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GG Arceus (EKiller) [QC 0/2]

a fairy

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UM Leader
[SET]
Extreme Killer (Arceus) @ Life Orb / Lum Berry
Ability: Multitype
Tera Type: Ghost / Ground / Fire / Normal
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Extreme Speed
- Recover
- Shadow Claw / Earthquake / Flare Blitz

[SET COMMENTS]

With strong base stats, Arceus can forgo bringing utility to its team with an Extreme Killer set, focusing on using Swords Dance and Extreme Speed as a cleaner at the end of a game, taking KOs on weakened Pokemon, or as a wallbreaker in the middle of the game to set its teammates up for success. With Extreme Speed's priority, EVs in Speed are unnecessary barring potential investment to outspeed some Pecharunt and Great Tusk, allowing Arceus to use them in HP to tank hits in situations where it needs to boost or use coverage. The fourth move of choice will depend on what Arceus's needs are, and what its team can handle for it. Earthquake is used to hit opponents like Eternatus and Iron Hands, Shadow Claw is used against opponents like Pecharunt or Arceus-Ghost, and Flare Blitz can remove Steel-types like Skarmory and Corviknight. Tera, similary, will depend on what Arceus is most worried about, with Fire and Ground preventing Burn and Paralysis on non-Lum Berry variants alongside the potential STAB on coverage, Ghost flipping the script on Pecharunt, Fighting-types, or IronPress users, and Normal can be used to increase the power of Extreme Speed.

Arceus is a versatile God, able to take any slot that a team needs it to take. With perfectly balanced stats, it cannot meet the astronomical high that most Gods can donate to a stat or two, but rather provides a respectable boost in offensive stats, with above-average defensive boosts for HP receivers like Rotom-Wash and defensive stats recievers like Clodside or Clefable who appreciate having high bulk in both slots. By nature of being a priority user, Arceus should not be placed in Speed, but it can be positioned in any other slot at the cost of not having a traditional Pokemon taking advantage of the stat boost in that slot. Defensive and balance teams appreciate Arceus, as it can serve as a win condition for a team otherwise missing one, while often appreciating consistent stat donations and revenge kills on wallbreakers like Kyogre or Lokix. Arceus appreciates teammates like Landorus-I and Rotom-W that can force out strong defensive options that don't mind Extreme Speed like Pecharunt, Skarmory, and Clodsire via super effective special attacks.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
AMQC, feel free to ignore or implement as you please !

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[SET]
Extreme Killer (Arceus) @ Life Orb / Lum Berry
Ability: Multitype
Tera Type: Ghost / Ground / Fire / Normal
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Extreme Speed
- Recover
- Shadow Claw / Earthquake / Flare Blitz [Could be slashed over EQ tbh]

[SET COMMENTS]

Providing its stats primarily, [This comment seems weird to me, ekiller arceus is not an arceus you run if you wanna take advantage of arceus' stats. or do you mean that its got good base stats?] Arceus can use Swords Dance and Extreme Speed as a cleaner at the end of a game, taking KOs on weakened Pokemon, or as a wallbreaker in the middle of the game to set its teammates up for success. With Extreme Speed's priority, EVs in Speed are unnecessary,[Minor nitpick but i do think you could make an argument for investing in speed for guys like pech or tusk, might be worth bringing up?] allowing Arceus to use them in HP to tank hits in situations where it needs to boost or use coverage. The fourth move of choice will depend on what Arceus's needs are, and what its team can handle for it. Earthquake is used to hit opponents like Eternatus and Iron Hands, while Shadow Claw is used against opponents like Pecharunt or Arceus-Ghost. Flare Blitz is good against Steel-types like Corviknight or Skarmory. Tera, similary, will depend on what Arceus is most worried about, with Fire and Ground preventing Burn and Paralysis on non-Lum Berry variants, [could maybe mention tera fire boosting flare blitz if u wanna keep that] Ghost flipping the script on Pecharunt or Fighting-types, [might be worth mentioning idefpress skarm/zama] and Normal can be used to increase the power of Extreme Speed.

Arceus is a versatile God, able to take any slot that a team needs it to take. With perfectly balanced stats, it cannot meet the astronomical high that most Gods can donate to a stat or two, but rather provides a respectable boost in all stats. [Id mention that its defensive stats are quite above average, 120 hp is very nice for mons that want HP donos like washer, hatt, skarm, etc, and 120/120 bulk is nice for the whole "i am good in one defense but not the other so you place me in my bad defense slot so i have acceptable bulk all around" category of mons like clod/clef/tusk etc] By nature of being a priority user, Arceus should not be placed in Speed, but it can be positioned in any other slot at the cost of not having a traditional Pokemon taking advantage of the stat boost in that slot. Defensive and balance teams appreciate Arceus, as it can serve as a win condition for a team otherwise missing one, while often appreciating consistent stat donations. [Id mention that balance teams also appreciate ekiller being able to revenge wallbreakers like Kyogre or Lokix] Arceus appreciates teammates like Landorus-I and Rotom-W that can force out strong defensive options that don't mind Extreme Speed like Pecharunt, Skarmory, and Clodsire via super effective special attacks.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

Aside from minor nitpicks about things i think are worth bringing up for arc, this is v nicely written good job
 
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