Hey this is my second attempt at a RMT, and once again I'm looking for help to improve a team I put together. This team is more well thought out than my other RMT which was a psuedo offense team from the OU tier. All changes made to this team will be a different font and bolded.
The team at a glance...
Chansey@Leftovers
Ability: Natural Cure
EV's: 252 Def / 40 Hp / 216 SpD
Calm Nature (+SpD, -Atk)
Aromatherapy
Seismic Toss
Thunder Wave
Softboiled
Venusaur@Leftovers
Ability: Overgrow
EV's: 252 Hp / 8 Spd / 248 SpD
Calm Nature (+SpD, -Atk)
Sleep Powder
Leech Seed
Energy Ball
Sludge Bomb
Blastoise@Leftovers
Ability: Torrent
EV's: 252 Hp / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
Surf
Rapid Spin
Roar
Ice Beam
Crobat@Leftovers
Ability: Inner Focus
EV's: 4 Hp / 252 Spd / 252 SpA
Timid Nature (+Spd, -Atk)
Nasty Plot
Roost
Air Slash
Heat Wave
Arcanine@Leftovers
Ability: Intimidate
EV's: 76 Hp / 252 Atk / 180 Spd
Adamant Nature (+Atk, -SpA)
Howl
Extremespeed
Flare Blitz
Thunder Fang
The team at a glance...







Regirock@Leftovers
Ability: Clear Body
EV's: 252 Hp / 4 Spd / 252 SpD
Careful Nature (+SpD, -SpA)
Stealth Rock
Toxic
Stone Edge
Earthquake
Ability: Clear Body
EV's: 252 Hp / 4 Spd / 252 SpD
Careful Nature (+SpD, -SpA)
Stealth Rock
Toxic
Stone Edge
Earthquake
Regirock lead suggested by Haunter. I personally don't like Regirock, but I guess that's the cost of winning. Regirock's job is to scare away Crobat and set up Stealth Rock. Usually, I either use Stealth Rock, or Stone Edge the opposing Crobat lead. Pretty much just a sturdy Pokemon that sets up rocks more often than not. Unfortunately, doesn't learn Roar, so I switched in Toxic, and put Roar on Blastoise. Very imperfect lead, but this is a game of imperfects after all.

Chansey@Leftovers
Ability: Natural Cure
EV's: 252 Def / 40 Hp / 216 SpD
Calm Nature (+SpD, -Atk)
Aromatherapy
Seismic Toss
Thunder Wave
Softboiled
Chansey can do a lot of useful things. First off Chansey was meant to be a special wall, but she became much more. Chansey acts as the status absorber on this team with Natural Cure making status harmless. If another member of the team is inflicted with a status, Chansey takes care of it with Aromatherapy. Softboiled allows Chansey to stay healthy and stall. Ice Beam hits a lot of switch-in's to Chansey for super effective or neutral damage. Thunder Wave helps to cripple incoming sweepers that try to set up on Chansey when they replace special attackers. Have been considering switching Ice Beam for Seismic Toss so I can move some EV's around and Chansey would do more damage in most cases.

Venusaur@Leftovers
Ability: Overgrow
EV's: 252 Hp / 8 Spd / 248 SpD
Calm Nature (+SpD, -Atk)
Sleep Powder
Leech Seed
Energy Ball
Sludge Bomb
Venusaur is the special sweeper of the group. Sweeper may not be the appropriate term, maybe like offensive tank. This thing is bulky enough to take a hit and retaliate with Sleep Powder. After the Sleep Powder, I use Leech Seed to hit the incoming Pokemon or seed the helpless sleeper. From there I go to work with the 2 STAB moves. Rinse and repeat. I'm unsure on whether I want to change its nature and EV's to take more physical attacks. My team is kind of Fighting weak, and Espeon doesn't take even NVE attacks very well. Physically defensive Venusaur could help plug that hole.

Blastoise@Leftovers
Ability: Torrent
EV's: 252 Hp / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
Surf
Rapid Spin
Roar
Ice Beam
Blastoise is a replacement pokemon. I used to run ScarfMoltres as a lead, but it didn't work out. Instead, I brought in Blastoise, a relatively bulky water, with the added bonus of Rapid Spin. Between Venusaur and Blastoise, all hazards are taken care of. Blastoise takes care of Stealth Rock and Spikes, and Venusaur takes care of Toxic Spikes with no side effects. Surf is basic STAB attack, and Rapid Spin is obvious. Toxic can wear down problem pokemon, leaving a mark before Blastoise leaves. Ice Beam is for Grass types and Flying types.

Crobat@Leftovers
Ability: Inner Focus
EV's: 4 Hp / 252 Spd / 252 SpA
Timid Nature (+Spd, -Atk)
Nasty Plot
Roost
Air Slash
Heat Wave
Special Sweeper of choice in the UU world. Big thanks to Haunter for this suggestion. Crobat is freaking fast, pretty much faster than anything else in UU. This Crobat deviates from the apparently standard Brave Bat, and gives me an element of suprise. Heat Wave destroys Steelix, and that alone is a reason to keep it. Air Slash makes for a haxathon that no one likes to deal with. Roost provides survivability. Crobat makes a great switch in on Fighting types and the ever present Shaymin.

Arcanine@Leftovers
Ability: Intimidate
EV's: 76 Hp / 252 Atk / 180 Spd
Adamant Nature (+Atk, -SpA)
Howl
Extremespeed
Flare Blitz
Thunder Fang
Mid-Late game physical sweeper. Main idea is to come in on something that has to switch out, then Howl or Thunder Fang the incoming water, whatever the situation may be. Thinking of putting more Hp EV's into Spd, hopefully getting me more sweeping power. Split between Intimidate and Flash Fire. Intimidate has its obvious uses, but with Flash Fire I could absorb attacks meant for Venusaur and Steelix, and save a turn with the boosted attack.
Well, thats the team. I'm unsure about a couple things that I noted and may fare a little better with those uncertainties out the way. Hopefully with a little help from you guys I can get higher than my measly 1228 rating on the UU ladder right now.
Here is how this team came to be.
Started with Arcanine for no other reason that I like Arcanine and choose my Physical Sweepers First.
Next, I like Espeon so I wanted to include him too. The BP set in the strategy Pokedex caught my eye since I wanted a more balanced team.
Then, I needed a Physical Wall. Every team needs one right? Steelix happened to double as a phazer and Stealth Rock user too, so it seemed a good idea.
After that, I decided I needed a Special Sweeper for Espeon to BP off to. Venusaur brought the additon of sleep to the table, so he was in.
Then it was time to find a Special Wall. Chansey boasted retardedly high SpD, and came to me as a cleric. I thought "clerics are nice" and added Chansey.
Lastly, I needed to replace my Moltres lead, because it wasnt working out. Stealth Rocks were a problem for Arcanine, so I decided a spinner would be nice. Blastoise brought a new type to the table in the form of water. Blastoise also brought the ability to use Toxic, so Steelix didn't have to carry it anymore. I included Blastoise, and thats what we have here.

Next, I like Espeon so I wanted to include him too. The BP set in the strategy Pokedex caught my eye since I wanted a more balanced team.


Then, I needed a Physical Wall. Every team needs one right? Steelix happened to double as a phazer and Stealth Rock user too, so it seemed a good idea.



After that, I decided I needed a Special Sweeper for Espeon to BP off to. Venusaur brought the additon of sleep to the table, so he was in.




Then it was time to find a Special Wall. Chansey boasted retardedly high SpD, and came to me as a cleric. I thought "clerics are nice" and added Chansey.





Lastly, I needed to replace my Moltres lead, because it wasnt working out. Stealth Rocks were a problem for Arcanine, so I decided a spinner would be nice. Blastoise brought a new type to the table in the form of water. Blastoise also brought the ability to use Toxic, so Steelix didn't have to carry it anymore. I included Blastoise, and thats what we have here.





