(op largely inspired from OMPL X and ADVPL II)
Teams
Ratio Jirachi - Staxi and ironwater 
Slaymin - cy and gum 
Empoleon Show - Drud and TheKingKarp 
Rolling Spheal - adem and Lalaya 
The Kuroro Lucario - dunoks and Ryuji-Sempai 
The Vitality Vespiquen - Mihowk and -Howkings 
The tier lineup this year is as follows:
BDSP Ubers
BDSP OU
BDSP OU
BDSP OU
BDSP UU
BDSP RU
BDSP NU
BDSP LC
Tournament Format
The league stages consist of a Round Robin tournament. Every team will face every other team once through 5 weeks of play. Each manager will submit to the hosts a roster no later than the deadline of the previous week. This roster will list the starting players and what metagames they will play.
When the week starts, teams' players will face off in their respective metagames / tiers. The BDSP Ubers from Team A will face the BDSP Ubers from team B, BDSP OU 1 will face BDSP OU 1, and so on. Whichever team wins the most battles will be declared the victor for the week. Rather than score based on how many individual battles a team wins, the primary thing that matters is who beat the most teams. As such, points are awarded based only on wins and losses versus teams as a whole, not individual players. Beating a team in a week’s matchups is worth two points, tying with a team is worth one point, and losing is worth none, simple as that. At the end of the round robin, the top three teams in the points proceed to the playoffs. Semifinals will see #2 vs. #3, Finals will be #1 vs. winner of #2 vs. #3.
There are a few regulatory things during the league stages that need to be outlined.
1. Substitutes – At any point in time during the week, a team may make a substitution for a currently slotted player. In order to do this a manager must post in the thread, tagging the hosts, the opposing managers and the opposing player stating which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in. In addition, in order to catch any attempts at garnering favorable matchups in RBY OU (where the lineup you choose affects pairings), all substitutions are subject to veto by the hosts if the substitution is suspected to be attempting to “game” the system.
2. Trades - Trades are not allowed.
3. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 5-4 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.
4. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.
5. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. I'm not going back in time to reevaluate every single decision I've made throughout the tournament on Week 9 because you think you were gypped 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.
Schedule
Week 1 - April 25th
Ratio Jirachi vs Kuroro Lucario
Slaymin vs Empoleon Show
Vitality Vespiquen vs Rolling Spheal
Week 2 - May 2nd
Ratio Jirachi vs Slaymin
Vitality Vespiquen vs Kuroro Lucario
Rolling Spheal vs Empoleon Show
Week 3 - May 9th
Ratio Jirachi vs Vitality Vespiquen
Rolling Spheal vs Slaymin
Empoleon Show vs Kuroro Lucario
Week 4 - May 16th
Ratio Jirachi vs Rolling Spheal
Empoleon Show vs Vitality Vespiquen
Kuroro Lucario vs Slaymin
Week 5 - May 23rd
Ratio Jirachi vs Empoleon Show
Kuroro Lucario vs Rolling Spheal
Slaymin vs Vitality Vespiquen
Draft Results
Teams








AM, anique, avarice, clean, ez, FailureGirl, Fille, glock in my toyota, gorex, inaccufade, Kate, spoo, swordstrike




AtraX Madara, Beraldinho, Brambane, Hervalt, Hurtadoo, Inder, Laroxyl, Micaiah, Mihowk, Pais, roxiee, Toy Time King, zS
The tier lineup this year is as follows:
BDSP Ubers
BDSP OU
BDSP OU
BDSP OU
BDSP UU
BDSP RU
BDSP NU
BDSP LC
Tournament Format
The league stages consist of a Round Robin tournament. Every team will face every other team once through 5 weeks of play. Each manager will submit to the hosts a roster no later than the deadline of the previous week. This roster will list the starting players and what metagames they will play.
When the week starts, teams' players will face off in their respective metagames / tiers. The BDSP Ubers from Team A will face the BDSP Ubers from team B, BDSP OU 1 will face BDSP OU 1, and so on. Whichever team wins the most battles will be declared the victor for the week. Rather than score based on how many individual battles a team wins, the primary thing that matters is who beat the most teams. As such, points are awarded based only on wins and losses versus teams as a whole, not individual players. Beating a team in a week’s matchups is worth two points, tying with a team is worth one point, and losing is worth none, simple as that. At the end of the round robin, the top three teams in the points proceed to the playoffs. Semifinals will see #2 vs. #3, Finals will be #1 vs. winner of #2 vs. #3.
There are a few regulatory things during the league stages that need to be outlined.
1. Substitutes – At any point in time during the week, a team may make a substitution for a currently slotted player. In order to do this a manager must post in the thread, tagging the hosts, the opposing managers and the opposing player stating which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in. In addition, in order to catch any attempts at garnering favorable matchups in RBY OU (where the lineup you choose affects pairings), all substitutions are subject to veto by the hosts if the substitution is suspected to be attempting to “game” the system.
2. Trades - Trades are not allowed.
3. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 5-4 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.
4. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.
5. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. I'm not going back in time to reevaluate every single decision I've made throughout the tournament on Week 9 because you think you were gypped 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.
Schedule
Week 1 - April 25th
Ratio Jirachi vs Kuroro Lucario
Slaymin vs Empoleon Show
Vitality Vespiquen vs Rolling Spheal
Week 2 - May 2nd
Ratio Jirachi vs Slaymin
Vitality Vespiquen vs Kuroro Lucario
Rolling Spheal vs Empoleon Show
Week 3 - May 9th
Ratio Jirachi vs Vitality Vespiquen
Rolling Spheal vs Slaymin
Empoleon Show vs Kuroro Lucario
Week 4 - May 16th
Ratio Jirachi vs Rolling Spheal
Empoleon Show vs Vitality Vespiquen
Kuroro Lucario vs Slaymin
Week 5 - May 23rd
Ratio Jirachi vs Empoleon Show
Kuroro Lucario vs Rolling Spheal
Slaymin vs Vitality Vespiquen
Draft Results
clean | 16500 |
avarice | 15500 |
gorex | 15500 |
ez | 14000 |
Fille | 13000 |
Kate | 13000 |
FailureGirl | 8000 |
glock in my toyota | 7500 |
swordstrike | 4500 |
AM | 3500 |
spoo | 3000 |
anique | 3000 |
inaccufade | 3000 |
Isza | 18500 |
mncmt | 16000 |
Ainzcrad | 15500 |
jonfilch | 15000 |
Lily | 11500 |
mushamu | 10500 |
poh | 5500 |
spatulakun | 5000 |
askov | 4500 |
Darkrai Retribution | 3000 |
DC | 3000 |
omi | 3000 |
doodler | 3000 |
Ka1xo | 3000 |
avyrie | 3000 |
Laroxyl | 22500 |
zS | 19500 |
Hurtadoo | 17500 |
Beraldinho | 13500 |
Micaiah | 6500 |
Toy Time King | 5500 |
Pais | 4500 |
roxiee | 3500 |
Inder | 3000 |
Hervalt | 3000 |
Brambane | 3000 |
AtraX Madara | 3000 |
Fc | 21000 |
6Roggenrolas | 20000 |
Mimikyu Stardust | 20000 |
Eonito | 13500 |
Sputnik | 10000 |
Mike Legend | 7000 |
Lyss | 7000 |
Kristyl | 6500 |
tigers jaw | 5000 |
Seldanna | 4000 |
Daruma | 3000 |
jawabarat | 3000 |
Danny | 14500 |
Savouras | 14500 |
Mr.378 | 14000 |
crying | 13500 |
Elfuseon | 12500 |
Realistic Waters | 11500 |
HSOWA | 8000 |
LBDC | 4000 |
Baloor | 3500 |
Aawin | 3000 |
outbackrabbit | 3000 |
Peachy07 | 3000 |
Wait2Seconds | 15500 |
PepeBowie | 15000 |
Revenge Killer | 14500 |
Quartosa | 9000 |
RaJ.Shoot | 6500 |
Ninja | 5000 |
TyCarter | 4500 |
Splash | 4000 |
ArcticBreeze | 4000 |
GeniusFromHoenn | 3000 |
eu | 3000 |
Pokeslice | 3000 |
Lokifan | 3000 |
Last edited: