Introduction: Hello, and welcome to my gen V ou team. I haven't played pokemon since before platinum so b/w and platinum is all new to me. I play wi-fi so because of team preview i have no lead (pokemon listed first is the one thats in the lead spot during the team preview.
Note: English is not my first language, and im pretty poor at writing anyways so im sorry if this is hard to read.
First Glance:
Rotom-W @ Leftovers
Modest [+SpA -Att]
Levitate
Ev's: 124Hp, 252SpA, 132Spe
Iv's: 30Att, 30SpA, 30Spe
Hydro Pump
Thunderbolt
Hidden Power [Fire]
Pain Split
Role: Rotom-W serves as a drizzle team counter because of its typing and stab T-bolt, along with the fact that it is often times used as my lead. During the time i picked
rotom-w i really needed a water type, but i wanted one with some offensive power and after searching a lot rotom-w was the only option (even though i didn't pick it at first).
Ev's: The ev's and nature is for max attacking power with 132 spe to reach outspeed most gliscor's and max speed adamant scizor the rest in hp for all around bulk.
Moveset: Hydro Pump is for great 120 base power stab that really hurts anything that doesn't resist and isnt eviolite chansey or blissey. Thunderbolt is my second stab and it helps a lot with drizzle teams and other waters in general. Hidden power [Fire] because i really needed another fire type move for the extremely high usage of 4x and 2x weaknesses to fire. Pain split for healing even though its not the most reliable healing move out there its the only one rotom gets.
Synergi:
Grass: Scizor, Bronzong
Scizor @ Lum berry
Adamant [+Att -SpA]
Technician
Ev's: 252Hp, 4Att, 252 SpD
Swords Dance
Bullet Punch
Bug Bite
Roost
Role: Scizor is my bulky swords dancer and my only set up poke. I was a bit sceptical of running this in the beginning because of the very common fire moves, but scizor has served me well and won me some matches with its good typing after fire moves have been taken down.
Ev's: Honestly these ev's aren't the best and i would like some other ones i've been told 40 att ev's but they haven't been clear why i should run those so if you know any good ev's please post it and tell me what they do so i can try them out for myself.
Moveset: Swords Dance is obvious for boosting my attack to great levels, Bullet punch is a 90 base power priority move coming of 326 attack (not boosted). Bug bite is secondary stab that also gets boosted my technician. Roost rounds of the set for recovery and can make this scizor stay around for quite some time.
Synergi:
Fire: Rotom-W, Garchomp
Porygon2 @ Eviolite
Bold [+Def -Att]
Trace
Ev's: 252Hp, 252Def, 4SpA
Thunder Wave
Recover
Thunderbolt
Ice Beam
Role: Porygon2 is my first defencive pokemon and it does a very good job at walling and crippling with T-wave. Trace also makes porygon2 a lot better because it can switch in on absorbing abilities and other good abilities and duplicate them.
Ev's: Just the standard ev's and moveset for max pysical bulk with bold and 252 def ev's 252 hp is also for max bulk while 4 spa is a filler.
Moveset: Thunder wave cripples most threaths by taking away there precious speed. Recover is the an obvious choice for recovering so it can take on multiple threaths every game. Thunderbolt and Ice Beam are for the Bolt/Beam a great coverage combo that does nice damage on almost everything.
Synergi:
Fighting: Nidoking
Bronzong @ Leftovers
Sassy [+SpD -Spe]
Levitate
Ev's: 252hp, 84Att, 80Def, 92SpD
Iv's: 2Spe
Stealth Rock
Earthquake
Gyro Ball
Hidden Power [Ice]
Role: This is my second defencive oriented pokemon and also my last on that note this thing is amazing, I tried it in fourth gen before i quit because i thought it looked pretty good when other people used it. It never worked for me though and i half-heartedly took it tried it out and it was amazing it does really good against sand storm teams and a lot of other stuff to. The only bad part about it is that it can be set up bate if i play it wrongly.
Ev's: Just the standard bronzong ev's and nature even though sometimes i want to make it pysical attacks better so it can counter multiple sandstorm team threats. Tough it is nice being able to take both draco meteors and outrages and i would need to make porygon2 specialy defencive then.
Moveset: It's just the regular thing, stealth rock because it's a very good move and limits my opponents switched. Earthquake for steels and other things it would hit for more damage than gyroball. Gyroball is stab and has a huge base power because of bronzongs speed stat being 65. Hidden power [Ice] is for mostly for dragons.
Synergi:
Fire: Rotom-W, Garchomp
Nidoking @ Life orb
Timid [+Spe -Att]
Sheer Force
Ev's: 4Hp, 252SpA, 252Spe
Earthpower
Ice Beam
Thunderbolt
Fire Blast
Role: Honestly nidoking is the weak link in my team it's just to redundant with its moves. Not to say that this thing is awesome because it really is its just my team has everything this has to offer already.
Ev's: Timid nature with max speed makes me faster then all the base 80 speeds around and is really needed so it doesn't get out speeded all the time. max special attack and life orb + sheer force allows me for incredible power along with no life orb recoil.
Moveset: Earthpower for great stab boosted by life orb and sheer force. ice beam hits mostly dragons for a great amount of damage and thunderbolt allows me to get the infamous bolt/beam coverage. Fire blast rounds of the set hitting the 4x weak pokes real hard.
Synergi:
Ice: Rotom-W, Bronzong
Psychic: Scizor, Bronzong
Ground: Bronzong, Rotom-W
Water: Rotom-W,
Garchomp @ Choice Scarf
Jolly [+Spe -SpA]
Sand Veil
Ev's: 4Hp, 252Att, 252Spe
Outrage
Dragon Claw
Earthquake
Aqua Tail
Role: Garchomp is my revenge killer and it does a great job of it outspeeding most things not being scarfed themselves and hitting really hard with great stab in dragon and ground only being inferior to dragon and fire. There really isn't much to say here because its just a regular scarf chomp.
Ev's: 252 spe and jolly so i don't get outsped by base 101 spe scarfers or less. 252 attack for the power needed to score some vital koes and just for max power and garchomp has great natural bulk anyways. 4hp is obviously a filler.
Moveset: Outrage is for the most powerful pysical dragon stab that does insane damage to anything that doesn't resist. Earthquake hits the steels that resist Outrage and is just another great stab. Dragon claw is for early game when locking yourself in to outrage is a bad idea. I chose aqua tail over any other option because of the large amount of balloon pokemon.
Synergi:
Dragon: Bronzong, Scizor
Ice: Bronzong, Rotom-W
That rounds of my team and i hope that you will help with the flaws you have found. Even if you don't im glad you took time to read my post, thanks!
Note: English is not my first language, and im pretty poor at writing anyways so im sorry if this is hard to read.
First Glance:
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Rotom-W @ Leftovers
Modest [+SpA -Att]
Levitate
Ev's: 124Hp, 252SpA, 132Spe
Iv's: 30Att, 30SpA, 30Spe
Hydro Pump
Thunderbolt
Hidden Power [Fire]
Pain Split
Role: Rotom-W serves as a drizzle team counter because of its typing and stab T-bolt, along with the fact that it is often times used as my lead. During the time i picked
rotom-w i really needed a water type, but i wanted one with some offensive power and after searching a lot rotom-w was the only option (even though i didn't pick it at first).
Ev's: The ev's and nature is for max attacking power with 132 spe to reach outspeed most gliscor's and max speed adamant scizor the rest in hp for all around bulk.
Moveset: Hydro Pump is for great 120 base power stab that really hurts anything that doesn't resist and isnt eviolite chansey or blissey. Thunderbolt is my second stab and it helps a lot with drizzle teams and other waters in general. Hidden power [Fire] because i really needed another fire type move for the extremely high usage of 4x and 2x weaknesses to fire. Pain split for healing even though its not the most reliable healing move out there its the only one rotom gets.
Synergi:
Grass: Scizor, Bronzong

Scizor @ Lum berry
Adamant [+Att -SpA]
Technician
Ev's: 252Hp, 4Att, 252 SpD
Swords Dance
Bullet Punch
Bug Bite
Roost
Role: Scizor is my bulky swords dancer and my only set up poke. I was a bit sceptical of running this in the beginning because of the very common fire moves, but scizor has served me well and won me some matches with its good typing after fire moves have been taken down.
Ev's: Honestly these ev's aren't the best and i would like some other ones i've been told 40 att ev's but they haven't been clear why i should run those so if you know any good ev's please post it and tell me what they do so i can try them out for myself.
Moveset: Swords Dance is obvious for boosting my attack to great levels, Bullet punch is a 90 base power priority move coming of 326 attack (not boosted). Bug bite is secondary stab that also gets boosted my technician. Roost rounds of the set for recovery and can make this scizor stay around for quite some time.
Synergi:
Fire: Rotom-W, Garchomp

Porygon2 @ Eviolite
Bold [+Def -Att]
Trace
Ev's: 252Hp, 252Def, 4SpA
Thunder Wave
Recover
Thunderbolt
Ice Beam
Role: Porygon2 is my first defencive pokemon and it does a very good job at walling and crippling with T-wave. Trace also makes porygon2 a lot better because it can switch in on absorbing abilities and other good abilities and duplicate them.
Ev's: Just the standard ev's and moveset for max pysical bulk with bold and 252 def ev's 252 hp is also for max bulk while 4 spa is a filler.
Moveset: Thunder wave cripples most threaths by taking away there precious speed. Recover is the an obvious choice for recovering so it can take on multiple threaths every game. Thunderbolt and Ice Beam are for the Bolt/Beam a great coverage combo that does nice damage on almost everything.
Synergi:
Fighting: Nidoking

Bronzong @ Leftovers
Sassy [+SpD -Spe]
Levitate
Ev's: 252hp, 84Att, 80Def, 92SpD
Iv's: 2Spe
Stealth Rock
Earthquake
Gyro Ball
Hidden Power [Ice]
Role: This is my second defencive oriented pokemon and also my last on that note this thing is amazing, I tried it in fourth gen before i quit because i thought it looked pretty good when other people used it. It never worked for me though and i half-heartedly took it tried it out and it was amazing it does really good against sand storm teams and a lot of other stuff to. The only bad part about it is that it can be set up bate if i play it wrongly.
Ev's: Just the standard bronzong ev's and nature even though sometimes i want to make it pysical attacks better so it can counter multiple sandstorm team threats. Tough it is nice being able to take both draco meteors and outrages and i would need to make porygon2 specialy defencive then.
Moveset: It's just the regular thing, stealth rock because it's a very good move and limits my opponents switched. Earthquake for steels and other things it would hit for more damage than gyroball. Gyroball is stab and has a huge base power because of bronzongs speed stat being 65. Hidden power [Ice] is for mostly for dragons.
Synergi:
Fire: Rotom-W, Garchomp

Nidoking @ Life orb
Timid [+Spe -Att]
Sheer Force
Ev's: 4Hp, 252SpA, 252Spe
Earthpower
Ice Beam
Thunderbolt
Fire Blast
Role: Honestly nidoking is the weak link in my team it's just to redundant with its moves. Not to say that this thing is awesome because it really is its just my team has everything this has to offer already.
Ev's: Timid nature with max speed makes me faster then all the base 80 speeds around and is really needed so it doesn't get out speeded all the time. max special attack and life orb + sheer force allows me for incredible power along with no life orb recoil.
Moveset: Earthpower for great stab boosted by life orb and sheer force. ice beam hits mostly dragons for a great amount of damage and thunderbolt allows me to get the infamous bolt/beam coverage. Fire blast rounds of the set hitting the 4x weak pokes real hard.
Synergi:
Ice: Rotom-W, Bronzong
Psychic: Scizor, Bronzong
Ground: Bronzong, Rotom-W
Water: Rotom-W,

Garchomp @ Choice Scarf
Jolly [+Spe -SpA]
Sand Veil
Ev's: 4Hp, 252Att, 252Spe
Outrage
Dragon Claw
Earthquake
Aqua Tail
Role: Garchomp is my revenge killer and it does a great job of it outspeeding most things not being scarfed themselves and hitting really hard with great stab in dragon and ground only being inferior to dragon and fire. There really isn't much to say here because its just a regular scarf chomp.
Ev's: 252 spe and jolly so i don't get outsped by base 101 spe scarfers or less. 252 attack for the power needed to score some vital koes and just for max power and garchomp has great natural bulk anyways. 4hp is obviously a filler.
Moveset: Outrage is for the most powerful pysical dragon stab that does insane damage to anything that doesn't resist. Earthquake hits the steels that resist Outrage and is just another great stab. Dragon claw is for early game when locking yourself in to outrage is a bad idea. I chose aqua tail over any other option because of the large amount of balloon pokemon.
Synergi:
Dragon: Bronzong, Scizor
Ice: Bronzong, Rotom-W
That rounds of my team and i hope that you will help with the flaws you have found. Even if you don't im glad you took time to read my post, thanks!