Balanced team and everything else

Hello, this is a team that I've been working on last days.
I really wanted to make a simple team, with not more than 1 legendary and used 2 great UU pokes.

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Team build up
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I start with Latios that pretty much can deal with any lead, if the lead has Ice/Dragon moves, then I switch to Forretress, else I use Draco Meteor.
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I try to use Spikes and TS ASAP, because the team will really appreciate it.
His function is to set hazard as well Rapid Spin, I can do a switch in on physical attacks.
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He is the core of my team, super underrated, with Toxic spikes + spikes and the combo Fake Out + Mach Punch can take a great number of pokes.
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This guy is the Spd tanker, with Recover and Thunder Wave really helps to outspeed and attack or recover. Also have Trace that can absorb damage and a set of possibilities.
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This guy is the healer, I'm depend on him much. Because of Wish and Heal Bell, also has Roar.
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This monster almost KO anything after 1 DD, has a great coverage, he is of of my last pokes, because in late game he can finish off weaked foes.

The team

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Latios (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Hidden Power [Fire]
- Psyshock
- Surf

Latios is my Special attacker with a excellent coverage and speed. Can hit really hard with Draco Meteor, and sometimes finish with even -2. I'm doubt if I use Life Orb or Choice Scarf, since the main focus is hit and run with DM, Life orb is good because Vaporeon can heal him with Wish and it's not locked.

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Haxorus (M) @ Life Orb
Trait: Mold Breaker
EVs: 28 HP / 252 Atk / 228 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Brick Break
- Dragon Dance

This beast can take half team with just one boost, Life Orb really makes the difference, since I want a heavy hitter and he can be healed.

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Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Wish
- Roar
- Heal Bell

His function is to heal the team entirely, with Wish and Heal Bell, helping Hitmontop and Haxorus. Also absorbs water and can Roar Calm Mind, Dragon Dace, Bulk Up users, sometimes can take a +2 attack.

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Hitmontop (M) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Mach Punch
- Sucker Punch
- Stone Edge

This is the core of my team, I love him, can 2KHO pokemons easily, has a good defense too. I abuse Spikes + Toxic + Fake Out + Mach Punch. He can deal easily with Salamance, Gyarados, Dragonite, and some flying pokemons with Stone Edge, since most think that he has only Mach Punch and do a DD, he KO them with Stone Edge. Mach Punch deals heavy damage to Normal, Steel and Rock pokemons like Terrakion, Blissey, Tyranitar, Heatran, Mamoswine, Magnezone, Lucario, Hydreigon and Ferrothorn, with most being 2KOed with the same. Can be a bait to psychics since I don't have any other attack, KOing Gengar, Alakazan, Starmie, Espeon and Chandelure with Sucker Punch.

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Porygon2 @ Eviolite
Trait: Trace
EVs: 252 HP / 96 Def / 8 SAtk / 152 SDef
Calm Nature (+SDef, -Atk)
- Thunderbolt
- Ice Beam
- Recover
- Thunder Wave

The special tanker of the team, Trace is a good ability that can make immunities, Thunder Wave really helps because he is a slow pokemon and can outspeed sweepers and recover. If the pokemon is a Ground type, Ice Beam can deal easily.The main problem is if the other Pokemon uses Trick, I try to predict and send Latios. He can take pretty any special attack, even Focus Blast with no STAB, set Thunder Wave then Recover.

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Forretress (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 SDef
Relaxed Nature (+Def, -Spd)
- Gyro Ball
- Rapid Spin
- Toxic Spikes
- Spikes

The defense tanker. Has just one weakness that 3 poke resists, his main role is to set spikes and rapid spin, obviously, the team really needs this helps, specially Hitmontop that doesn't have a great attack and sometimes can't finish pokemons due to doesn't OHKO with the combo.

Threats

  • Celebi: A problem, since I don't have a Bug attack, and Latios with HP Fire doesn't do much damage. Hitmontop with FK + SP KOs but SP is not sure if it will work. Haxorus with 1 DD KO him.
  • Ferrothorn: Latios can only 2KO with HP Fire and Haxorus too with Brick Break, he can use thunder wave but I don't care much since Vaporeon heals.
  • Genesect: The scarf one can be a problem to Latios, and the team because only him have a Fire attack, Porygon2 can wall him and Thunder Wave.
  • Heatran: Forretress can bait him and Porygon2 can trace Flash Fire. Haxorus and Latios deals with him too.
  • Reuniclus: Big trouble because I don't have any Bug and Shadow attack, Hitmontop with FK + SP do a good job, but can miss too, Porygon2 can use TW and wall.
  • Scizor: Another one that can make trouble, Latios can finish him with HP and forretress can wall and set up hazards, Vaporeon can take Bullet Punch and Wish.

Feel free to rate. :)
 
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