Rules:
3v3 FE using rental Pokemon and rental items - This battle is intended to introduce basic strategy elements. The player uses rental Pokemon, borrowing developed Pokemon profiles from other players, and the player may use items that they do not own.
- DQ: 48h
- Mega: 1
Standard everything else
Team Pupil
->
Lucario(*) [Rico] (Male) ♫
"Hey, did you ever watch Giga Woman vs. Ghydrei? You know that part where she ripped the Tokyo Tower out of the ground and chucked it at him?...Yeah, what I'm about to do is something like that."
Ben's beloved sidekick. If one could describe this snarky Lucario's fighting style in a single word, it'd be "flashy." Seriously, when your idea of using Bone Rush involves smacking a foe with a colossal sword made of aura, how could it not be?
Nature: Naughty (+1 Atk, -1 SpD)
Type: Fighting/Steel -> Fighting/Steel
Abilities: Inner Focus, Steadfast, Justified (Unlocked), Adaptability (ME)
Stats (Normal -> Mega):
HP: 100 -> 100
Atk: Rank 5 -> Rank 7 (+)
Def: Rank 3 -> Rank 3
SpA: Rank 4 -> Rank 5
SpD: Rank 2 -> Rank 2 (-)
Spe: 90 -> 112
Size Class: 3 -> 3
Weight Class: 4 -> 4
Base Rank Total: 20 -> 24
EC: Mastered!
MC: 16
AC: Mastered!
Attacks (102/102 - Movepool complete!)
Level Up(*):
Counter(*)
Endure(*)
Feint(*)
Force Palm(*)
Foresight(*)
Quick Attack(*)
Reversal(*)
Screech(*)
Level Up:
Aura Sphere
Bone Rush
Calm Mind
Close Combat
Copycat
Dark Pulse
Detect
Dragon Pulse
Extremespeed
Final Gambit
Heal Pulse
Me First
Metal Claw
Metal Sound
Nasty Plot
Power-up Punch
Quck Guard
Egg(*):
Blaze Kick(*)
Iron Defense(*)
Vacuum wave(*)
Egg:
Agility
Bite
Bullet Punch
Circle Throw
Cross Chop
Crunch
Follow Me
High Jump Kick
Mind Reader
Sky Uppercut
TM(*):
Earthquake(*)
Hidden Power(*) - Ice
Swords Dance(*)
TM:
Attract
Bulk Up
Bulldoze
Brick Break
Confide
Dig
Double Team
Facade
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hone Claws
Hyper Beam
Low Sweep
Payback
Poison Jab
Protect
Psychic
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shadow Ball
Shadow Claw
Stone Edge
Strength
Substitute
Sunny Day
Toxic
Other:
Bonemerang
Captivate
Drain Punch
Dual Chop
Focus Punch
Fury Cutter
Headbutt
Helping Hand
Ice Punch
Iron Tail
Low Kick
Magnet Rise
Mud-slap
Natural Gift
Rock Climb
Role Play
Secret Power
Sleep Talk
Snore
Swagger
Swift
Thunder Punch
Water Pulse
Work Up
Zen Headbutt
Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover
Team Tutor
Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC: 0
AC:5/5
Moves (88/94):
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Brutal Swing
Bubblebeam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Hidden Power Fairy
Horn Attack
Horn Drill
Hyper Beam
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Mud Shot
Muddy Water
Natural Gift
Payback
Peck
Poison Jab
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Rototiler
Sand Tomb
Sandstorm
Screech
Sleep Talk
Smack Down
Smart Strike
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Bloodlust
Gourgeist-XL [Big Poe] (M)
Type: Grass/Ghost
Abilities: Pickup, Frisk, Insomnia (U)
Nature: Brave (+Atk, -Spe, -10% Evasion)
Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (46/XX):
Astonish
Bestow
Bullet Seed
Confuse Ray
Destiny Bond
Disable
Double Team
Explosion
Facade
Flame Charge
Foul Play
Frustration
Giga Impact
Grass Knot
Gyro Ball
Incinerate
Leech Seed
Light Screen
Magic Coat
Nature Power
Pain Split
Phantom Force
Protect
Razor Leaf
Rest
Return
Rock Slide
Rock Smash
Role Play
Safeguard
Scary Face
Seed Bomb
Shadow Ball
Shadow Sneak
Skill Swap
Sleep Talk
Substitute
Sunny Day
Synthesis
Thief
Toxic
Trick
Trick Room
Trick-or-Treat
Will-o-Wisp
Worry Seed
Shadow Mend
Kingdra (Aquamentus) [M]
Nature: Modest (+ SpA; - Atk)
Type: Dragon/Water
Abilities: Sniper, Swift Swim, Damp (U)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Attacks (52/73):
Agility
Aurora Beam
Bide
Blizzard
Bounce
Brine
Bubble
Bubble Beam
Clear Smog
Disable
Dive
Double Team
Draco Meteor
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Endure
Flail
Flash Cannon
Focus Energy
Giga Impact
Haze
Hidden Power Rock
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Head
Leer
Mimic
Muddy Water
Outrage
Protect
Quash
Rain Dance
Razor Wind
Rest
Scald
Signal Beam
Skull Bash
Sleep Talk
Smokescreen
Substitute
Surf
Toxic
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Yawn
Bubble Shield
Order of Operations
Frosty sends out pokemon with item
Granny Pie sends out pokemon with item and orders
Frosty orders
I Ref
3v3 FE using rental Pokemon and rental items - This battle is intended to introduce basic strategy elements. The player uses rental Pokemon, borrowing developed Pokemon profiles from other players, and the player may use items that they do not own.
- DQ: 48h
- Mega: 1
Standard everything else
Team Pupil


Lucario(*) [Rico] (Male) ♫
"Hey, did you ever watch Giga Woman vs. Ghydrei? You know that part where she ripped the Tokyo Tower out of the ground and chucked it at him?...Yeah, what I'm about to do is something like that."
Ben's beloved sidekick. If one could describe this snarky Lucario's fighting style in a single word, it'd be "flashy." Seriously, when your idea of using Bone Rush involves smacking a foe with a colossal sword made of aura, how could it not be?
Nature: Naughty (+1 Atk, -1 SpD)
Type: Fighting/Steel -> Fighting/Steel
Abilities: Inner Focus, Steadfast, Justified (Unlocked), Adaptability (ME)
Stats (Normal -> Mega):
HP: 100 -> 100
Atk: Rank 5 -> Rank 7 (+)
Def: Rank 3 -> Rank 3
SpA: Rank 4 -> Rank 5
SpD: Rank 2 -> Rank 2 (-)
Spe: 90 -> 112
Size Class: 3 -> 3
Weight Class: 4 -> 4
Base Rank Total: 20 -> 24
EC: Mastered!
MC: 16
AC: Mastered!
Attacks (102/102 - Movepool complete!)
Level Up(*):
Counter(*)
Endure(*)
Feint(*)
Force Palm(*)
Foresight(*)
Quick Attack(*)
Reversal(*)
Screech(*)
Level Up:
Aura Sphere
Bone Rush
Calm Mind
Close Combat
Copycat
Dark Pulse
Detect
Dragon Pulse
Extremespeed
Final Gambit
Heal Pulse
Me First
Metal Claw
Metal Sound
Nasty Plot
Power-up Punch
Quck Guard
Egg(*):
Blaze Kick(*)
Iron Defense(*)
Vacuum wave(*)
Egg:
Agility
Bite
Bullet Punch
Circle Throw
Cross Chop
Crunch
Follow Me
High Jump Kick
Mind Reader
Sky Uppercut
TM(*):
Earthquake(*)
Hidden Power(*) - Ice
Swords Dance(*)
TM:
Attract
Bulk Up
Bulldoze
Brick Break
Confide
Dig
Double Team
Facade
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hone Claws
Hyper Beam
Low Sweep
Payback
Poison Jab
Protect
Psychic
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shadow Ball
Shadow Claw
Stone Edge
Strength
Substitute
Sunny Day
Toxic
Other:
Bonemerang
Captivate
Drain Punch
Dual Chop
Focus Punch
Fury Cutter
Headbutt
Helping Hand
Ice Punch
Iron Tail
Low Kick
Magnet Rise
Mud-slap
Natural Gift
Rock Climb
Role Play
Secret Power
Sleep Talk
Snore
Swagger
Swift
Thunder Punch
Water Pulse
Work Up
Zen Headbutt
Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover
Scunner - Crucibelle (F)
Threat category IV. Scunner's shell armor as well as her resilient bio-fluids allow her to take great amounts of damage in the most severe, toxic environments. she has a purple bioluminous glow throughout it's body.
Nature: Naive (+Speed, +% Accuracy, -SpDef)
Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Poison type: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Abilities:
Ability 1: Regenerator
Type: Passive
When Scunner is switched out during a switch battle, her bio-luminescence reacts to the energy in the Pokeball and (ten) 10 HP is restored. When Scunner Chills, she restores six (6) HP in addition to its 12 Energy.
Ability 2: Mould Breaker
Type: Passive
Whenever Scunner attacks, she emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Ability 3: Liquid Ooze (Unlocked)
Type: Passive
Scunner's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Ability 4: Magic Guard (Mega-Evo only)
Type: Passive
Scunner is infused with a powerful psycho-electric energy that makes her immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. She can still attack herself in confusion, and will still take damage from it. Additionally, the energy protects her from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect, she will not suffer any damage. Life Orb recoil is negated.
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 120 (+17%)
Size Class: 3
Weight Class: 2
BRT: 21
Stats (Mega-Evo):
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (-)
Spe: 132 (+20%)
Size Class: 3
Weight Class: 2
BRT: 24
MC: 0
AC: 5/5
Attacks (70/70):
Acid Armor
Astonish
Attract
Block
Coil
Confuse Ray
Confusion
Defense Curl
Double Team
Embargo
Endure
Explosion
Facade
Fake Tears
Frustration
Giga Impact
Grass Knot
Gravity
Gunk Shot
Head Smash
Helping Hand
Hex
Hidden Power Ground
Hyper Beam
Infestation
Iron Head
Low Kick
Magic Room
Payback
Poison Jab
Protect
Psybeam
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Torment
Toxic
Toxic Spikes
Trick
U-turn
Venoshock
Withdraw
Wonder Room
Wood Hammer
Zen Headbutt

Threat category IV. Scunner's shell armor as well as her resilient bio-fluids allow her to take great amounts of damage in the most severe, toxic environments. she has a purple bioluminous glow throughout it's body.
Nature: Naive (+Speed, +% Accuracy, -SpDef)
Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Poison type: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Abilities:
Ability 1: Regenerator
Type: Passive
When Scunner is switched out during a switch battle, her bio-luminescence reacts to the energy in the Pokeball and (ten) 10 HP is restored. When Scunner Chills, she restores six (6) HP in addition to its 12 Energy.
Ability 2: Mould Breaker
Type: Passive
Whenever Scunner attacks, she emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Ability 3: Liquid Ooze (Unlocked)
Type: Passive
Scunner's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.

Ability 4: Magic Guard (Mega-Evo only)
Type: Passive
Scunner is infused with a powerful psycho-electric energy that makes her immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. She can still attack herself in confusion, and will still take damage from it. Additionally, the energy protects her from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect, she will not suffer any damage. Life Orb recoil is negated.
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 120 (+17%)
Size Class: 3
Weight Class: 2
BRT: 21
Stats (Mega-Evo):
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (-)
Spe: 132 (+20%)
Size Class: 3
Weight Class: 2
BRT: 24
MC: 0
AC: 5/5
Attacks (70/70):
Acid Armor
Astonish
Attract
Block
Coil
Confuse Ray
Confusion
Defense Curl
Double Team
Embargo
Endure
Explosion
Facade
Fake Tears
Frustration
Giga Impact
Grass Knot
Gravity
Gunk Shot
Head Smash
Helping Hand
Hex
Hidden Power Ground
Hyper Beam
Infestation
Iron Head
Low Kick
Magic Room
Payback
Poison Jab
Protect
Psybeam
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Torment
Toxic
Toxic Spikes
Trick
U-turn
Venoshock
Withdraw
Wonder Room
Wood Hammer
Zen Headbutt
Eelektross [Ma'ar Nasai] [F]
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric
Egg Group: Amorphous
Ability: Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
Attacks: [73/73]
Level Up [18/18]
Acid
Acid Spray
Bind
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Gastro Acid
Headbutt
Ion Deluge
Spark
Tackle
Thrash
Thunder Wave
Thunderbolt
Wild Charge
Zap Cannon
Tutor [18/18]
Aqua Tail
Bounce
Drain Punch
Fire Punch
Giga Drain
Iron Tail
Knock Off
Magnet Rise
Signal Beam
Sleep Talk
Snore
Super Fang
Superpower
Thunder Punch
Dragon Pulse
Focus Punch
Shock Wave
Outrage
TM/HM [37/37]
Acrobatics
Attract
Brick Break
Confide
Cut
Double Team
Dragon Claw
Dragon Tail
Facade
Flamethrower
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Hidden Power Ice
Hone Claws
Hyper Beam
Light Screen
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Strength
Substitute
Swagger
Thunder
Toxic
U-Turn
Volt Switch

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric
Egg Group: Amorphous
Ability: Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
Attacks: [73/73]
Level Up [18/18]
Acid
Acid Spray
Bind
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Gastro Acid
Headbutt
Ion Deluge
Spark
Tackle
Thrash
Thunder Wave
Thunderbolt
Wild Charge
Zap Cannon
Tutor [18/18]
Aqua Tail
Bounce
Drain Punch
Fire Punch
Giga Drain
Iron Tail
Knock Off
Magnet Rise
Signal Beam
Sleep Talk
Snore
Super Fang
Superpower
Thunder Punch
Dragon Pulse
Focus Punch
Shock Wave
Outrage
TM/HM [37/37]
Acrobatics
Attract
Brick Break
Confide
Cut
Double Team
Dragon Claw
Dragon Tail
Facade
Flamethrower
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Hidden Power Ice
Hone Claws
Hyper Beam
Light Screen
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Strength
Substitute
Swagger
Thunder
Toxic
U-Turn
Volt Switch
Team Tutor

Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC: 0
AC:5/5
Moves (88/94):
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Brutal Swing
Bubblebeam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Hidden Power Fairy
Horn Attack
Horn Drill
Hyper Beam
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Mud Shot
Muddy Water
Natural Gift
Payback
Peck
Poison Jab
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Rototiler
Sand Tomb
Sandstorm
Screech
Sleep Talk
Smack Down
Smart Strike
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Bloodlust
Round, Secret Power, Sludge Bomb, Sludge Wave, Strength and Swagger

Gourgeist-XL [Big Poe] (M)
Type: Grass/Ghost
Abilities: Pickup, Frisk, Insomnia (U)
Nature: Brave (+Atk, -Spe, -10% Evasion)
Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (46/XX):
Astonish
Bestow
Bullet Seed
Confuse Ray
Destiny Bond
Disable
Double Team
Explosion
Facade
Flame Charge
Foul Play
Frustration
Giga Impact
Grass Knot
Gyro Ball
Incinerate
Leech Seed
Light Screen
Magic Coat
Nature Power
Pain Split
Phantom Force
Protect
Razor Leaf
Rest
Return
Rock Slide
Rock Smash
Role Play
Safeguard
Scary Face
Seed Bomb
Shadow Ball
Shadow Sneak
Skill Swap
Sleep Talk
Substitute
Sunny Day
Synthesis
Thief
Toxic
Trick
Trick Room
Trick-or-Treat
Will-o-Wisp
Worry Seed
Shadow Mend

Kingdra (Aquamentus) [M]
Nature: Modest (+ SpA; - Atk)
Type: Dragon/Water
Abilities: Sniper, Swift Swim, Damp (U)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Attacks (52/73):
Agility
Aurora Beam
Bide
Blizzard
Bounce
Brine
Bubble
Bubble Beam
Clear Smog
Disable
Dive
Double Team
Draco Meteor
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Endure
Flail
Flash Cannon
Focus Energy
Giga Impact
Haze
Hidden Power Rock
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Head
Leer
Mimic
Muddy Water
Outrage
Protect
Quash
Rain Dance
Razor Wind
Rest
Scald
Signal Beam
Skull Bash
Sleep Talk
Smokescreen
Substitute
Surf
Toxic
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Yawn
Bubble Shield
Order of Operations
Frosty sends out pokemon with item
Granny Pie sends out pokemon with item and orders
Frosty orders
I Ref