So I like to leave my battle challenge on in case you find that rare gem that’ll battle like 2-5 times before you go separate ways, however if you click deny on a challenge there’s nothing that stops the person from just sending another right after with 0 repercussions, I’m suggesting a timer that doesn’t let you send another request to a player due to prior being denied, and it doesn’t have to be long, just 2-4 minutes, enough where someone won’t want to sit there and wait to just send another as soon as the cooldown ends. I’d understand if it’s a lot of backdoor technical stuff, but if I can be explained why or why not it’s possible that would be great as well