smh 1LDK im using :pokemon: again
Introduction:
hi. honestly, didn't think i'd have to make another one of these. I think for a lot of people, you've seen me simply post teams onto the metagame thread and larp as much as the eyes can see. So I was working with this alt known as tvsegg when I cobbled together this team from the 1500s and decided to have fun. The team has gotten through multiple variants so thats pretty cool but I'll just show it with the mons. unfortunately theres no :samurott-hisui: larp on my end so that means im not an hstack larper anymore and no longer obsessed with mcrott Marnie. hopefully the elo decay prevents someone like me from being here ever again.
Cinderace @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Pyro Ball
- U-turn
- Court Change
- Will-O-Wisp
:cinderace: has been pretty useful for me on my non hstack teams. I figured max bulk would save my ass vs a lot of random attacks and let me pop off with blaze and yeah its definitely done that. as long as you don't send it in on something super strong like idk specs :dragapult: draco, :cinderace: usually can tank a hit and then either hit back burn or court change. relatively standard otherwise other than tera ghost i guess. imo using tera fire on bulky ace is kind of unneeded, and I really wanted a second :zamazenta: check, so ghost fit right in. Oh and btw expect a lot of wisp misses this guy can't hit for its life and will cost the game because shits and giggles. it has managed to save me vs :kingambit: so thats nice.
Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Grass
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Psychic Noise
- Flamethrower
- Sludge Bomb
- Ice Beam
I'm back using this guy again. I think Storm Zone a couple of years ago used this and then Shaymin Sky recommended me it because i was a chud back then and might still be a chud now. who knows? anyways, AV bold :slowking-galar: is still really good. I've tried using the modest variant and it doesn't really work for me since i'm too used to bold tanking literally anything. tanks headlong :great-tusk: from full and pretty much can just kill it and swap out to regen back hp.
252 Atk Great Tusk Headlong Rush vs. 252 HP / 252+ Def Slowking-Galar: 330-390 (83.7 - 98.9%) -- guaranteed 2HKO
0 SpA Slowking-Galar Psychic Noise vs. -1 0 HP / 0 SpD Great Tusk: 440-518 (118.5 - 139.6%) -- guaranteed OHKO
I think Psynoise definitely helped me out since its pretty adept at handling certain stall mons like subtect :gliscor: and makes a lot of threatening stuff like sub :iron-moth: and :zamazenta: be pretty manageable. glowking is the main answer to id zama btw so make sure you can get hazards off for a bit which isn't too hard. Grass here since I wanna check :ogerpon-wellspring: as much as possible while letting me play around :dragonite: somewhat. you could maybe try and go double psychic move with psynoise + psyshock for poison :cresselia: but honestly its fine as is. its also your only special attacker which is pretty sad but eh itll work out probably.
Rillaboom @ Life Orb
Ability: Grassy Surge
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- High Horsepower
I've never actually gotten good results with :rillaboom: before. maybe because i was trying to run boots pivot nonsense when rilla is good at smacking buttons. lorb sd really makes a lot of mus like against fats and offense a lot more manageable and makes everything kinda run. Gterrain is really nutty for our :slowking-galar: and :kingambit: cuz we can both have the recovery and also fight against :dragonite: that rely on nerfed eq. I figured that running tera grass + wood hammer would be maximum greed and probably really make :moltres: painful to deal with, so i just used tera dark since +2 lorb knocks are really disgusting.
+2 252+ Atk Life Orb Tera Dark Rillaboom Knock Off (97.5 BP) vs. 248 HP / 252+ Def Zapdos: 352-415 (91.9 - 108.3%) -- 50% chance to OHKO
+2 252+ Atk Life Orb Tera Dark Rillaboom Knock Off (97.5 BP) vs. 248 HP / 248+ Def Moltres: 341-402 (89 - 104.9%) -- 31.3% chance to OHKO
+2 252+ Atk Life Orb Tera Dark Rillaboom Knock Off (97.5 BP) vs. 252 HP / 252+ Def Pecharunt: 452-533 (118.9 - 140.2%) -- guaranteed OHKO
+2 252+ Atk Life Orb Tera Dark Rillaboom Knock Off (97.5 BP) over 2 turns vs. 252 HP / 0 Def Multiscale Dragonite: 538-635 (139.3 - 164.5%) -- guaranteed KO in 2 turns
basically if you get an sd, you can sorta just click a button and itll do a least decent dmg. high horsepower was really clutch in a lot of situations, since a lot of bo or offense teams use something like a :raging-bolt: or a :kingambit: as their rilla check, so getting an OHKO at +2 is super nice to have. rilla is gonna be the early breaker or saved for rkilling since sometimes this guys longevity is kinda poopoo or you get chipped down to much. its still really solid defensively vs idk :ting-lu:
Great Tusk @ Choice Scarf
Ability: Protosynthesis
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Close Combat
- Ice Spinner
- Rapid Spin
:great-tusk: is great. scarf is really imo a set people need to respect more often, because you can simply lead it into a :darkrai: or :cinderace: and just blow them up. granted you might then let something in and sweep but whatever its for the aura. I tried to get head smash over rapid spin to work for a bit but then that didn't really work so spin is fine. combined with :cinderace: you can be really nuts with hazard removal, since honestly unless youve revealed youre scarf tusk they have to respect the possibility of you just swapping into another move, so you can bluff sometimes. I had tera ground for a while but since :dragonite: could do ground still, i just went with fighting. not like i usually tera this guy anyways. really fun to use because its still a tusk that will get my assblasted
Dragonite @ Life Orb
Ability: Multiscale
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Stone Edge
- Earthquake
- Outrage
:dragonite: has actually changed quite a bit. at first it was a pretty standard lefties bulky tera normal dd with roost but that sorta didn't work out. I then decided to do roost dd tera ground edgequake with boots and that actually got me to like top 16. but then i got annoyed and went with some max larp. lorb outrage is disgusting when it works and this is only jolly.
+1 252 Atk Life Orb Dragonite Outrage vs. 252 HP / 0 Def Multiscale Dragonite: 407-481 (105.4 - 124.6%) -- guaranteed OHKO
+1 252 Atk Life Orb Dragonite Outrage vs. 0 HP / 4 Def Great Tusk: 308-364 (83 - 98.1%) -- guaranteed 2HKO
+1 252 Atk Life Orb Dragonite Outrage vs. +1 0 HP / 0 Def Zamazenta: 231-273 (71 - 84%) -- guaranteed 2HKO
252 Atk Life Orb Dragonite Outrage vs. 0 HP / 0 Def Ogerpon-Wellspring: 302-356 (100.3 - 118.2%) -- guaranteed OHKO
outrage also functions as a neat little way for me to beat :roaring-moon:. with double removal, you can reasonably get dnite in with multiscale intact and trade into moon with outrage, which is really good to have since this team is kinda buns into it. you might be wondering why im running tera ground edgequake when theres a :rillaboom: with me. thats because i just did not care enough to try and change my team more. plus edgequake is still really useful. Stone edge is really nice into :moltres: and :zapdos: which otherwise my team is really annoyed by. most dnite sets run eq anyways so it wasn't too big of a deal, cuz :rillaboom: or :dragonite: already have a decent chance of already being dead anyways. tera ground eq is still really nuts especially combined with lorb. ground also has a neat quirk of making :zapdos: and twave :gholdengo: into fodder.
+1 252 Atk Life Orb Tera Ground Dragonite Earthquake vs. 248 HP / 4 Def Kingambit: 554-655 (137.4 - 162.5%) -- guaranteed OHKO
+1 252 Atk Life Orb Tera Ground Dragonite Earthquake vs. 252 HP / 252+ Def Pecharunt: 335-398 (88.1 - 104.7%) -- 25% chance to OHKO
+1 252 Atk Life Orb Tera Ground Dragonite Earthquake vs. 252 HP / 52 Def Garganacl: 499-588 (123.5 - 145.5%) -- guaranteed OHKO
I stuck with jolly here since getting the jump on :dragapult: is super important for me and i was already pretty much blowing up everything anyways. Ada is still really good though if you wanna trade speed for reaching dmg thresholds easier, and also if you dont mind pult being more annoying. I think the biggest advantange is that with tera you can easily get +2 and not care about whatevers switching in. heres some calcs to show how ada can really change the 1v1
+1 252+ Atk Life Orb Dragonite Outrage vs. 0 HP / 4 Def Great Tusk: 339-399 (91.3 - 107.5%) -- 62.5% chance to OHKO after Stealth Rock
+1 252+ Atk Life Orb Tera Ground Dragonite Earthquake vs. 252 HP / 252+ Def Pecharunt: 369-437 (97.1 - 115%) -- 81.3% chance to OHKO
252+ Atk Life Orb Tera Ground Dragonite Earthquake vs. 252 HP / 252+ Def Clefable: 208-247 (52.7 - 62.6%) -- 99.6% chance to 2HKO after Leftovers recovery
252+ Atk Life Orb Tera Ground Dragonite Outrage vs. 252 HP / 252+ Def Dondozo: 187-222 (37.1 - 44%) -- guaranteed 3HKO
+1 252+ Atk Life Orb Dragonite Stone Edge vs. 248 HP / 252+ Def Zapdos: 382-450 (99.7 - 117.4%) -- 93.8% chance to OHKO
+1 252+ Atk Life Orb Dragonite Stone Edge vs. 248 HP / 252+ Def Corviknight: 166-196 (41.6 - 49.1%) -- 80.1% chance to 2HKO after Stealth Rock
honestly :dragonite: can probably be changed depending on how you feel. if you wanna beat tera :dondozo: just get some hurricane silk scarf, or scale shot encore if you want to be extra offensive. could see even tera water waterfall being pretty good here to shred both :moltres: and :great-tusk:. dnite will always be dnite and i love it for that
Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Bug
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
:kingambit: is still really good. I went with bulky here since having a ghost resist is way too valuable for me without tera normal dnite saving my ass. You could maybe go with low kick over iron head if you hate idk dark :dondozo: but otherwise the set is pretty standard. I've really enjoyed tera bug for a while now. you get to really be annoying vs :great-tusk: and at worse leave it so low that :dragonite: can mow through everything. Plus bug helps be annoying to :zamazenta:, which really enables teammates to smack everything hard. gambit will always be gambit
EdgeQuake boots :dragonite: variant team that got like top 16
https://replay.pokemonshowdown.com/gen9ou-2710570072-5fw1krq01u4olf1sudw8gja317phy46pw
https://replay.pokemonshowdown.com/gen9ou-2710555769-7igubwlt9786twdctmw71389h78e3x6pw
https://replay.pokemonshowdown.com/gen9ou-2710571472-ctmafy4tt87sqrjiq7tqvrtoaa87ycwpw
https://replay.pokemonshowdown.com/gen9ou-2710582272-n6o43o9c9j8cmjefppwnpbrphxem6kqpw
https://replay.pokemonshowdown.com/gen9ou-2710562930-clo4laygothjnu3i3238iilt1w33516pw
https://replay.pokemonshowdown.com/gen9ou-2710568793-aglrn6kq3xbufcb0l2l9vxec5j8yw51pw
Now heres the ones about the current variant
https://replay.pokemonshowdown.com/gen9ou-2710841970-k866m2unqv3kmdskqnvnhf2akgwiewspw
https://replay.pokemonshowdown.com/gen9ou-2710848983-mbke52gbhphpy2hpcvh7t2hbidm9rwkpw
https://replay.pokemonshowdown.com/gen9ou-2710849580-u59mel64xxykhx0k8osfr04wr9ngetwpw
https://replay.pokemonshowdown.com/gen9ou-2710847698-f2muxp6ppamaey6m0p780rcn02ayodnpw
https://replay.pokemonshowdown.com/gen9ou-2710845410-9b4dpbfoyemb791fwnlu6rfhte6cjedpw
https://replay.pokemonshowdown.com/gen9ou-2710842870-dm4vaq9ou2xvpysx4eiwhnx1pds1h3hpw
https://replay.pokemonshowdown.com/gen9ou-2711222491-esgeoqjr2n0ckyiks16y433exbe5jn8pw
https://replay.pokemonshowdown.com/gen9ou-2711223784-qx9c453mfxecwto2tty9qx9c8dcbs3bpw
https://replay.pokemonshowdown.com/gen9ou-2710570072-5fw1krq01u4olf1sudw8gja317phy46pw
https://replay.pokemonshowdown.com/gen9ou-2710555769-7igubwlt9786twdctmw71389h78e3x6pw
https://replay.pokemonshowdown.com/gen9ou-2710571472-ctmafy4tt87sqrjiq7tqvrtoaa87ycwpw
https://replay.pokemonshowdown.com/gen9ou-2710582272-n6o43o9c9j8cmjefppwnpbrphxem6kqpw
https://replay.pokemonshowdown.com/gen9ou-2710562930-clo4laygothjnu3i3238iilt1w33516pw
https://replay.pokemonshowdown.com/gen9ou-2710568793-aglrn6kq3xbufcb0l2l9vxec5j8yw51pw
Now heres the ones about the current variant
https://replay.pokemonshowdown.com/gen9ou-2710841970-k866m2unqv3kmdskqnvnhf2akgwiewspw
https://replay.pokemonshowdown.com/gen9ou-2710848983-mbke52gbhphpy2hpcvh7t2hbidm9rwkpw
https://replay.pokemonshowdown.com/gen9ou-2710849580-u59mel64xxykhx0k8osfr04wr9ngetwpw
https://replay.pokemonshowdown.com/gen9ou-2710847698-f2muxp6ppamaey6m0p780rcn02ayodnpw
https://replay.pokemonshowdown.com/gen9ou-2710845410-9b4dpbfoyemb791fwnlu6rfhte6cjedpw
https://replay.pokemonshowdown.com/gen9ou-2710842870-dm4vaq9ou2xvpysx4eiwhnx1pds1h3hpw
https://replay.pokemonshowdown.com/gen9ou-2711222491-esgeoqjr2n0ckyiks16y433exbe5jn8pw
https://replay.pokemonshowdown.com/gen9ou-2711223784-qx9c453mfxecwto2tty9qx9c8dcbs3bpw
Conclusion:
So that was neat. I dont think i have anything too notable to say right now other than thanks for reading this larp. gotta say thanks to lax and his server for letting me dump all the replays on there. thanks to GrimtheImpy the magcargo lover and Heatranator whos basically atlas for carrying being manager while i larp. oh and thanks to ElectraineHeart bumboclaat clerica and whoever else in smogcord who has the adult patience to listen to my silliness. wish me luck for oufl even though I'm sliming out cala for not even trying to fight for me during auction.
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