Another Sandstorm team that needs fixing. It's a pretty standard sandstorm team that I've been using, I normally lean towards more offensive playing. I started off with Hippowdon and Excadrill as most sandstorm teams do, then decided to throw in Empoleon. He's a good meta-game steel along with being water, making him not destroyed by water and ice (which I suspected would be two main weaknesses, along with fighting). So then I added Gliscor to take on those horrible Gen V fighting-types. I noticed I was lacking a bit of bulk for a sandstorm team and saw how much Shuckle was used (succesfully, too) and he proved useful. Lastly, I tried running a switcheroo-scarf Cacturne and abuse sucker punch but it turns out he can't have focus punch, drain punch and have both seed bomb and switcheroo through breeding.
First Glance:
In-Depth:
Ferrothorn @ Leftovers
Iron Barbs
Nature: Careful (+SpD, -SpA)
Evs: 252 Hp, 48 Def, 208 SpD
-Spikes
-Power Whip
-Leech Seed
-Protect
Lead
Every sandstorm and almost every other team has one of these. A safer lead than Hippowdon, having much more resistance. Power Whip for Taunt and Water types. Spikes for hazards that go with Hippowdon and his SR and roar. Protect to rack in a bit of hp, which could determine life and death. Special defense to wall special sweepers that would otherwise own my team. Stalling all game until the Excadrill sweep is the name of the game for sandstorm team. (Thanks jiggz15 & pindigo).
Hippowdon @ Leftovers
Sand Stream
Nature: Impish (+Def, -SpA)
Evs: 252 Hp, 252 Def, 4 SpD
-Stealth Rocks
-Roar
-Slack Off
-Yawn
Sand Support
My sandstormer, I chose him over ttar because of his survivability especially if I need him later on in the event of another weather team. He's not weak against every single pokemon and is able to effectively SR and scout. No damage on Hippo?! I originally started with EQ but I noticed that I never needed to use it because both Gliscor and Excadrill already carry it. Yawn is to set up for Excadrill, for a forced switch or them taking the sleep. Decided to use max physical defense to take advantage of Hippowdon's more noticeable physical defense and probably should avoid special attacks like Surf or Grass Knot anyway. (Thanks again jiggz15).
Excadrill @ Balloon
Sand Rush
Nature: Jolly (+Spd, -SpA)
Evs: 4 Hp, 252 Atk, 252 Spd
-Swords Dance
-Earthquake
-Rock Slide
-X-Scissor
Physical Sweeper
Along with sandstorm, Excadrill is unstoppable. He's the average Excadrill, max speed to not be outsped by other Jolly Excadrills. Not much to say here other than here for a powerful fast hit. Rapid spin could also be an option, but I normally aren't too scared of hazards due to my typing against SR and toxic spikes.
Slowbro @ Leftovers
Regenerator
Nature: Bold (+Def, -Atk)
Evs: 252 Hp, 252 Def, 4 SpD
-Scald
-Calm Mind
-Psycho Shock
-Recover
Wall
Never tried Slowbro before but looks promising. Focused on physical defense because Calm Mind and Recover could cover special defense pretty easily. Scald and Psycho Shock are not only for STAB coverage. Scald takes care of physical attackers with its burn and Psycho Shock takes care of special walls that might come in after a couple Calm Minds. Also was hoping to use Ice Beam but not sure how I could squeeze that in.. (Thanks Dezza Laa).
Gliscor @ Toxic Orb
Poison Heal
Nature: Impish (+Def, -SpA)
Evs: 252 Hp, 184 Def, 72 Spe
-Fling
-Acrobatic
-Earthquake
-Ice Fang
Bulky Nuisance
Here's the trouble. It looks a lot better on paper, I find myself not using him to his full extent. I'm thinking of redo-ing his EV spread, I'm not good at EVs at all.. Thinking of making him bulkier and less like a sweep, seeing as how I already have my two. Also thinking of replacing Ice Fang with Protect, for recovering 12.5% (seeing as how he lost Roost) AND dealing 6.25% ss damage. Also maybe taunt?? I can't decide! I really like this guy nonetheless.
Reuniclus @ Life Orb
Magic Guard
Nature: Bold (+Def, -Atk)
Evs: 252 Hp, 208 Def, 48 SpD
-Psycho Shock
-Energy Ball
-Focus Blast
-Recover
Bulky Special
Replaces Breloom because it's just more fit. Magic Guard and Life Orb are nice, along with 125 SpA and 110/75/85 defenses. Psycho Shock and Energy Ball take out my main weaknesses: Fighting and Water. Creative Evs! Why? Because I stole it from someone.. Not sure why but it seems reliable. I made him more physical defense oriented because he's most likely to take Fighting attacks and Pursuit, luckily he tanks a Pursuit and will blast all dark types with Focus Blast. Tank hit - Kill - Tank hit - Recover - Repeat.
Help!
First Glance:






In-Depth:

Ferrothorn @ Leftovers
Iron Barbs
Nature: Careful (+SpD, -SpA)
Evs: 252 Hp, 48 Def, 208 SpD
-Spikes
-Power Whip
-Leech Seed
-Protect
Lead
Every sandstorm and almost every other team has one of these. A safer lead than Hippowdon, having much more resistance. Power Whip for Taunt and Water types. Spikes for hazards that go with Hippowdon and his SR and roar. Protect to rack in a bit of hp, which could determine life and death. Special defense to wall special sweepers that would otherwise own my team. Stalling all game until the Excadrill sweep is the name of the game for sandstorm team. (Thanks jiggz15 & pindigo).

Hippowdon @ Leftovers
Sand Stream
Nature: Impish (+Def, -SpA)
Evs: 252 Hp, 252 Def, 4 SpD
-Stealth Rocks
-Roar
-Slack Off
-Yawn
Sand Support
My sandstormer, I chose him over ttar because of his survivability especially if I need him later on in the event of another weather team. He's not weak against every single pokemon and is able to effectively SR and scout. No damage on Hippo?! I originally started with EQ but I noticed that I never needed to use it because both Gliscor and Excadrill already carry it. Yawn is to set up for Excadrill, for a forced switch or them taking the sleep. Decided to use max physical defense to take advantage of Hippowdon's more noticeable physical defense and probably should avoid special attacks like Surf or Grass Knot anyway. (Thanks again jiggz15).

Excadrill @ Balloon
Sand Rush
Nature: Jolly (+Spd, -SpA)
Evs: 4 Hp, 252 Atk, 252 Spd
-Swords Dance
-Earthquake
-Rock Slide
-X-Scissor
Physical Sweeper
Along with sandstorm, Excadrill is unstoppable. He's the average Excadrill, max speed to not be outsped by other Jolly Excadrills. Not much to say here other than here for a powerful fast hit. Rapid spin could also be an option, but I normally aren't too scared of hazards due to my typing against SR and toxic spikes.

Slowbro @ Leftovers
Regenerator
Nature: Bold (+Def, -Atk)
Evs: 252 Hp, 252 Def, 4 SpD
-Scald
-Calm Mind
-Psycho Shock
-Recover
Wall
Never tried Slowbro before but looks promising. Focused on physical defense because Calm Mind and Recover could cover special defense pretty easily. Scald and Psycho Shock are not only for STAB coverage. Scald takes care of physical attackers with its burn and Psycho Shock takes care of special walls that might come in after a couple Calm Minds. Also was hoping to use Ice Beam but not sure how I could squeeze that in.. (Thanks Dezza Laa).

Gliscor @ Toxic Orb
Poison Heal
Nature: Impish (+Def, -SpA)
Evs: 252 Hp, 184 Def, 72 Spe
-Fling
-Acrobatic
-Earthquake
-Ice Fang
Bulky Nuisance
Here's the trouble. It looks a lot better on paper, I find myself not using him to his full extent. I'm thinking of redo-ing his EV spread, I'm not good at EVs at all.. Thinking of making him bulkier and less like a sweep, seeing as how I already have my two. Also thinking of replacing Ice Fang with Protect, for recovering 12.5% (seeing as how he lost Roost) AND dealing 6.25% ss damage. Also maybe taunt?? I can't decide! I really like this guy nonetheless.

Reuniclus @ Life Orb
Magic Guard
Nature: Bold (+Def, -Atk)
Evs: 252 Hp, 208 Def, 48 SpD
-Psycho Shock
-Energy Ball
-Focus Blast
-Recover
Bulky Special
Replaces Breloom because it's just more fit. Magic Guard and Life Orb are nice, along with 125 SpA and 110/75/85 defenses. Psycho Shock and Energy Ball take out my main weaknesses: Fighting and Water. Creative Evs! Why? Because I stole it from someone.. Not sure why but it seems reliable. I made him more physical defense oriented because he's most likely to take Fighting attacks and Pursuit, luckily he tanks a Pursuit and will blast all dark types with Focus Blast. Tank hit - Kill - Tank hit - Recover - Repeat.
Help!
- Definately a more effective and creative Ev spread..
- Rapid Spin on Excadrill over X-Scissor?
- Ice Fang on Gliscor?
- Maybe a bit overboard on Ferrothorn, Slowbro, AND Reuniclus? 3 Pokemon just for Fightings and Waters?
- Basically any suggest and comments will be appreciated!