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[OVERVIEW]
With unique access to the powerful Fishious Rend, Arctovish carves itself a niche as a powerful Water-type wallbreaker that can decimate all but the bulkiest Water-resistant Pokemon. Its solid coverage in Crunch and Psychic Fangs allows it to hit standard Water-immune Pokemon, such as Water Absorb Jellicent and Toxicroak. Its additional Ice typing offers coverage against Grass- and Dragon-types such as Tangela and Drudiggon, which can otherwise switch into Fishious Rend at least once and force it out. However, Arctovish has a bad defensive typing with weaknesses to common Fighting- and Grass-type moves, a weakness to Stealth Rock, and no relevant resistances, barring a Water immunity via Water Absorb. This limits its ability to get in and actually begin to wallbreak. It also relies on correct prediction to make progress and cannot do much versus bulky Water-types that aren't weak to its coverage, like Pyukumuku.
[SET]
name: Choice Band
move 1: Fishious Rend
move 2: Icicle Crash
move 3: Crunch
move 4: Psychic Fangs
item: Choice Band
ability: Water Absorb
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Crunch allows Arctovish to hit Jellicent, which can otherwise safely switch into both of its STAB moves even without Water Absorb and threaten to burn it. Psychic Fangs OHKOes Toxicroak and 2HKOes Poliwrath, which hold Water immunites thanks to their respective abilities. An Adamant nature gives Arctovish the most possible power, but a Jolly nature is useful for outspeeding Jolly Aggron. Arctovish hates entry hazards such as Stealth Rock on its side, so it should be paired with Defoggers or deterrents such as Charizard and Xatu. Charizard is able to bait in and cripple bulky Water-types with Toxic, making them easier to wear down, and switch into Grass-types such as Whimsicott, while Xatu can provide momentum with Teleport and extra damage with Future Sight. Arctovish loves entry hazards on the opposing side, though, to further chip down its checks, so partners such as Accelgor and Garbodor are recommended. Garbodor is also able to switch into Fighting-types such as Passimian. Offensive Grass-types such as Whimsicott and Tsareena are solid partners. They are able to threaten out bulky Water-types such as Jellicent and Lanturn, while Arctovish is able to hit Fire- and Steel-types such as Charizard and Silvally-Steel, which both Grass-types can pivot it into.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[Finland, 517429]]

[OVERVIEW]
With unique access to the powerful Fishious Rend, Arctovish carves itself a niche as a powerful Water-type wallbreaker that can decimate all but the bulkiest Water-resistant Pokemon. Its solid coverage in Crunch and Psychic Fangs allows it to hit standard Water-immune Pokemon, such as Water Absorb Jellicent and Toxicroak. Its additional Ice typing offers coverage against Grass- and Dragon-types such as Tangela and Drudiggon, which can otherwise switch into Fishious Rend at least once and force it out. However, Arctovish has a bad defensive typing with weaknesses to common Fighting- and Grass-type moves, a weakness to Stealth Rock, and no relevant resistances, barring a Water immunity via Water Absorb. This limits its ability to get in and actually begin to wallbreak. It also relies on correct prediction to make progress and cannot do much versus bulky Water-types that aren't weak to its coverage, like Pyukumuku.
[SET]
name: Choice Band
move 1: Fishious Rend
move 2: Icicle Crash
move 3: Crunch
move 4: Psychic Fangs
item: Choice Band
ability: Water Absorb
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Crunch allows Arctovish to hit Jellicent, which can otherwise safely switch into both of its STAB moves even without Water Absorb and threaten to burn it. Psychic Fangs OHKOes Toxicroak and 2HKOes Poliwrath, which hold Water immunites thanks to their respective abilities. An Adamant nature gives Arctovish the most possible power, but a Jolly nature is useful for outspeeding Jolly Aggron. Arctovish hates entry hazards such as Stealth Rock on its side, so it should be paired with Defoggers or deterrents such as Charizard and Xatu. Charizard is able to bait in and cripple bulky Water-types with Toxic, making them easier to wear down, and switch into Grass-types such as Whimsicott, while Xatu can provide momentum with Teleport and extra damage with Future Sight. Arctovish loves entry hazards on the opposing side, though, to further chip down its checks, so partners such as Accelgor and Garbodor are recommended. Garbodor is also able to switch into Fighting-types such as Passimian. Offensive Grass-types such as Whimsicott and Tsareena are solid partners. They are able to threaten out bulky Water-types such as Jellicent and Lanturn, while Arctovish is able to hit Fire- and Steel-types such as Charizard and Silvally-Steel, which both Grass-types can pivot it into.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[Finland, 517429]]
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