Hi, this is my attempt to build a balanced team that can work well even under weather. However, im not very good at team building so i would appreciate any help!
Latios (M) @ Expert Belt Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Draco Meteor
- Psyshock
- Surf
Latios is here to act as a special attacker, to sweep if possible. Hidden power fire is for scizors attempting to trap it while psyshock is for chansey/blissey. I used to have recover over hp fire but then i realised i almost never used it, opting to attack most of the time so i replaced it.
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X-Scissor
- Stone Edge
- Rock Slide
- Close Combat
Standard revenge killing terrakion, with close combat and stone edge as dual stab, other 2 moves are filler. Originally i had Nasty plot lucario in this position but i found it was too easily revenge killed, and shared common ground and fire weaknesses with the rest of my team.
Vaporeon (F) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Heal Bell
- Scald
- Roar
Vaporeon is my special wall as well as cleric, with heal bell to cure my terrakion/latios/scizor of any burns/paralysis. It also acts as a phazer in case someone tries to set up on it.
Forretress (F) @ Shed Shell Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Toxic Spikes
- Spikes
- Rapid Spin
- Gyro Ball
This is the standard forretress, used as my entry hazard pokemon as well as spinner. Has 0 speed ivs to maxmize damage from gyro ball. I invested in defense rather than special defense as most of the time any fire attack will kill it. Acts as my physical wall.
Scizor (F) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Bullet Punch
- U-turn
- Superpower
Scizor is here to trap pesky psychic types like latios/latias and espeon, as well as provide a priority attack to the team. U-turn is for maintaining momentum, especially when i predict a counter coming in.
Zapdos @ Expert Belt
Trait: Pressure
EVs: 248 HP / 228 Def / 8 SDef / 24 Spd
Bold Nature (+Def, -Atk)
- Thunderbolt
- Roost
- Heat Wave
- Hidden Power [Ice]
Zapdos is my other pseudo physical wall, providing coverage against landorus and gliscor. thunderbolt is for stab, roost for healing off entry hazard damage and heatwave to take out steel types. Originally this was Jolteon with volt absorb but i had too many weaknesses to earthquake, and had to find an alternative.
When attempting to build this team i tried to choose pokemon that would help provide counters to the weaknesses of each other, such as zapdos and latios providing immunity from earthquake normally used against terrakion. Vaporeon helps soak up fire attacks that are directed towards scizor and forretress. Forretress and scizor help soak up dragon attacks, as well as lightning attacks with zapdos.
Any suggestions would be helpful, im open to replacing any pokemon!
Latios (M) @ Expert Belt Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Draco Meteor
- Psyshock
- Surf
Latios is here to act as a special attacker, to sweep if possible. Hidden power fire is for scizors attempting to trap it while psyshock is for chansey/blissey. I used to have recover over hp fire but then i realised i almost never used it, opting to attack most of the time so i replaced it.
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X-Scissor
- Stone Edge
- Rock Slide
- Close Combat
Standard revenge killing terrakion, with close combat and stone edge as dual stab, other 2 moves are filler. Originally i had Nasty plot lucario in this position but i found it was too easily revenge killed, and shared common ground and fire weaknesses with the rest of my team.
Vaporeon (F) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Heal Bell
- Scald
- Roar
Vaporeon is my special wall as well as cleric, with heal bell to cure my terrakion/latios/scizor of any burns/paralysis. It also acts as a phazer in case someone tries to set up on it.
Forretress (F) @ Shed Shell Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Toxic Spikes
- Spikes
- Rapid Spin
- Gyro Ball
This is the standard forretress, used as my entry hazard pokemon as well as spinner. Has 0 speed ivs to maxmize damage from gyro ball. I invested in defense rather than special defense as most of the time any fire attack will kill it. Acts as my physical wall.
Scizor (F) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Bullet Punch
- U-turn
- Superpower
Scizor is here to trap pesky psychic types like latios/latias and espeon, as well as provide a priority attack to the team. U-turn is for maintaining momentum, especially when i predict a counter coming in.
Zapdos @ Expert Belt
Trait: Pressure
EVs: 248 HP / 228 Def / 8 SDef / 24 Spd
Bold Nature (+Def, -Atk)
- Thunderbolt
- Roost
- Heat Wave
- Hidden Power [Ice]
Zapdos is my other pseudo physical wall, providing coverage against landorus and gliscor. thunderbolt is for stab, roost for healing off entry hazard damage and heatwave to take out steel types. Originally this was Jolteon with volt absorb but i had too many weaknesses to earthquake, and had to find an alternative.
When attempting to build this team i tried to choose pokemon that would help provide counters to the weaknesses of each other, such as zapdos and latios providing immunity from earthquake normally used against terrakion. Vaporeon helps soak up fire attacks that are directed towards scizor and forretress. Forretress and scizor help soak up dragon attacks, as well as lightning attacks with zapdos.
Any suggestions would be helpful, im open to replacing any pokemon!