[overview]
**Draft order**: Mid round 1 onwards
**Price range**: 15-16 points
**Tera Price range**: 19-20 points
**Overview**: Boasting an elite speed stat, strong utility movepool, solid offensive capabilities, and solid typing, Tornadus-T can fit on nearly any draft or team structure and succeed. This Pokemon’s incredible versatility and extreme consistency in terms of impacting battles are the bread and butter that place Tornadus-T at the top of draft boards. On top of that, it is the best Tera Captain currently, being able to utilize it to the highest degree to patch up its middling offences and circumvent common checks by swapping to a type that will check most foes in return. All of this makes Tornadus-T an excellent tera captain and an incredibly fast threat which is amazing for any draft squad.
Common Roles
========
**Set-up Sweeper / Breaker**: Tornadus-T can use its strong mixed offensive movepool in conjunction with damage boosting items, Nasty Plot, and Bulk Up to break holes in teams or sweep games.
**Utility Pivot**: Tornadus-T has an incredible utility movepool, using Knock Off, U-Turn, and Taunt, to disrupt the opponent and force progress.
Common Moves
========
**Primary STAB moves**: Hurricane, Bleakwind Storm
**Setup moves**: Nasty Plot, Bulk Up, Agility
**Utility moves**: Knock Off, U-Turn, Taunt, Substitute
**Coverage**: Heat Wave, Focus Blast, Grass Knot, Sludge Bomb, Sludge Wave, Psychic, Dark Pulse, Icy Wind
Niche Moves
========
**Physical Moves**: Since Tornadus-T prefers to run specially offensive sets which are more difficult to check and force off the field, physical moves generally don't see use. Physical sets would include moves such as Acrobatics and Brick Break which work better against builds that lack physical walls or intimidate, in conjunction with Bulk Up, to put pressure on such teams.
**Tailwind**: Tailwind can be used to provide short-term speed control for your team. This functions well to enable slower breakers to clean up a game once Tornadus-T goes down or pivots out.
**Rest**: This move is found on physical sets with Acrobatics as you may setup and use Rest at low HP to regain your health and consume your Chesto Berry to become itemless thus boosting your Flying STAB.
Common Items
========
**Heavy-Duty-Boots**: Tornadus-T can use Heavy-Duty-Boots to avoid taking damage from entry hazards to allow it additional longevity.
**Damage-boosting Items**: Tornadus-T can utilize Choice Specs or Life Orb on wall breaking and sweeping sets to supplement its damage output. Choice Specs is ideal when using Flying-type STAB against few resists, whilst Life Orb allows flexibility to set up or to switch moves.
**Assault Vest**: Assault Vest can further bolster Tornadus-T’s special bulk at little cost due to it’s wide movepool of attacks.
**Rocky Helmet**: Tornadus-T can equip a Rocky Helmet to punish contact moves it commonly absorbs such as U-Turn and Fighting attacks with little drawback due to Regenerator.
Niche Items
========
**Leftovers**: Tornadus-T can hold Leftovers to help increase longevity. This item is outclassed by Heavy-Duty-Boots, though in some circumstances, sets with Substitute and Nasty Plot will appreciate Leftovers more as to recover health without having to switch.
**Resistance Berries**: In certain matchups where you may require Tornadus-T to take a super-effective attack and have limited options for tera, these may be useful in a pinch.
**Weakness Policy**: In a similar vein to other Agility sweepers, Tornadus-T can occasionally take a super-effective hit with its solid bulk and allow Weakness Policy to activate alongside using Agility to guarantee next to nothing will be able to outspeed it.
**Chesto Berry**: This item will be found on physical setup sets using the move Rest to consume an item and boost Acrobatics while regaining health lost while setting up.
Tera
========
Tornadus-T is the best tera captain bar none, you should always choose to make this your Tera Captain. It can use Tera Flying to boost its Flying-type STAB even further whilst providing itself accurate Flying STAB. Tera Fairy, Ground, and Ghost are great choices providing a mix of defensive utility and offensive coverage. Tera Fighting and Fire can be used to deal with the Steel-types Tornadus-T can struggle with. Tornadus-T will also employ defensive typings such as Tera Water to become neutral to Stealth Rocks and swap weakness for a resistance, Tera Electric to deal with opposing Tornadus-T and other Flying-types, or Tera Dragon to better check threats with strong Electric- and Water-type STAB moves.
Draft Strategy
========
Tornadus-T will be the premier Pokemon on your draft with a plethora of tools to build around. This Pokemon will support the rest of your draft whilst standing well on its own, and is extremely flexible so it will fit on teams ranging from offence to balance.
**Entry Hazards**: Tornadus-T really appreciates entry hazards as it wants to click Flying-type STAB as often as possible, even against resisted foes. Tornadus-T is also excellent at knocking off Heavy-Duty-Boots or using Taunt to prevent Defog, which can enable hazard damage to stack up. Pokemon such as Iron Treads, Garchomp, and Ting-Lu can choose to set Stealth Rocks and/or Spikes. You also have Pokemon such as Gholdengo and Pecharunt who pair excellently with Tornadus-T to prevent removal, with a low tier option in Rotom-Base too.
**Strong Physical Breakers**: Tornadus-T can consistently force Pokemon out and pivot with U-Turn providing momentum into strong breakers such as Palafin, Dragonite and Ogerpon-C. These Pokemon will output heavy physical damage to pressure Tornadus-T's checks and open up cleaning potential late-game.
**Hazard Removal**: Due to its Stealth Rock weakness, Tornadus-T is pressured to run Heavy-Duty-Boots. Pokemon such as Iron Treads and Quaquaval with access to Rapid Spin make great partners for Tornadus-T as they allow for item flexibility; Corviknight is an alternative removal option with access to Defog instead.
Checks and Counters
========
**Bulky Electrics**: With only Flying STAB and no Ground type coverage, Tornadus-T struggles to break bulkier Electric Pokemon without tera, meaning Pokemon such as Zapdos and Raging Bolt can give it a hard time. As a result, Tornadus-T enjoys being paired with strong Ground Types.
**Bulky Walls**: Tornadus-T generally doesn't possess the power to break bulkier walls such as Ting-Lu and Galarian Slowking. This weakness can be mitigated by pivoting to teammates or setting up. Also, using tera can allow for Tornadus-T to break through these walls more reliably.
**Faster Attackers**: Although Tornadus-T has an elite speed stat, some threats such as Weavile and Iron Bundle can outspeed it and due to its middling bulk, threaten Tornadus-T off the field or force a tera. Tornadus-T can handle these threats by having some bulkier teammates to fall back on such as Pecharunt or Ting-Lu.
[credits]
Written by:
https://www.smogon.com/forums/members/jscurf.608304 (original)
https://www.smogon.com/forums/members/flutterfliss.652897
Quality checked by:
Grammar checked by:
**Draft order**: Mid round 1 onwards
**Price range**: 15-16 points
**Tera Price range**: 19-20 points
**Overview**: Boasting an elite speed stat, strong utility movepool, solid offensive capabilities, and solid typing, Tornadus-T can fit on nearly any draft or team structure and succeed. This Pokemon’s incredible versatility and extreme consistency in terms of impacting battles are the bread and butter that place Tornadus-T at the top of draft boards. On top of that, it is the best Tera Captain currently, being able to utilize it to the highest degree to patch up its middling offences and circumvent common checks by swapping to a type that will check most foes in return. All of this makes Tornadus-T an excellent tera captain and an incredibly fast threat which is amazing for any draft squad.
Common Roles
========
**Set-up Sweeper / Breaker**: Tornadus-T can use its strong mixed offensive movepool in conjunction with damage boosting items, Nasty Plot, and Bulk Up to break holes in teams or sweep games.
**Utility Pivot**: Tornadus-T has an incredible utility movepool, using Knock Off, U-Turn, and Taunt, to disrupt the opponent and force progress.
Common Moves
========
**Primary STAB moves**: Hurricane, Bleakwind Storm
**Setup moves**: Nasty Plot, Bulk Up, Agility
**Utility moves**: Knock Off, U-Turn, Taunt, Substitute
**Coverage**: Heat Wave, Focus Blast, Grass Knot, Sludge Bomb, Sludge Wave, Psychic, Dark Pulse, Icy Wind
Niche Moves
========
**Physical Moves**: Since Tornadus-T prefers to run specially offensive sets which are more difficult to check and force off the field, physical moves generally don't see use. Physical sets would include moves such as Acrobatics and Brick Break which work better against builds that lack physical walls or intimidate, in conjunction with Bulk Up, to put pressure on such teams.
**Tailwind**: Tailwind can be used to provide short-term speed control for your team. This functions well to enable slower breakers to clean up a game once Tornadus-T goes down or pivots out.
**Rest**: This move is found on physical sets with Acrobatics as you may setup and use Rest at low HP to regain your health and consume your Chesto Berry to become itemless thus boosting your Flying STAB.
Common Items
========
**Heavy-Duty-Boots**: Tornadus-T can use Heavy-Duty-Boots to avoid taking damage from entry hazards to allow it additional longevity.
**Damage-boosting Items**: Tornadus-T can utilize Choice Specs or Life Orb on wall breaking and sweeping sets to supplement its damage output. Choice Specs is ideal when using Flying-type STAB against few resists, whilst Life Orb allows flexibility to set up or to switch moves.
**Assault Vest**: Assault Vest can further bolster Tornadus-T’s special bulk at little cost due to it’s wide movepool of attacks.
**Rocky Helmet**: Tornadus-T can equip a Rocky Helmet to punish contact moves it commonly absorbs such as U-Turn and Fighting attacks with little drawback due to Regenerator.
Niche Items
========
**Leftovers**: Tornadus-T can hold Leftovers to help increase longevity. This item is outclassed by Heavy-Duty-Boots, though in some circumstances, sets with Substitute and Nasty Plot will appreciate Leftovers more as to recover health without having to switch.
**Resistance Berries**: In certain matchups where you may require Tornadus-T to take a super-effective attack and have limited options for tera, these may be useful in a pinch.
**Weakness Policy**: In a similar vein to other Agility sweepers, Tornadus-T can occasionally take a super-effective hit with its solid bulk and allow Weakness Policy to activate alongside using Agility to guarantee next to nothing will be able to outspeed it.
**Chesto Berry**: This item will be found on physical setup sets using the move Rest to consume an item and boost Acrobatics while regaining health lost while setting up.
Tera
========
Tornadus-T is the best tera captain bar none, you should always choose to make this your Tera Captain. It can use Tera Flying to boost its Flying-type STAB even further whilst providing itself accurate Flying STAB. Tera Fairy, Ground, and Ghost are great choices providing a mix of defensive utility and offensive coverage. Tera Fighting and Fire can be used to deal with the Steel-types Tornadus-T can struggle with. Tornadus-T will also employ defensive typings such as Tera Water to become neutral to Stealth Rocks and swap weakness for a resistance, Tera Electric to deal with opposing Tornadus-T and other Flying-types, or Tera Dragon to better check threats with strong Electric- and Water-type STAB moves.
Draft Strategy
========
Tornadus-T will be the premier Pokemon on your draft with a plethora of tools to build around. This Pokemon will support the rest of your draft whilst standing well on its own, and is extremely flexible so it will fit on teams ranging from offence to balance.
**Entry Hazards**: Tornadus-T really appreciates entry hazards as it wants to click Flying-type STAB as often as possible, even against resisted foes. Tornadus-T is also excellent at knocking off Heavy-Duty-Boots or using Taunt to prevent Defog, which can enable hazard damage to stack up. Pokemon such as Iron Treads, Garchomp, and Ting-Lu can choose to set Stealth Rocks and/or Spikes. You also have Pokemon such as Gholdengo and Pecharunt who pair excellently with Tornadus-T to prevent removal, with a low tier option in Rotom-Base too.
**Strong Physical Breakers**: Tornadus-T can consistently force Pokemon out and pivot with U-Turn providing momentum into strong breakers such as Palafin, Dragonite and Ogerpon-C. These Pokemon will output heavy physical damage to pressure Tornadus-T's checks and open up cleaning potential late-game.
**Hazard Removal**: Due to its Stealth Rock weakness, Tornadus-T is pressured to run Heavy-Duty-Boots. Pokemon such as Iron Treads and Quaquaval with access to Rapid Spin make great partners for Tornadus-T as they allow for item flexibility; Corviknight is an alternative removal option with access to Defog instead.
Checks and Counters
========
**Bulky Electrics**: With only Flying STAB and no Ground type coverage, Tornadus-T struggles to break bulkier Electric Pokemon without tera, meaning Pokemon such as Zapdos and Raging Bolt can give it a hard time. As a result, Tornadus-T enjoys being paired with strong Ground Types.
**Bulky Walls**: Tornadus-T generally doesn't possess the power to break bulkier walls such as Ting-Lu and Galarian Slowking. This weakness can be mitigated by pivoting to teammates or setting up. Also, using tera can allow for Tornadus-T to break through these walls more reliably.
**Faster Attackers**: Although Tornadus-T has an elite speed stat, some threats such as Weavile and Iron Bundle can outspeed it and due to its middling bulk, threaten Tornadus-T off the field or force a tera. Tornadus-T can handle these threats by having some bulkier teammates to fall back on such as Pecharunt or Ting-Lu.
[credits]
Written by:
https://www.smogon.com/forums/members/jscurf.608304 (original)
https://www.smogon.com/forums/members/flutterfliss.652897
Quality checked by:
Grammar checked by:
Last edited: