only HeliosAflame and the current referee should be posting in this thread
The Battle Subway
Arena — Gear Railway
Format: Level 4 Doubles
Challenge Type: Fresh Start
Backpack:
Macho Brace
Leftovers
Mirror Herb
Choice Scarf
Choice Band
Pokemon:
Woosh (Slowbro-Galar)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Dynamax
Terastal (Water)
Sassy nature ( Special Defense +2, Speed x0.869, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator
HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4
Combinations (6 / 6)
Acid Spray + Nasty Plot
Sandstorm + Weather Ball
Gunk Shot + Chilling Water
Bulldoze + Fire Blast
Toxic + Trick
Trick Room + Avalanche
Movepool
Level 0
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt
Level 1
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Level 2
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock
Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp
Level 4
Belly Drum
Block
Body Press
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Dark)
Hyper Beam
Imprison
Metronome
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room
Richard (Colossoil)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve
HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10
Combinations (6 / 6)
Swagger + Foul Play
Screech + High Horsepower
Fire Fang + Snarl
Rapid Spin + Thunder Fang
U-Turn + Earthquake
Knock Off + Toxic
Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Fairy)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch
Margarine (Butterfree)
Level 4 — EXP: 0 / 10
Techniques:
Dynamax
Bold nature ( Attack -1, Defense +2 )
Typing: Bug/Flying
Abilities: Compound Eyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3
Combinations (5 / 6)
Electroweb + Hurricane
Sleep Powder + Toxic
Air Slash + Struggle Bug
Supersonic + U-Turn
Razor Wind + Stun Spore
(empty)
Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind
Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister
Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock
Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn
Level 4
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Mimic
Natural Gift
Quiver Dance
Skill Swap
Team 2: Boosters
Strategy: If I can boost my stats enough, I can take on anything. "Turn pressure"? What's that?
Extra Items:
Macho Brace,
Power Lens,
Power Belt



Eject Button
Weakness Policy
Leftovers
Choice Scarf
Macho Brace
Power Lens
Power Belt

Swoobat
Level 4
Bashful nature ( No changes )
Typing: Psychic/Flying
Abilities: Unaware, Klutz Hidden Ability: Simple
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 114
Size: 2
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
nasty plot + stored power
imprison + reflect
calm mind + light screen
Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Defog
Energy Ball
Facade
Fake Tears
Light Screen
Nasty Plot
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Zen Headbutt
Level 1
Air Cutter
Amnesia
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Flash
Flatter
Gust
Heart Stamp
Helping Hand
Rain Dance
Roost
Safeguard
Shock Wave
Simple Beam
Steel Wing
Supersonic
Swagger
Swift
Tailwind
Taunt
Trick
Venom Drench
Level 2
After You
Assurance
Dream Eater
Expanding Force
Heat Wave
Pluck
Psycho Shift
Secret Power
Sky Attack
Thief
Level 3
Acrobatics
Attract
Baton Pass
Charge Beam
Fly
Frustration
Giga Drain
Gyro Ball
Knock Off
Laser Focus
Odor Sleuth
Psych Up
Psyshock
Return
Speed Swap
Super Fang
Telekinesis
Torment
U-turn
Level 4
Ally Switch
Embargo
Endeavor
Endure
Future Sight
Giga Impact
Hidden Power (Ice)
Hyper Beam
Imprison
Magic Coat
Skill Swap
Stored Power
Synchronoise
Trick Room

Butterfree
Level 4
Docile nature ( No changes )
Typing: Bug/Flying
Abilities: Compound Eyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3
Combinations (0-3 slots, based on format Level)
Flatter + Psych Up
Hidden Power + Hyper Beam
Electroweb + Bug Buzz
Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind
Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister
Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock
Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn
Level 4
Endure
Giga Impact
Hidden Power (Dark)
Hyper Beam
Mimic
Natural Gift
Quiver Dance
Skill Swap

Dubwool
Level 4
Docile nature ( No changes )
Typing: Normal
Abilities: Fluffy, Steadfast Hidden Ability: Bulletproof
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 6
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 88
Size: 3
Weight: 3
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Facade
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Wild Charge
Zen Headbutt
Level 1
Agility
Counter
Defense Curl
Double Kick
Growl
Swagger
Level 2
Double-Edge
Grassy Glide
Mega Kick
Payback
Reversal
Take Down
Level 3
Attract
Baton Pass
Body Slam
Bounce
Electro Ball
Guard Split
Guard Swap
Headbutt
Stomp
Level 4
Body Press
Copycat
Cotton Guard
Endure
Giga Impact
Hidden Power (Select a Hidden Power type)
Hyper Beam
Last Resort
Retaliate
sending out Swoobat @ Macho Brace


combos:
nasty plot + stored power
imprison + reflect
calm mind + light screen
HeliosAflame to send equip order

The Battle Subway
Battle Rules
Players | Referees | Other |
---|---|---|
Team Size: 2 Selection Size: 3 Round Hours: 72 hours Battle Hours: 72 hours Switching: On Tech: 2 per Battle | Team Size: 2 Selection Size: 3 to 5 Round Hours: 72 hours Battle Hours: 120 hours Switching: On Tech: 2 per Battle | Level: Variable Steps per Round: 3 in Singles 1 in Doubles |
Arena — Gear Railway
A network of rail tunnels that connects the Unova region to its beating heart in Nimbasa City. Running alongside the mundane commuter lines and matching their pace, the Battle Trains showcase the skill and power of the Subway's challengers to a crowd of onlookers in every parallel car. Indeed, some passengers take the trains back and forth, trying to follow the win streaks of their favorite competitors.
Camouflage: Steel | Nature Power: Magnet Rise
Secret Power: 50% chance to increase the user's Speed stage by one (1), for their next three (3) turns.
Format: Level 4 Doubles
Challenge Type: Fresh Start
Backpack:





Pokemon:




Woosh (Slowbro-Galar)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Dynamax
Terastal (Water)
Sassy nature ( Special Defense +2, Speed x0.869, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator
HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4
Combinations (6 / 6)
Acid Spray + Nasty Plot
Sandstorm + Weather Ball
Gunk Shot + Chilling Water
Bulldoze + Fire Blast
Toxic + Trick
Trick Room + Avalanche
Movepool
Level 0
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt
Level 1
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Level 2
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock
Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp
Level 4
Belly Drum
Block
Body Press
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Dark)
Hyper Beam
Imprison
Metronome
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room

Richard (Colossoil)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve
HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10
Combinations (6 / 6)
Swagger + Foul Play
Screech + High Horsepower
Fire Fang + Snarl
Rapid Spin + Thunder Fang
U-Turn + Earthquake
Knock Off + Toxic
Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Fairy)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch

Margarine (Butterfree)
Level 4 — EXP: 0 / 10
Techniques:
Dynamax
Bold nature ( Attack -1, Defense +2 )
Typing: Bug/Flying
Abilities: Compound Eyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3
Combinations (5 / 6)
Electroweb + Hurricane
Sleep Powder + Toxic
Air Slash + Struggle Bug
Supersonic + U-Turn
Razor Wind + Stun Spore
(empty)
Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind
Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister
Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock
Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn
Level 4
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Mimic
Natural Gift
Quiver Dance
Skill Swap
Team 2: Boosters
Strategy: If I can boost my stats enough, I can take on anything. "Turn pressure"? What's that?
Extra Items:














Swoobat
Level 4
Bashful nature ( No changes )
Typing: Psychic/Flying
Abilities: Unaware, Klutz Hidden Ability: Simple
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 114
Size: 2
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
nasty plot + stored power
imprison + reflect
calm mind + light screen
Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Defog
Energy Ball
Facade
Fake Tears
Light Screen
Nasty Plot
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Zen Headbutt
Level 1
Air Cutter
Amnesia
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Flash
Flatter
Gust
Heart Stamp
Helping Hand
Rain Dance
Roost
Safeguard
Shock Wave
Simple Beam
Steel Wing
Supersonic
Swagger
Swift
Tailwind
Taunt
Trick
Venom Drench
Level 2
After You
Assurance
Dream Eater
Expanding Force
Heat Wave
Pluck
Psycho Shift
Secret Power
Sky Attack
Thief
Level 3
Acrobatics
Attract
Baton Pass
Charge Beam
Fly
Frustration
Giga Drain
Gyro Ball
Knock Off
Laser Focus
Odor Sleuth
Psych Up
Psyshock
Return
Speed Swap
Super Fang
Telekinesis
Torment
U-turn
Level 4
Ally Switch
Embargo
Endeavor
Endure
Future Sight
Giga Impact
Hidden Power (Ice)
Hyper Beam
Imprison
Magic Coat
Skill Swap
Stored Power
Synchronoise
Trick Room

Butterfree
Level 4
Docile nature ( No changes )
Typing: Bug/Flying
Abilities: Compound Eyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3
Combinations (0-3 slots, based on format Level)
Flatter + Psych Up
Hidden Power + Hyper Beam
Electroweb + Bug Buzz
Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind
Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister
Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock
Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn
Level 4
Endure
Giga Impact
Hidden Power (Dark)
Hyper Beam
Mimic
Natural Gift
Quiver Dance
Skill Swap

Dubwool
Level 4
Docile nature ( No changes )
Typing: Normal
Abilities: Fluffy, Steadfast Hidden Ability: Bulletproof
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 6
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 88
Size: 3
Weight: 3
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Facade
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Wild Charge
Zen Headbutt
Level 1
Agility
Counter
Defense Curl
Double Kick
Growl
Swagger
Level 2
Double-Edge
Grassy Glide
Mega Kick
Payback
Reversal
Take Down
Level 3
Attract
Baton Pass
Body Slam
Bounce
Electro Ball
Guard Split
Guard Swap
Headbutt
Stomp
Level 4
Body Press
Copycat
Cotton Guard
Endure
Giga Impact
Hidden Power (Select a Hidden Power type)
Hyper Beam
Last Resort
Retaliate
sending out Swoobat @ Macho Brace


combos:
nasty plot + stored power
imprison + reflect
calm mind + light screen
HeliosAflame to send equip order
Last edited: