Dragonite - weakness policy/ lum berry
Ability multiscale
Modest nature
252 spa 252 Spe and 4 hp
- ice beam
- Draco meteor
- roost
- extreme speed
I was think of the fact that there seems to be a good amount of lando-T leads out in ou and I had no really reliable check for them leading. I slapped ice beam for the idea of hitting flying types that I can't check with the rest if my team. Roost is to bring back multiscale after it's been broken. Draco meteor is for dragon type coverage and STAB. Extreme speed is for priority and extra damage if I get the weakness policy off.
Gallade - galladeite
Jolly nature
252 Atk 252 Spe 4 def
- swords dance
- drain punch
- poison jab
- knock off
I chose gallade for this spot when I was having trouble finding a good physical mega. Gallade had great speed and attack capabilities and add swords dance to that and you have a great physical sweeper. Swords dance is to bring up his great attack stat to make him a more efficient sweeper. Drain punch is to replenish the health he has lost while fighting and is STAB. Knock off is a filler moves and knock off is almost always needed these days. Poison jab over zen headbutt for fairy coverage.
Scizor - life orb
Ability technition
Impish nature
252 def 252 hp 4 Spd
- roost
- bullet punch
- u- turn
- brick break
I chose scizor for this spot for his physical bulkiness. He is centered to take the physical punishment the enemy may use. Scizor is also very helpful in the fact that I can swap out safely from sylveon to him on poison types. Can't really find a good physical wall that I can work with yet, he has worked decently so far.
Sylveon - leftover
Nature calm
Ability pixilate
252 hp 252 Spd 4 spa
- heal bell
- protect
- wish
- hyper voice
Sylveon is my cleric and healing support. The hyper voice is the choice STAB and the common wish protect. I saw that there are multiple status runners in this tier and heal bell is to clear any chance of them wearing my team. There might be a better way to use wish/ protect or a better choice all together but that's what I decided to go with.
Volcarona - shell bell
Ability, Flame body
Nature - Timid
252 spA 252 Spe 4 hp
-Quiver dance
-Fiery dance
-Bug buzz
-roost
i was recommended volcarona as a replacement for alakazam as my special sweeper, it has done wonders so far and has proven itself to be the best choice for its position. volcarona usually becomes my win condition because of the setup capabilities with quiver dance. the only real threat i have come up against is mega-sableye and heatran. the main use of volcarona is a special sweeper and the fiery dance is also a set up with the chance to raise your special attack another level.
Kabutops - focus sash
Ability battle armor
Nature - jolly
Ev's 252 Atk 252 Spe 4 def
- Aqua jet
- swords dance
- rapid spin
- stone edge
I chose Kabutops for the priority aqua jet and the rapid spin capabilities. I was having a hard time bringing in rapid spinners/ defoggers and so far he has hit the bill. Between him and dragonite they are my leads of choice to surprise the enemy. Stone edge and aqua jet are stab and swords dance is for setup.
Ability multiscale
Modest nature
252 spa 252 Spe and 4 hp
- ice beam
- Draco meteor
- roost
- extreme speed
I was think of the fact that there seems to be a good amount of lando-T leads out in ou and I had no really reliable check for them leading. I slapped ice beam for the idea of hitting flying types that I can't check with the rest if my team. Roost is to bring back multiscale after it's been broken. Draco meteor is for dragon type coverage and STAB. Extreme speed is for priority and extra damage if I get the weakness policy off.
Gallade - galladeite
Jolly nature
252 Atk 252 Spe 4 def
- swords dance
- drain punch
- poison jab
- knock off
I chose gallade for this spot when I was having trouble finding a good physical mega. Gallade had great speed and attack capabilities and add swords dance to that and you have a great physical sweeper. Swords dance is to bring up his great attack stat to make him a more efficient sweeper. Drain punch is to replenish the health he has lost while fighting and is STAB. Knock off is a filler moves and knock off is almost always needed these days. Poison jab over zen headbutt for fairy coverage.
Scizor - life orb
Ability technition
Impish nature
252 def 252 hp 4 Spd
- roost
- bullet punch
- u- turn
- brick break
I chose scizor for this spot for his physical bulkiness. He is centered to take the physical punishment the enemy may use. Scizor is also very helpful in the fact that I can swap out safely from sylveon to him on poison types. Can't really find a good physical wall that I can work with yet, he has worked decently so far.
Sylveon - leftover
Nature calm
Ability pixilate
252 hp 252 Spd 4 spa
- heal bell
- protect
- wish
- hyper voice
Sylveon is my cleric and healing support. The hyper voice is the choice STAB and the common wish protect. I saw that there are multiple status runners in this tier and heal bell is to clear any chance of them wearing my team. There might be a better way to use wish/ protect or a better choice all together but that's what I decided to go with.
Volcarona - shell bell
Ability, Flame body
Nature - Timid
252 spA 252 Spe 4 hp
-Quiver dance
-Fiery dance
-Bug buzz
-roost
i was recommended volcarona as a replacement for alakazam as my special sweeper, it has done wonders so far and has proven itself to be the best choice for its position. volcarona usually becomes my win condition because of the setup capabilities with quiver dance. the only real threat i have come up against is mega-sableye and heatran. the main use of volcarona is a special sweeper and the fiery dance is also a set up with the chance to raise your special attack another level.
Kabutops - focus sash
Ability battle armor
Nature - jolly
Ev's 252 Atk 252 Spe 4 def
- Aqua jet
- swords dance
- rapid spin
- stone edge
I chose Kabutops for the priority aqua jet and the rapid spin capabilities. I was having a hard time bringing in rapid spinners/ defoggers and so far he has hit the bill. Between him and dragonite they are my leads of choice to surprise the enemy. Stone edge and aqua jet are stab and swords dance is for setup.