Monotype Barraskewda (Water)

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maroon

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:ss/barraskewda:
[OVERVIEW]

Water
========

Barraskewda is the premier Swift Swim user on rain-based Water teams due to its blazing high Speed, allowing it to outspeed the entire metagame in rain, and ability to hit hard. Due to these traits, Barraskewda is useful in a plethora of matches, namely Electric and other matchups such as Dark, which it can take on by itself. This is backed by its great coverage moves in Close Combat, Psychic Fangs, and Crunch, allowing it to hit a multitude of different threats such as Kyurem, Amoonguss, and Slowking. Flip Turn grants rain teams with more pivoting, allowing the archetype to have a lot of momentum. However, Barraskewda has pretty poor defensive stats, meaning it can be easily revenge killed by faster threats outside of the rain such as Dragapult and common priority such as Bisharp's Sucker Punch and Mimikyu's Shadow Sneak.

[SET]
name: Swift Swim (Water)
move 1: Waterfall
move 2: Close Combat
move 3: Psychic Fangs / Crunch
move 4: Flip Turn
item: Choice Band
ability: Swift Swim
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Rain-boosted Waterfall OHKOes Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking and 2HKOes Water-resistant foes such as Choice Scarf Latias; it also comes with a useful flinch chance. Close Combat targets Water-resistant foes such as Zarude and OHKOes Ferrothorn and other Steel- and Normal-types such as Magnezone and Heliolisk after minor chip damage. Psychic Fangs grants Barraskewda coverage against Poison- and Fighting-types such as Amoonguss, Toxapex, Galarian Weezing, Keldeo, and Urshifu-R. Crunch can be used over Psychic Fangs to target Psychic- and Ghost-types such as Latios, Dragapult, and Jellicent. Flip Turn allows Barraskewda to chip foes such as physically defensive Rotom-W, allowing it to KO it later with Waterfall, and maintain momentum. Swift Swim allows Barraskewda to outpace threats such as Alolan Raichu in Electric Terrain, Choice Scarf Tapu Lele, Dragapult, and Choice Scarf Thundurus-T in rain. Maximum Speed investment alongside a Jolly nature allows Barraskewda to outspeed Tapu Koko and Spectrier outside of rain while outpacing +2 Adamant Dragapult in rain. An Adamant nature can be used to 2HKO Toxapex with Psychic Fangs and 2HKO Mandibuzz in rain with Waterfall. Barraskewda and its teammates can continually spam Flip Turn and their pivoting moves, allowing rain teams to continually generate momentum and bring in Barraskewda safely.

All of Barraskewda's teammates appreciate it taking on threats such as Alolan Raichu, Zeraora, and +2 Volcarona in rain and generating momentum with Flip Turn. Pelipper enables Swift Swim, making it a mandatory teammate for Barraskewda. Physically defensive Pelipper can take on threats such as Rillaboom and Tapu Bulu with Hurricane, bring Barraskewda in safely with U-turn, provide a reliable Ground immunity, and clear entry hazards for it with Defog. Urshifu-R is a powerful wallbreaker that can eliminate Pokemon such as Ferrothorn, clearing a path for Barraskewda in the Steel matchup. It can also help Barraskewda break down shared checks such as Iron Defense Corviknight with Surging Strikes and deal with bulky Water-types such as Mantine and Pelipper with Thunder Punch. Swampert sets Stealth Rock, provides an Electric immunity, takes on Electric-types like Zeraora outside of rain with Earthquake, and brings Barraskewda in safely with Flip Turn. Slowking provides a reliable switch-in into Psychic-type attacks such as Choice Scarf Tapu Lele's Psychic, helps Barraskewda pressure Poison- and Water-types like Toxapex with Future Sight, and safely brings in Barraskewda with Teleport. Slowking also acts as a nice sponge for special attacks such as Latios's Draco Meteor. Kingdra is Barraskewda's best partner, targeting matchups where Barraskewda struggles such as Dragon, taking on Grass-types like Amoonguss and Zarude with Hurricane, and generating momentum with Flip Turn. Like Kingdra, Choice Scarf Tapu Fini can help out in the Dragon matchup without being reliant on rain, cripple walls such as Porygon2 with Trick, and clear entry hazards with Defog. Crawdaunt can put in work in the Psychic and Ghost matchups, claiming an OHKO each time it is brought in safely, as well as disrupting opposing progress in the Water mirror by taking out Slowking and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Barraskewda can run Poison Jab over Psychic Fangs or Crunch to OHKO Tapu Bulu and Tapu Koko and 2HKO (unbold) Tapu Fini.

Checks and Counters
===================

Water
--------
**Revenge Killers**: Faster Pokemon outside of rain such as Choice Scarf Victini, Dragapult, Choice Scarf Zarude, and Zeraora can easily OHKO Barraskewda with their coverage and STAB attacks.

**Status**: Status moves severely hinder Barraskewda's ability to act as a wallbreaker and cleaner; paralysis prevents it from taking out threats such as Dragapult in rain, being burned prevents it from OHKOing Pokemon like Choice Specs Zapdos even with rain, and Toxic poison puts it on a timer.

**Water-immune and -resistant Pokemon**: Since Barraskewda primarily uses its Water-type attacks, Water-immune foes such as Mantine and Gastrodon can switch into Barraskewda easily and force it out. Barraskewda also has a hard time taking on Pokemon that resist Water-type attacks such as Amoonguss and Toxapex without a specific coverage move such as Psychic Fangs.

**Priority**: Common priority users such as Rillaboom, Bisharp, and Mimikyu can take on Barraskewda.

[CREDITS]
- Written by: [[maroon, 305839]]
- Water analysis by: [[maroon, 305839]]
- Quality checked by: [[Rotten, 491896], [Harpp, 320110]]
- Grammar checked by: [[DC, 449990], [Estronic, 240732]]
 
Last edited:
additions, removals, (comments)
:ss/barraskewda:
[OVERVIEW]

Water
========

* Barraskewda is the premier Swift Swim user on Water teams due to its blazing high speed, allowing it to outspeed the entire metagame in rain, while also being able to hit hard, cementing itself as a staple on rain teams.
* Due to this, (comma) Barraskewda is a prevalent Pokemon in a plethora of matches, namely Electric (mention some other types here, like steel and dark), which it can take on by itself.
* This is backed by its great coverage moves in Close Combat, Psychic Fangs, and Crunch, allowing it to hit a multitude of different targets such as Kyurem, Toxicroak (surely there is a more relevant example than toxicroak. replace with smth like amoonguss or toxapex), and Slowking respectively. Flip Turn grants rain teams with more pivoting, allowing the archetype to have a lot of momentum.
* However, Barraskewda has pretty poor defensive stats, meaning it can be easily revenge killed by faster threats outside of the rain such as Dragapult, while also being weaker to common priority such as Bisharp's Sucker Punch and Mimikyu's Shadow Sneak.

[SET]
name: Swiftly Swimming (Water)
move 1: Waterfall
move 2: Close Combat
move 3: Psychic Fangs / Crunch
move 4: Flip Turn
item: Choice Band
ability: Swift Swim
nature: Jolly / Adamant (losing to spectrier and koko outside of rain isn't worth it)
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
- Waterfall is Barraskewda's strongest attack, especially when boosted by rain, allowing it to OHKO Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking, while also being able to 2HKO resists such as Choice Scarf Latias in rain. (mention why it's preferred over liquidation, which is the flinch chance)
- Close Combat lets Barraskewda target Water-resists such as Ferrothorn and OHKO it with minor chip (mention zarude too) or other Steel- and Normal-type Pokemon such as Magnezone and Heliolisk Porygon2.
- Psychic Fangs grants Barraskewda coverage against Poison- and Fighting-type Pokemon such as Amoonguss, Toxapex, Galarian Weezing, Keldeo, and Urshifu-R.
- Crunch can be used over Psychic Fangs, as it allows Barraskewda to target Psychic- and Ghost-type Pokemon such as Latios, Dragapult, and Jellicent.
- Flip Turn allows Barraskewda to chip foes such as physically defensive Magnezone, later allowing it to OHKO it with Waterfall (magnezone is ohkoed by cc anyway; i'd replace this with another example like rotom-w since many flip turns can put it into cc range). It also allows Barraskewda to pick up momentum.
- Swift Swim allows Barraskewda to outpace threats such as Alolan Raichu in Electric terrain, Choice Scarf Tapu Lele, Dragapult, and Choice Scarf Thundurus-T due to rain.
- Maximum Speed investment alongside a Jolly nature allows Barraskewda to outspeed Tapu Koko and Spectrier outside of rain, while outpacing +2 Adamant Dragapult in rain.
- Maximum Speed investment alongside An Adamant nature can be used instead to allow Barraskewda to outspeed and OHKO threats such as Cinderace, Choice Specs Gengar, and Choice Specs Zapdos (mention some adamant benchmarks here, such as guaranteeing a 2HKO on physdef toxapex with psychic fangs, and guaranteeing a 2HKO on mandibuzz in rain).
- Barraskewda and its teammates can continually spam Flip Turn and their pivoting moves, allowing rain teams to continually generate momentum, as well as bring in Barraskewda safely.

- All of its teammates appreciate Barraskewda's offensive presence being able to take on threats such as Alolan Raichu (give other examples like choice scarf hydreigon and tapu koko) in rain and generate momentum with Flip Turn.
- Pelipper enables Swift Swim making it a mandatory teammate for Barraskewda. Physically defensive Pelipper can take on threats such as Rillaboom and Tapu Bulu with Hurricane, bring it in safely with U-turn, provide a reliable Ground immunity, and clear entry hazards for it with Defog.
- Urshifu-R is a powerful wallbreaker that can eliminate Pokemon such as Ferrothorn, clearing a path for Barraskewda in the Steel matchup. It can also help Barraskewda break down their shared checks such as Iron Defense Corviknight with its Surging Strikes. Urshifu-R can also deal with bulky Water-types such as Mantine and Pelipper with Thunder Punch.
- Swampert sets Stealth Rock, provides an Electric immunity and ability to take on Electric-types like Zeraora for Barraskewda outside of rain with Earthquake, and bring it in safely with Flip Turn.
- Slowking provides a reliable switch into Psychic-type attacks such as Choice Scarf Tapu Lele's Psychic, can help Barraskewda pressure Poison- and Water-type Pokemon like Toxapex with Future Sight, as well as safely pivot Barraskewda in with Teleport. Slowking also acts as a nice sponge for special attacks such as Latios's Draco Meteor.
- add toxapex as a teammate
- Kingdra is Barraskewda's partner-in-crime as the other Swift Swim abuser, targeting matchups where Barraskewda struggles against such as Dragon, as well as being able to take on Grass-types like Amoonguss and Zarude with Hurricane, and generating momentum with Flip Turn.
- Choice Scarf Tapu Fini like Kingdra can help out in the Dragon matchup without being reliant on rain, can cripple walls such as Porygon2 with Trick, and clear entry hazards with Defog.
- Crawdaunt can put in work in the Psychic and Ghost matchup being able to claim a OHKO each time it is brought in safely, as well as disrupt opposing progress in the Water mirror by taking out Slowking and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* A Jolly nature can be used to allow Barraskewda to outspeed Tapu Koko and Spectrier outside of rain, as well as outpace +2 Adamant Dragapult in the rain.

Checks and Counters
===================

Water
--------
**Revenge Killers**: Faster Pokemon outside of rain such as Choice Scarf Victini, Dragapult, Choice Scarf Zarude, and Zeraora can easily OHKO Barraskewda with their coverage and STAB attacks.

**Status**: Status moves severely hinder Barraskewda's ability to act as a wallbreaker and cleaner; paralysis prevents it from taking out threats such as Tapu Koko (replace this with a diff example now that jolly is slashed on the main set) in rain, being burnt prevents it from OHKOing Pokemon like Choice Specs Zapdos even with rain, and Toxic poisoning puts the amount of turns it can clean on a timer.

**Water Immunities and Resists**: Since Barraskewda primarily clicks its Water-type attacks, Water immunities such as Mantine and Gastrodon can switch into Barraskewda easily, then proceed to have a free turn as it is forced to switch out. Barraskewda has a hard time taking on Pokemon that resist Water-type attacks such as Amoonguss and Toxapex without a specific coverage move such as Psychic Fangs.

**Priority**: add that priority users like rillaboom, bisharp, and mimikyu can easily revenge kill barraskewda due to its poor bulk

[CREDITS]
- Written by: [[maroon, 305839]]
- Water analysis by: [[maroon, 305839]]
- Quality checked by: [[Rotten, 491896], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]

qc 1/2
wooper.gif
 

Harpp

No rain, no flowers.
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
:ss/barraskewda:
[OVERVIEW]

Water
========

Barraskewda is the premier Swift Swim user on Water teams due to its blazing high speed, allowing it to outspeed the entire metagame in rain, while also being able to hit hard, cementing itself as a staple on rain teams. Due to this, Barraskewda is a prevalent Pokemon in a plethora of matches, namely Electric and other matchups such as Dark, which it can take on by itself. This is backed by its great coverage moves in Close Combat, Psychic Fangs, and Crunch, allowing it to hit a multitude of different threats such as Kyurem, Amoonguss, and Slowking respectively. Flip Turn grants rain teams with more pivoting, allowing the archetype to have a lot of momentum. However, Barraskewda has pretty poor defensive stats, meaning it can be easily revenge killed by faster threats outside of the rain such as Dragapult, while also being weaker to common priority such as Bisharp's Sucker Punch and Mimikyu's Shadow Sneak.

[SET]
name: Swiftly Swimming (Water)
move 1: Waterfall
move 2: Close Combat
move 3: Psychic Fangs / Crunch
move 4: Flip Turn
item: Choice Band
ability: Swift Swim
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Waterfall is Barraskewda's strongest attack, especially when boosted by rain, allowing it to OHKO Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking, while also being able to 2HKO resists such as Choice Scarf Latias in rain. Waterfall also can flinch the foe, which is why Liquidation is not used. Close Combat lets Barraskewda target Water-resists such as Zarude and OHKO Ferrothorn after minor chip or other Steel- and Normal-type Pokemon such as Magnezone and Heliolisk. Psychic Fangs grants Barraskewda coverage against Poison- and Fighting-type Pokemon such as Amoonguss, Toxapex, Galarian Weezing, Keldeo, and Urshifu-R. Crunch can be used over Psychic Fangs, as it allows Barraskewda to target Psychic- and Ghost-type Pokemon such as Latios, Dragapult, and Jellicent. Flip Turn allows Barraskewda to chip foes such as physically defensive Rotom-W, later allowing it to OHKO it with Waterfall. It also allows Barraskewda to pick up momentum. Swift Swim allows Barraskewda to outpace threats such as Alolan Raichu in Electric terrain, Choice Scarf Tapu Lele, Dragapult, and Choice Scarf Thundurus-T due to rain. Maximum Speed investment alongside a Jolly nature allows Barraskewda to outspeed Tapu Koko and Spectrier outside of rain, while outpacing +2 Adamant Dragapult in rain. An Adamant nature can be used instead to guarantees Barraskewda can 2HKO Toxapex with Psychic Fangs and 2HKO Mandibuzz in rain with Waterfall. Barraskewda and its teammates can continually spam Flip Turn and their pivoting moves, allowing rain teams to continually generate momentum, as well as bring in Barraskewda safely.

All of its teammates appreciate Barraskewda's offensive presence being able to take on threats such as Alolan Raichu, Zeraora, and +2 Volcarona in rain and generate momentum with Flip Turn. Pelipper enables Swift Swim making it a mandatory teammate for Barraskewda. Physically defensive Pelipper can take on threats such as Rillaboom and Tapu Bulu with Hurricane, bring it in safely with U-turn, provide a reliable Ground immunity, and clear entry hazards for it with Defog. Urshifu-R is a powerful wallbreaker that can eliminate Pokemon such as Ferrothorn, clearing a path for Barraskewda in the Steel matchup. It can also help Barraskewda break down their shared checks such as Iron Defense Corviknight with its Surging Strikes. Urshifu-R can also deal with bulky Water-types such as Mantine and Pelipper with Thunder Punch. Swampert sets Stealth Rock, provides an Electric immunity and ability to take on Electric-types like Zeraora for Barraskewda outside of rain with Earthquake, and bring it in safely with Flip Turn. Slowking provides a reliable switch into Psychic-type attacks such as Choice Scarf Tapu Lele's Psychic, can help Barraskewda pressure Poison- and Water-type Pokemon like Toxapex with Future Sight, as well as safely pivot Barraskewda in with Teleport. Slowking also acts as a nice sponge for special attacks such as Latios's Draco Meteor. Kingdra is Barraskewda's partner-in-crime as the other Swift Swim abuser, targeting matchups where Barraskewda struggles against such as Dragon, as well as being able to take on Grass-types like Amoonguss and Zarude with Hurricane, and generating momentum with Flip Turn. Choice Scarf Tapu Fini like Kingdra can help out in the Dragon matchup without being reliant on rain can cripple walls such as Porygon2 with Trick, and clear entry hazards with Defog. Crawdaunt can put in work in the Psychic and Ghost matchup being able to claim a OHKO each time it is brought in safely, as well as disrupt opposing progress in the Water mirror by taking out Slowking and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Barraskewda can run Poison Jab over Psychic Fangs or Crunch, allowing it to OHKO Tapu Bulu and Tapu Koko, while also 2HKOing Tapu Fini.

Checks and Counters
===================

Water
--------
**Revenge Killers**: Faster Pokemon outside of rain such as Choice Scarf Victini, Dragapult, Choice Scarf Zarude, and Zeraora can easily OHKO Barraskewda with their coverage and STAB attacks.

**Status**: Status moves severely hinder Barraskewda's ability to act as a wallbreaker and cleaner; paralysis prevents it from taking out threats such as Dragapult in rain, being burnt prevents it from OHKOing Pokemon like Choice Specs Zapdos even with rain, and Toxic poisoning puts the number of turns it can clean on a timer.

**Water Immunities and Resists**: Since Barraskewda primarily clicks its Water-type attacks, Water immunities such as Mantine and Gastrodon can switch into Barraskewda easily, then proceed to have a free turn as it is forced to switch out. Barraskewda has a hard time taking on Pokemon that resist Water-type attacks such as Amoonguss and Toxapex without a specific coverage move such as Psychic Fangs.

**Priority**: Common priority users can take on Barraskewda such as Rillaboom, Bisharp, and Mimikyu.

[CREDITS]
- Written by: [[maroon, 305839]]
- Water analysis by: [[maroon, 305839]]
- Quality checked by: [[Rotten, 491896], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Splendid work
QC 2/2
 

DC

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Remove Add Comments
AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

:ss/barraskewda:
[OVERVIEW]

Water
========

Barraskewda is the premier Swift Swim user on rain-based Water teams due to its blazing high Speed(capitalize), allowing it to outspeed the entire metagame in rain, while also being able to hit hard, cementing itself as a staple on rain teams and ability to hit hard. Due to this these traits, Barraskewda is a prevalent Pokemon useful in a plethora of matches, namely Electric and other matchups such as Dark, which it can take on by itself. This is backed by its great coverage moves in Close Combat, Psychic Fangs, and Crunch, allowing it to hit a multitude of different threats such as Kyurem, Amoonguss, and Slowking respectively. Flip Turn grants rain teams with more pivoting, allowing the archetype to have a lot of momentum. However, Barraskewda has pretty poor defensive stats, meaning it can be easily revenge killed by faster threats outside of the rain such as Dragapult,(RC) while also being weaker to and common priority such as Bisharp's Sucker Punch and Mimikyu's Shadow Sneak.

[SET]
name: Swiftly Swimming (Water) - Something like Swift Swim is more appropriate
move 1: Waterfall
move 2: Close Combat
move 3: Psychic Fangs / Crunch
move 4: Flip Turn
item: Choice Band
ability: Swift Swim
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Waterfall is Barraskewda's strongest attack, especially when boosted by rain, allowing it to OHKO Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking, while also being able to 2HKO resists such as Choice Scarf Latias in rain. Waterfall also can flinch the foe, which is why Liquidation is not used. Rain-boosted Waterfall OHKOes Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking and 2HKOes Water-resistant foes such as Choice Scarf Latias; it also comes with a useful flinch chance. Close Combat lets Barraskewda target Water-resists such as Zarude and OHKO Ferrothorn after minor chip or other Steel- and Normal-type Pokemon such as Magnezone and Heliolisk. Close Combat targets Water-resistant foes such as Zarude and OHKOes Ferrothorn and other Steel- and Normal-types such as Magnezone and Heliolisk after minor chip damage.(Is this what you meant? I am confused by the wording of the latter half) Psychic Fangs grants Barraskewda coverage against Poison- and Fighting-types Pokemon such as Amoonguss, Toxapex, Galarian Weezing, Keldeo, and Urshifu-R. Crunch can be used over Psychic Fangs,(RC) as it allows Barraskewda to target Psychic- and Ghost-types Pokemon such as Latios, Dragapult, and Jellicent. Flip Turn allows Barraskewda to chip foes such as physically defensive Rotom-W, later allowing it to OHKO it later with Waterfall,(period to comma) It also allows Barraskewda to pick up and maintain momentum. Swift Swim allows Barraskewda to outpace threats such as Alolan Raichu in Electric Terrain(capitalize), Choice Scarf Tapu Lele, Dragapult, and Choice Scarf Thundurus-T due to in rain. Maximum Speed investment alongside a Jolly nature allows Barraskewda to outspeed Tapu Koko and Spectrier outside of rain,(RC) while outpacing +2 Adamant Dragapult in rain. An Adamant nature can be used instead to guarantees Barraskewda can to 2HKO Toxapex with Psychic Fangs and 2HKO Mandibuzz in rain with Waterfall. Barraskewda and its teammates can continually spam Flip Turn and their pivoting moves, allowing rain teams to continually generate momentum,(RC) as well as and bring in Barraskewda safely.(Should this sentence be behind the flip turn sentence?)

All of its teammates appreciate Barraskewda's offensive presence being able to take All of Barraskewda's teammates appreciate it taking on threats such as Alolan Raichu, Zeraora, and +2 Volcarona in rain and generate generating momentum with Flip Turn. Pelipper enables Swift Swim,(AC) making it a mandatory teammate for Barraskewda. Physically defensive Pelipper can take on threats such as Rillaboom and Tapu Bulu with Hurricane, bring it Barraskewda in safely with U-turn, provide a reliable Ground immunity, and clear entry hazards for it with Defog. Urshifu-R is a powerful wallbreaker that can eliminate Pokemon such as Ferrothorn, clearing a path for Barraskewda in the Steel matchup. It can also help Barraskewda break down their shared checks such as Iron Defense Corviknight with its Surging Strikes(remove period). Urshifu-R can also and deal with bulky Water-types such as Mantine and Pelipper with Thunder Punch. Swampert sets Stealth Rock, provides an Electric immunity,(AC) and ability to takes on Electric-types like Zeraora for Barraskewda outside of rain with Earthquake, and bring it Barraskewda in safely with Flip Turn. Slowking provides a reliable switch-(AH)in into Psychic-type attacks such as Choice Scarf Tapu Lele's Psychic, can helps Barraskewda pressure Poison- and Water-types Pokemon like Toxapex with Future Sight, as well as safely pivot Barraskewda in and safely brings in Barraskewda with Teleport. Slowking also acts as a nice sponge for special attacks such as Latios's Draco Meteor. Kingdra is Barraskewda's partner-in-crime as the other Swift Swim abuser best partner, targeting matchups where Barraskewda struggles against such as Dragon, as well as being able to take taking on Grass-types like Amoonguss and Zarude with Hurricane, and generating momentum with Flip Turn. Choice Scarf Tapu Fini like Kingdra can help out in the Dragon matchup without being reliant on rain,(AC) can cripple walls such as Porygon2 with Trick, and clear entry hazards with Defog. Crawdaunt can put in work in the Psychic and Ghost matchup,(AC) being able to claiming an OHKO each time it is brought in safely, as well as disrupting opposing progress in the Water mirror by taking out Slowking and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Barraskewda can run Poison Jab over Psychic Fangs or Crunch,(RC) allowing it to OHKO Tapu Bulu and Tapu Koko,(RC) while also 2HKOing and 2HKO Tapu Fini.

Checks and Counters
===================

Water
--------
**Revenge Killers**: Faster Pokemon outside of rain such as Choice Scarf Victini, Dragapult, Choice Scarf Zarude, and Zeraora can easily OHKO Barraskewda with their coverage and STAB attacks.

**Status**: Status moves severely hinder Barraskewda's ability to act as a wallbreaker and cleaner; paralysis prevents it from taking out threats such as Dragapult in rain, being burnt prevents it from OHKOing Pokemon like Choice Specs Zapdos even with rain, and Toxic poisoning puts the number of turns it can clean on a timer.

**Water Immunities and Resists Water-immune and -resistant Pokemon**: Since Barraskewda primarily clicks its Water-type attacks, Water immunities Water-immune foes such as Mantine and Gastrodon can switch into Barraskewda easily,(RC) then proceed to have a free turn as it is forced to switch out and force it out. Barraskewda also has a hard time taking on Pokemon that resist Water-type attacks such as Amoonguss and Toxapex without a specific coverage move such as Psychic Fangs.

**Priority**: Common priority users can take on Barraskewda such as Rillaboom, Bisharp, and Mimikyu can take on Barraskewda.

[CREDITS]
- Written by: [[maroon, 305839]]
- Water analysis by: [[maroon, 305839]]
- Quality checked by: [[Rotten, 491896], [Harpp, 320110]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
GP 1/2. [DC, 449990]
 

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
add remove (comments)
[OVERVIEW]

Water
========

Barraskewda is the premier Swift Swim user on rain-based Water teams due to its blazing high Speed, allowing it to outspeed the entire metagame in rain, and ability to hit hard. Due to these traits, Barraskewda is useful in a plethora of matches, namely Electric and other matchups such as Dark, which it can take on by itself. This is backed by its great coverage moves in Close Combat, Psychic Fangs, and Crunch, allowing it to hit a multitude of different threats such as Kyurem, Amoonguss, and Slowking. Flip Turn grants rain teams with more pivoting, allowing the archetype to have a lot of momentum. However, Barraskewda has pretty poor defensive stats, meaning it can be easily revenge killed by faster threats outside of the rain such as Dragapult and common priority such as Bisharp's Sucker Punch and Mimikyu's Shadow Sneak.

[SET]
name: Swift Swim (Water)
move 1: Waterfall
move 2: Close Combat
move 3: Psychic Fangs / Crunch
move 4: Flip Turn
item: Choice Band
ability: Swift Swim
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Rain-boosted Waterfall OHKOes Pokemon such as Zeraora, Alolan Raichu, and Galarian Slowking and 2HKOes Water-resistant foes such as Choice Scarf Latias; it also comes with a useful flinch chance. Close Combat targets Water-resistant foes such as Zarude and OHKOes Ferrothorn and other Steel- and Normal-types such as Magnezone and Heliolisk after minor chip damage. Psychic Fangs grants Barraskewda coverage against Poison- and Fighting-types such as Amoonguss, Toxapex, Galarian Weezing, Keldeo, and Urshifu-R. Crunch can be used over Psychic Fangs to target Psychic- and Ghost-types such as Latios, Dragapult, and Jellicent. Flip Turn allows Barraskewda to chip foes such as physically defensive Rotom-W, allowing it to OHKO KO it later with Waterfall, and maintain momentum. Swift Swim allows Barraskewda to outpace threats such as Alolan Raichu in Electric Terrain, Choice Scarf Tapu Lele, Dragapult, and Choice Scarf Thundurus-T in rain. Maximum Speed investment alongside a Jolly nature allows Barraskewda to outspeed Tapu Koko and Spectrier outside of rain while outpacing +2 Adamant Dragapult in rain. An Adamant nature can be used to 2HKO Toxapex with Psychic Fangs and 2HKO Mandibuzz in rain with Waterfall. Barraskewda and its teammates can continually spam Flip Turn and their pivoting moves, allowing rain teams to continually generate momentum and bring in Barraskewda safely.

All of Barraskewda's teammates appreciate it taking on threats such as Alolan Raichu, Zeraora, and +2 Volcarona in rain and generating momentum with Flip Turn. Pelipper enables Swift Swim, making it a mandatory teammate for Barraskewda. Physically defensive Pelipper can take on threats such as Rillaboom and Tapu Bulu with Hurricane, bring Barraskewda in safely with U-turn, provide a reliable Ground immunity, and clear entry hazards for it with Defog. Urshifu-R is a powerful wallbreaker that can eliminate Pokemon such as Ferrothorn, clearing a path for Barraskewda in the Steel matchup. It can also help Barraskewda break down shared checks such as Iron Defense Corviknight with Surging Strikes and deal with bulky Water-types such as Mantine and Pelipper with Thunder Punch. Swampert sets Stealth Rock, provides an Electric immunity, takes on Electric-types like Zeraora outside of rain with Earthquake, and brings Barraskewda in safely with Flip Turn. Slowking provides a reliable switch-in into Psychic-type attacks such as Choice Scarf Tapu Lele's Psychic, helps Barraskewda pressure Poison- and Water-types like Toxapex with Future Sight, and safely brings in Barraskewda with Teleport. Slowking also acts as a nice sponge for special attacks such as Latios's Draco Meteor. Kingdra is Barraskewda's best partner, targeting matchups where Barraskewda struggles such as Dragon, taking on Grass-types like Amoonguss and Zarude with Hurricane, and generating momentum with Flip Turn. Like Kingdra, (AC) Choice Scarf Tapu Fini like Kingdra can help out in the Dragon matchup without being reliant on rain, cripple walls such as Porygon2 with Trick, and clear entry hazards with Defog. Crawdaunt can put in work in the Psychic and Ghost matchups, claiming an OHKO each time it is brought in safely, as well as disrupting opposing progress in the Water mirror by taking out Slowking and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============

Water
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Barraskewda can run Poison Jab over Psychic Fangs or Crunch to OHKO Tapu Bulu and Tapu Koko and 2HKO (unbold) Tapu Fini.

Checks and Counters
===================

Water
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**Revenge Killers**: Faster Pokemon outside of rain such as Choice Scarf Victini, Dragapult, Choice Scarf Zarude, and Zeraora can easily OHKO Barraskewda with their coverage and STAB attacks.

**Status**: Status moves severely hinder Barraskewda's ability to act as a wallbreaker and cleaner; paralysis prevents it from taking out threats such as Dragapult in rain, being burnt burned prevents it from OHKOing Pokemon like Choice Specs Zapdos even with rain, and Toxic poison puts it on a timer.

**Water-immune and -resistant Pokemon**: Since Barraskewda primarily clicks uses its Water-type attacks, Water-immune foes such as Mantine and Gastrodon can switch into Barraskewda easily and force it out. Barraskewda also has a hard time taking on Pokemon that resist Water-type attacks such as Amoonguss and Toxapex without a specific coverage move such as Psychic Fangs.

**Priority**: Common priority users such as Rillaboom, Bisharp, and Mimikyu can take on Barraskewda.

[CREDITS]
- Written by: [[maroon, 305839]]
- Water analysis by: [[maroon, 305839]]
- Quality checked by: [[Rotten, 491896], [Harpp, 320110]]
- Grammar checked by: [[DC, 449990], [<username2>, <userid2>]]
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