Anime-Style Simulator Challenge Thread: SubwayJ

This is the Anime-Style Simulation Battle thread for user: SubwayJ . Only he, the current referee, Its_A_Random, and any incumbent moderators settling a dispute should be posting in this thread at all times while a challenge is ongoing.

Fight Subway Boss Ingo
Difficulty
: Medium
Team Restrictions: Players can bring three Pokémon with them.
Item Restrictions: Can bring up to 0 CC worth of non-held items, can bring up to 0 "rare items", can only bring three held items.
Black_White_Ingo.png


Battle Info
Format: 3v3 Singles
# Allowed Subs: 3
# Allowed Mega Evolutions: 1
Switch = OK
All Abilities
Items = ON
Player orders first R1.

Subway Boss Ingo's Item Bag: N/A

Arena: Subway Train

(Image) Cramped spaces are characteristic of this arena and during the battle the train zooms along briskly, bumping occasionally, but not enough to interrupt the battle. There are no seats in these custom trains, as they are designed for Pokémon battles, though there are metal rings hanging from the ceiling that Pokémon and players alike can hold onto. The train is big enough in size to fit all Pokémon within reason, though larger Pokémon will find it difficult to maneuver. Somehow, the train is so immeasurably tough that no attack can damage it or throw it off course. Inexplicably, even though it might not make sense, all moves succeed as normal in this arena without environmental hindrance. Although there is electricity flowing about and tons of metal, it is all properly insulated so that no single type of Pokemon has a distinct advantage over any other.
  • Arena Type: Structure (Produces Tri-Attack)
  • Restrictions: None.
crustle.png

Crustle (M) @ Weakness Policy
NATURE: Adamant (+1 Atk, -1 SpA)

TYPE: Bug / Rock
ABILITIES: Sturdy / Shell Armour / Weak Armour (H)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Aerial Ace
Attract
Block
Bug Bite
Bulldoze
Confide
Counter
Curse
Cut
Dig
Double Team
Earthquake
Endure
Facade
Feint Attack
Flail
Frustration
Fury Cutter
Giga Impact
Hidden Power (Grass)
Hone Claws
Hyper Beam
Iron Defense
Knock Off
Nature Power
Night Slash
Poison Jab
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rock Wrecker
Rototiller
Round
Sand Attack
Sandstorm
Sand Tomb
Secret Power
Shadow Claw
Shell Smash
Slash
Sleep Talk
Smack Down
Snore
Solar Beam
Spikes
Stealth Rock
Stone Edge
Strength
Struggle Bug
Substitute
Swagger
Swords Dance
Toxic
Wide Guard
Withdraw
X-Scissor
garbodor.png

Garbodor (M) @ Rare Candy
NATURE: Jolly (+15% Spe, -1 SpA, +9% Acc)

TYPE: Poison
ABILITIES: Stench / Weak Armour / Aftermath (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 87 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Acid Spray
Amnesia
Attract
Belch
Body Slam
Clear Smog
Confide
Curse
Dark Pulse
Double Slap
Double Team
Drain Punch
Explosion
Facade
Fling
Focus Blast
Frustration
Giga Drain
Giga Impact
Gunk Shot
Haze
Hidden Power (Bug)
Hyper Beam
Infestation
Mud Sport
Pain Split
Payback
Poison Gas
Pound
Protect
Psychic
Rain Dance
Recycle
Rest
Return
Rock Blast
Rock Polish
Rollout
Round
Sand Attack
Secret Power
Seed Bomb
Self-Destruct
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snore
Solar Beam
Spikes
Spite
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Take Down
Thief
Thunderbolt
Toxic
Toxic Spikes
Venoshock
klinklang.png

Klinklang (-) @ Life Orb
NATURE: Hasty (+15% Spe, -1 Def, +12% Acc)

TYPE: Steel
ABILITIES: Plus / Minus / Clear Body (H)

STATS
HP: 90
Atk: Rank 4
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 104 (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Autotomize
Bind
Charge
Charge Beam
Confide
Discharge
Double Team
Facade
Flash Cannon
Frustration
Gear Grind
Giga Impact
Gravity
Hidden Power (Ground)
Hyper Beam
Iron Defense
Lock-On
Magic Coat
Magnetic Flux
Magnet Rise
Metal Sound
Mirror Shot
Protect
Recycle
Rest
Return
Rock Polish
Rock Smash
Round
Sandstorm
Screech
Secret Power
Shift Gear
Shock Wave
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Thunder
Thunderbolt
Thunder Shock
Thunder Wave
Toxic
Trick Room
Uproar
Vice Grip
Volt Switch
Wild Charge
Zap Cannon

Prizes: 10 UC (First Time Only), 1 of Dwebble, Trubbish, and Klink + 1× Life Orb (Always)

Team SubwayJ
Backpack: None
golurk.gif

Deathlok the Golurk (-)

Type:
ground.gif
ghost.gif


Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Iron Fist:
(Passive)
Klutz: (Toggle)
No Guard: (Passive)

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 3
Speed: 47 (-)
Base Rank Total: 18
Size Class: 5
Weight Class: 7


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Night Shade
Heavy Slam
Focus Punch
Phantom Force
Curse

Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Gyro Ball
Fly
Giga Impact
Solar Beam
Thunderbolt

Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Magic Coat
Gravity

Total Moves: 36/74​
clawitzer.gif

Revolver the Clawitzer (♀)

Type:
water.gif


While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Mega Launcher: (Passive)

Stats:

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Evolution Counters: 6/6
Move Counters: 0

Moves:

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere

Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Shadow Ball
Rain Dance
Rest
Sleep Talk
Round
Rock Slide
Giga Impact
Dive

Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

Bounce
Icy Wind
Iron Tail

Total Moves: 43
mawile.gif
mawile-mega.gif

Venus the Mawile (♀)

Type:
steel.gif
fairy.gif


While traversing through Glittering Cave, Subway came across Venus hiding in a corner, afraid that Subway or another Pokemon would harm her. Subway showed her his hand, and she accepted, joining Subway on his adventure through Kalos. Later on, in Shabboneau Castle, Subway was lucky to find a Mawilite, which meant that Venus never had to fear again. Despite this, she kept her shy ways, and is never one to boast about her strength. The hardest to find in the group.

Nature: Sassy (+Special Defence, -Speed)

Abilities:

Hyper Cutter: (Passive)
Intimidate: (Trigger)
Sheer Force: (Toggle) (HA)
Huge Power: (Passive) (Mega-Evo)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 2
Special Defense: Rank 3 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 1


Stats: (Mega)

HP: 90
Attack: Rank 4 (8)
Defence: Rank 5
Special Attack: Rank 2
Special Defense: Rank 4 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 2


Ability Counters: 5/5
Move Counters: 0

Moves:

Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Crunch
Sucker Punch
Stockpile
Spit Up
Swallow
Iron Defense
Feint Attack
Baton Pass

Rock Slide
Brick Break
Power-Up Punch
Protect
Facade
Giga Impact
Torment
Substitute
Focus Punch
Grass Knot
Sleep Talk
Toxic
Hyper Beam
Sludge Bomb
Rock Tomb
Psych Up
Sandstorm
Embargo
Flash Cannon
Payback
False Swipe
Rock Smash

Ice Fang
Fire Fang
Thunder Fang
Poison Fang
Metal Burst
Punishment
Misty Terrain

Counter
Foul Play
Ice Punch
Thunder Punch
Steath Rock
Endure
Knock Off
Magnet Rise
Snatch
Dynamic Punch
Pain Split
Mimic
Natural Gift
Last Resort
Icy Wind

Total Moves: 60

Venus @ Mawilite
Clawitzer @ Rare Candy
Golurk @ Rare Candy

Subway Boss Ingo sends.
SubwayJ sends/orders.
Subway Boss Ingo orders.
I ref
 
Revolver out with your Rare Candy!

Water Pulse - Scald - Water Pulse
***IF Knock Off is used, not in a combo, and you are faster, use Dive that action.
***IF Crustle uses Dig, not suspended, not in a combo, and you are slower, use Dive that action.
 
clawitzer.gif
crustle.png

100/100 | 100/100
100/3/3/7/3/51 | 100/4/5/2/3/45
Mega Launcher | Sturdy/Shell Armor/Weak Armor
Rare Candy | Weakness Policy
-10% Evasion | N/A
Fine | Fine
Action One

Clawitzer used Water Pulse!
(6+3+3-1+2+10-4.5)*1.5=27.75 damage
EFFECT: 441 > 320, NO
-3 EN

Crustle used Spikes!
-8 EN

Action Two

Crustle used Protect!
-7 EN

Clawitzer used Scald!
(8+3-1+2+10-4.5)*1.5=26.25 damage protected
-10.5 EN Crustle
-5 EN

Action Three

Clawitzer used Water Pulse!
(6+3+3-1+2+10-4.5)*1.5=27.75 damage
EFFECT: 244 < 320, YES
DURATION: 1086 -> 4a
-3 EN

Crustle used Stealth Rock!
CONFUSE: 1476 > 800, thank god
-11 EN
clawitzer.gif
crustle.png

100/89 | 44/66
100/3/3/7/3/51 | 100/4/5/2/3/45
Mega Launcher | Sturdy/Shell Armor/Weak Armor
Rare Candy | N/A
-10% Evasion | N/A
sr, spikes | +2 Atk/SpA(nat.), confused 3a
Subway Boss Ingo orders.
SubwayJ orders.
I ref.
 
Last edited:
Spr_B2W2_Ingo.png

"Why do people keep coming here with teams so much better than the one I have?"

Magnetic Flux - Chill - Magnetic Flux

IF Clawitzer is not under P/E aAND NOT under D/E AND is paralzed AND does not have Double Team clones up THEN Thunderbolt.
IF Clawitzer is not under P/E AND NOT under D/E THEN Discharge.
IF Clawitzer uses Chill THEN use V-Create.



i'm srry this match has old sub rules
 
clawitzer.gif
klinklang.png

100/89 | 100/100
100/3/3/7/3/51 | 100/4/3/3/3/104
Mega Launcher | Plus/Minus/Clear Body
Rare Candy | Life Orb
-10% Evasion | +12% Acc
2 lyrs spikes | Fine

Action One

Klinklang used Discharge!
CRIT: 850 > 100, NO
(8+3+4+4.5-4.5)*1.5=22.5 damage
2 recoil LO
EFFECT: 561 > 100, NO
-6 EN

Clawitzer used Aura Sphere!
CRIT: 273 > 100, NO
(8+3+10-4.5)*1.5=24.75 damage
-6 EN

Action Two

Klinklang used Discharge!
CRIT: 1073 > 100, NO
(8+3+4+4.5-4.5)*1.5=22.5 damage
2 recoil LO
PARA: 39 < 480, YES
-10 EN

PARAHAX: 1391 > 320, NO
Clawitzer used Water Pulse!
CRIT: 1431 > 100, NO
(6+3+3+2+10-4.5)=19.5 damage
EFFECT: 506 > 320, NO
-3 EN

Action Three

Klinklang used Thunderbolt!
CRIT: 655 > 100, NO
(9+3+4+4.5-4.5)*1.5=24 damage
2 recoil LO
-7 EN

PARAHAX: 108 < 320, RIP
Clawitzer was paralyzed!
clawitzer.gif
klinklang.png

31/80 | 50/83
100/3/3/7/3/51 | 100/4/3/3/3/104
Mega Launcher | Plus/Minus/Clear Body
Rare Candy | Life Orb
-10% Evasion | +12% Acc
sr, spikes, 5% para | Fine

SubwayJ orders.
Subway Boss Ingo orders.
I ref.



 
Last edited:
klinklang.png

*resists heading back to Pokeball*
Spr_B2W2_Ingo.png

"...I guess I really couldn't be any worse letting my Pokemon decide for me, but still..."

crustle
Night Slash x3
IF Earthquake THEN Counter.
IF Golurk is holding an item THEN Knock Off.
IF damaging Fighting-type move THEN Counter.
 
Last edited:
Dynamic Punch - Hammer Arm - Focus Punch
***IF Crustle hits itself in confusion A1, use Drain Punch A2
***IF you still have an item when you are to act A3, use Earthquake that action.
 

*sigh*


golurk.gif
crustle.png

79/100 | 44/66
100/5/3/3/3/47 | 100/4/5/2/3/45
Klutz/Iron Fist/No Guard | Sturdy/Shell Armor/Weak Armor
Rare Candy | N/A
-10% Evasion | N/A
sr, spikes | Fine
Action One

Golurk used Dynamic Punch!
(10-1+2+7.5-7.5)=11 damage
CONFUSE: 1236 > 1067, 4a
-1 Def +1 Spe Crustle
-8 EN

CONFUSE: 377 < 800, YES
Crustle attacked itself!
(4-1+6-7.5)+2=3.5 damage
-3 EN

Action Two

CONFUSE: 801 > 800, NO
Crustle used Knock Off!
(10+6-4.5)*1.5=17.25 damage
Golurk's item was knocked off! (not like it was useful with klutz untoggled anyway)
-3 EN
Golurk used Drain Punch!
(8-1+2+7.5-7.5)+2=11 damage
+6 HP Golurk
-1 Def +1 Spe Crustle
-12 EN


Action Three

Golurk used Focus Punch!
-10 EN

CONFUSE: 377 < 800, YES
Crustle attacked itself!
(4-1+6-7.5)+4=3.5 damage
-3 EN

Golurk attacked!
(15-1+2+7.5-7.5)+4=20 damage
Crustle fainted!
golurk.gif
crustle.png

62/70 | KO
100/5/3/3/3/47 | 100/4/5/2/3/45
Klutz/Iron Fist/No Guard | Sturdy/Shell Armor/Weak Armor
Rare Candy | N/A
-10% Evasion | N/A
sr, spikes | -3 Def +3 Spe​
*sigh*
Subway Boss Ingo sends out.
SubwayJ orders.
Ingo orders.
I ref.

 
I shouldn't have RC anymore I believe

Earthquake - Earth Power - Earthquake
***IF Solar Beam is used and you are slower and Sunny Day is not up, use Phantom Force that action.
***IF Spikes is used, use Magic Coat that action
 
SubwayJ BAO
Stealth Rock, Spikes (1)

clawitzer.png

Clawitzer @ Rare Candy
HP: 31
EN: 80
Abilities: Mega Launcher
Stats: 3/3/6[7]/3/51
Other: -10% Evasion, Paralyzed 5%
golurk.png

Golurk @ Rare Candy
HP: 62
EN: 70
Abilities: Klutz/Iron Fist/No Guard
Stats: 5/3/3/3/47
Other: -10% Evasion

Subway Boss Ingo XAB
klinklang.png

Klinklang @ Life Orb
HP: 50
EN: 83
Abilities: Plus/Minus/Clear Body
Stats: 4/3/3/3/104
Other: +12% Accuracy
garbodor.png

Garbodor @ Rare Candy
HP: 100
EN: 100
Abilities: Stench/Weak Armor/Aftermath
Stats: 3[5]/3/1/3/87
Other: +9% Accuracy
======
A1
Garbodor absorbed sunlight!

Golurk vanished instantly!
-6 EN

Garbodor used Solar Beam!
Crit: 1273 NO
Flinch: 7359 NO
[(12-3) × 1.5] = 13.5
-8 EN

Golurk used Phantom Force!
Crit: 7771 NO
[9+3+3] = 15
-5 EN

A2
Garbodor used Seed Bomb!

Crit: 6511 NO
Flinch: 397 YES
[(8+3) × 1.5] = 16.5
-5 EN

Golurk flinched!

A3
Garbodor absorbed sunlight!

Golurk vanished instantly!
-6 EN

Garbodor used Solar Beam!
Crit: 6307 NO
Flinch: 102 YES rip
[(12-3) × 1.5] = 13.5
-8 EN

Golurk flinched!
======
SubwayJ BAO
Stealth Rock, Spikes (1)

clawitzer.png

Clawitzer @ Rare Candy
HP: 31
EN: 80
Abilities: Mega Launcher
Stats: 3/3/6[7]/3/51
Other: -10% Evasion, Paralyzed 5%
golurk.png

Golurk @ Rare Candy
HP: 15
EN: 53
Abilities: Klutz/Iron Fist/No Guard
Stats: 5/3/3/3/47
Other: -10% Evasion

Subway Boss Ingo XAB
klinklang.png

Klinklang @ Life Orb
HP: 50
EN: 83
Abilities: Plus/Minus/Clear Body
Stats: 4/3/3/3/104
Other: +12% Accuracy
garbodor.png

Garbodor @ Rare Candy
HP: 85
EN: 79
Abilities: Stench/Weak Armor/Aftermath
Stats: 3[5]/3/1/3/87
Other: +9% Accuracy

Subway Boss Ingo orders
SubwayJ orders
I ref
 
Spr_B2W2_Ingo.png
klinklang.png

"Full speed ahead!"
Klinklang @ Life Orb
Gear Grind ~ Flash Cannono ~ Gear Grind
IF P/E A1, THEn Shift Gear and push back
 
SubwayJ BAO
Stealth Rock, Spikes (1)

clawitzer.png

Clawitzer @ Rare Candy
HP: 31
EN: 80
Abilities: Mega Launcher
Stats: 3/3/6[7]/3/51
Other: -10% Evasion, Paralyzed 5%
golurk.png

Golurk @ Rare Candy
HP: 15
EN: 53
Abilities: Klutz/Iron Fist/No Guard
Stats: 5/3/3/3/47
Other: -10% Evasion

Subway Boss Ingo XBA
garbodor.png

Garbodor @ Rare Candy
HP: 85
EN: 79
Abilities: Stench/Weak Armor/Aftermath
Stats: 3[5]/3/1/3/87
Other: +9% Accuracy
klinklang.png

Klinklang @ Life Orb
HP: 50
EN: 83
Abilities: Plus/Minus/Clear Body
Stats: 4/3/3/3/104
Other: +12% Accuracy
======
A1
Golurk: Magic Coat

A magic barrier was erected!
-10 EN

Klinklang: Gear Grind
Crit: 8032, 2440 NONE
[10+3+3] = 16
Golurk fainted!
-7 EN, -2 HP
======
SubwayJ BXO
Stealth Rock, Spikes (1)

clawitzer.png

Clawitzer @ Rare Candy
HP: 31
EN: 80
Abilities: Mega Launcher
Stats: 3/3/6[7]/3/51
Other: -10% Evasion, Paralyzed 5%
golurk.png

Golurk @ Rare Candy
HP: KO
EN: 43
Abilities: Klutz/Iron Fist/No Guard
Stats: 5/3/3/3/47
Other: -10% Evasion

Subway Boss Ingo XBA
garbodor.png

Garbodor @ Rare Candy
HP: 85
EN: 79
Abilities: Stench/Weak Armor/Aftermath
Stats: 3[5]/3/1/3/87
Other: +9% Accuracy
klinklang.png

Klinklang @ Life Orb
HP: 48
EN: 76
Abilities: Plus/Minus/Clear Body
Stats: 4/3/3/3/104
Other: +12% Accuracy

SubwayJ replaces Golurk and orders
Subway Boss Ingo orders
I ref
 
CLAWITZER LEGGO

Endure - Aura Sphere - Aura Sphere
***IF Bind is used, Protect the first instance and Aqua Jet+Crabhammer the second instance pushing back each time.
***IF Swagger is used, and you did not use protect on the preceding action, use Protect the first instance, and Aqua Jet+Crabhammer the second instance.
 
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