Overview:
-Terrible HP, high defense stats, terrible offensive stats
-Limited but useful potential as a physical wall
name: Defensive
move 1: Stealth Rock
move 2: Toxic
move 3: Protect
move 4: Metal Burst
item: Leftovers
ability: Sturdy
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Atk / 0 Spe
-Takes physical hits with 60 / 168 physical bulk
-Can set up ever-useful Stealth Rock
-Toxic for stalling purposes
-Protect to help with Toxic and scout
-Metal Burst to deal double the damage of any attack
-0 Atk IVs for minimal confusion damage and 0 Spe to make Metal Burst as slow as possible with Relaxed nature
-Sturdy allows you to survive any one single attack that would OHKO, which is actually pretty unlikely even with the 4x weaknesses
-Weak to just about every water type, fighting type, and ground type
-Slowking is great synergistic wall partner, along with Claydol and Ferroseed
[Other Options]
-252 HP / 4 Def / 252 SpD for specially defensive set
-Taunt to prevent burn, hazards, and screens
-Swagger for confusion
-Block to trap and prevent escape to Toxic stall
-Roar to phaze
-Screech for -3 defense
-Restalk for recovery and to move while sleeping-good way to Toxic stall
-Magic Coat to reflect status and hazards
-Magnet Rise to avoid 4x SE ground attacks
[Checks and Counters]
-Gallade runs all over it with Substitute, Swords Dance, and 4x SE fighting move
-any ground, fighting, or water type with an offensive presence
[Dream World]
-Bastiodon will get Soundproof from Dream World, which is completely useless on it
-Terrible HP, high defense stats, terrible offensive stats
-Limited but useful potential as a physical wall
name: Defensive
move 1: Stealth Rock
move 2: Toxic
move 3: Protect
move 4: Metal Burst
item: Leftovers
ability: Sturdy
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Atk / 0 Spe
-Takes physical hits with 60 / 168 physical bulk
-Can set up ever-useful Stealth Rock
-Toxic for stalling purposes
-Protect to help with Toxic and scout
-Metal Burst to deal double the damage of any attack
-0 Atk IVs for minimal confusion damage and 0 Spe to make Metal Burst as slow as possible with Relaxed nature
-Sturdy allows you to survive any one single attack that would OHKO, which is actually pretty unlikely even with the 4x weaknesses
-Weak to just about every water type, fighting type, and ground type
-Slowking is great synergistic wall partner, along with Claydol and Ferroseed
[Other Options]
-252 HP / 4 Def / 252 SpD for specially defensive set
-Taunt to prevent burn, hazards, and screens
-Swagger for confusion
-Block to trap and prevent escape to Toxic stall
-Roar to phaze
-Screech for -3 defense
-Restalk for recovery and to move while sleeping-good way to Toxic stall
-Magic Coat to reflect status and hazards
-Magnet Rise to avoid 4x SE ground attacks
[Checks and Counters]
-Gallade runs all over it with Substitute, Swords Dance, and 4x SE fighting move
-any ground, fighting, or water type with an offensive presence
[Dream World]
-Bastiodon will get Soundproof from Dream World, which is completely useless on it