Beef's Baby (LC, yes that's write Little Cup) RMT)

The people on lcf aren't the best help for rating teams (no offense) so I thought I'd try here
But this team is my baby, I haven't used them in any tournaments because clearly they suck but they're my baby so I don't want to just drop them. I've made a couple changes to them but still they need your help. So help me help my team. Just note this isn't my main team so I don't want to see anytihng like 'this is Beef's team holy crap he sucks' or 'Beef is nub cause this team sucks'
I'm not sure about the record but this team is about 2-10

Edited Team. I have to go for a couple days when I get back I'll clean this up
Mag's Cat (Meowth) (M) @ Life Orb
Ability: Technician
EVs: 236 Atk/76 Def/196 Spd
Jolly nature (+Spd, -SAtk)
- Fake Out
- U-turn
- Bite
- Hypnosis
---
Ball O Fun (Koffing) (M) @ Oran Berry
Ability: Levitate
EVs: 196 HP/76 Def/236 SDef
Relaxed nature (+Def, -Spd)
- Explosion
- Thunderbolt
- Will-o-wisp
- Sludge Bomb
---
Tennis' Dog (Psyduck) (M) @ Choice Scarf
Ability: Cloud Nine
EVs: 24 Atk/236 Spd/240 SAtk
Naive nature (+Spd, -SDef)
- Cross Chop
- Surf
- Ice Beam
- Hidden Power [Grass]
---
Chunky Monkey (Mankey) (M) @ Choice Scarf
Ability: Vital Spirit
EVs: 116 HP/196 Atk/196 Spd
Hasty nature (+Spd, -Def)
- Close Combat
- Payback
- U-turn
- Hidden Power [Ice]
---
Bass' Only Friend (Diglett) (M) @ Life Orb
Ability: Arena Trap
EVs: 36 HP/236 Atk/236 Spd
Lonely nature (+Atk, -Def)
- Earthquake
- Rock Slide
- Sucker Punch
- Hidden Power [Ice]
---
Ecoli (Croagunk) (M) @ Focus Sash
Ability: Dry Skin
EVs: 108 Atk/198 Spd/188 SAtk
Rash nature (+SAtk, -SDef)
- Sludge Bomb
- Sucker Punch
- Nasty Plot
- Vacuum Wave
---

Old Team
Meowth (M) @ Life Orb
Ability: Technician
EVs: 76 HP/236 Atk/196 Spd
Jolly nature (+Spd, -SAtk)
- Fake Out
- U-turn
- Bite
- Hypnosis

I've seen these things to a lot of damage so I decided to try one, works good, the hypnosis is helpful but the miss is annoying
---
Koffing (M) @ Oran Berry
Ability: Levitate
EVs: 196 HP/76 Def/236 SDef
Sassy nature (+SDef, -Spd)
- Explosion
- Thunderbolt
- Payback
- Will-o-wisp

I've read a couple warstories and I've seen this thing hold it's own. The explosion is nice to have since Koffincan can't put down much damage
---
Psyduck (M) @ Choice Scarf
Ability: Cloud Nine
EVs: 24 Atk/236 Spd/240 SAtk
Naive nature (+Spd, -SDef)
- Cross Chop
- Surf
- Ice Beam
- Hidden Power [Grass]

Also saw this thing work well in a warstory and it works pretty well. I love the scarf because it outspeeds everything non scarfed without boosts and it hits pretty well
---
Mankey (M) @ Choice Scarf
Ability: Vital Spirit
EVs: 116 HP/196 Atk/196 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Payback
- U-turn
- Ice Punch
Well I copied this set from the analy and I just learned today it was illegal so ya. So i'm nto sure if mankey can get cross chop with i punch so if not than I'll just go with brick break probly. I know two choice items usually is a bad idea but it works ok to kill something fast than switch out or whatever
---
Diglett (M) @ Life Orb
Ability: Arena Trap
EVs: 36 HP/236 Atk/236 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Sucker Punch
- Aerial Ace

I had to use this in a team, it's so poplular and it does it's job but it is quite fragile
---
Mantyke (M) @ Oran Berry
Ability: Water Absorb
EVs: 236 HP/36 Spd/40 SAtk/196 SDef
Calm nature (+SDef, -Atk)
- Surf
- Ice Beam
- Hidden Power [Grass]
- Protect

This is one I expect to get rid of. I've seen it do something in rmts but it's done nothing for me but I don't know what to switch it out for

I know there is a lack of comment but I have to go so ya, any comments are welcomed
 
honestly, don't use Koffing without STAB, especially when you don't even get good coverage with Payback and Tbolt, use Sludge Bomb over Payback. Also use a relaxed nature, Sassy is pointless and a waste.

Jolly Diglett

Rock Slide Or HP Ice> Ice Punch on Mankey, try HP Ice on it too, with a Hasty (or something) nature for the OHKO on Gligar.
 
I use SpecsKoffing >.> but that's just me.

If you want IP on Mankey, use Cross Chop. The power loss compared to Brick Break won't be so harsh.

Also, you need more priority IMO. Via priority, you stop dangerous threats such as Rock Polish Cranidos/Rhyhorn and Baton Passers. Try a priority abuser Croagunk instead of Mantyke to keep the Water immunity.

IMO Aerial Ace sucks on Diglett as it only 2HKOs the likes of Machop while they OHKO. I personally go for 2 Dark attacks: Sucker Punch and Pursuit/Shadow Claw ; mainly for Gastly and Misdreavus who try to flee or setup on SP.
 
I've got a meowth as well in my NFE team
but mine has other EV's and no U-turn in it

a bit surprised by the cross chopping psyduck?
can't imaging cuz its special stats are better i think
 
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