Bellossom (QC 0/2)

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Fish Gaming

formerly iLiekMudkipz_
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Strength Sap
move 3: Moonblast / Sleep Powder
move 4: Giga Drain
item: Leftovers
ability: Chlorophyll
nature: Timid
evs: 252 HP / 104 Def / 152 Spe

[SET COMMENTS]
Bellossom's unique move combination of Quiver Dance and Strength Sap allows Bellossom to succeed. Due to this unique combination, Bellossom can easily shut down physical attackers, set up, and sweep. However, Bellossom doesnt have the best stats before boosting, which can cause it to be overran by wallbreakers such as Beheeyem and Life Orb Falinks or outsped and killed by the likes of Manectric and Choice Specs Glaceon, which all can OHKO or 2HKO Bellossom.

Quiver Dance and Strength Sap allow Bellossom to shut down physical attackers that can't OHKO them, and sweep, whilst not easily being able to be worn down because of Strength Sap providing recovery. Giga Drain provides another source of recovery for Bellossom in case it is facing a special attacker. Moonblast is its best fairy type move, which allows it to hit pokemon that resist grass neutrally, but also allows it to more easily kill Falinks . Sleep Powder is an alternative option which allows Bellossom to shut down one of the enemy pokemon, which gives
Bellossom ample time to set up. Maximum HP and 104 Defense EVS ensure that Bellossom can survive a Multi-Attack from Silvally-Bug, or a Fire Lash from Heatmor. The rest of the EVs are put into Speed so that Bellossom, with a Timid nature, can outspeed as much as possible after a boost. Chlorophyll allows Bellossom to take advantage of the rare sun teams to sweep easier.

Bellossom can easily check water types such as Basculin, so pokemon that appreciate water types being gone, such as Heatmor and Vibrava work well with Bellossom. Choice Specs Glaceon appreciates Bellossom finishing its job, as Glaceon is a very good wallbreaker, although they are both vulnerable to Heatmor. Revenge Killers such as Hitmontop work wonders with Bellossom, as Hitmontop in particular can also function as a Rapid Spinner to get rid of Toxic Spikes. Speaking of, Mareanie appreciates Bellossom breaking down pokemon that can kill it, so it can continue walling to no end. Bellossom does not have immediate power, so pokemon that can break walls such as Life Orb Falinks and Raboot work very well with Bellossom. Raboot specifically, in conjunction with another Wallbreaker that is Basculin, can form a Fire Water Grass core. Pokemon that can defensively check Fire Types, such as Fraxure and Lapras are greatly appreciated.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
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This analysis has a few major flaws that make it difficult to effectively check, but I'm willing to help work on it rather than immediately reassigning since I know you're new to the process. Here's a few pointers that need to be addressed before I do a full QC check iLiekMudkipz_.
- The whole analysis should be prose, not bullet points. Put the second half into an actual paragraph.
- I don't know what the first paragraph is meant to be. The below section actually covers the moves and team options, above is more of an intro on what makes Bellossom unique and what its flaws are, but it's very overwritten (takes a long time to convey a few small concepts) and could just be woven into the set explanations. The first and second parts should really be blended together, you can take a look at other analyses for what the finished product should look like.
- Try to avoid sentences that look like pure rote explanations put there out of obligation. I'm talking ones like "Moonblast is so that it can hit Pokemon that resist Grass neutrally", it's clearly only there because you feel it has to be there even though there's actual things to be said about Moonblast.
- Sleep Powder over Moonblast should get a moves mention (mentioned as an alternative option in the first paragraph but not given its own slash).
- Hitmontop is a good revenge killer because it can remove Tspikes? It's a poor example for both of these roles and they don't really make sense together either, I'm not sure what the intent was there.

Implement these and I'll try to do a full check on the analysis. If you have more questions you can PM me and there's also the analysis discussion channel on the PU discord.
 
So despite the revisions I talked about above getting worked on, we've decided to reassign this analysis. To check it would basically require rewriting the whole thing. You have the general outline of what an analysis about Bellossom should look like, but pretty much every example has some major flaw that needs it fixed and there are some large gaps in the info included. A few examples just so you understand why this is getting reassigned:
-Giving defensive Fire-type checks a specific mention when we barely have any Fires but then making the examples two very poor Fire switchins
-The examples of Beheeyem and LO Falinks as offensive threats that beat Bellossom make very little sense since they're both not really checks
-Using Hitmontop as a dedicated Tspikes remover
-Using Mareanie as something that appreciates Bellossom's wallbreaking
-The idea that Bellossom even wallbreaks when it simply doesn't
-How incredibly weak Bellossom is before like 8 quiver dances isn't even mentioned as its biggest flaw since it works purely on a defensive level
 
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