Hello everybody. I used to play Shoddy a lot back when D/P first came out. I made a few good teams and a few bad ones, but now that Platinum is out I thought I might try again. I tried using my best old team, and though it worked pretty well, it just wasn't near as good as it used to be. With that in respect, I'm seeking some help.
The Lead
AllUrBase (Yanmega) (F) @ Focus Sash
Ability: Speed Boost
EVs: 104 Def/152 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Hidden Power [Ground]
- Protect
- Hypnosis
---
The first of two pokes that I've seen on Smogon. I can't remember who came up with this EV spread, but its a Buklymega and its pretty good. Protect for scouting/Speed boost bonus, Bug Buzz for STAB, and HP ground OHKOs(rarely 2HKOs) incoming Heatran/Magnezone. Hypnosis for filler/Status.
The SR
RMarthandRoyInDisGame? (Heatran) (F) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Earth Power
- Flamethrower
- Explosion
- Stealth Rock
---
Part one of the Celetran combo. Stealth rock because he seems to run it pretty well. Max sp atk for Earth Power/Flamethrower and Explosion to end it.
The Mixer
4theLulz (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 216 HP/252 Def/40 Spd
Impish nature (+Def, -SAtk)
- Waterfall
- Stone Edge
- Sleep Talk
- Rest
---
The 2nd straight from smogon Poke I've tried. Its a bulky-restalkng Gyarados(the same person who came up with the Yanmega came up with this I do believe) He's actually very reliable and a good wall. takes 3 SE from a +1 DD gyarados to KO him.
The stall
ILiekMudkipz (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Energy Ball
- Psychic
---
The compliment to my Heatran. Makes pokes want to use fire. Leech seed + recover for psuedo hazing/Stall Energy ball over grass knot so i can hit everything equally, and psychic for STAB, though I admit that I don't like Celebi and don't think I run him very well. High def because I already have a special wall, and speed to outrun any other Celibi that dont have Speed EVs
The sweeper
LongCatIsLong (Lucario) (F) @ Life Orb
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Swords Dance
- Extremespeed
- Close Combat
---
Standar SD Lucario. I really don't like him for some reason. This is the slot i find myself trying to replace most often, its been filled by DDTar, DDmence, BP Jolteon, and several others. Any recommendations would be helpful here. (At least he has a cool picture)
The sleeper
DOABARRELROLL (Regice) @ Leftovers
Ability: Clear Body
EVs: 6 HP/252 Def/176 SAtk/76 SDef
Calm nature (+SDef, -Atk)
- Charge Beam
- Ice Beam
- Rest
- Sleep Talk
The sleeper, both literally and physically. If you take out his counters, then it's often gg. I've 6-0'd and several times 5 or 4-0'd unprepared teams with him. Charge beam gets his Special atk to max and provides a Boltbeam combo and then STAB ice beam + rest/sleep talk is insane. the Sdef EVs give him an even 500 Sdef and the max DEF helps him take physical hits(which he does not do well at all) the HP gives him 303, enough to take two Seismic tosses from Blissey before resting.
As I said, This is still just a work in progress based on an old team. My biggest problems usually come from Suicune, everything else has a very solid counter. Any advice would be appreciated, and any questions/comments just ask away
The Lead

AllUrBase (Yanmega) (F) @ Focus Sash
Ability: Speed Boost
EVs: 104 Def/152 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Hidden Power [Ground]
- Protect
- Hypnosis
---
The first of two pokes that I've seen on Smogon. I can't remember who came up with this EV spread, but its a Buklymega and its pretty good. Protect for scouting/Speed boost bonus, Bug Buzz for STAB, and HP ground OHKOs(rarely 2HKOs) incoming Heatran/Magnezone. Hypnosis for filler/Status.
The SR

RMarthandRoyInDisGame? (Heatran) (F) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Earth Power
- Flamethrower
- Explosion
- Stealth Rock
---
Part one of the Celetran combo. Stealth rock because he seems to run it pretty well. Max sp atk for Earth Power/Flamethrower and Explosion to end it.
The Mixer

4theLulz (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 216 HP/252 Def/40 Spd
Impish nature (+Def, -SAtk)
- Waterfall
- Stone Edge
- Sleep Talk
- Rest
---
The 2nd straight from smogon Poke I've tried. Its a bulky-restalkng Gyarados(the same person who came up with the Yanmega came up with this I do believe) He's actually very reliable and a good wall. takes 3 SE from a +1 DD gyarados to KO him.
The stall

ILiekMudkipz (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Energy Ball
- Psychic
---
The compliment to my Heatran. Makes pokes want to use fire. Leech seed + recover for psuedo hazing/Stall Energy ball over grass knot so i can hit everything equally, and psychic for STAB, though I admit that I don't like Celebi and don't think I run him very well. High def because I already have a special wall, and speed to outrun any other Celibi that dont have Speed EVs
The sweeper

LongCatIsLong (Lucario) (F) @ Life Orb
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Swords Dance
- Extremespeed
- Close Combat
---
Standar SD Lucario. I really don't like him for some reason. This is the slot i find myself trying to replace most often, its been filled by DDTar, DDmence, BP Jolteon, and several others. Any recommendations would be helpful here. (At least he has a cool picture)
The sleeper

DOABARRELROLL (Regice) @ Leftovers
Ability: Clear Body
EVs: 6 HP/252 Def/176 SAtk/76 SDef
Calm nature (+SDef, -Atk)
- Charge Beam
- Ice Beam
- Rest
- Sleep Talk
The sleeper, both literally and physically. If you take out his counters, then it's often gg. I've 6-0'd and several times 5 or 4-0'd unprepared teams with him. Charge beam gets his Special atk to max and provides a Boltbeam combo and then STAB ice beam + rest/sleep talk is insane. the Sdef EVs give him an even 500 Sdef and the max DEF helps him take physical hits(which he does not do well at all) the HP gives him 303, enough to take two Seismic tosses from Blissey before resting.
As I said, This is still just a work in progress based on an old team. My biggest problems usually come from Suicune, everything else has a very solid counter. Any advice would be appreciated, and any questions/comments just ask away