[AOT R2: Group SiCK] Mamoswindle vs Dogfish44

JJayyFeather

Drifting~
is a Forum Moderatoris a Top Community Contributor Alumnus
Moderator
Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification.
One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once: don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule:
Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
Mamoswindle
302.png

Sableye [Female] [Stitch]
Types:
Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities::
Keen Eye - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall - This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature:
Brave, -Spe, +Atk

Stats:
HP: Value 90
Atk (+): Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe (-): Value 43
Size Class: 1
Weight Class: 2
Base Rank Total: 16

MC: 0
AC: 5/5

Attacks (55/112):
Astonish
Captivate
Confuse Ray
Counter
Dazzling Gleam
Detect
Dig
Embargo
Endure
Fake Out
Feint Attack
Fire Punch
Flatter
Focus Punch
Foresight
Fury Swipes
Gravity
Ice Punch
Imprison
Knock Off
Leer
Low Kick
Magic Coat
Mean Look
Metal Burst
Mimic
Moonlight
Night Shade
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Punishment
Quash
Rain Dance
Recover
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Snatch
Spite
Sucker Punch
Sunny Day
Swagger
Taunt
Thunderpunch
Torment
Trick
Will-O-Wisp
Zen Headbutt
693.png

Clawitzer [Male] [Sheldon]
Types:
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Mega Launcher - This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.

Nature:
Quiet, +1 SpA, -15% Spe and -10% evasion

Stats:
HP: Value 100
Atk: Rank 3
Def: Rank 3
SpA (+): Rank 6
SpD: Rank 3
Spe (-): Value 51
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0

Attacks (32/57):
Aqua Jet
Aqua Tail
Aura Sphere
Bounce
Bubble
Bubble Beam
Crabhammer
Dark Pulse
Dragon Pulse
Dive
Endure
Entrainment
Flail
Flash Cannon
Heal Pulse
Helping Hand
Ice Beam
Icy Wind
Iron Tail
Muddy Water
Protect
Rock Slide
Shadow Ball
Sludge Wave
Smack Down
Snore
Splash
Swords Dance
Vice Grip
Water Gun
Water Pulse
Water Sport
448.png

Lucario [Female] [Aurora]
Types:
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Naive, -1 SpDef, +15% Spe, 12% Acc boost

Stats:
HP: Value 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD (-): Rank 2
Spe (+): Value 104
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega-Lucario:

Types:

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Naive, -1 SpDef, +15% Spe, 19% Acc boost
Stats:
HP:
Value 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD (-): Rank 2
Spe (+): Value 129
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 1
AC: 5/5

Attacks (51/101):
Agility
Aura Sphere
Blaze Kick
Bone Rush
Bullet Punch
Calm Mind
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Detect
Drain Punch
Dragon Pulse
Dual Chop
Earthquake
Extreme Speed
Endure
Feint
Final Gambit
Flash Cannon
Follow Me
Force Palm
Foresight
Headbutt
Heal Pulse
High Jump Kick
Ice Punch
Iron Defense
Iron Tail
Low Kick
Magnet Rise
Me First
Metal Claw
Metal Sound
Nasty Plot
Poison Jab
Power-Up Punch
Quick Attack
Quick Guard
Reversal
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Stone Edge
Swagger
Swords Dance
Thunderpunch
Vacuum Wave
Zen Headbutt
306.png

Aggron [Female] [Nutz'N'Boltz]
Types:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal - The Pokemon's body structure is immensely dense, doubling its actual weight.

Nature: Brave, +Atk, -Spe -10% Evasion

Stats:
HP:
100
Atk (+): 5
Def: 8
SpA: 2
SpD: 2
Spe (-): 43
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

306-mega.png


Type:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Ability:
Filter - This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:
HP:
100
Atk: 6
Def: 10
SpA: 2
SpD: 3
Spe: 43
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Stat Total: 25

Moves (38/113):
Aerial Ace
Avalanche
Body Slam
Brick Break
Counter
Curse
Dig
Earthquake
Endeavor
Endure
Fire Punch
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Ice Punch
Iron Defense
Iron Head
Low Kick
Magnet Rise
Metal Burst
Metal Claw
Mud-Slap
Payback
Protect
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Substitute
Superpower
Stealth Rock
Tackle
Take Down
Taunt
Thunderpunch
Thunder Wave

Dogfish44
604.png

Murena (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric

Abilities: Levitate

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks [71/71]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon
475.png

Romeo (M)

Nature: Impish
+1 Def, -1 SpA

Type: Psychic / Fighting

Abilities: Steadfast / Justified [DW]

Stats:
HP: 100
Atk: 5
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

gallade-mega.png


Type: Psychic / Fighting

Abilities: Steadfast / Justified [DW] / Inner Focus

Stats:
HP: 100
Atk: 7
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24

Attacks [133/133]:
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
567.png

Rawk (M)

Nature: Hasty
+15% Speed, +19% Accuracy, -1 Def

Type: Rock / Flying

Abilities: Defeatist

Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
DC: N/A

Attacks [74/74]:
Acrobatics
Aerial Ace
Agility
Ally Switch
AncientPower
Aqua Tail
Attract
Bite
Bounce
Bulldoze
Confide
Crunch
Cut
Defog
Dig
Double Team
DragonBreath
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Endeavor
Facade
Focus Blast
Fly
Frustration
Giga Impact
Head Smash
Heat Wave
Hidden Power Grass
Hone Claws
Hyper Beam
Iron Defense
Iron Tail
Knock Off
Leer
Outrage
Pluck
Protect
Quick Attack
Quick Guard
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Roost
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Sky Attack
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Swagger
Switcheroo
Tailwind
Taunt
Thrash
Torment
Toxic
Uproar
U-Turn
Wing Attack
VolkrakenFront_zps2e599d39.png

Vamp (F)

Type: Fire / Water

Nature: Timid
+15% Speed, +14% Acc, -1 Atk

Abilities: Analytic / Infiltrator / Pressure

Stats:
HP: 110
Atk: 1 [-]
Def: 3
SpA: 5
SpD: 4
Spe: 110 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks [61/61]:
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Captivate
Confide
Constrict
Destiny Bond
Dive
Double Team
Facade
False Swipe
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power Electric
Hydro Pump
Hyper Beam
Incinerate
Leech Life
Memento
Overheat
Pain Split
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snatch
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-Turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Alright. Following delays induced by having to sub out a participant, we are finally able to get this battle rolling. In the left corner we have a relatively new competitor, Mamoswindle, who even with how new to ASB he is, still has frightening mons with solid movepools. In the right corner, we have a seasoned veteran and the ASB Electric Gym Leader, Dogfish44, sporting a team of mons trained to the fullest. This is sure to be a good battle.

Coin Flip
Heads: Mamoswindle | Tails: Dogfish44
obverse.jpg
obverse.jpg
obverse.jpg

3 Heads to 0 Tails means that Mamo will be leading off here. Let the battle begin!

Order of Operations
Mamoswindle sends out and equips
Dogfish44 sends out, equips, and orders
Mamo orders
I ref​
 
I'll add flavour when I can, but... Complications right now

Either way

"Go Stitch!"

Sableye w/ Everstone
 
MOvHv.gif
VolkrakenFront_zps2e599d39.png


"People seriously overestimate Sableye. Especially ones which don't have Substitute or Double Team. Observe, Volkraken w/ Charcoal!"

Fire Blast ~ Flamethrower ~ Fire Blast
IF Sableye is underground when you are to act THEN Reflect on the first instance, Aqua Ring on the second AND Push Back
IF Metal Burst THEN Dive on the first instance, Aqua Ring on the second, Dive on the third, AND Push Back
[ONCE] IF Taunt THEN Taunt AND Push Back​
 
Mamoswindle [AOO] | Dogfish44 [AOO]
sableye.png
|
VolkrakenFront_zps2e599d39.png

90 | 100
100 | 100
Everstone | Charcoal
Keen Eye/Prankster/Stall | Analytic/Infiltrator/Pressure
6/5/3/3 | 1/3/5/4
43 | 110
-10% Eva | +14% Acc
Fine | Fine
======
A1
Sableye used Taunt

Volkraken was Taunted! (6a)
[11 EN]

Volkraken used Fire Blast
Crit (625): 5883 NO
BRN (1000): 839 YES
(11+3+2+7.5-4.5)*1 + 4 = 23
[23 DMG][7 EN]

Sableye's Burn! [2 DMG]

A2
Volkraken used Flamethrower

Crit (625): 9518 NO
(9+3+7.5-4.5)*1 + 4 = 19
[19 DMG][6 EN]

Sableye dug underground! [5 EN]
Sableye used Dig!
Crit (625): 6349 NO
(8+9-4.5-3)*1.5 = 14.25
[14.25 DMG][7 EN]

Sableye's Burn! [2 DMG]

A3
Volkraken dove underwater! [5 EN]
Volkraken used Dive
Crit (625): 4990 NO
(8+3+1.5-7.5)*1 = 5
[5 DMG][4 EN]

Sableye used Metal Burst
5*1.25 = 6.25
[6.25 DMG][9.67 EN]

Sableye's Burn! [2 DMG]
======
Mamoswindle [AOO] | Dogfish44 [AOO]
sableye.png
|
VolkrakenFront_zps2e599d39.png

37 | 79
67 | 78
Everstone | Charcoal
Keen Eye/Prankster/Stall | Analytic/Infiltrator/Pressure
6/5/3/3 | 1/3/5/4
43 | 110
-10% Eva | +14% Acc
Burned | Taunted 3a
======
Mamoswindle orders
Dogfish44 orders
I ref​
 
Knock Off ~ Knock Off ~ Knock Off

IF Volkraken isn't holding an item THEN use Pain Split first instance and Payback[Stall] the second
IF Volkraken would use Dive THEN use Torment first instance
IF Volkraken would use Fire Blast THEN use Fake Out first instance
 
Mamoswindle [AOO] | Dogfish44 [AOO]
sableye.png
|
VolkrakenFront_zps2e599d39.png

37 | 79
67 | 78
Everstone | Charcoal
Keen Eye/Prankster/Stall | Analytic/Infiltrator/Pressure
6/5/3/3 | 1/3/5/4
43 | 110
-10% Eva | +14% Acc
Burned | Taunted 3a
======
A1
Sableye used Knock Off

Crit (625): 5957 NO
(7+3+9-4.5-3)*1 = 11.5
-Charcoal [Volkraken]
[11.5 DMG][6 EN]

Volkraken used Furnace Explosion
Crit (625): 9949 NO
((13*2.25)+3+2+7.5-4.5)*1 = 37.25
-SpA x4 [Volkraken]
[37.25 DMG = KO][41 EN]
======
Mamoswindle [XOO] | Dogfish44 [AOO]
sableye.png
|
VolkrakenFront_zps2e599d39.png

KO | 67
61 | 37
Everstone | None
Keen Eye/Prankster/Stall | Analytic/Infiltrator/Pressure
6/5/3/3 | 1/3/5/4
43 | 110
-10% Eva | +14% Acc, -4 SpA
Burned | Taunted 2a, Cooldown 1a
======
Mamoswindle replaces Sableye
Dogfish44 orders
Mamo orders
I ref​
 
f443faf.png

*sigh*
"I'm never gonna hear the end of that for Stitch... Anyway, let's go Sheldon!"

Clawitzer @ Rare Candy​
 
Mamoswindle [XAO] | Dogfish44 [AOO]
clawitzer.png
|
VolkrakenFront_zps2e599d39.png

100 | 67
100 | 37
Rare Candy | None
Mega Launcher | Analytic/Infiltrator/Pressure
3/3/7/3 | 1/3/5/4
51 | 110
-10% Eva | +14% Acc, -4 SpA
None | Taunted 2a, Cooldown 1a
======
Action 1
Volkraken was cooling down!

Clawitzer used Water Pulse!
Crit (625): 7720 NO
Confusion (2000): 649 YES
Duration: 9575 ~ 4a
(6 + 3 + 3 + 2 + 10 - 6) * 1 = 18
[18 DMG][5 EN]

Action 2
Clawitzer used Protect!

Clawitzer erected a barrier!
[7 EN]

Self-Hit (5000): 5902 NO
Volkraken used Thief!
(6 + 2 + 1.5 - 4.5) * 1 = 5 = 0
Clawitzer protected itself! [2 EN]
[4 EN]

Action 3

Self-Hit (5000): 6252 NO
Volkraken used Fire Spin!
Crit (625): 1127 NO
(4 + 3 + 7.5 - 4.5) / 1.5 - 8 < 1 so, => 1
Clawitzer was trapped!
[1 DMG][4 EN]

Clawitzer used Water Pulse!

Crit (625): 298 YES
(6 + 3 + 3 + 3 + 2 + 10 - 6) * 1 = 21
[21 DMG][5 EN]

Clawitzer's Fire Spin!
[2 DMG]
======
Mamoswindle [XAO] | Dogfish44 [AOO]
clawitzer.png
|
VolkrakenFront_zps2e599d39.png

97 | 25
81 | 29
Rare Candy | None
Mega Launcher | Analytic/Infiltrator/Pressure
3/3/7/3 | 1/3/5/4
51 | 110
-10% Eva | +14% Acc, -3 SpA
Fire Spin 3a | None
======
Mamoswindle orders
Dogfish44 orders
I ref​
 
Last edited:
f443faf.png

"Nice work Sheldon! Lets try and pull this back a bit!"

693.png

"On it"
"Like a car bonn..."
"Finish that joke and the next one is aimed at you"

Clawitzer: Dragon Pulse ~ Water Pulse ~ Dragon Pulse

IF Volkraken uses Dive THEN use Surf
IF Volkraken uses Torment THEN replace all instances of Water Pulse with Aura Sphere

"Wait, shouldn't your Rare Candy boost your SpA to 7? jayelt413 "​
 
MOvHv.gif
VolkrakenFront_zps2e599d39.png


"You served me well, Vamp. Now you can rest whilst Murena takes over."

Destiny Bond ~ Water Gun ~ Thief
 
Mamoswindle [XAO] | Dogfish44 [AOO]
clawitzer.png
|
VolkrakenFront_zps2e599d39.png

97 | 25
81 | 29
Rare Candy | None
Mega Launcher | Analytic/Infiltrator/Pressure
3/3/7/3 | 1/3/5/4
51 | 110
-10% Eva | +14% Acc, -3 SpA
Fire Spin 3a | None
======
Volkraken used Destiny Bond!
Volkraken linked its soul to Clawitzer!
[15 EN]

Clawitzer used Dragon Pulse!

Crit (625): 6394 NO
(9 + 3 + 10 - 6) * 1 = 17
[17 DMG][9 EN]

Clawitzer's Fire Spin! [2 DMG]

Volkraken used Water Gun!
Crit (625): 8398 NO
(4 + 3 + 7.5 - 4.5) * 1 - 6 = 4
[4 DMG][2 EN]

Clawitzer used Water Pulse!

Crit (625): 7067 NO
Confuse (2000): 7003 NO
(6 + 3 + 3 + 2 + 10 - 6) * 1 = 18
Destiny Bond: [30 DMG]
[18 DMG = KO][5 EN]


Clawitzer's Fire Spin! [2 DMG]
======
Mamoswindle [XAO] | Dogfish44 [XOO]
clawitzer.png
|
VolkrakenFront_zps2e599d39.png

61 | KO
67 | 12
Rare Candy | None
Mega Launcher | Analytic/Infiltrator/Pressure
3/3/7/3 | 1/3/5/4
51 | 110
-10% Eva | +14% Acc, -3 SpA
Drenched 2a | None
======
Dogfish44 replaces Volkraken and orders
Mamoswindle orders
I ref​
 
Last edited:
With Vamp's KO, I believe that Fire Spin should no longer be there.

MOvHv.gif
604.png


"Murena [Eelektross] w/ ThunderStone, make it hurt!"

Thunderbolt ~ Thunder Punch ~ Thunderbolt
IF Clawitzer is underwater when you are to act THEN Coil
IF Clawitzer uses a Protective/Evasive move AND this substitute didn't activate on the action prior THEN Coil
IF Clawitzer is under the effect of Endure AND Clawitzer has 8.5 or less HP THEN Bind​
 
Mamoswindle [XAO] | Dogfish44 [XAO]
clawitzer.png
|
eelektross.png

61 | 100
67 | 100
Rare Candy | Thunderstone
Mega Launcher | Levitate
3/3/7/3 | 4/3/5/3
51 | 43
-10% Eva | -10% Evasion
Drenched 2a | None
======
Action 1
Clawitzer went underwater! [5 EN]

Eelektross used Coil!
+1 Atk, Def, Acc
[9 EN]

Clawitzer used Dive!
kek Levitate
[4 EN]

Action 2
Clawitzer sprung up! [5 EN]

Eelektross used Thunder Punch!
Airborne!
[5 EN]

Clawitzer used Bounce!
Hit (9500): 9050 YES
Crit (625): 5878 NO
Paralyze (3000): 8406 NO
(9+4.5-4.5)/1.5 - 4 = 2
[2 DMG][5 EN]

Action 3
Clawitzer went underwater! [5 EN]

Eelektross used Coil!
+1 Atk, Def, Acc
[9 EN]

Clawitzer used Dive!
kek Levitate
[4 EN]
======
Mamoswindle [XAO] | Dogfish44 [XAO]
clawitzer.png
|
eelektross.png

61 | 98
39 | 77
Rare Candy | Thunderstone
Mega Launcher | Levitate
3/3/7/3 | 5/3/5/3
51 | 43
-10% Eva | -10% Evasion, +2 Atk, Def, Acc
Fine | Fine
======
Mamoswindle orders
Dogfish44 orders
I ref​
 
Last edited:
My sub only made provisions for being underwater, not being airborne. I should have a smidgen more EN, and only +2/+2/+2
 
Water Pulse ~ Dragon Pulse ~ Water Pulse

IF Eelektross uses a damaging electric type combo a1 THEN use Water Pulse + Water Pulse a1
 
"That said it would be very useful to have +3/+3/+3 right about now..."

Giga Drain ~ Thunder Punch ~ Thunderbolt
 
Mamoswindle [XAO] | Dogfish44 [XAO]
clawitzer.png
|
eelektross.png

61 | 98
39 | 77
Rare Candy | Thunderstone
Mega Launcher | Levitate
3/3/7/3 | 5/3/5/3
51 | 43
-10% Eva | -10% Evasion, +2 Atk, Def, Acc
Fine | Fine
======
Action 1
Clawitzer used Water Pulse!

Crit (625): 6746 NO
Confuse (2000): 1150 YES
Duration: 6684 ~ 4a
((6 + 3 + 10 + 3 + 2 - 4.5) * 1) = 19.5
[19.5 DMG][3 EN]

Confusion (5000): 2368 YES
Eelektross hit itself in its confusion!
((4 + 7.5 - 4.5) * 1) = 7
[7 DMG][3 EN]

Action 2
Clawitzer used Dragon Pulse!

Crit (625): 679 NO
((9 + 10 + 3 - 4.5) * 1) = 17.5
[17.5 DMG][7 EN]

Eelektross snapped out of its confusion!
Eelektross used Thunder Punch!
Crit (625): 6302 NO
Paralysis (1000): 8030 NO
((8 + 3 + 7.5 + 2 - 4.5) * 1.5) + (2 - 0 * 2 ) = 28
[28 DMG][5 EN]

Action 3
Clawitzer used Water Pulse!

Crit (625): 5303 NO
Confuse (2000): 2236 NO
((6 + 3 + 10 + 3 + 2 - 4.5) * 1) = 19.5
[19.5 DMG][3 EN]

Eelektross used Thunderbolt!
Crit (625): 3590 NO
Paralysis (1000): 9337 NO
((9 + 3 + 7.5 + 2 - 4.5) * 1.5) + (2 - 0 * 2 ) = 29.5
[29.5 DMG][6 EN]
======
Mamoswindle [XAO] | Dogfish44 [XAO]
clawitzer.png
|
eelektross.png

4 | 34
26 | 63
Rare Candy | Thunderstone
Mega Launcher | Levitate
3/3/7/3 | 5/3/5/3
51 | 43
-10% Eva | -10% Evasion, +1 Atk, Def, Acc
Fine | Fine
======
Dogfish44 orders
Mamoswindle orders
I ref​
 
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