Or Weaboo, or nerd, whichever you prefer. Feel free to point out the blatant references at your disgression.
"I am Kaminari."
Eneru (Thundurus) (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
Special attacker, Pseudo designated lead, and all around annoyance to my opponents. I'm sure that no explanation is truly needed for genie.
This is a real help with rain teams with its electric STAB and high speed. It's a good last ditch check to several sweepers with a Priority Twave, HP ground volcarona in particular. Though, it doesn't help much with anything else. Sand has loads of TTar's and ground types running around, sun has chlorophyl grass types.
I'm debating whether or not to replace this with starmie, which has higher speed, water STAB, and can actually kill TTArs. Though, this probably makes me weaker to stall (blissey) and more so to sun. Feedback is appreciated.
"Life and Death may be back-to-back, but shall never face each other. I'll show you. This is what it means to kill."
Satsujinki (Lucario) (M) @ Life Orb
Trait: Steadfast
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Ice Punch
- Close Combat
- ExtremeSpeed
It doesn't matter where Lucario is; DPP, BW, or Brawl, he's going to kick ass.
Lucario this generation takes a lot more prediction due to the lack of choice users not named Latios and a handful of new checks. I first switch it in on a resisted move or after a pokemon dies, and close combat the switch in, or the pokemon predicting a switch. TTar, scizor, blissey are the usual suspects, and should they predict wrong and attack, will provide one less check to Latias. Most switch in's take heavy damage from CC or Ice punch, should gliscor or landorus be around. By late game, they will be wary of staying in, and provide me a oppurtunity to set up and destroy the rest of their team.
Most checks not covered by ice punch like reuniclus, jellicent, and gengar are usually taken care of by other team members.
"You are already dead."
Kenshiro (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 52 Atk / 204 SDef
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Pursuit
- Superpower
Scizor is around to Soften up the opposing team for Lucario, and take care of threats such as TTar, reuniclus, and gengar. Fifth generation is practically ideal for scizor with Ttar and Ferrothorn being top usage. But really, no explanation is needed.
I have to be somewhat careful with Scizor as well, because Entry hazard damage really racks up with constant U-turns. I used the Ubers CB set from last generation as Scizor appreciates the special bulk. Though, if another spread comes to mind, again feedback is welcome.
Doesn't die when it is killed.
Crimson Moon (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 180 Def / 76 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Ice Fang
- Protect
My counter to all things named Exadrill. Honestly, that's the only reason I keep this thing around. But even then it has many uses, like checking conkeldur which would otherwise molest the rest of my team. Though, I usually have to wear it down with toxic, which gives it a guts boost. Added one extra ev into speed to outpace various pokemon on the speed tier.
"The first miracle is that you were born. The second miracle was the time we spent together."
Kokoro (Latias) (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Recover
- Dragon Pulse
Special sweeper and buffer against various special attackers. Once boosted high enough, even resisted attacks become hard to take. Substitute is key in blocking status and scouting for ttar, scizor, and jirachi, who would beat this one-on-one. Rotom with trick always seem to get their way with Latias however, and cripple it for the rest of the match.
First thing I do is Substitute, as one of the aformentioned counters switching in is inevitable. Depending on such I will switch out to whatever is appropriate at the time: Scizor, Lucario, Heatran or Gliscor.
"Who the hell do you think I am?"
Gurren (Heatran) (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Lava Plume
- Roar
- Toxic
- Stealth Rock
Another buffer against special attackers, particularly sun. I need the bulk and utility of the specially defensive set over the all out attack. Toxic is mainly to cripple common counters like rotom-W and lati@s. Roar is around to phaze volcarona, who would otherwise take out the rest of the team.
I'm sure that you already know what these pokemon are like. But the point of RMT is to address problems so...
Offensive Threats
Aerodactyl - Gliscor
Breloom - Gliscor
Conkeldurr - Moar Gliscor. Though, I have to toxic stall it to win.
Darmanitan - Heatran or Gliscor
Deoxys-S - as most of them are leads, I use Scizor for a BP 2hko
Dragonite - Heatran if it's a DD, or Gliscor with toxic
Empoleon - Latias
Espeon - I usually have to use scizor and U-turn
Excadrill - Gliscor
Gengar - Scizor, though subdisable can be a problem. Thunderus can revenge.
Gyarados - One of the biggest threats to my team. Can set up heatran, scizor, or gliscor and checks Lucario.
Haxorus - I have to sacrifice something for CB versions, but not usually a problem.
Heatran - Latias, though SpDef versions with Roar are troublesome.
Heracross - gliscor
Hydreigon - Heatran is my initial switch in, latias can revenge weakened non-scarf versions.
Infernape - Latias. Thunderus can revenge.
Jirachi - Heatran or Gliscor.
Jolteon - Latias or Heatran.
Kingdra - In the same vein as DD gyara.
Kyurem - Heatran.
Landorus - Another huge threat. I assume that the RP versions are the biggest threat, but I honestly haven't encountered any to speak of.
Latios - Depends on what attack I predict it will use. Heatran will be the best option though. Latias on predicted surf's. Thunderus can cripple/revenge.
Lilligant - Though sleep powder is annoying, heatran, scizor or latias can deal.
Lucario - Quite the threat actually, but I've never been swept by one.
Machamp - My team is juggled by Machamp, between the confusion and the coverage it holds.
Magnezone - Latias sets up on this
Mamoswine - Scizor
Metagross - Heatran or Gliscor.
Mienshao - At best gliscor can take HJK's and scizor can BP
Reuniclus - Scizor, though trick room versions are annoying and sets up on a lot.
Roserade - I would assume heatran, latias, and scizor would be the best bet.
Salamence - DD don't do much to gliscor, and scizor can BP
Sawsbuck - Idk, haven't really seen one around...
Scizor - Heatran or gliscor in a pinch. Lucario can set up on pursuit.
Scrafty- Errg, don't know. Scizor can take a boosted drain punch and KO with superpower.
Shaymin - Latias
Sigilyph - Thunderus or heatran can phase. Latias can CM beside it.
Smeargle - Idk
Starmie - scizor, latias in a pinch
Terakion - Gliscor or scizor
Thundurus - Cripple with Thunderus, latias in a pinch.
Tornadus - Heatran or latias in a pinch. Scizor and luke can revenge.
Tyranitar - Scizor. Lucario can come in on crunch, heatran wall ones without superpower.
Venusaur - Latias is probably my best answer.
Victini - Best answer is sacrfice a poke and revenge.
Virizion - Latias, scizor can revenge
Volcarona - Heatran, though HP ground versions are bad.
Weavile - scizor.
Zoroark - Scizor. Figuring out whether or not it's zoroark or not just takes a bit of observation.

"I am Kaminari."
Eneru (Thundurus) (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
Special attacker, Pseudo designated lead, and all around annoyance to my opponents. I'm sure that no explanation is truly needed for genie.
This is a real help with rain teams with its electric STAB and high speed. It's a good last ditch check to several sweepers with a Priority Twave, HP ground volcarona in particular. Though, it doesn't help much with anything else. Sand has loads of TTar's and ground types running around, sun has chlorophyl grass types.
I'm debating whether or not to replace this with starmie, which has higher speed, water STAB, and can actually kill TTArs. Though, this probably makes me weaker to stall (blissey) and more so to sun. Feedback is appreciated.

"Life and Death may be back-to-back, but shall never face each other. I'll show you. This is what it means to kill."
Satsujinki (Lucario) (M) @ Life Orb
Trait: Steadfast
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Ice Punch
- Close Combat
- ExtremeSpeed
It doesn't matter where Lucario is; DPP, BW, or Brawl, he's going to kick ass.
Lucario this generation takes a lot more prediction due to the lack of choice users not named Latios and a handful of new checks. I first switch it in on a resisted move or after a pokemon dies, and close combat the switch in, or the pokemon predicting a switch. TTar, scizor, blissey are the usual suspects, and should they predict wrong and attack, will provide one less check to Latias. Most switch in's take heavy damage from CC or Ice punch, should gliscor or landorus be around. By late game, they will be wary of staying in, and provide me a oppurtunity to set up and destroy the rest of their team.
Most checks not covered by ice punch like reuniclus, jellicent, and gengar are usually taken care of by other team members.

"You are already dead."
Kenshiro (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 52 Atk / 204 SDef
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Pursuit
- Superpower
Scizor is around to Soften up the opposing team for Lucario, and take care of threats such as TTar, reuniclus, and gengar. Fifth generation is practically ideal for scizor with Ttar and Ferrothorn being top usage. But really, no explanation is needed.
I have to be somewhat careful with Scizor as well, because Entry hazard damage really racks up with constant U-turns. I used the Ubers CB set from last generation as Scizor appreciates the special bulk. Though, if another spread comes to mind, again feedback is welcome.

Doesn't die when it is killed.
Crimson Moon (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 180 Def / 76 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Ice Fang
- Protect
My counter to all things named Exadrill. Honestly, that's the only reason I keep this thing around. But even then it has many uses, like checking conkeldur which would otherwise molest the rest of my team. Though, I usually have to wear it down with toxic, which gives it a guts boost. Added one extra ev into speed to outpace various pokemon on the speed tier.

"The first miracle is that you were born. The second miracle was the time we spent together."
Kokoro (Latias) (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Recover
- Dragon Pulse
Special sweeper and buffer against various special attackers. Once boosted high enough, even resisted attacks become hard to take. Substitute is key in blocking status and scouting for ttar, scizor, and jirachi, who would beat this one-on-one. Rotom with trick always seem to get their way with Latias however, and cripple it for the rest of the match.
First thing I do is Substitute, as one of the aformentioned counters switching in is inevitable. Depending on such I will switch out to whatever is appropriate at the time: Scizor, Lucario, Heatran or Gliscor.

"Who the hell do you think I am?"
Gurren (Heatran) (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Lava Plume
- Roar
- Toxic
- Stealth Rock
Another buffer against special attackers, particularly sun. I need the bulk and utility of the specially defensive set over the all out attack. Toxic is mainly to cripple common counters like rotom-W and lati@s. Roar is around to phaze volcarona, who would otherwise take out the rest of the team.
I'm sure that you already know what these pokemon are like. But the point of RMT is to address problems so...
Offensive Threats

















































