Another attempt

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I've tooled and retooled my previous team until finally I've come up with something I feel is a lot better. Just a team based around a few pokemon I really like the designs of, that I'm finding seem to mesh together pretty well. Its a tad rough still, but slowly and surely I feel its coming together.


Raikou @Choice Scarf
Rash 252 sp atk / 252 spd

Thunderbolt
Aura Sphere
Shadow Ball
Calm mind

Raikou, my most common lead in a match, if only to start out with a volt switch, and continuedly use hit and run tactics. In a pinch, Aura Sphere can do some pretty decent damage, even if it has to chip away at the target. Truthfully, I've had a lot of success with this pokemon. Also used to lure earthquakes for a free switch in for Gliscor


Weavile
@Life Orb
Jolly 252 atk / 252 spd

Ice Punch
Punishment
Low Kick
Pursuit

My revenge killer of course--Ice punch is a great stab, Low kick itself has great coverage, too. I chose Punishment, as most teams that I'd have issues with wind up having some pretty hefty boosters. This is my attempt to stop them... and pursuit is pursuit.

Gliscor@Toxic orb
Impish 252 HP / 252 Def --Poison heal
Earthquake
protect
swords dance
facade

My general physical wall and tank. One swords dance is generally enough to suffice the match, but will use any opportunity to set up more. Protect grants free turns of healing... Facade and Earthquake are both pretty powerful, though I'm not very content with normal type coverage. This pokemon has won games by itself on numerous occasions.

Espeon @Choice Specs
Timid 252 sp atk / 252 speed -Synchronize-
Psychic
Grass Knot
Trick
Signal Beam

Sometimes its just necessary to really mess with the opponents items--not a lot of people seem to expect Trick on an espeon. Some games I'll even lead with espeon to steal some Focus sash, others I'll leave it in the hanger just in case there is a scizor threat. Swapping choice specs to a scizor pretty well shuts it down. Otherwise, whilst having poor coverage, espeon still hits pretty darn hard and fast.

Infernape @Choice band
Jolly 252 Atk / 252 speed
Close Combat
Flare Blitz
Thunder Punch
U-Turn

My hard-hitting choice banded Infernape, also used to lure out earthquake users for Gliscor, and to a lesser degree also a hit and runner whom I've often used in tandum with Raikou. Thunder punch is for Gyarados and other water types... flare blitz for scizor, or whomever else may be unlucky enough. Infernape's type goes really well with Weavile.

Vaporeon
@ Leftovers
Modest 236 Def /96 SAtk / 178 SDef
Surf
Wish
Protect
Ice beam

A slightly more offensive version of the wish vaporeon, used as a switch in for gliscor, infernape, and weavile should they need to escape. Also a second dragon threat, wish in case I see an opportunity to switch in a more potent sweeper. Does just enough damage to be good offensively and remain defensive.

Any thoughts, ideas, suggestions would be greatly appreciated, as it is a work in progress still, I've spent a lot of time breeding pokemon, but not a lot actually competing, and I'd like to make my way onto the scene.
 
Locked under Rule 3. I'll re-open this once you lengthen your descriptions. PM me your changes, thanks.
 
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