You all know how strong Mega Scizor is? Well, this is my attempt at using it in a team. (probably bad idk i cant make teams) (Changes in bold)
Special Sweeper
Pokemon: Suicune (Nickname: do not taunt)
Nature: Bold
Item: Leftovers
Ability: Pressure
252 HP 252 Def 4 SpA
Scald|Calm Mind| Rest| Sleep Talk
So, it's this annoying ass set. Suicune can tear holes into things once it gets set up unless there is a critical hit involved. My team is weak to Mega Gyarados so I run Suicune to stop it. Scald is to burn Pokemon so Suicune can take hits from the physical side even better (Why I don't run Surf)
Physical Sweeper
Pokemon: Scizor (Nickname: ROBOT CITY)
Nature: Adamant
Item: Scizorite
Ability: Technician
252 HP 124 Atk 132 Spe
Roost|Swords Dace|Knock Off|Bullet Punch
As you can clearly see, Mega Scizor is BULKY. I run knock off instead of Bug Bite to hit steels but also hit ghosts which would not get hit from brick break/superpower. Roost is to (obviously) restore HP since Mega Scizor has no recovery. 132 Speed may look random but it lets it outspeed Standard Rotom-W and Landorus-T if it doesn't run any speed.
Spinner
Pokemon: Excadrill (Nickname: Resseti)
Nature: Jolly
Item: Air Balloon
Ability: Mold Breaker
252 Atk 248 HP 8 Spe
Rock Slide|Iron Head|Earthquake|Rapid Spin
Excadrill is a good hard hitter/spinner. I run Rock Slide to hit Zapdos which can wall Excadrill almost entirely if I didn't. I needed a spinner so Excadrill fit that spot nicely as it resits rocks and can dodge spikes with Air Balloon. I don't run stealth rock because the ability to hit fairies was a lot more important than having rocks on it since Excadrill is frail.
Special Wall
Pokemon: Chansey
Nature: Bold
Item: Eviolite
Ability: Natural Cure
252 HP 252 Def 4 SpD
Counter|Seismic Toss|Soft-boiled|Stealth Rock
Chansey is the next level of Special wall. Eviolite boosts it to crazy defenses with high HP helping it out even more. Counter is for Pokemon that use any physical attacks on it, because with Eviolite it can take most unboosted physical attacks and retaliate with an extremely powerful hit. Since this team is mostly defensive based, I run stealth rock on Chansey.
Support
Pokemon: Sableye
Nature: Careful
Item: Leftovers
Ability: Prankster
252 HP 252 SpD 4 Spe
Will-o-Wisp|Taunt|Foul Play|Recover
Sableye is used to burn stuff, the end. Will-o-Wisp is for strong physical attackers like Aegislash, which can do a lot of damage tot his team. Taunt is to shut down walls, and stop things that like to set up. I have 4 speed EV's to outspeed other Sableyes and Azumarill (which usually don't run speed) and Taunt/Burn them to weaken both of them quite a bit. Foul Play is to hit Bisharp and some other physical attackers that will set up on Sableye (Mega Mawile, Aegislash etc.)
Physical Wall
Pokemon: Quagsire (Nickname: BEST MON)
Nature: Relaxed
Item: Leftovers
Ability: Unaware
252 HP 252 Def 4 SpD
Scald|Earthquake|Recover|Encore
Quagsire can COMPLETELY stop things that set up. This team was weak to things that set up like Clefable so I added Quagsire so they couldn't destroy this team. I run Scald to burn Physical attackers since Quagsires physical defense is still not that great (85 isn't something that can take hits for days) and Earthquake to hit steels.
Special Sweeper

Pokemon: Suicune (Nickname: do not taunt)
Nature: Bold
Item: Leftovers
Ability: Pressure
252 HP 252 Def 4 SpA
Scald|Calm Mind| Rest| Sleep Talk
So, it's this annoying ass set. Suicune can tear holes into things once it gets set up unless there is a critical hit involved. My team is weak to Mega Gyarados so I run Suicune to stop it. Scald is to burn Pokemon so Suicune can take hits from the physical side even better (Why I don't run Surf)
Physical Sweeper

Pokemon: Scizor (Nickname: ROBOT CITY)
Nature: Adamant
Item: Scizorite
Ability: Technician
252 HP 124 Atk 132 Spe
Roost|Swords Dace|Knock Off|Bullet Punch
As you can clearly see, Mega Scizor is BULKY. I run knock off instead of Bug Bite to hit steels but also hit ghosts which would not get hit from brick break/superpower. Roost is to (obviously) restore HP since Mega Scizor has no recovery. 132 Speed may look random but it lets it outspeed Standard Rotom-W and Landorus-T if it doesn't run any speed.
Spinner

Pokemon: Excadrill (Nickname: Resseti)
Nature: Jolly
Item: Air Balloon
Ability: Mold Breaker
252 Atk 248 HP 8 Spe
Rock Slide|Iron Head|Earthquake|Rapid Spin
Excadrill is a good hard hitter/spinner. I run Rock Slide to hit Zapdos which can wall Excadrill almost entirely if I didn't. I needed a spinner so Excadrill fit that spot nicely as it resits rocks and can dodge spikes with Air Balloon. I don't run stealth rock because the ability to hit fairies was a lot more important than having rocks on it since Excadrill is frail.
Special Wall

Pokemon: Chansey
Nature: Bold
Item: Eviolite
Ability: Natural Cure
252 HP 252 Def 4 SpD
Counter|Seismic Toss|Soft-boiled|Stealth Rock
Chansey is the next level of Special wall. Eviolite boosts it to crazy defenses with high HP helping it out even more. Counter is for Pokemon that use any physical attacks on it, because with Eviolite it can take most unboosted physical attacks and retaliate with an extremely powerful hit. Since this team is mostly defensive based, I run stealth rock on Chansey.
Support

Pokemon: Sableye
Nature: Careful
Item: Leftovers
Ability: Prankster
252 HP 252 SpD 4 Spe
Will-o-Wisp|Taunt|Foul Play|Recover
Sableye is used to burn stuff, the end. Will-o-Wisp is for strong physical attackers like Aegislash, which can do a lot of damage tot his team. Taunt is to shut down walls, and stop things that like to set up. I have 4 speed EV's to outspeed other Sableyes and Azumarill (which usually don't run speed) and Taunt/Burn them to weaken both of them quite a bit. Foul Play is to hit Bisharp and some other physical attackers that will set up on Sableye (Mega Mawile, Aegislash etc.)
Physical Wall

Pokemon: Quagsire (Nickname: BEST MON)
Nature: Relaxed
Item: Leftovers
Ability: Unaware
252 HP 252 Def 4 SpD
Scald|Earthquake|Recover|Encore
Quagsire can COMPLETELY stop things that set up. This team was weak to things that set up like Clefable so I added Quagsire so they couldn't destroy this team. I run Scald to burn Physical attackers since Quagsires physical defense is still not that great (85 isn't something that can take hits for days) and Earthquake to hit steels.






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