Attempt to Master FWG: OU RMT

At A Glance:
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Ferrothorn (M) @ Leftovers​
Trait: Iron Barbs​
EVs: 252 HP / 48 Def / 208 SDef​
Relaxed Nature (+Def, -Spd)​
- Spikes​
- Leech Seed​
- Power Whip​
- Gyro Ball​
Ferrothorn… I think anyone who has played in the 5 generartion knows the power of Ferrothorn. It can take hits like they are nothing. I love this thing. It has great synergy with Heatran, too. Its job is to set up spikes, maybe use leech seed for the next pokemon to come in.​
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Heatran (M) @ Air Balloon​
Trait: Flash Fire​
EVs: 40 HP / 252 SAtk / 216 Spd​
Timid Nature (+Spd, -Atk)​
- Flame Charge​
- Fire Blast​
- Earth Power​
- Hidden Power [Ice]​
Heatran is a beast. I just love him. He takes fire hits aimed at Ferrothorn and then gets +1 speed with Flame Charge, allowing him to sweep. The balloon keeps him from getting hit by ground moves, which would really hurt him.​
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Scrafty (M) @ Leftovers​
Trait: Moxie​
EVs: 4 HP / 252 Atk / 252 Spd​
Jolly Nature (+Spd, -SAtk)​
- Dragon Dance​
- Drain Punch​
- Crunch​
- Ice Punch​
Scrafty isn’t the most common pokemon, but he’s one of my favorites. He fits perfectly onto this team. Many a time, he has gotten me a 6-0 because of his amazing ability Moxie.​
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Zoroark (M) @ Choice Specs​
Trait: Illusion​
EVs: 252 SAtk / 252 Spd​
Timid Nature (+Spd, -Atk)​
- Dark Pulse​
- Focus Blast​
- Hidden Power [Rock]​
- Flamethrower​
Zoroark (Illusion makes him a Jellicent) has a kind of gimmicky set. He is meant to come in, lure powerful sweepers that could take out jellicent out, and KO them with one of its attacks. I need to have good prediction skills, and a degree of luck (both of these are made easier by Team Preview).​
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Gliscor (M) @ Toxic Orb​
Trait: Poison Heal​
EVs: 252 HP / 172 Def / 84 Spd​
Impish Nature (+Def, -SAtk)​
- Toxic​
- Earthquake​
- Ice Fang​
- Protect​
Don’t worry were almost done. The first time I made this team, this slot was taken up by a Reuniclus. I realized I was very weak to Thunder wave, among other statuses, so I added him. He has made for a powerful addition. I love toxic stalling with protect, and he synergizes with Jellicent well.​
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Jellicent (M) @ Leftovers​
Trait: Water Absorb​
EVs: 248 HP / 216 Def / 44 Spd​
Bold Nature (+Def, -Atk)​
- Scald​
- Will-O-Wisp​
- Recover​
- Taunt​
Rounding off my team, and finishing my Fire Water Grass core. It can cripple physical attackers with burn, and it has the ability to block rapid spin. It synergises well with the rest of the team, taking fighting attacks aimed at Heatran, Ferrothorn, Zoroark, and Scrafty, ice attacks aimed at Gliscor​
 
This team looks good but you have 4 pokemon that are weak to fighting and I think that could pose a problem at times. But as for the sets. I only have two recommendations, either add Nasty Plot as Lemonz said or give it a scarf and make it a revenge killer. The other thing is minor, but there is no point running Scald on Jellicent when you have Will-o-Wisp, so switch that with Surf.
Overall, a good team.
 
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