SM OU Birdspam

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Introduction

My trash Birdspam

Teambuilding Process

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I wanted to make a mega Pinsir team
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Luch is part of a bird spam core with pin
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Koko is for the electric terrain for lucha
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So Lando gives me rocks, forms a volt-turn, and is a solid defense
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hawlucha.png
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Tpxa is here for the core of lando/pex, as well as a way to stop non psy-z volcarona
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hawlucha.png
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Kyurem goes really well with the volt turn, allowing it to come in on stuff like celesteela and nuke it with Bolt/Z-Ice. It's also an immensely strong breaker in general

The Team

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Grip (Pinsir-Mega) @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Earthquake
Standard mega pinsir, he does his job and works well

hawlucha.png

Lucha (Hawlucha) @ Electric Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Swords Dance
- High Jump Kick
- Acrobatics
- Roost
Lucha forms birdspam, and can become very deadly in the terrain

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Tapu Koko @ Shuca Berry
Ability: Electric Surge
EVs: 104 HP / 12 Def / 176 SpA / 216 Spe
Timid Nature
IVs: 1 Atk
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Defog
[FONT=ArialKoko not only gives terrain, but it has the necessary defog for pinsir, as well as being a compliment to the small volt turn core with lando[/FONT]

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Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Lando gives me a good defensive pivot, and works well with toxapex in checking a ton of stuff, as well as stealth rocks for wear and tear

toxapex.gif

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic
Toxapex is really here for Zard-Y, Volcarona, and such. I needed a check to these since the only other mons that can deal with them is pinsir, which risks flame body, and luch, who needs terrain up to stop volc and an SD to stop zard

kyurem-black.png

Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power
Kyu works well with the terrain provided as well as the volt turn. It also gives one hell of a potent Z-ice, able to take out stuff that can tank lucha and pinsir, such as steela. Overall, he's just a really solid offensive mon

Conclusion

I still have no idea how to format these, but that's my birb spams

Grip (Pinsir-Mega) @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Earthquake

Lucha (Hawlucha) @ Electric Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Swords Dance
- High Jump Kick
- Acrobatics
- Roost

Tapu Koko @ Shuca Berry
Ability: Electric Surge
EVs: 104 HP / 12 Def / 176 SpA / 216 Spe
Timid Nature
IVs: 1 Atk
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Defog

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic

Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power
 
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