Awsome new snorlax, please RMT (OU)

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I diddnt use standerd pokemon move sets for all my pokemon , but i strongly think that the snorlax and roserade I used should be standerd. But here it is and I was working on it for a while.


Roserade (M) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP/252 Spd/6 SDef
Timid nature (+Spd, -Atk)
- Toxic Spikes
- Sleep Powder
- Protect
- Leaf Storm

He isnt a suicide lead bec I use him mid mach for, sleep, reveng ko's, and bulky water. His max hp Evs suprisingly let him survive most super effictive hits, only too put to sleep and to send t-spikes out. protect is a great move for scouting, fake out, and exploding, but it also lets him have a extra turn of health from bluck sludge to survive prioraty hits, and stall to let toxic hurt . He is great on most leads except infernape,but i first protect the fake out and switch to kingdra, for easy ko after rain dance. areodactly does get his taunt out faster, but i just swich to starmie on the taunt and surf then rapid spin for the ko and to get rid if SR, some times i surf 2x to easly 2hko the spin blocker.
Roserade is faster then most leads or just survives a hit (accept a azelf's flamethrower,which is verry uncommen, more so on leads) and just put them to sleep, then t-spikes , depending on who they started with will be my next pokemon but most of the time skarmory comes out to SR and whilwind.
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Starmie @ Life Orb
Ability: Natural Cure
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Ice Beam
- Surf
- Thunderbolt
a great offence to my defencive team, and also spins. he can KO a lot of pokemon after the wear and tear from my team and hazzards. the main reason for thunder bolt is for bulky water pokemon as SR and skarmory take care of garra.
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Snorlax (M) @ Leftovers
Ability: Thick Fat
EVs: 252 HP/252 SDef
Adamant nature (+Atk, -SAtk)
- Whirlwind
- Curse
- Rest
- Crunch
In my opinion this is the greatest snorlax and really should be put on the strategy pokedex , he could set up easly, and wont be crippled by any statas conditions, in fact it will help him set up faster. So many times was he against a suicune (with out roar) and i let him calm mind while i get 2+ curses, only to whirlwind him and countinue my boosting, of course there cant be any hazers, but snorlax is durible too last a long time,longer then hazers. also snorlax easly takes fire blasts from a boosted heatran, a easy and comen swich in for him. plus whirlwind dd ers letting him set up more. I chose crunch for a few reasons,1) hits every one, reaturn cant hit gosts. 2) most trickers are weak to crunch and usualy come after 2+ curses so my attack and defence is already high. and 3) with rest and snorlaxes defences he could boost alot, so much crunch could 2 or 3 HKO pokemon that even resist it while taking almost no dammedge.
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Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/140 Def/118 SDef
Impish nature (+Def, -SAtk)
- Drill Peck
- Whirlwind
- Roost
- Stealth Rock
in stead of skarmbliss, i use him and snorlax, it works verry well, and with the SR out, pokemon take alot of damedge. while i roost things off, the oposing pokemon are poisend. i'd rather us drill peck bec he still could get ko's with out brave bird, and survives much longer.
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Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Earth Power
- Flamethrower
- Hidden Power [Electric]
- Dragon Pulse
well,,,,,,, hes now one of the most used pokemon, so he dosnt need such an explanation but i picked him bec he hits hard and absorbs the fire attacks at rosarade, and skarmory. i need a offencive force to drive the team, i used to use porygon z but then switched, if any thing better (not only for heatran) please let me know.
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Kingdra (M) @ Leftovers
Ability: Swift Swim
EVs: 182 Def/76 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Rain Dance
- Surf
- Hidden Power [Electric]
kingdra helps with rain and ko's infernape, who was some what of a problem, but not with kingdra, he also takes care of scarfed pokemon mainly flygon and t-tar. kingdra cant really be pysical either bec he needs some thing on bulky water, like starmie, but starmie is the type to ko two or three pokemon befor taken out,longer.


the biggest threat to my team is: machamp,and Blissy, for machamp i have to revenge KO him (who dosen't ?), but for blissy is a different problem, snorlax could easly take him one on one but always switches out, only to come back to my spatk's, which is a majority of my team. kingdra cant really be pysical either bec he needs some thing on bulky water, like starmie, but with all said and done i could KO him with beatings,and towic. To a lesser extent, breloom could do dammedge,but i usualy have to put some one to sleep and wait.
please rate, and please look at snorlax and roserade bec they work really really well.
 
I'm pretty new to this so take my suggestions if you want.

I don't really see how Kingdra is really fitting on your team. You put Rain Dance on it but it is really the only one that seriously benefits from it. Since you are having promblems with blissy you could consider switching it out for a physical check to blissey. Maybe something like CB Scizor.

For give me if I'm missing something as I new to this.
 
I'm pretty new to this so take my suggestions if you want.

I don't really see how Kingdra is really fitting on your team. You put Rain Dance on it but it is really the only one that seriously benefits from it. Since you are having promblems with blissy you could consider switching it out for a physical check to blissey. Maybe something like CB Scizor.

For give me if I'm missing something as I new to this.
Thank You, i was thinking of a physical pokemon but kingdra counters flygon and infernape well, and the rain helps roserade and skarmory survive fire attacks. also its not unheard of to just put rain dance on kingdra instead of DD, bec they do about the same damedge, but in rain he's faster. But i will try to try your advise and see how it goes.
 
you seem to have alot of different ideas here you lead with toxic spikes and also are packing skarmory and also snorlax... Then a random scarfed heatran...who gets shutdown by your rain dance kingdra...dont forget that rain doubles water stab but also halves the stab on your fire type attacks.

Its hard for us to rate this team because we are not really sure which style of play you want. half your team fits stall so if you would like to run in that direction i would recomend you add something that takes fighting types good to help snorlax. Celebi or ResttalkGyarados...(or both as they are nice heatran friends) both come to mind.
 
If you can help it, Skarmory shouldn't take any Fire attacks, rain or not. With Heatran and Kingdra to go to as an immunity and 4x resist you shouldn't have to worry about it. Rain Dance is also weakening Heatran's Flamethrower (oh, yeah: I'd suggest Fire Blast).

I'd be interested to know how it counters Scarfed Pokemon. It can't really reliably switch into a Tyranitar/Flygon move (especially Flygon), take another hit while setting up rain, and expect to be alive to hit them supereffectively. Even if it "revenges," coming in on death, you'll be taking a hit to set up rain, so it won't be eliminating too many threats in a given match.

Tyranitar's Sand Stream will also ruin Swift Swim. It can come in on your rain and slow you down, and then ScarfTar outspeeds you. Even if it comes in on a Surf, you lose Rain Dance-boost and it gains a SDef boost from Sand.

With Tyranitar being so common, I feel like the DD set is much stronger in OU, if you can remove other Dragons beforehand. And then the only advantage it has over other DDers is that it lacks a 4x weakness.
 
wow a lot of help, thanks guys i'm taking in what you said, but to be clear. 1) the reason for a "random scarfer"( heatran) is to do as much damedge as you can and force switchs,while hitting hard when they switch in.And could 2HK0 most pokemon, so thats why its inportent to get rid of flygon and hetrean(witch can be done by propper predictions) .You are right when stated that kingdra wont be able to beat flygon when sent out after, but before,with just one set up he will, and take out alot more like bulky water.
2) like what was said before that it has stall in it but then puts to much other things, if you watch the team play tougher skarm and lax survive for quite a while, so ineed more offence. but i agree they cant last long if faced against fighting attacks, so thanks for the advice.
3) also i try not to let skarm get hit by fire moves but its to help unsuspected ones. also snorlax could easly go in to fire moves also.
4) kingdra could K0 t-tars with out scarfs by using rain dance then surf, but for scarfed ones skarmory and t-spikes work verry well
 
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