attention please

OK, this is my first actual DP OU RMT and it's been coming for some time. I've had this team constantly around 1550 but I think that the basis of the team has very good potential and can break 1600+ but is lacking that X factor.

When I started this team I wanted an offensive team that was capable of winning matches quickly and disrupting stall through various means.

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Smeargle (M) @ Choice Scarf
Ability: Own Tempo
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Spore
- Trick
- Explosion

As with most offensive teams, mine starts off with a suicide lead and Smeargle does this job well, with a quick Spore potentially permanently ridding my side of the field from SR if their Azelf or whatever gets hit. I Trick the scarf back on if whatever is Spored comes back for more and I get SR away although not being able to get up SR instantly can be annoying and worth possibly reverting back to Aerodactyl for.

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Salamence (M) @ Choice Band
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Fire Blast
- Earthquake
- Dragon Claw

This pokemon is here for its brute power and ability to clean up teams that have pokemon that tend to sit at 220-284 speed with a high powered outrage and of course intimidate is useful when pivoting. Also helps immensely with stuff like Calm Minding Spiritomb, Slowbro, Suciune and Curselax that can be otherwise difficult to dislodge.

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Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Fire Blast
- Explosion
- Earth Power
- Hidden Power [Electric]

Another part of my anti-stall axis is Heatran who catches a lot of crap offguard that switch in expecting a weak Scarf Fire Blast only to be hit by a Life Orbed boosted attack. Explosion is for Blissey and allows Rotom and Skymin to come in and hurt stuff. Important Heatran check for an offensive team and thus is pretty much indispensable.

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fuck it you know what the fucking sprite looks like


Rotom-w @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Shadow Ball
- Hydro Pump
- Trick

Luke counter and safe switch into Machamp, Mamo and stuff. Revenge kills Gyara and survives LO waterfall so it is LO gyara is at 40% hopefully if it chooses to switch out. Indispensable at the moment unless something can do this without the Ttar weak heh. Crucial defence against bulky waters.

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Scizor (M) @ Leftovers
Ability: Technician
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- X-Scissor
- Superpower

My biggest question would be should I go Brick Break > Superpower and Roost > X Scissor. Bulky Scizor helps out shitloads against Ttar and Mamo etc and is a great sweeper in its own right. Nothing much to say otherwise.

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Shaymin-s @ Leftovers
Ability: Serene Grace
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Earth Power
- Substitute
- Leech Seed

Finally Skymin who is probably the pokemon I'm most keen on replacing. It's job is a general all round cleaner its speed not hax is its greatest attribute for me and scaring bulky waters is a great gift. I will probably replace Leech S. with Seed Flare to hurt the waters and ttar more however. I only use it for its speed and its secondary luke check abilities and in the meanwhile it adds more weaknesses to my team particularly mamo and scizor that LO Zapdos didn't. Help needed.

I put a lot of effort into this shit, you better rate it :P

Problem Pokemon:

Mamowsine: My best responses are Scizor and Rotom who can both be worn down quite easily by Life Orbed hits and the rest of my team is OHKOed with ease :/

Salamence: DDmence can fuck my shit up I usually have to sacrifice Rotom to lure it into Outrage so that Scizor can kill. I'm fucked otherwise.

Starmie/Bulky waters: If my Seed Flare bluff is revealed I am in trouble as I will need to sacrifice to get Rotom in.
 
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