Psychic
- Trick Room / Shadow Ball / Focus Blast
- Protect
Obligatory Mega for maximum pummeling. Hyper Voice and Psychic help against Mega-Venu, Amoonguss, and a lot of other slow threats, which are KOed or 2HKOed by its STAB combo. As it's relatively slow, Trick Room helps against faster threats while also disrupting Trick Room's flow. Shadow Ball, which actually lets me dent Aegislash, doesn't even 2HKO after Leftovers and would I really want to stay in on an Aegislash? However, the neutral coverage is missed sometimes, and all steels like Heatran and Excadrill laugh. Frankly, Focus Blast scares me. Let's me OHKO standard T-tar, Excadrill and 2HKO Max Spdef Heatran. But who trusts RNG to do it's job?
Concerns:
-This team is really slow. There's only Shaymin-Sky for speed, and most Choice Scarfers outspeed it anyway. Should I go Tailwind?
-Talonflame scares me shitless. Choice Band variants are worse. Only Hitmontop, and barely Heatran and Salamence can save me.
-Bisharp is a major pain. I've got 2 Intimidate users, and one of them, Top, is the only one that can safely deal with it.
-I don't like Mega-Mawile. My frail special sweepers are ded.
-Mega and normal Tyranitar are only touched by Hitmontop (OHKO) and Azumarill (2HKO unless Superpower which is OHKO).
Individual Teammate Problems:
-Should I replace Mence? Mega-Mawile maliciously mocks me as Fire Blast gets me at most a 70% chance to slaughter the sadistic Sucker Puncher. All other Dragons laugh at his speed as well, and Mence without an Expert Belt and a Choice Scarf instead can't get the almightly Landog kill.
-Mega Garde is slow and is weak physically. Talonflame says hi.
(if you could, pls add concerns or tell me that some concerns are unnecessary)
That's the team. I don't mind large overhauls, like the replacing of multiple team members.
Also, this is a team for normal Doubles, not only the suspect test, so keep Mega-Khan in mind. No b& for sure.
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