Asian Pride

Scotti

we back.

Asian Pride

pandaLOGO1.jpg


663.png
184.png
645.png
212.png
479-wash.png
094.png


Whats up guys, i got pretty bored so yeah i just decided to rmt my team since i really had nothing to do, but ladder until i get #1 and put it next to the team name, so yeah in the mean time i decided to make an rmt =)

Importable
Code:
MCBarrett (Scizor) (M) @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Defog
- Roost

Qseason (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- Stone Edge
- Earth Power
- Hidden Power [Ice]
- Focus Blast

AJ (Gengar) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
- Trick

Devotion (Azumarill) @ Splash Plate
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Play Rough

Raik (Rotom-Wash) @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 56 SAtk / 168 SDef / 36 Spd
Calm Nature
- Volt Switch
- Hydro Pump
- Rest
- Will-O-Wisp

Sugahigh (Talonflame) (F) @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Brave Bird
- Roost
- Flare Blitz
- Swords Dance

Analysis
212.png

MCBarrett (Scizor) (M) @
scizorite.png
Scizorite
Ability: Technician
EVs: 252 HP / 216 SpDef / 40 Atk
Adamant Nature
- Bullet Punch
- U-turn
- Defog
- Roost

I named this guy MCBarrett, because he helped me with my team and he was using this scizor set, so i had to give that name to this scizor. The set is pretty good, because once scizor mega evolves, not only does it get stronger it is freakin hard to kill, and combine that with roost, you got one over powered bug [Genesect is worse :3] Defog is another great thing about this set. Utilizing Scizor bulk and the move roost, Scizor becomes one of the best Defog user in the game, making this thing one of my favorite pokemon to use. Also he is one of the 3 pokemon on this team that has priority and that is always a good thing. Also the EV Spread is nothing special, since i don't know which spread Barrett used, so i should probably fine that out or come up with my own spread.

645.png

Qseason (Landorus) (M) @
lifeorb.png
Life Orb
Ability: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast

This guy is something else. I decided to use this guy, because i saw my bro seasons using this guy, so i was like dang he is good. I first had to give him the scotti touch, by using a sorta mixed set, that kicked butt. Its seems like a normal special Lando set, but that stone edge is whats sets it apart. It makes this thing alot harder to wall, since, normal special walls will take a lot of damage coming into a Stone Edge from this thing. Besides that it is just a normal special landorus-I, though i do like the speed it bring to the team, and that it also resist fighting. Also Hp Ice is still pretty useful allowing to hit Gliscor and Lando-T.

094.png

AJ (Gengar) @
choicescarf.png
Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
- Trick

I am so cool i don't even use Mega Gengarrrr. Mega Gengar pretty cool, but i decided on this guy. Its cool when i just start spamming shadow ball and my opponent doesn't know why i am faster then them (happened in one of my replays down there, when i outspeed this guys Mega Gengar). I really just ran scarf Gengar, because i needed some real speed on this team, even though i have 3 forms of priority a and a Landorus-I. He also good against stall team when i use trick to cripple some of there walls which is nice. Also the only reason that i run Hp Fire over something like Sludge Bomb | Thunderbolt | or Dazziling Gem, is that Scizor is an extremely annoying pokemon to this team even with talonflame, and this helps lure them in.

184.png

Devotion (Azumarill) @
splashplate.png
Splash Plate
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Play Rough

Azumarill is a boss mon this gen. I decided to use splash plate just to lure in some pokes and kill them with like superpower and play rough. I tried Ice Gem and Ice Punch to beat Venusaur.... yeah it doesn't work at all. Anyway its pretty much just a standard Azumarill, though i picked it to be on this team, because Blazikien was annoying. I also just needed a strong water type to punch wholes into my opponent team, and Azumarill gets the work done like a boss. It also kept me from getting owned by a talonflame after rotom died.


479-wash.png

Raik (Rotom-Wash) @
chestoberry.png
Chesto Berry
Ability: Levitate
EVs: 252 HP / 248 Def / 8 SDef
Bold Nature
- Volt Switch
- Hydro Pump
- Rest
- Will-O-Wisp

Rotom-W is probably one of the coolest pokes in the game, but it seems to be the weakest linked on my team. Its pretty good overall it just under preforms in some cases, so i guess i could use some better synergy, but most of the time it works out well. I run defensive EV's to check Talonflame and Azumarill better, and Rest and Chesto Berry is such a good combo overall. Though sometimes it feels like i don't have time to rest. I think i could either change my spread to beat certain pokes better, or use rest before my hp gets to low like around 50%. Either way i need to find away to use Rest better, or i could change to pain split, but i would have to test it out.

663.png

Sugahigh (Talonflame) (F) @
lifeorb.png
Life Orb
Ability: Gale Wings
EVs: 196 HP / 252 Atk / 60 Spd
Adamant Nature
- Brave Bird
- Roost
- Flare Blitz
- Swords Dance

#TeamTalonflame, #sugarhigh, #ChecksBlazikien, #OU. I could go on, but you guys get what i mean. Well if you don't i will tell you anyway, Talonflame is an extremely good pokemon, and if you knew that well now you know again. Anyway Talonflame is a great pokemon this gen, and it checks a lot of threats like keldeo, blazikien, Mega-Venusaur, celebi, anything that Brave Bird hits for SE pretty much. I run Talonflame, because Azumarill gets owned by Venusaur, and i got swept by Venusaur too many times. It also acts as my Blazikien check if i need azumarill is weakened from checking something else. Overall it patches up a lot of wholes in this team and i think i should keep using it, mostly with all of the success it is having on this team.
Replays


Shoutoutz
Deadflame- thank you for talking to me the moment i got on PS, and for allowing me to test my team against you multiple times

MCBarrett- For allowing me to test my team mulltiple times against you and showing me that awesome scizor set. Your also a really good friend :3

Devotion- For talking to me alot and for making a ton of alts

Raik- Your awesome not just because you named you genesect Scott, but because you give my alot to think about in team building and give me alot of tips.

AJ- allowing me to make fun of you win you're not looking, and your just fun to battle =)

Qseasons- for allowing to test my first x and y team against you. It really helped because i found out my team sucks.

Sugarhigh- For always being there for me as a friend, even though you had no help in this team, you're just a really good friend.

Yolocalypse- for allowing me to test my team, and when you mute someone you allow me to unmute them and then mute them again.

Capteon- Thank you for all the team test, and for muting me when i made an alt called Yolocalypsee. Overall your just a fun person to be around =)

If i forgot someone then sorry :3
Conclusion

Well thats all i have to say for this team. I would make a threat list, but i am too lazy at the moment, so i will probably make it over the weekend. Anyway ty for reading my rmt, so plz offer some feedback. Also it might take awhile me to respond to some post, since, i am working on my 6th gen doubles team also =)​
 
Last edited:
The only pokemon I can think of that presents an issue to this team is Zapdos/landorus. With dual stabs flying/electric, it seems to be the only way to cut through this team with one pokemon. If course, it would have to somehow take care of lando-i and have hp ice, but that isn't terribly far outside the realm of possibilities. The only other issue that comes to mind right away is the lack of a mixed attacker. A good core of something as simple as skarm bliss could cause issues after scizor/rotom dies (because turnturn is an effective way to kill them). This, and gastrodon probably walls you pretty badly. Having major reliance on water, nonstab fight, and some fire attacks leaves you open to a few resisting pokemon. Shadow ball gengar might punch through, but you'll take major damage doing so.

252 SpA Gengar Shadow Ball vs. 252 HP / 172+ SpD Gastrodon: 117-138 (27.46 - 32.39%) -- possible 4HKO
0 SpA Gastrodon Scald vs. 4 HP / 0 SpD Gengar: 102-121 (38.93 - 46.18%) -- guaranteed 3HKO

Even lando-i struggles
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 172+ SpD Gastrodon: 203-239 (47.65 - 56.1%) -- 25.78% chance to 2HKO
0 SpA Gastrodon Scald vs. 0 HP / 0- SpD Landorus: 218-258 (68.33 - 80.87%) -- guaranteed 2HKO

And unfortunately, grass knot would only guarantee a 2hko.

252+ Atk Huge Power Azumarill Return vs. 252 HP / 84 Def Gastrodon: 219-258 (51.4 - 60.56%) -- 91.02% chance to 2HKO
So Azumarill presents an option to 2hko, so that's about all I found as effective ways to kill it.

Other than the issue with water/ground, it seems like a really solid team.
 
Hey man, hope youre well, Scarlequin The Immortal Almighty God of pathetic, cowardly, weak, mortal, pussyass, fucking worthless scrubs and noobs here.
Props on the awesome team dude, just one fix for a GUARANTEED improvement. Theres no reason to have Stone Edge over Rock Slide on Sheer Force Landorus, since with the Sheer Force boost Rock Slide will have almost exactly 100 power anyway (about 97), along with 10 more accuracy than Stone Edge. Yes you lose the higher crit ratio, but crits have been nerfed anyway and you arent critting when you miss either. Plus the increase is minor, and the 10 extra accuracy is more important than a luck increase
Peace, Hope this helped,
~ScarlequinTheImmortalAlmightyGod
 
The only pokemon I can think of that presents an issue to this team is Zapdos/landorus. With dual stabs flying/electric, it seems to be the only way to cut through this team with one pokemon. If course, it would have to somehow take care of lando-i and have hp ice, but that isn't terribly far outside the realm of possibilities. The only other issue that comes to mind right away is the lack of a mixed attacker. A good core of something as simple as skarm bliss could cause issues after scizor/rotom dies (because turnturn is an effective way to kill them). This, and gastrodon probably walls you pretty badly. Having major reliance on water, nonstab fight, and some fire attacks leaves you open to a few resisting pokemon. Shadow ball gengar might punch through, but you'll take major damage doing so.

252 SpA Gengar Shadow Ball vs. 252 HP / 172+ SpD Gastrodon: 117-138 (27.46 - 32.39%) -- possible 4HKO
0 SpA Gastrodon Scald vs. 4 HP / 0 SpD Gengar: 102-121 (38.93 - 46.18%) -- guaranteed 3HKO

Even lando-i struggles
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 172+ SpD Gastrodon: 203-239 (47.65 - 56.1%) -- 25.78% chance to 2HKO
0 SpA Gastrodon Scald vs. 0 HP / 0- SpD Landorus: 218-258 (68.33 - 80.87%) -- guaranteed 2HKO

And unfortunately, grass knot would only guarantee a 2hko.

252+ Atk Huge Power Azumarill Return vs. 252 HP / 84 Def Gastrodon: 219-258 (51.4 - 60.56%) -- 91.02% chance to 2HKO
So Azumarill presents an option to 2hko, so that's about all I found as effective ways to kill it.

Other than the issue with water/ground, it seems like a really solid team.

Ty for the rate aj. I will probably add some kind of move onto one of my pokes to be water ground types. They sometimes cause trouble to my team.

Hey man, hope youre well, Scarlequin The Immortal Almighty God of pathetic, cowardly, weak, mortal, pussyass, fucking worthless scrubs and noobs here.
Props on the awesome team dude, just one fix for a GUARANTEED improvement. Theres no reason to have Stone Edge over Rock Slide on Sheer Force Landorus, since with the Sheer Force boost Rock Slide will have almost exactly 100 power anyway (about 97), along with 10 more accuracy than Stone Edge. Yes you lose the higher crit ratio, but crits have been nerfed anyway and you arent critting when you miss either. Plus the increase is minor, and the 10 extra accuracy is more important than a luck increase
Peace, Hope this helped,
~ScarlequinTheImmortalAlmightyGod


LOL.

I changed Stone Edge to rock slide.
 
Why are you running maximum speed on Talonflame; wouldn't it be wiser to run enough to outrun 302 for Exca and invest the rest into HP? (That spread for Talon would obviously appreciate Adamant nature.) On Rotom-W, I heavily suggest you go with 248 Hp / 252 Def / 8 SpD since the EVs in SpA and Spe don't amount to much on Wash tbh.

Rock Slide / Stone Edge doesn't seem worth it to me; U-turn and Rock Polish (use Rock Polish!) have much better rewards imo and there aren't too many heavy stall teams you'll be facing that are going to be sending in a Special wall anyway (and Chansey is not deterred by 4 atk neutral Rock Slide js).

OK as for the team overall, I must say that Azumaril's role looks completely redundant. You have Rotom-W and Talonflame; that core covers everything Azu is so I'd sac Azu imo. I'd replace Azumaril for either Weakness Policy Dragonite (which loves the Defog support you bring to the table) or Draco Plate / LO Latios, which is pretty nice for swiching into Ken / Rotom-W / Keldeo if you need to.

HP Fire is kinda not needed on Gengar; I'd personally sport Sludge Bomb, but that's just me! Swell team and good luck! :)
 
Why are you running maximum speed on Talonflame; wouldn't it be wiser to run enough to outrun 302 for Exca and invest the rest into HP? (That spread for Talon would obviously appreciate Adamant nature.) On Rotom-W, I heavily suggest you go with 248 Hp / 252 Def / 8 SpD since the EVs in SpA and Spe don't amount to much on Wash tbh.

Rock Slide / Stone Edge doesn't seem worth it to me; U-turn and Rock Polish (use Rock Polish!) have much better rewards imo and there aren't too many heavy stall teams you'll be facing that are going to be sending in a Special wall anyway (and Chansey is not deterred by 4 atk neutral Rock Slide js).

OK as for the team overall, I must say that Azumaril's role looks completely redundant. You have Rotom-W and Talonflame; that core covers everything Azu is so I'd sac Azu imo. I'd replace Azumaril for either Weakness Policy Dragonite (which loves the Defog support you bring to the table) or Draco Plate / LO Latios, which is pretty nice for swiching into Ken / Rotom-W / Keldeo if you need to.

HP Fire is kinda not needed on Gengar; I'd personally sport Sludge Bomb, but that's just me! Swell team and good luck! :)

Ty for the rate. I really didn't know which spread to choose for talonflame, so yeah i just went with max Atk and Spe. Now i changed it to 60 spe letting it have 303 spe, out running excadrill and dumped the rest into Hp. I hope that works out.

I also changed my rotom-w spread, because it works better slower and i like the bulk the spread gives.

I am probably going to run Rock Polish over Rock Slide, because landorus doesn't usually sweep or anything just weaken things, because it is too slow to sweep. However, with Rock Polish this thing is actually alot better and can pull of sweeps.

Sometime Azumarill does seem kind of redundant, it usually just helps weaken things with priority and take hits from fire attacks if i want to keep rotom-w healthy. I think Dragonite would actually work out great.

Anyway ty for the rate, the changes seem really helpful.
 
Hey Scotti, pretty nice team you have here. Not too much needs to be changed. Looking at a distance you notice that you have no entry hazards, so that should be changed almost immiditately. Entry hazards allow you to wear down the enemy team so it is easier for someone to clean house late game. Just a couple changes that I’d like to make.


Scizor: He is fine as is really, with a Sword’s Dance set you would run 216 spD, but with the roost set max atk is not bad.


Lando-I: Take off stone edge for rock polish/sludge bomb. Stone edge can kill tflame if he doesn’t kill you first, yet on lando I, I feel it doesn’t do much else. You lack any type of entry hazards so you decided to go for a rock move most likely. Take that off and run entry hazards on a poke. Rock polish provides you greater sweeper capabilities as well as outspeeding popular scarfers like genesect. Sludge bomb is for fairies namely azumarill, since scizor’s bp won’t be super effective and azumarill can threaten lando I. On the other hand you can take lando I off the team completely for a bulky lando T, as he is the same typing, can set up rocks, run stone edge, offers intimidate and can uturn out when he is at a loss in match up.


Gengar: Consider running sludge bomb for fairies, or taking off scarf and running a stall breaker set with taunt/sub/ etc. An example set would look like so:

Gengar @ Black Sludge
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Taunt
- Focus Blast
- Shadow Ball
- Sludge Bomb

This set provides more utility to your team, still packs a punch, and has immense speed to outspeed threats.


Azumarill: With that set you are longing for a band, running 4 atks and a splash plate can work, just running band offers up more immediate power while losing nothing considering you have all atks anyway. If you are fond of the splash plate, try running the Belly Drum set taking off super power for drum. With band you have a much better chance of KOing venusaur/roserade/rotomw/slowbro who are all threats to azumarill.


Rotom-w: Your rotom EV’s are a bit strange. First off running def and not spD is much more beneficial to check tflame who would otherwise run rampant on your team, as well as providing greater bulk vs say a mold breaker excadrill, etc. With 36 speed EV’s what are you trying to outspeed? Generally if it is not aiming to out speed a specific pokemon, then you run no speed to get a slower volt switch to maintain momentum and counter the opponents moves. Try this set out for a slower more defensive rotom:

Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Hydro Pump
- Rest
- Volt Switch
- Will-O-Wisp

Talonflame: Running LO on Talonflame is really not that great. Having brave bird/flare blitz on the same bird WITH LO is just suicide. I am a bit biased towards a support Talonflame because it has been what worked best for me. Also why are you running max speed? Running 60 speed can allow you to out speed jolly excadrill, so you can KO with flare blitz before he KO's with rock slide. Since you are running an offensive Talonflame, try running this set:

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 60 Spd / 252 Atk / 196 HP
Adamant Nature
- Flare Blitz
- Roost
- Swords Dance
- Brave Bird

As far as the team goes as a whole, you seem to have problems with mixed aegi and rotom-w. Try running Latios with LO over dragonite to wall rotom and kill him in the meantime. Hope I was of help you Scotti, gl yo.
 
Last edited:
This team looks kinda weak to mega kanga, mega Luke and rotom w.

I'd run subdisable gengar since you have some of the two strongest priority users to check fast stuff anyways. And even without scarf, gar is still kinda fast.

For mega luke... scarf lando isn't bad. It still cleans pretty well once ground resists are gone too and can revenge and gain momentum with u turn. No life orb kinda sucks though.

Rotom w looks like a massive pain since it literally walls your whole team except gar and maybe lando. It probably requires a lot of predicting with scizor u turn and stuff.

I'd swap out azumarril for latios or something that beats rotom.
 
Hey Scotti, pretty nice team you have here. Not too much needs to be changed. Looking at a distance you notice that you have no entry hazards, so that should be changed almost immiditately. Entry hazards allow you to wear down the enemy team so it is easier for someone to clean house late game. Just a couple changes that I’d like to make.


Scizor: He is fine as is really, with a Sword’s Dance set you would run 216 spD, but with the roost set max atk is not bad.


Lando-I: Take off stone edge for rock polish/sludge bomb. Stone edge can kill tflame if he doesn’t kill you first, yet on lando I, I feel it doesn’t do much else. You lack any type of entry hazards so you decided to go for a rock move most likely. Take that off and run entry hazards on a poke. Rock polish provides you greater sweeper capabilities as well as outspeeding popular scarfers like genesect. Sludge bomb is for fairies namely azumarill, since scizor’s bp won’t be super effective and azumarill can threaten lando I. On the other hand you can take lando I off the team completely for a bulky lando T, as he is the same typing, can set up rocks, run stone edge, offers intimidate and can uturn out when he is at a loss in match up.


Gengar: Consider running sludge bomb for fairies, or taking off scarf and running a stall breaker set with taunt/sub/ etc. An example set would look like so:

Gengar @ Black Sludge
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Taunt
- Focus Blast
- Shadow Ball
- Sludge Bomb

This set provides more utility to your team, still packs a punch, and has immense speed to outspeed threats.


Azumarill: With that set you are longing for a band, running 4 atks and a splash plate can work, just running band offers up more immediate power while losing nothing considering you have all atks anyway. If you are fond of the splash plate, try running the Belly Drum set taking off super power for drum. With band you have a much better chance of KOing venusaur/roserade/rotomw/slowbro who are all threats to azumarill.


Rotom-w: Your rotom EV’s are a bit strange. First off running def and not spD is much more beneficial to check tflame who would otherwise run rampant on your team, as well as providing greater bulk vs say a mold breaker excadrill, etc. With 36 speed EV’s what are you trying to outspeed? Generally if it is not aiming to out speed a specific pokemon, then you run no speed to get a slower volt switch to maintain momentum and counter the opponents moves. Try this set out for a slower more defensive rotom:

Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Hydro Pump
- Rest
- Volt Switch
- Will-O-Wisp

Talonflame: Running LO on Talonflame is really not that great. Having brave bird/flare blitz on the same bird WITH LO is just suicide. I am a bit biased towards a support Talonflame because it has been what worked best for me. Also why are you running max speed? Running 60 speed can allow you to out speed jolly excadrill, so you can KO with flare blitz before he KO's with rock slide. Since you are running an offensive Talonflame, try running this set:

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 60 Spd / 252 Atk / 196 HP
Adamant Nature
- Flare Blitz
- Roost
- Swords Dance
- Brave Bird

As far as the team goes as a whole, you seem to have problems with mixed aegi and rotom-w. Try running Latios with LO over dragonite to wall rotom and kill him in the meantime. Hope I was of help you Scotti, gl yo.

Ty for the rate nog. I actually ran leftovers over Life Orb, though i don't mind trying sharp beak. I also changed the rotom spread already. I will try your gengar set out, though i like the scarf set better. I have actually been trying lando-t and it works pretty good overall. Anyway ty for the rate nog.

This team looks kinda weak to mega kanga, mega Luke and rotom w.

I'd run subdisable gengar since you have some of the two strongest priority users to check fast stuff anyways. And even without scarf, gar is still kinda fast.

For mega luke... scarf lando isn't bad. It still cleans pretty well once ground resists are gone too and can revenge and gain momentum with u turn. No life orb kinda sucks though.

Rotom w looks like a massive pain since it literally walls your whole team except gar and maybe lando. It probably requires a lot of predicting with scizor u turn and stuff.

I'd swap out azumarril for latios or something that beats rotom.

I actually tried switching out azumarill with mixed Dnite to handle rotom-w. It ends up taking it out most of them time. Scarf Lando actually seems pretty cool, but if i run that i will probably change the gengar set, though Lando-t works good against mega luke. Anyway thanks for the rate =)
 
"I decided to use splash plate just to lure in some pokes and kill them with like superpower and play rough."
What?


Not going to lie, I'm frustrated at you not even attempting to outline your team's strategy; other than saying things like "#TeamTalonflame" or "I really just ran scarf Gengar, because i needed some real speed on this team."
It's very hard for me to properly rate this, and the descriptions make me suspect this is just a troll post.


Also, I hate being "that guy" but you really need to fix your punctuation. It might be confusing at first if English isn't a first language for you, but you gotta make sure you're comma'ing things correctly. For example: "I run Talonflame, because Azumarill gets owned by Venusaur," should be "I run Talonflame because Azumarill gets owned by Venusaur." No comma is needed. When you have too many commas it makes things (at least for me) very hard to read. I know I sound like an asshole for pointing this stuff out, but you really should try to be more presentible if you expect people to spend their time helping you out.

Additionally, such a large component of your discussion is about handling venusaur. I second everyone's suggestion to remove azumarill; you say: "i picked it to be on this team, because Blazikien was annoying" (which happens to be another example of a misused comma) But of course Blaziken isn't even in OU anymore it's not clear why he's even here to begin with.
Additionally, using your mega slot as a defogger to me seems like a waste, particularly given the offensive nature of your team. Is it really that critical for you to have THAT good of a defogger? Why not add a gliscor with defog instead? Then you can either use a new mega (that's more hard-hitting like khangaskhan, or with better coverage like lucario) or just give him the more standard bulky sd set that people like.

Anyway, sorry if I'm being too harsh; good luck with the team.
 
A simple addition is that Scizor's set is less efficient than a Life Orb set. Since you seem to be running an attacker moveset, Life Orb Scizor does it better than Mega Scizor, who only has a major advantage in bulk. Since your Scizor isn't one that seems to be focusing on taking hits, since I'm getting the feeling roost is for longevity, I'd suggest removing Scizorite and adding LO.
 
Back
Top