Hello, there. I don’t have a huge amount to say as an introduction, but this is a team that I made with the great help of Articanus back around January. It served me well back then, and I was surprised around a month ago when I whipped it out, and it still fit in pretty well with the metagame. I used it for a little while then, but now, with the banning of mence, I feel it’s time to retire this team.
It might help to read this in reverse order, because that’s how I built it. Jirachi, Gyarados, and Lucario are the core of the team. Jirachi and Gyarados were picked with Lucario in mind. Likewise, Salamence and rotom-F were picked with all three of the core in mind. Aerodactyl was because of the weakness of my team with Mence and Gyara removed.
Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 74 HP/252 Atk/184 Spe
Jolly nature (+Spe, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
Aerodactyl is a pretty uncommon lead, and for good reason too. It doesn’t have a very good level of survivability, and it’s pretty important to maximize the efficiency of your team. Another big downfall to it is the omnipresent choice users, which shut it down completely. However, it does to the utmost the job I planned out for it to do. Get rocks up and prevent rocks from the opposing team at all costs.
Aerodactyl usually dies, but when it doesn’t, it can serve me very well as a remover of those pesky electric types such as Zapdos and Jolteon, which otherwise have a field-day with this team once I lose Rotom.
How it fares against common leads:
Azelf: Taunt, SR, switch to Rotom if I’m still alive. If Azelf switches into a scarfer (Jirachi), I switch out Rotom if I got rocks up. Otherwise I sac aero for rocks.
Metagross: Taunt, switch to Rotom. Rocks help me, but opposing rocks can devastate my team early game.
Swampert / Roserade: taunt, SR, switch to Gyarados if I’m not dead.
Heatran: Taunt, SR, switch. They likely switch as well.
Infernape/anti-leads: SR, switch
Other Aerodactyl: Taunt, SR or rock slide
Salamence (F) @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spe/240 SAtk
Naive nature (+Spe, -SDef)
- Draco Meteor
- Earthquake
- Fire Blast
- Stone Edge
Salamence is my one of two revengers. Unlike in a lot of teams, Salamence is probably one of my least used pokemon. He works well all around, and was a great addition to round out the team, but I often find him to be used a lot less than the rest of my team.
The function he performs, and he does so very well, is to clean up pokemon that could normally sweep after a specific member of my team falls. For example, without mence, once gyara’s gone, Swampert kills me. My only choice then is to throw in lucario. Even so, +2 CC only does around 75% of Swampert’s health. Therefore the job that mence usually gets stuck with is DM’ing pert, falling to an ice beam, then cleaning up with Jirachi or rotom. This is especially important for when pert is saved for late-game.
Rotom-f @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk/6 Def/252 Spe
Timid nature (+Spe, -Atk)
- Thunderbolt
- Shadow Ball
- Blizzard
- Trick
Rotom is a catch-all revenge killer. It gets pretty much everything for me, and has excellent synergy with Gyarados. I opted for blizzard over overheat so that I could remove flygon and mence after a DD. It’s coverage is moderately similar to overheat as well, removing breloom and other grass types without thought. Trick is great for blissey (once I’ve scouted it out, of course), but even so, most of my team kills blissey anyway.
Gyarados (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spe
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Taunt
This Gyarados is the offensive variant (obviously), but I usually play it in a more defensive way. Usually he makes his appearance early in the match, so I scout with waterfall for Jolteon or scarf rotom. It takes a good chunk out of their health, and if I haven’t revealed it yet, now’s the time for my own rotom. Otherwise, if I can, I’ll sac aero for a free switch-in. I’ll usually DD later in the game once I know the opponent has no scarfers left.
I chose taunt to help remove celebi, which can do whatever it wants on Jirachi and rotom when it’s locked into T-bolt. It also keeps Swampert from coming back in and trying for rocks again.
Gyarados also removes Lucario’s two biggest menaces; Gliscor and Infernape. It also, as I said, takes care of celebi nice and neatly for luke.
Jirachi @ Expert Belt
Ability: Serene Grace
EVs: 252 Atk/252 Spe/6 SAtk
Naive nature (+Spe, -SDef)
- Iron Head
- Fire Punch
- Ice Punch
- Thunderbolt
Expert belt Jirachi catches a lot of people off guard. It’s primary use before the banning of mence was killing mix-mence. Mence comes in, and Jirachi outspeeds and OHKO’s with a quick ice punch. It’s also pretty great for all-around killing everything. Fire punch takes care of Scizor, Magnezone, and other Jirachi. T-bolt for Gyarados, Skarm, and Starmie. Ice punch deals with Togekiss and dragons. Iron head for almost anything it outspeeds, tricking the opponent into sending in one of the above.
Unfortunately, Jirachi looses pretty terribly to Heatran, Infernape, and other fire types, which makes Gyarados a great partner
Lucario (M) @ Shuca Berry
Ability: Steadfast
EVs: 252 Atk/6 Def/252 Spe
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Extremespeed
- Close Combat
- Ice Punch
Lucario takes care of my endgame very well. The shucca berry usually means 2 SD’s; one on the switch, and one on an earthquake. Then, +4 extreemespeed can rip through their team. If a gengar or rotom made it through the rest of my team, however, it’s gg for me. Ice punch handily takes care of gliscor, but I find that I rarely use it, so crunch would probably be better.
Threat List
Breloom
- killed by Gyarados, Salamence, and Rotom.
Celebi
- Same as above.
Dugtrio
- Can take out a good bit of my team, but Jirachi can remove it with an ice punch if Jirachi’s at full health, and it’s easily revenged.
Electivire
- causes a bit of trouble, but Rotom can usually handle it.
Empoleon
- I handle it with Gyarados. It subs, I switch and taunt. I can also kill it with rotom
Flygon
- Again, rotom, Gyarados, or Lucario if I’m desperate
Gengar
- Rotom or Aerodactyl
Gliscor
- Jirachi, Lucario, or Gyara
Gyarados
- Rotom, Aerodactyl, or Jirachi
Heatran
- Gyarados, Rotom if I lost Gyara. Mence can remove it if it’s locked into a move.
Infernape
- +2 luke always kills, otherwise, Gyarados scares it away pretty well.
Jirachi
- My Jirachi, Rotom, and Salamence
Kingdra
- Rotom and Mence
Lucario
- Gyarados, Jirachi, and mence
Machamp
- Gyarados and mence
Magnezone
- Jirachi and mence
Mamoswine
- Jirachi and Gyara
Metagross
- Jirachi and Rotom
Porygon-Z
- Rotom, +1/1 Gyara, and lucario
Roserade
- Rotom, Mence, Jirachi, Gyara, Lucario
Rotom (All Forms)
- My Rotom, and I wear it down on switches.
Scizor
- everything but Aero and Luke
Snorlax
- Luke, Gyara, Jirachi
Starmie
- Jirachi, Luke, Rotom
Suicune
- Rotom, Mence, Luke
Togekiss
- Jirachi, Gyara, Luke
Tyranitar
- Jirachi, Gyara
Weavile
- Gyara, Jirachi
Zapdos
- Rotom, Aero, Luke
Blissey
- Killed by all physical members of my team.
Bronzong
- Jirachi, Luke, and Gyara
Heatran
- Gyarados, Salamence
Hippowdon
- Mence, Gyarados, Rotom
Shaymin
- Gyarados, Mence, Jirachi
Skarmory
-Jirachi, Rotom
Slowbro
- Rotom, Jirachi
Spiritomb
- I just beat it until it dies
Starmie
- It hurts a lot. I usually sac something and revenge with Rotom or Lucario
Suicune
- Hit it until it rests, switch to luke, CC, X-speed
Swampert
- Gyarados, Mence
Togekiss
- Jirachi, Gyara, Rotom
Vaporeon
- Luke can set up on a surf (~60% damage) and CC for the kill. Rotom also can kill.
Walrein
- basically the same as vappy, only add in Jirachi’s iron head, then T-bolt at the appropriate time.
It might help to read this in reverse order, because that’s how I built it. Jirachi, Gyarados, and Lucario are the core of the team. Jirachi and Gyarados were picked with Lucario in mind. Likewise, Salamence and rotom-F were picked with all three of the core in mind. Aerodactyl was because of the weakness of my team with Mence and Gyara removed.

Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 74 HP/252 Atk/184 Spe
Jolly nature (+Spe, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
Aerodactyl is a pretty uncommon lead, and for good reason too. It doesn’t have a very good level of survivability, and it’s pretty important to maximize the efficiency of your team. Another big downfall to it is the omnipresent choice users, which shut it down completely. However, it does to the utmost the job I planned out for it to do. Get rocks up and prevent rocks from the opposing team at all costs.
Aerodactyl usually dies, but when it doesn’t, it can serve me very well as a remover of those pesky electric types such as Zapdos and Jolteon, which otherwise have a field-day with this team once I lose Rotom.
How it fares against common leads:
Azelf: Taunt, SR, switch to Rotom if I’m still alive. If Azelf switches into a scarfer (Jirachi), I switch out Rotom if I got rocks up. Otherwise I sac aero for rocks.
Metagross: Taunt, switch to Rotom. Rocks help me, but opposing rocks can devastate my team early game.
Swampert / Roserade: taunt, SR, switch to Gyarados if I’m not dead.
Heatran: Taunt, SR, switch. They likely switch as well.
Infernape/anti-leads: SR, switch
Other Aerodactyl: Taunt, SR or rock slide

Salamence (F) @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spe/240 SAtk
Naive nature (+Spe, -SDef)
- Draco Meteor
- Earthquake
- Fire Blast
- Stone Edge
Salamence is my one of two revengers. Unlike in a lot of teams, Salamence is probably one of my least used pokemon. He works well all around, and was a great addition to round out the team, but I often find him to be used a lot less than the rest of my team.
The function he performs, and he does so very well, is to clean up pokemon that could normally sweep after a specific member of my team falls. For example, without mence, once gyara’s gone, Swampert kills me. My only choice then is to throw in lucario. Even so, +2 CC only does around 75% of Swampert’s health. Therefore the job that mence usually gets stuck with is DM’ing pert, falling to an ice beam, then cleaning up with Jirachi or rotom. This is especially important for when pert is saved for late-game.

Rotom-f @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk/6 Def/252 Spe
Timid nature (+Spe, -Atk)
- Thunderbolt
- Shadow Ball
- Blizzard
- Trick
Rotom is a catch-all revenge killer. It gets pretty much everything for me, and has excellent synergy with Gyarados. I opted for blizzard over overheat so that I could remove flygon and mence after a DD. It’s coverage is moderately similar to overheat as well, removing breloom and other grass types without thought. Trick is great for blissey (once I’ve scouted it out, of course), but even so, most of my team kills blissey anyway.

Gyarados (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spe
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Taunt
This Gyarados is the offensive variant (obviously), but I usually play it in a more defensive way. Usually he makes his appearance early in the match, so I scout with waterfall for Jolteon or scarf rotom. It takes a good chunk out of their health, and if I haven’t revealed it yet, now’s the time for my own rotom. Otherwise, if I can, I’ll sac aero for a free switch-in. I’ll usually DD later in the game once I know the opponent has no scarfers left.
I chose taunt to help remove celebi, which can do whatever it wants on Jirachi and rotom when it’s locked into T-bolt. It also keeps Swampert from coming back in and trying for rocks again.
Gyarados also removes Lucario’s two biggest menaces; Gliscor and Infernape. It also, as I said, takes care of celebi nice and neatly for luke.

Jirachi @ Expert Belt
Ability: Serene Grace
EVs: 252 Atk/252 Spe/6 SAtk
Naive nature (+Spe, -SDef)
- Iron Head
- Fire Punch
- Ice Punch
- Thunderbolt
Expert belt Jirachi catches a lot of people off guard. It’s primary use before the banning of mence was killing mix-mence. Mence comes in, and Jirachi outspeeds and OHKO’s with a quick ice punch. It’s also pretty great for all-around killing everything. Fire punch takes care of Scizor, Magnezone, and other Jirachi. T-bolt for Gyarados, Skarm, and Starmie. Ice punch deals with Togekiss and dragons. Iron head for almost anything it outspeeds, tricking the opponent into sending in one of the above.
Unfortunately, Jirachi looses pretty terribly to Heatran, Infernape, and other fire types, which makes Gyarados a great partner

Lucario (M) @ Shuca Berry
Ability: Steadfast
EVs: 252 Atk/6 Def/252 Spe
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Extremespeed
- Close Combat
- Ice Punch
Lucario takes care of my endgame very well. The shucca berry usually means 2 SD’s; one on the switch, and one on an earthquake. Then, +4 extreemespeed can rip through their team. If a gengar or rotom made it through the rest of my team, however, it’s gg for me. Ice punch handily takes care of gliscor, but I find that I rarely use it, so crunch would probably be better.
Threat List
Breloom
- killed by Gyarados, Salamence, and Rotom.
Celebi
- Same as above.
Dugtrio
- Can take out a good bit of my team, but Jirachi can remove it with an ice punch if Jirachi’s at full health, and it’s easily revenged.
Electivire
- causes a bit of trouble, but Rotom can usually handle it.
Empoleon
- I handle it with Gyarados. It subs, I switch and taunt. I can also kill it with rotom
Flygon
- Again, rotom, Gyarados, or Lucario if I’m desperate
Gengar
- Rotom or Aerodactyl
Gliscor
- Jirachi, Lucario, or Gyara
Gyarados
- Rotom, Aerodactyl, or Jirachi
Heatran
- Gyarados, Rotom if I lost Gyara. Mence can remove it if it’s locked into a move.
Infernape
- +2 luke always kills, otherwise, Gyarados scares it away pretty well.
Jirachi
- My Jirachi, Rotom, and Salamence
Kingdra
- Rotom and Mence
Lucario
- Gyarados, Jirachi, and mence
Machamp
- Gyarados and mence
Magnezone
- Jirachi and mence
Mamoswine
- Jirachi and Gyara
Metagross
- Jirachi and Rotom
Porygon-Z
- Rotom, +1/1 Gyara, and lucario
Roserade
- Rotom, Mence, Jirachi, Gyara, Lucario
Rotom (All Forms)
- My Rotom, and I wear it down on switches.
Scizor
- everything but Aero and Luke
Snorlax
- Luke, Gyara, Jirachi
Starmie
- Jirachi, Luke, Rotom
Suicune
- Rotom, Mence, Luke
Togekiss
- Jirachi, Gyara, Luke
Tyranitar
- Jirachi, Gyara
Weavile
- Gyara, Jirachi
Zapdos
- Rotom, Aero, Luke
Blissey
- Killed by all physical members of my team.
Bronzong
- Jirachi, Luke, and Gyara
Heatran
- Gyarados, Salamence
Hippowdon
- Mence, Gyarados, Rotom
Shaymin
- Gyarados, Mence, Jirachi
Skarmory
-Jirachi, Rotom
Slowbro
- Rotom, Jirachi
Spiritomb
- I just beat it until it dies
Starmie
- It hurts a lot. I usually sac something and revenge with Rotom or Lucario
Suicune
- Hit it until it rests, switch to luke, CC, X-speed
Swampert
- Gyarados, Mence
Togekiss
- Jirachi, Gyara, Rotom
Vaporeon
- Luke can set up on a surf (~60% damage) and CC for the kill. Rotom also can kill.
Walrein
- basically the same as vappy, only add in Jirachi’s iron head, then T-bolt at the appropriate time.