=-Attack of the Land Shark-= RMT/Help/Critique

dpmfb437.png
dpmfb094.png
dpmfb214.png
dpmfb248.png
dpmfb130.png
dpmfb445.png


Alright, so here it is. What I'd call a pretty nasty team capable of dishing out a lot of damage. I try to start the pace with a typical Bronzong set up, then switch around, lure out, and pick off any Garchomp counters I come across so that the ol' Land Shark can come in and rake up the mess.

dpmba437.png
Blue Steel
@ Leftovers
Levitate ||
Relaxed
252 HP/152 Atk/8 Def/96 SDef
- Hypnosis
- Earthquake/HP Elec/GK
- Gyro Ball
- Stealth Rock

Great lead in most cases, Crobat is a bitch to this but you can't be perfect. I hate being so standard but I didn't know of any better EV spreads to give him so I jacked smogon, what works works though. Needed sleep and needed rocks. EQ hits for Magnezones switching in, but I'm opting to change it for either HP Elec for Gyaras or GK to help with swampert leads, which devastate this team. EQ isn't really cutting it for me right now since gyro ball covers what Zong needs to cover.
Team Purpose: Clear out pesky Weaviles and Mamo's that like to ruin Garchomp

dpmba094.png
Tupac
@ Choice Scarf
Levitate || Modest
6 HP/252 Spd/252 SAtk
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]

Again, I hate to be so standard but he's just such a great part of the team that he's a necessity. Modest over timid because I like having that raw power, and I already have a scarfgar counter so I see no reason to go crazy with the speed. The nice unresisted set, and my best option at nailing scarfchomps and gyaras with a couple DD's under it's belt. Of course Blissey can still shrug off blasts and t-wave me when not switching into it with already low health...meh...
Team Purpose: Remove scarfchomp and starmie before making a run to sweep


dpmba214.png
ChiliPeper
@ Choice Band
Guts || Adamant
104 HP/252 Atk/152 Spd
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Well, I've always loved CBcross. It's just a deadly force. He's a great sleep/status absorber that would generally plague the rest of my team. I originally had the I.R. Baboon set in this slot, but I felt that I needed some more bulk and raw power at the expense of priority and fast early game weakening sweeps. He compliments the TTar set I've got running very well too which helps me take out Gliscor that would otherwise stop me dead. Weezing isn't that much of a concern to me as it really can't take repetitive hits and is also way down in usage right now
Team Purpose: Clear general walls, give me something that allows me to switch in and hit whatever switching out hard, a much MUCH needed cress counter...also lure in lurking Gliscors


dpmba248.png
Camaro
@ Choice Scarf
Sand Stream || Hasty
88 Atk/248 Spd/172 SAtk
- Crunch
- Earthquake
- Ice Beam
- HP Grass/Thunderbolt
Now for my co-star to make its appearance on the scene. Mixed ScarTar ohhhh I love it! A guaranteed 2 KO's a game if I don't make some stupid switch in. This guy just wrecks both walls and sweepers like no one's business. EV's allow him to top Infernape and OHKO back with EQ, OHKO's Gliscor with SR support, OHKO's Garchomp, OHKO's Mence and Nite with SR, OHKO's Swampert (which would make any TTar user's day) OHKO's Gengar and sometimes Starmie with crunch, chunks about 40% off Skarm with ice beam...I could go on and on but you get the idea...
Team Purpose: Rids the field of Gengars/Starmies, Gliscors, and Swamperts before they can cause too much havoc


dpmba130.png
Nas
@ Leftovers
Intimidate || Adamant
212 HP/16 Atk/180 Def/100 Spd
- Dragon Dance
- Waterfall
- Taunt
- Stone Edge
BulkyDos, what else can I say? One of the best offensive counters to Hera, Infernape and Lucario. Stops walls fairly well. Gives himself the opportunity to sweep if the moment arises. The only thing I don't like is that he gets hit hard by all the residual damage floating around that I can't clear for him. I was thinking about ditching him for something like a more defensive Salamence or Zapdos, I dunno.
Team Purpose: Try to soften up Heracross, Mence and other Gyaras. Lure in Gengars and Starmie so I can let them into ScarfTar's firing line.


dpmba445.png
Papelbon
@ Lum Berry
Sand Veil || Jolly
16 HP/240 Atk/252 Spd
- Earthquake
- Fire Fang
- Outrage
- Swords Dance
Here he is, the star of the show...SD Outrage Lum Chomp yea! This guy is the best late game sweeper available in my mind. Has yet to fail me in almost a year of Garchomp battle experience. The lum either allows him 4-6 turns of a boosted outrage, or a free SD while my opponent tries to status me. I just can't get over how many times he's taken entire teams alone after the rest of his team falls while having opened up a path for him to finish the job.
Team Purpose: Finish off the game with a sweep...or come in on Blissey t-waves so I can then switch off to Hera or something...

I suck at threat lists so...maybe I'll add one in later or something, all the major threats to this team have been mentioned briefly throughout the post anyway I think.
 
It's a very stanard offensive team and it should do well.

Imo, you could use something like Cress or Jirachi pretty well for some sort of defense.
 
Thanks for the input, and you're saying something along the lines of cress for gyara? What do some of you other guys think.

160 views 1 replay haha...
 
Back
Top