So, this is my second team I've posted up here, and I'm hoping this one will get some better results. The team itself has plenty of holes that I'm working on. I haven't incorporated any moves to counter Dark types, and Psychic and Ghosts are still a problem and I'm looking for a better way to incorporate my Ice type attacks. currently I'm not very confident working with this team and I have an abundance of walls because I worry about not covering my attacker bee drill. So I do need a lot of help with this and have come to a place that I know gets good results (here)
Beedrill @ Beedrillite
Ability: Sniper
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Acrobatics
- U-turn
- Protect
- Poison Jab
Beedrill is supposed to be the sweeper and core of this team, currently his EVs are fairly standard and work for his all out attack purpose, although choice scarfs normally screw him over. I chose the Acrobatics move as I know it gets results with pokemon such as talonflame and so, what I didn't account for is the fact that it works better when I don't have an item. So I do need some suggestions for that. U-turn is to get him out after he deals a good damage, poison jab is his back up hitter, and protect lets him mega easy.
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Raikou is really my bird counter, I know Rotom-wash works better for stuff like this, but Raikou does have the speed to volt switch out. his stats are just to hit hard with special attacks and hit faster than the opponent. really, he's an all out attacker with some defence from the assault vest.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Taunt
- Stealth Rock
Heatran is one of my many tanks, i chose him because of his fairy counter ability so that Mega Gardevoir becomes less of a problem, he can stall break as well and can set up stealth rocks, which works well with how the team forces changes. Toxic is just to slowly kill and lava plume is his STAB.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Moonblast
- Ice Beam
- Wish
- Protect
Clefable is another tank. I really have grown to like her. but so far I didn't want to turn her into a special attacker out of fear that I will get destroyed because I don't have one of my 3 tanks. Wish lets her pick up teammates and herself, as she can just use protect for the next turn
Talonflame
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- U-turn
- Will-O-Wisp
Talonflame is a SPD talonflame, I probably could turn him into an attacker, but then I would be too terrified of a mega gardevoir even though I have my heatran.
Landorus-Therian @ Soft Sand
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
And this is my other all out attacker. this is my 4th team PLEASE HELP ME
Beedrill @ Beedrillite
Ability: Sniper
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Acrobatics
- U-turn
- Protect
- Poison Jab
Beedrill is supposed to be the sweeper and core of this team, currently his EVs are fairly standard and work for his all out attack purpose, although choice scarfs normally screw him over. I chose the Acrobatics move as I know it gets results with pokemon such as talonflame and so, what I didn't account for is the fact that it works better when I don't have an item. So I do need some suggestions for that. U-turn is to get him out after he deals a good damage, poison jab is his back up hitter, and protect lets him mega easy.
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Raikou is really my bird counter, I know Rotom-wash works better for stuff like this, but Raikou does have the speed to volt switch out. his stats are just to hit hard with special attacks and hit faster than the opponent. really, he's an all out attacker with some defence from the assault vest.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Taunt
- Stealth Rock
Heatran is one of my many tanks, i chose him because of his fairy counter ability so that Mega Gardevoir becomes less of a problem, he can stall break as well and can set up stealth rocks, which works well with how the team forces changes. Toxic is just to slowly kill and lava plume is his STAB.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Moonblast
- Ice Beam
- Wish
- Protect
Clefable is another tank. I really have grown to like her. but so far I didn't want to turn her into a special attacker out of fear that I will get destroyed because I don't have one of my 3 tanks. Wish lets her pick up teammates and herself, as she can just use protect for the next turn
Talonflame
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- U-turn
- Will-O-Wisp
Talonflame is a SPD talonflame, I probably could turn him into an attacker, but then I would be too terrified of a mega gardevoir even though I have my heatran.
Landorus-Therian @ Soft Sand
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
And this is my other all out attacker. this is my 4th team PLEASE HELP ME