[Battling 101] Ooraloo vs LordBraixen

3v3 FE Singles
DQ: 48h
2 Recoveries, 5 Chills per mon
Three Substitutions
One Mega Evolution, even though neither of us brought one.
Switch = OK
Abilities = ALL
Items = ALL
Arena: ASB Tournament Arena

Both challengers have access to ANY item they wish.
Team Ooraloo
pangoro.gif
Pangoro (M)

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Fighting | Dark
[Abilities]
Iron Fist
Mold Breaker
Scrappy (✓)
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 50 (-)
S&W: 4 | 5
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+6 CC]
[Learned Moves]
[99 | 99]
Aerial Ace
Arm Thrust
Attract
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Circle Throw
Comet Punch
Confide
Covet
Crunch
Cut
Dark Pulse
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Echoed Voice
Embargo
Endeavor
Entrainment
Facade
False Swipe
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Gunk Shot
Hammer Arm
Helping Hand
Hidden Power [Fairy]
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Infestation
Iron Head
Karate Chop
Knock Off
Leer
Low Kick
Low Sweep
Me First
Natural Gift
Outrage
Parting Shot
Payback
Poison Jab
Power-Up Punch
Protect
Quash
Quick Guard
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Stone Edge
Storm Throw
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Taunt
Thief
Thunder Punch
Torment
Toxic
Uproar
Vital Throw
Work Up
X-Scissor
Zen Headbutt​
184.png

Azumarill [Mariruri] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy

Abilities: Thick Fat / Huge Power / Sap Sipper (Unlocked)

Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

EC: 9/9
MC: 0
AC: 5/5

Moves: (98/98)
Amnesia
Aqua Jet
Aqua Ring
Aqua Tail
Attract
Belly Drum
Blizzard
Body Slam
Bounce
Brick Break
Bubble
Bubble Beam
Bulldoze
Camouflage
Captivate
Charm
Confide
Copycat
Covet
Curse
Defense Curl
Dig
Dive
Dizzy Punch
Double Team
Double-Edge
Dynamic Punch
Encore
Endure
Facade
Fake Tears
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Hail
Headbutt
Helping Hand
Hidden Power (Electric)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Mega Kick
Mega Punch
Mimic
Mud-Slap
Muddy Water
Natural Gift
Perish Song
Play Rough
Power-Up Punch
Present
Protect
Rain Dance
Refresh
Rest
Return
Rock Smash
Rollout
Round
Scald
Scary Face
Secret Power
Seismic Toss
Sing
Slam
Sleep Talk
Snore
Soak
Splash
Strength
Substitute
Superpower
Supersonic
Surf
Swagger
Swift
Tackle
Tail Whip
Tickle
Toxic
Uproar
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Work Up
573.png

Cinccino [Aht] (F)
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)

Type:
Normal


Abilities:
Cute Charm/Technician/Skill Link (H)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 133 (115*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (67/67):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap

Egg*:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip

Tutor*:
Covet
Gunk Shot
Seed Bomb
Shock Wave
Snore
Uproar

TM*:
Attract
Calm Mind
Confide
Dazzling Gleam
Dig
Double Team
Facade
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Retaliate
Return
Round
Safeguard
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Work Up

MAXXED: 4 CC per Match
VS​
Team Lord Braixen
Revenankh_Front.png
Revenankh (Myrkul) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator

Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 4 (+)
SpD Rank 4
Spe 56 (-)
Size Class: 3
Weight Class:3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks (94/94 moves):

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out
477.png
Dusknoir (Jergal) (M)
Nature: Quiet (Sp. Attack raised; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ghost
Abilities: Pressure, (HA) Frisk

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (100/100 moves):

Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Bulldoze
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Double-edge
Double Team
Dream Eater
Dynamicpunch
Earthquake
Embargo
Endure
Facade
Feint Attack
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Gravity
Grudge
Haze
Headbutt
Helping Hand
Hex
Hidden Power (Water)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Infestation
Leer
Mean Look
Mega Kick
Mega Punch
Memento
Metronome
Mimic
Mud-slap
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Power-Up Punch
Protect
Psychic
Psych Up
Pursuit
Rain Dance
Rapid Spin
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
Colossoil_Front.png
Colossoil [Megawhal] (M)
NATURE
: Jolly (+14% Accuracy)

TYPE: Dark / Ground
ABILITIES: Rebound / Guts / Pressure (H)

STATS
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (92/92)
PHYSICAL
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Double-Edge
Dragon Tail
Drill Run
Earthquake
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Natural Gift
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Sucker Punch
Superpower
Tackle
Thief
Thunder Fang
U-Turn

SPECIAL
Ancientpower
Bubble Beam
Dark Pulse
Earth Power
Echoed Voice
Hidden Power (Grass)
Hyper Beam
Mud Bomb
Mud Shot
Muddy Water
Round
Sludge Bomb
Sludge Wave
Snarl
Snore
Spit Up
Water Spout

OTHER
Attract
Captivate
Confide
Double Team
Encore
Endure
Embargo
Leer
Protect
Quash
Rain Dance
Rest
Roar
Rototiller
Sandstorm
Screech
Sleep Talk
Snatch
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Taunt
Toxic
Spr_HGSS_Teacher.png

"Creepy Ghost-types might be fun to use, but a lack of diversity might hurt you in the end. But that aside, let's see what you've got. Ingenuity can make up for any deficiencies."

LordBraixen sends out
I send out and order
LordBraixen orders
I ref​
 
Spr_HGSS_Teacher.png

"Controlling your match-ups is the key to success in single battling. Do your best to get out if you feel like you're in a bad match-up. Don't be fooled by Cincinno's cute and harmless-looking appearance. Skill Link and Technician give Bullet Seed a whopping 20 BAP."

Note: Two-turn moves like Dig, Dive, and Bounce work differently in ASB. They're referred to as damaging evasive (or D/E) moves. Look them up in the New Data Audit or using our IRC bot.

TIP: The player who orders first can switch their Pokemon out, but beware! Initiating a switch phase lets your opponent counterswitch too. Use trapping (like Block or Fire Spin), switch-forcing (like Roar or Circle Throw), or self-switching (like U-Turn or Baton Pass) moves to switch safely.

573.png

Aht the Cincinno @ Expert Belt
Bullet Seed | Grass Knot | Bullet Seed
IF Cincinno flinches, THEN restart the action string.
IF Colossoil is faster than Cincinno AND Colossoil is to use a Damaging Evasive move, THEN Dig.
IF Colossoil uses a successful Protective/Evasive move, THEN Work Up.
 
Colossoil, use Protect, then punish with a super-effective hit and powerful STAB!
Protect->Rock Smash->Earthquake
 
Last edited:
Round One

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 100
EN: 100
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: Healthy

VS

LordBraixen
Colossoil_Front.png

Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 120
EN: 100
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: Healthy

Action One
Colossoil used Protect! (7 EN)
Colossoil is getting ready to defend itself.

Cinccino used Work Up! (6 EN)
Cinccino's Atk and Def rose.

Action Two
Cinccino used Grass Knot! (11 EN)
Crit: 15/16 NO
Damage: [(16 [BP] + 2 [Expert Belt] + 3 [SpA] - 4.5 [SpD]) * 1.5] + 2 [Boost] = 26.75

Colossoil used Rock Smash! (3 EN)
Crit: 12/16 NO
Effect: 9/100 YES
Cute Charm: 11/100 YES
Damage: (4 [BP] + 7.5 [Atk] - 3 [Def]) * 1.5 = 12.75
Cinccino's Def fell.
Colossoil became infatuated.
Infatuation: 2/3 THREE COUNTERS

Colossoil restored 2 HP from its Leftovers.

Action Three
Cinccino used Bullet Seed! (14 EN)
Crits: 15, 15, 1, 10 13/16 ONE
Damage: [(15 [BP] + 1 [Crit] + 2 [Expert Belt] + 5 [Technician] + 4.5 [Atk] - 4.5 [Def]) * 1.5] + 2 [Boost] = 36.5
Colossoil's infatuation lessened. (2 counters)

Colossoil is infatuated with Cincinno. (1 counter)
Infatuation: 1/2 YES
Colossoil was immobilized by love. (0 counters)

Colossoil restored 2 HP from its Leftovers.
Colossoil sees Cinccino prepare a nasty Bullet Seed, so he Protects to avoid taking damage. However, Cincinno sees Colossoil's impenetrable defenses and halts her attack, choosing to use Work Up to boost her power slightly instead. Then, Cinccino summons a whip of grass and uses Grass Knot to trip Colossoil up as he tried to charge on her. Colossoil, being very heavy, takes quite a bit of damage from the fall, but is undeterred. He continues his attack and uses Rock Smash, smashing through Cincinno's defenses. But then, as Colossoil struck Cincinno, he became enamored by her grace and Cute Charm. Cincinno takes the opportunity to strike her admirer with a mighty Bullet Seed. Though Colossoil is hurt, both physically and emotionally, Colossoil's love for Cincinno stayed true, as he disobeyed his trainer and refused to attack the beautiful bunny.

Spr_HGSS_Teacher.png

"Overall, this round went rather poorly for you, partly because of being unlucky with Cute Charm's activation, but also because you chose to go on the offense against Cinccino (though the Protect was a good idea – the benefits of damage mitigation outweighs the drawbacks on my Work Up). If you take a look at the calculations above, you'll see that Cincinno's attacks deal much more damage than yours do. This is not a fight that Colossoil should choose. Instead, the better option would've been to stall your way out. If you'd have used Protect | U-Turn | Protect, you would've avoided taking a lot of damage and you would've been able to switch to Revenankh, which deals much more damage to Cinccino."

Round One

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 87
EN: 69
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: +1 Atk, -1 Def, +1 SpA

VS

LordBraixen
Colossoil_Front.png

Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 61
EN: 90
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: Infatuation (0 counters)

LordBraixen orders
I order and ref

Spr_HGSS_Teacher.png

"Let's see how you'll get yourself out of this situation."

TIP: Do a quick CTRL + F for "The ASB Damage Formula" here. Search for "Switch = OK vs Switch = KO" too for some useful information.
 
Choice items are terrible in ASB. They do not add that much damage, and being locked into a move is incredibly debilitating in ASB because of the massive movepools that give us plenty of options to counter your single move and because it is much harder to switch here, forcing you to stay locked in.

There are many options for Dusknoir. Reaper Cloth is an ASB-exclusive signature item for Dusknoir that raises the Energy cost of all incoming attacks by two (2) and increases the Base Attack Power of Physical Ghost-Typed moves by three (3). You can also use the in-game staples like Expert Belt or Life Orb or Focus Sash.

Do you want to switch to a different item?
 
Spr_HGSS_Teacher.png

"Choice strategies like that are pretty inconsistent. For example, if I use Substitute to block your Trick, you're locked into a useless move for 3 actions. Now then, let's change up the tune of this match."

pangoro.gif

Pangoro @ Black Bamboo Leaf
Knock Off | Crunch | Foul Play
IF Counter, THEN Dark Pulse on the first instance, Swords Dance on the second, and Dark Pulse on the third.
IF Pain Split AND Pangoro is to act before Dusknoir within the same priority bracket*, THEN Taunt.
IF Taunt AND Pangoro is to act before Dusknoir within the same priority bracket, THEN Taunt.

*basically means "IF Pangoro is faster than Dusknoir when Trick Room is not up, or the opposite if Trick Room is up"
 
Round Two

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 87
EN: 69
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: OK
pangoro.gif

Pangoro (M)
Type: Fighting/Dark
Ability: Iron Fist/Mold Breaker/Scrappy
Item: Black Bamboo Leaf
HP: 100
EN: 100
Stats: [6]/3/4/3/50 (-10% Eva)
S/W/BRT: 4/5/19
Status: OK

VS

LordBraixen
Colossoil_Front.png

Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 61
EN: 90
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: OK
477.png

Dusknoir (M) [Jergal]
Type: Ground
Ability: Pressure/Frisk
Item: Reaper Cloth
HP: 90
EN: 100
Stats: 4/5/4/5/39 (-10% Eva)
S/W/BRT: 4/5/21
Status: OK

Action One
Pangoro used Knock Off! (10 EN)
Crit: 3/16 NO
Damage: (10 + 3 + 9 - 7.5 + 1) * 1.5 = 23.25
Dusknoir's Reaper Cloth was knocked off!

Dusknoir used Will-O-Wisp! (7 EN)
Hit: 4/100 YES
Pangoro was burned.

Pangoro took 2 damage from its burn.

Action Two
Pangoro used Crunch! (7 EN)
Crit: 12/16 NO
Effect: 97/100 NO
Damage: (8 + 3 - 3 + 9 - 7.5 + 1) * 1.5 = 15.75

Dusknoir used Hex! (7 EN)
Crit: 11/16 NO
Damage: (13 + 3 + 6 - 4.5) / 1.5 = 11.67

Pangoro took 2 damage from its burn.

Action Three
Pangoro used Foul Play! (8 EN)
Crit: 5/16 NO
Damage: (10 + 3 - 3 + 6 - 7.5 + 1) * 1.5 = 14.25

Dusknoir used Brick Break! (6 EN)
Crit: 9/16 NO
Damage: (8 + 6 - 4.5) * 1.5 = 14.25

Pangoro took 2 damage from its burn.
Spr_HGSS_Teacher.png

"Pangoro hit Dusknoir with a strong Knock Off to remove Dusknoir's pesky Reaper Cloth, but clever Dusknoir doesn't counterattack. Instead, he sends a Will-O-Wisp Pangoro's way to weaken his attacks. Then Pangoro and Dusknoir exchange a Crunch and a Foul Play for a Hex and a Brick Break. Though Pangoro's burn allows Dusknoir to match Pangoro's damage, the initial Knock Off and Dusknoir's lower HP still grant Pangoro quite a lead in damage."

"Overall, you did pretty well this round. Will-O-Wisp was a great idea that allowed you to keep Dusknoir from taking too much damage and crippling Pangoro against other attackers. You're still a bit behind, but you have to opportunity to really gain some momentum right now."

Round Two

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 87
EN: 69
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: OK
pangoro.gif

Pangoro (M)
Type: Fighting/Dark
Ability: Iron Fist/Mold Breaker/Scrappy
Item: Black Bamboo Leaf
HP: 68
EN: 75
Stats: [6]/3/4/3/50 (-10% Eva)
S/W/BRT: 4/5/19
Status: Burn

VS

LordBraixen
Colossoil_Front.png

Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 61
EN: 90
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: OK
477.png

Dusknoir (M) [Jergal]
Type: Ground
Ability: Pressure/Frisk
Item: None
HP: 37
EN: 80
Stats: 4/5/4/5/39 (-10% Eva)
S/W/BRT: 4/5/21
Status: OK

LordBraixen orders
I order and ref

TIP: Pain Split is a really great move that equalizes two Pokemons' HP (up to a difference of 50 HP), but has a very high EN cost. If you use it, try to beware of all the ways to stop it, like Protect, Substitute, or Taunt.
 
Last edited:
Dusknoir, use its HP to recover yours, and punish it!
Pain Split -> Brick Break -> Brick Break
IF Protect/Substitute Brick Break -> Brick Break -> Brick Break
 
Round Three

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 87
EN: 69
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: OK
pangoro.gif

Pangoro (M)
Type: Fighting/Dark
Ability: Iron Fist/Mold Breaker/Scrappy
Item: Black Bamboo Leaf
HP: 68
EN: 75
Stats: [6]/3/4/3/50 (-10% Eva)
S/W/BRT: 4/5/19
Status: Burn

VS

LordBraixen
Colossoil_Front.png

Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 61
EN: 90
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: OK
477.png

Dusknoir (M) [Jergal]
Type: Ground
Ability: Pressure/Frisk
Item: None
HP: 37
EN: 80
Stats: 4/5/4/5/39 (-10% Eva)
S/W/BRT: 4/5/21
Status: OK

Action One
Pangoro dug underground. (7 EN)

Dusknoir used Pain Split! (18 EN)
But it missed.

Pangoro used Dig! (5 EN)
Crit: 4/16 NO
Damage: (8 + 9 - 7.5 - 3) = 6.5

Pangoro took 2 damage from its burn.

Action Two
Pangoro used Crunch! (7 EN)
Crit: 4/16 NO
Effect: 55/100 NO
Damage: (8 + 3 - 3 + 9 - 7.5 + 1) * 1.5 = 15.75

Dusknoir used Brick Break! (6 EN)
Crit: 12/16 NO
Damage: (8 + 6 - 4.5) * 1.5 = 14.25

Action Three
Pangoro used Facade! (10 EN)
Crit: 15/16 NO
Damage: (14 + 9 - 7.5) = 15.5
Dusknoir fainted.

Pangoro took 2 damage from its burn.
Spr_HGSS_Teacher.png

"Damaging evasive moves like Dig and Bounce also block status moves like Pain Split."

Round Three

Ooraloo

573.png

Cinccino (F) [Aht]
Type: Normal
Ability: Cute Charm/Technician/Skill Link
Item: Expert Belt
HP: 87
EN: 69
Stats: 3/2/2/2/133 (+20% Acc)
S/W/BRT: 1/1/17
Status: OK
pangoro.gif

Pangoro (M)
Type: Fighting/Dark
Ability: Iron Fist/Mold Breaker/Scrappy
Item: Black Bamboo Leaf
HP: 48
EN: 46
Stats: [6]/3/4/3/50 (-10% Eva)
S/W/BRT: 4/5/19
Status: Burn

VS

LordBraixen
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Colossoil (M) [Megawhal]
Type: Dark/Ground
Ability: Rebound/Guts/Pressure
Item: Leftovers
HP: 61
EN: 90
Stats: 5/3/2/3/110 (+14% Acc)
S/W/BRT: 5/10/22
Status: OK
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Dusknoir (M) [Jergal]
Type: Ground
Ability: Pressure/Frisk
Item: None
HP: KO
EN: KO
Stats: 4/5/4/5/39 (-10% Eva)
S/W/BRT: 4/5/21
Status: KO

LordBraixen sends
I order
LordBraixen orders
I ref​
 
Go, Revenankh!

Does Revenankh have an exclusive item? If so, I want that equipped on him, and if not then just Leftovers.
 
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Revanankh's signature item is Everstone, which increases its highest stat Rank by 1 and adds 1 extra BAP to all of its STAB moves. Everstone is the signature item for 99% of Pokemon that never evolve, and Rare Candy is its equivalent for 99% of Pokemon that either can evolve from level-up or have evolved via level-up from something else. Usually, it's a good choice for a held item. Pokemon that evolve through other methods like Dusknoir (traded while holding a Reaper Cloth) or that evolve from Baby Pokemon that require an incense to breed like Azumarill (Azurill is bred with a Sea Incense) have special signature items just for them.

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Switching to Azumarill @ Sea Incense

Counterswitch?
 
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"How will you respond to being placed in a bad matchup?"

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Play Rough | Knock Off | Play Rough
IF Counter, THEN Scald and restart the queue.
[Once] IF Bide, THEN initiate action string: Work Up | Future Sight | Play Rough
[Nonconsecutive] IF Pain Split AND Revenankh had less than 100 HP at the beginning of the action, THEN Protect.
 
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