Team at a glance:
In-depth:
The Lead
Infernape @Focus Sash
64 Atk/192 Speed/252 SpAtk, Naive Nature
-Close Combat
-Overheat
-Fake Out
-Stealth Rock
Pretty standard Infernape lead. Fake Out, set up rocks, and potentially dent their pokemon. After I use fake out, my opponent usually sets up their own rocks as well, or attacks. I either switch out, or if they switched out before rocks, then I can use either of my STAB moves. The reason I picked Overheat over Fire Blast is because I will usually be switching out after using it.
The Broken Physical Sweeper
Scizor @Choice Band, Adamant nature
248 HP/252 Atk/8 Speed
-Bullet Punch
-Superpower
-Pursuit
-U-turn
As everyone has said, Technician+STAB+priority+CB=win. I lurve this guy, he dents absolutely everything. I might replace U-turn with X-Scissor though. Pursuit saves my ass as well.
The Calm Minder
Latias @Life orb, Timid Nature
4 HP/252 SpAtk/252 Speed
-Calm Mind
-Dragon pulse
-Surf
-Recover
This thing gets powerful after a CM. Dragon pulse is main STAB, Surf is nice, and recover is for healing. Pretty standard.
The Essential Ghost
Rotom-H @Leftovers, Bold Nature
252 HP/168 Def/88 Speed
-Thunderbolt
-Shadow ball
-Overheat
-Will-O-Wisp
This is the best Scizor counter IMO, and usually when I switch in on it I use Will-O-Wisp to burn the incoming switch, or Scizor itself. Then, I attack or switch depending on what my opponent does.
The Dragon Dancer
Gyarados @Life Orb, Adamant Nature
4 HP/252 Atk/252 Speed
-Dragon Dance
-Earthquake
-Waterfall
-Ice Fang
Another Physical sweeper, but this time not being restricted by Choice Band. I switch in on a water type/something that this resists, dragon dance, and away we go.
And last but not least,
The Counter
Porygon2 @Leftovers, Bold Nature.
252 HP/216 Def/40 Speed
-Thunderbolt
-Thunder wave/Toxic
-Ice Beam
-Recover
I love this thing and it's ability to switch in to so many things and status it.
Period.






In-depth:
The Lead

Infernape @Focus Sash
64 Atk/192 Speed/252 SpAtk, Naive Nature
-Close Combat
-Overheat
-Fake Out
-Stealth Rock
Pretty standard Infernape lead. Fake Out, set up rocks, and potentially dent their pokemon. After I use fake out, my opponent usually sets up their own rocks as well, or attacks. I either switch out, or if they switched out before rocks, then I can use either of my STAB moves. The reason I picked Overheat over Fire Blast is because I will usually be switching out after using it.
The Broken Physical Sweeper

Scizor @Choice Band, Adamant nature
248 HP/252 Atk/8 Speed
-Bullet Punch
-Superpower
-Pursuit
-U-turn
As everyone has said, Technician+STAB+priority+CB=win. I lurve this guy, he dents absolutely everything. I might replace U-turn with X-Scissor though. Pursuit saves my ass as well.
The Calm Minder

Latias @Life orb, Timid Nature
4 HP/252 SpAtk/252 Speed
-Calm Mind
-Dragon pulse
-Surf
-Recover
This thing gets powerful after a CM. Dragon pulse is main STAB, Surf is nice, and recover is for healing. Pretty standard.
The Essential Ghost

Rotom-H @Leftovers, Bold Nature
252 HP/168 Def/88 Speed
-Thunderbolt
-Shadow ball
-Overheat
-Will-O-Wisp
This is the best Scizor counter IMO, and usually when I switch in on it I use Will-O-Wisp to burn the incoming switch, or Scizor itself. Then, I attack or switch depending on what my opponent does.
The Dragon Dancer

Gyarados @Life Orb, Adamant Nature
4 HP/252 Atk/252 Speed
-Dragon Dance
-Earthquake
-Waterfall
-Ice Fang
Another Physical sweeper, but this time not being restricted by Choice Band. I switch in on a water type/something that this resists, dragon dance, and away we go.
And last but not least,
The Counter

Porygon2 @Leftovers, Bold Nature.
252 HP/216 Def/40 Speed
-Thunderbolt
-Thunder wave/Toxic
-Ice Beam
-Recover
I love this thing and it's ability to switch in to so many things and status it.
Period.