[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Black Glasses / Life Orb
ability: Defiant
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Bisharp is a strong sweeper and wallbreaker in the tier thanks to its great Attack stat and offensive typing, especially when further bolstered by Swords Dance. Sucker Punch allows Bisharp to make up for its mediocre Speed tier, preventing faster foes such as Lycanroc-D, Noivern, and Mienshao from revenge killing it as easily. However, this over-reliance on Sucker Punch to handle faster threats can create opportunities, if predicted correctly, to play around Bisharp. Defiant makes Bisharp a solid Defog deterrent by preventing users like Rotom-C and Galarian Weezing from freely clearing entry hazards; however, Bisharp has to be extremely careful, as every common Defog user in the tier has the ability to cripple or 2HKO Bisharp on the switch-in. Defiant is also great at making your opponent think twice about setting Sticky Web or using Parting Shot with it giving Bisharp an Attack boost every time it switches in. Low Kick, if Life Orb boosted, is an option to KO Incineroar and non-Chople Berry Cobalion, but the opportunity cost of dropping Swords Dance doesn't make this very favourable and it is an option rather limited to Sticky Web teams. Black Glasses is the preferred item of choice to boost Bisharp's Dark-type STAB moves without cutting into its longevity, but Life Orb can be considered for its ability to also boost the power of Bisharp's Iron Head and greater damage output to KO foes like Mienshao more easily. An Adamant nature is preferred for its greater damage output, but a Jolly nature can be used to outspeed Jolly Incineroar and Adamant Mamoswine helping it KO the former after a Swords Dance with minimal chip damage and preventing the latter from revenge killing it as easily, which it could achieve otherwise if Bisharp is unboosted.
Bisharp struggles with the abundance of Fighting-types, particularly Keldeo and Cobalion, which resist its STAB combination allowing them to take a boosted Sucker Punch and threaten to revenge kill Bisharp. Therefore, partners like Slowking, Noivern, and Starmie are greatly appreciated to help check and remove them. The former two can also bring Bisharp in safely against Pokemon like Celebi and opposing Slowking. Incineroar and Krookodile are two foes that, despite giving Bisharp a Defiant boost due to Intimidate, resist Sucker Punch, ensuring that they can revenge kill Bisharp unless they are severely weakened, so Pokemon capable of checking them like Keldeo, Galarian Weezing, and Rotom-W make great partners. Keldeo and Nasty Plot Rotom-W can also help break through bulkier walls like Colbur Berry Palossand and weaken foes into range for Bisharp to sweep late-game with Sucker Punch. Despite Bisharp's offensive typing, it struggles to take advantage of Fairy-types as easily due to its inability to switch into them safely. Chandelure and Escavalier can make up for this and bring Bisharp in safely against foes like Tyranitar and Slowking. Entry hazards are key from partners like Roserade and Terrakion to wear down foes like Mienshao and Rhyperior into range of a boosted attack and give Bisharp opportunities to get a Defiant boost with the opponent being pressured into defogging. Sticky Web users like Araquanid and Ribombee can also provide Bisharp with chances to gain a Defiant boost and make Bisharp less reliant on Sucker Punch to handle faster threats such as Krookodile and Obstagoon. Late-Game cleaners like Mimikyu, Polteageist, and Celebi appreciate Bisharp punching holes through teams for them to sweep more easily. Talonflame is another partner that appreciates Bisharp weakening foes like Rhyperior and Rotom-W for it to sweep, but it can also help cover Bisharp's weaknesses against Fighting- and Ground-types.
[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Estarossa, 461329], [Lilburr, 481709]]
- Grammar checked by: [[deetah, 297659]]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Black Glasses / Life Orb
ability: Defiant
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Bisharp is a strong sweeper and wallbreaker in the tier thanks to its great Attack stat and offensive typing, especially when further bolstered by Swords Dance. Sucker Punch allows Bisharp to make up for its mediocre Speed tier, preventing faster foes such as Lycanroc-D, Noivern, and Mienshao from revenge killing it as easily. However, this over-reliance on Sucker Punch to handle faster threats can create opportunities, if predicted correctly, to play around Bisharp. Defiant makes Bisharp a solid Defog deterrent by preventing users like Rotom-C and Galarian Weezing from freely clearing entry hazards; however, Bisharp has to be extremely careful, as every common Defog user in the tier has the ability to cripple or 2HKO Bisharp on the switch-in. Defiant is also great at making your opponent think twice about setting Sticky Web or using Parting Shot with it giving Bisharp an Attack boost every time it switches in. Low Kick, if Life Orb boosted, is an option to KO Incineroar and non-Chople Berry Cobalion, but the opportunity cost of dropping Swords Dance doesn't make this very favourable and it is an option rather limited to Sticky Web teams. Black Glasses is the preferred item of choice to boost Bisharp's Dark-type STAB moves without cutting into its longevity, but Life Orb can be considered for its ability to also boost the power of Bisharp's Iron Head and greater damage output to KO foes like Mienshao more easily. An Adamant nature is preferred for its greater damage output, but a Jolly nature can be used to outspeed Jolly Incineroar and Adamant Mamoswine helping it KO the former after a Swords Dance with minimal chip damage and preventing the latter from revenge killing it as easily, which it could achieve otherwise if Bisharp is unboosted.
Bisharp struggles with the abundance of Fighting-types, particularly Keldeo and Cobalion, which resist its STAB combination allowing them to take a boosted Sucker Punch and threaten to revenge kill Bisharp. Therefore, partners like Slowking, Noivern, and Starmie are greatly appreciated to help check and remove them. The former two can also bring Bisharp in safely against Pokemon like Celebi and opposing Slowking. Incineroar and Krookodile are two foes that, despite giving Bisharp a Defiant boost due to Intimidate, resist Sucker Punch, ensuring that they can revenge kill Bisharp unless they are severely weakened, so Pokemon capable of checking them like Keldeo, Galarian Weezing, and Rotom-W make great partners. Keldeo and Nasty Plot Rotom-W can also help break through bulkier walls like Colbur Berry Palossand and weaken foes into range for Bisharp to sweep late-game with Sucker Punch. Despite Bisharp's offensive typing, it struggles to take advantage of Fairy-types as easily due to its inability to switch into them safely. Chandelure and Escavalier can make up for this and bring Bisharp in safely against foes like Tyranitar and Slowking. Entry hazards are key from partners like Roserade and Terrakion to wear down foes like Mienshao and Rhyperior into range of a boosted attack and give Bisharp opportunities to get a Defiant boost with the opponent being pressured into defogging. Sticky Web users like Araquanid and Ribombee can also provide Bisharp with chances to gain a Defiant boost and make Bisharp less reliant on Sucker Punch to handle faster threats such as Krookodile and Obstagoon. Late-Game cleaners like Mimikyu, Polteageist, and Celebi appreciate Bisharp punching holes through teams for them to sweep more easily. Talonflame is another partner that appreciates Bisharp weakening foes like Rhyperior and Rotom-W for it to sweep, but it can also help cover Bisharp's weaknesses against Fighting- and Ground-types.
[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Estarossa, 461329], [Lilburr, 481709]]
- Grammar checked by: [[deetah, 297659]]
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