NU Archeops

Aaronboyer

You Gave Me A World To Believe In
is a Contributor to Smogonis a Metagame Resource Contributor Alumnus
[OVERVIEW]
Archeops takes one page from lead Aerodactyl and another page from Lycanroc but fails to stand out itself as a Stealth Rock suicide lead. Despite having the unique combination of Head Smash + Endeavor, factors such as Defeatist, a comparatively worse Speed tier than its competition, and dedicated leads being a relatively unimportant role in the metagame prevent Archeops from establishing itself in the NU metagame.

[SET]
name: Wanna Smash? (Suicide Lead)
move 1: Head Smash
move 2: Stealth Rock
move 3: Endeavor
move 4: Taunt
item: Focus Sash
ability: Defeatist
nature: Naive
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD

[SET COMMENTS]
Archeops's focus is preventing opposing entry hazards from being laid while laying and keeping up Stealth Rock of its own with Taunt and Head Smash. Head Smash has the added benefit of preventing Rapid Spin and Defog if Archeops is at one HP. However, its lower Speed tier prevents it from outspeeding relevant threats such as Sceptile and Whimsicott, whereas Aerodactyl can.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[quziel, 297859], [Rabia, 336073]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
Last edited:
qc team wants this to be the lead set btw

name: trash mon
move 1: Head Smash
move 2: Stealth Rock
move 3: Endeavor
move 4: Taunt
item: Focus Sash
ability: Defeatist
nature: Jolly
evs: 252 Atk / 252 Spe

guess u can set the defensive ivs to 0 too
 
[OVERVIEW]
Archeops takes one page from lead Aerodactyl and another page from Lycanroc, but fails to stand out itself as a Stealth Rock suicide lead. Despite having the unique combination of Head Smash + Endeavor, factors such as Defeatist, a comparatively worse Speed tier than its competition, and suicide leads being a relatively unimportant role in the metagame prevent Archeops from establishing itself in the NU metagame. Reword this, the suicide is a plus as it lets you potentially prevent a defog or spin.

[SET]
name: Wanna Smash?
move 1: Head Smash
move 2: Stealth Rock
move 3: Endeavor
move 4: Taunt
item: Focus Sash
ability: Defeatist
nature: Naive
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD

[SET COMMENTS]
Lead Archeops plays very similarly to Aerodactyl, Lycanroc, and any other suicide lead. Archeops should make setting Stealth Rock a top priority, Taunt the foe when they are predicted to using a non-attacking move, use Endeavor to try to bring the foe down to one HP, and Head Smash to have Archeops KO itself. However, its lower Speed tier prevents it from outspeeding relevant threats such as Sceptile and Whimsicott, whereas Aerodactly can. Change the way this is worded, explicitely mention that Smash can be used to prevent a Defog / Spin, and get momentum if at 1 HP. Also change the wording to emphasize that it should Taunt to prevent the opponent getting up their own SR

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[], [,]]
- Grammar checked by: [[<username1>, <userid1>]

Works, 1/2
 
Last edited:
[OVERVIEW]
Archeops takes one page from lead Aerodactyl and another page from Lycanroc, but fails to stand out itself as a Stealth Rock suicide lead. Despite having the unique combination of Head Smash + Endeavor, factors such as Defeatist, a comparatively worse Speed tier than its competition, and dedicated leads being a relatively unimportant role in the metagame prevent Archeops from establishing itself in the NU metagame.

[SET]
name: Wanna Smash?
move 1: Head Smash
move 2: Stealth Rock
move 3: Endeavor
move 4: Taunt
item: Focus Sash
ability: Defeatist
nature: Naive
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD

[SET COMMENTS]
Archeops should make setting Stealth Rock a top priority, Taunt the foe to prevent them from setting up Stealth Rock themselves, use Endeavor to try to bring the foe down to one HP, and Head Smash to have Archeops KO itself. Head Smash has the added benefit of preventing Rapid Spin and Defog if Archeops is at one HP. you don't need to spell out what each move does tbh. can just say archeops focuses on preventing hazards while getting and keeping up its own with taunt and head smash However, its lower Speed tier prevents it from outspeeding relevant threats such as Sceptile and Whimsicott, whereas Aerodactly Aerodactyl can.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[quziel, 297859], [,]]
- Grammar checked by: [[<username1>, <userid1>]
works for me. 2/2 once implemented
 
add remove comments
[OVERVIEW]
Archeops takes one page from lead Aerodactyl and another page from Lycanroc, (RC) but fails to stand out itself as a Stealth Rock suicide lead. Despite having the unique combination of Head Smash + Endeavor, factors such as Defeatist, a comparatively worse Speed tier than its competition, and dedicated leads being a relatively unimportant role in the metagame prevent Archeops from establishing itself in the NU metagame.

[SET]
name: Wanna Smash? (Suicide Lead)
move 1: Head Smash
move 2: Stealth Rock
move 3: Endeavor
move 4: Taunt
item: Focus Sash
ability: Defeatist
nature: Naive
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD

[SET COMMENTS]
Archeops' Archeops's focus is preventing opposing entry hazards from being laid while laying and keeping up Stealth Rock of its own with Taunt and Head Smash. Head Smash has the added benefit of preventing Rapid Spin and Defog if Archeops is at one HP. However, its lower Speed tier prevents it from outspeeding relevant threats such as Sceptile and Whimsicott, whereas Aerodactyl can.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[quziel, 297859], [Rabia, 336073]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
GP 1/1
 
Last edited:
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