Bellyzard Attacks?

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I'm making a Battle Tower Doubles team where Clefable uses Cosmic Power about 3-5 times, then continually uses Follow Me while I bring in Belly Drumming Charizard. I just don't know what physical moves fit best with this concept. Want type coverage that makes sense.

- Fire Punch: obviously using this

- Earthquake: huge power, but hurts Cefable more than any opponent could.
- Brick Break or Focus Punch: can set up Focus Punch easily, but don't really need extra power. Will want one of these if I don't run Earthquake for Rock types
- Thunderpunch: takes care of Water/Flying types
- Dragon Claw or Outrage: hits everyone for neutral and takes care of dragons resisting fire punch. prefer Dragon Claw since I won't be locked in for 2-3 turns.
- Crunch or Shadow Claw: Crunch stronger, but CH with Shadow Claw
- Aerial Ace or Fly: only for Fighting types really. Fly gives Clefable a chance to Moonlight.
- Return

Any ideas?



For reference, here's my Bellyzard & Clefable

charizard.gif

Charizard "Bullrog" @ Shell Bell
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly (+Spe,-SpA)

clefable.gif

Clefable "Shadohodgi" @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 152 Def / 106 SpD
Nature: Bold (+Def,-Atk)
- Cosmic Power
- Follow Me
- Moonlight (wanted instant recovery over Wish)
- Ice Beam

*they're named after the the ninjas in South Park's anime episode:
Kyle-Shadohodgi, Cosmic Power/Follow Me Clefable
Stan-Borocku, Stall Support Togekiss
Cartman-Bullrog, Belly Drumming Charizard
Kenny-Maokenyu(?), Nasty Plot Adaptability Porygon-Z

southparkhd.jpg
 
ummm read the rmt rules before posting this.An rmt is for completed and playtested teams only. Just read the ruules and change it accordingly next time ok?
 
Read the RMT rules please, and take note of rules 2 and 3 in particular. Feel free to PM me with improvements to the thread and I'll unlock it.
 
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