My recent OU teams are horrible. I really want to make a good one, but all of my attempts fail. I hope I can pull through this time. If not, this is my last attempt.
At a Glance:
Uxie @ Light Clay
Ability: Levitate
Nature: Bold
EVs: 252 Hp, 200 Sp-Def, 52 Speed, 4 Def
- Stealth Rock
- U-Turn
- Yawn
- Reflect
He's a great lead. Yawn the first turn, set up Reflect/Stealth Rock the second, and U-Turn to switch out if the foe brings out a counter. Uxie can easily switch into a sweeper, take a hit, Yawn to make them switch or set up Reflect to make the sweeper less of a threat, and U-Turn back out.
Blissey @ Leftovers
Ability: Natural Cure
Nature: Calm
EVs: 252 Def, 80 Sp-Att, 176 Sp-Def
- Wish
- Protect
- Flamethrower/Ice Beam?
- Toxic
Blissey is still the #1 special wall. Toxic is great for its stalling, and Wish + Protect not only mirrors Softboiled, but adds on to stalling potential. The special move is so that Blissey has something to do while she's stalling.
Arcanine @ Life Orb REPLACE FOR INFERNAPE?
Ability: Intimidate
Nature: Naive
EVs: 252 Speed, 180 Sp-Att, 72 Att, 4 HP
- Dragon Pulse
- ExtremeSpeed
- Flare Blitz
- HP Ground
A mixed sweeper. Flare Blitz and ExtremeSpeed are deadly on Arcanine, and HP Ground provides more type coverage. Dragon Pulse hits many things neutral and hard.
Gyarados @ Life Orb
Ability: Intimidate
Nature: Adamant
EVs: 252 Att, 178 Speed, 80 HP
- Dragon Dance
- Earthquake
- Ice Fang
- Waterfall
Standard sweeping Gyarados. Nothing resists water/ice/ground combo, and after a DD or two, not much can step up to this beast.
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Att, 216 Speed, 40 HP
Nature: Jolly
- Pursuit
- Ice Punch
- Brick Break
- Aerial Ace
A revenge killer of sorts. Weavile comes in and hits hard. His type coverage is good enough to kill off at least two pokes before biting the dust. After all, that's his role: come in, kill, die.
Weezing @ Leftovers
Ability: Levitate
Nature: Relaxed
EVs: 252 HP, 176 Def, 80 Sp-Att
- Will-O-Wisp
- Thunderbolt
- Hidden Power Ice
- Pain Split
My physical wall. Weezing can take on things much of the rest of the team can't. makeshift Boltbeam coverage, as well as a nice healing move. Will-O-Wisp cripples sweepers, which Weezing does well walling in the first place.
---
That is the team. I am looking forward to any and all comments on it. I really want to pull this whole team together. If that means replacing all but one pokemon, I will surely do that.
At a Glance:







Uxie @ Light Clay
Ability: Levitate
Nature: Bold
EVs: 252 Hp, 200 Sp-Def, 52 Speed, 4 Def
- Stealth Rock
- U-Turn
- Yawn
- Reflect
He's a great lead. Yawn the first turn, set up Reflect/Stealth Rock the second, and U-Turn to switch out if the foe brings out a counter. Uxie can easily switch into a sweeper, take a hit, Yawn to make them switch or set up Reflect to make the sweeper less of a threat, and U-Turn back out.

Blissey @ Leftovers
Ability: Natural Cure
Nature: Calm
EVs: 252 Def, 80 Sp-Att, 176 Sp-Def
- Wish
- Protect
- Flamethrower/Ice Beam?
- Toxic
Blissey is still the #1 special wall. Toxic is great for its stalling, and Wish + Protect not only mirrors Softboiled, but adds on to stalling potential. The special move is so that Blissey has something to do while she's stalling.

Arcanine @ Life Orb REPLACE FOR INFERNAPE?
Ability: Intimidate
Nature: Naive
EVs: 252 Speed, 180 Sp-Att, 72 Att, 4 HP
- Dragon Pulse
- ExtremeSpeed
- Flare Blitz
- HP Ground
A mixed sweeper. Flare Blitz and ExtremeSpeed are deadly on Arcanine, and HP Ground provides more type coverage. Dragon Pulse hits many things neutral and hard.

Gyarados @ Life Orb
Ability: Intimidate
Nature: Adamant
EVs: 252 Att, 178 Speed, 80 HP
- Dragon Dance
- Earthquake
- Ice Fang
- Waterfall
Standard sweeping Gyarados. Nothing resists water/ice/ground combo, and after a DD or two, not much can step up to this beast.

Weavile @ Choice Band
Ability: Pressure
EVs: 252 Att, 216 Speed, 40 HP
Nature: Jolly
- Pursuit
- Ice Punch
- Brick Break
- Aerial Ace
A revenge killer of sorts. Weavile comes in and hits hard. His type coverage is good enough to kill off at least two pokes before biting the dust. After all, that's his role: come in, kill, die.

Weezing @ Leftovers
Ability: Levitate
Nature: Relaxed
EVs: 252 HP, 176 Def, 80 Sp-Att
- Will-O-Wisp
- Thunderbolt
- Hidden Power Ice
- Pain Split
My physical wall. Weezing can take on things much of the rest of the team can't. makeshift Boltbeam coverage, as well as a nice healing move. Will-O-Wisp cripples sweepers, which Weezing does well walling in the first place.
---
That is the team. I am looking forward to any and all comments on it. I really want to pull this whole team together. If that means replacing all but one pokemon, I will surely do that.