Okay, as you would know it's a BL/UU PBR team. I decided no spiker because there will only be 2 other Pokemon in reserve. But still, a spinner, just in case. It's a fairly well balanced team. 2 sweepers, 2 walls, 2 tanks.
Toxicroak @ Life Orb
Adamant Nature
Anticipation
252 Atk/ 252 Spd/ 6 HP
Cross Chop
Poison Jab
Sucker Punch
Stone Edge
It's just a physical sweeper. Nothing really to do except sweep. Having a 4x weakness to psychic I have 2 other members to wall it. Sucker punch is to make up for Toxicroak's base 85 speed. Cross chop and Poison Jab are for
STAB moves and stone edge is for a hard-hitting rock type move.
Charizard @ Choice Specs
Modest Nature
Blaze
252 Sp.Atk/ 252 Spd/ 6 HP
Fire Blast
Hidden Power [Ice]
Focus Blast
Ancient Power
My Special Sweeper. Fire Blast is for a strong STABed attack. Hidden Power Ice is for hitting Grounds, flying and any Dragons if I see them on Random Wifi-Battles. HP Ice also gets Grass' if I'm locked into into it. Focus Blast is to get Normal Types, Rock types and Dark types. Fire Blast DOES hit Ice and steel, but I can still sweep if I'm locked into it. Ancient Power is just a filler move. I will take any suggestions for a better move.
Blastoise @ Lum Berry
Adamant Nature
Torrent
252 Atk/ 252 HP/ 6 Def
Aqua Jet
Waterfall
Avalanche
Rapid Spin
Blastoise- The Tank that looks like a tank. Aqua Jet is to finish off anything a team member started. Waterfall is a good STABed move. Avalanche has a good chance of 2x power because Blastoise is slow. Brick Break has excellent coverage along with Avalanche.
Gardevoir @ Shell Bell
Calm Nature.
Synchronize
168 Sp.Def/ 174 Sp. Atk/ 168 HP
Psychic
Calm Mind
Thunderbolt
Energy Ball
As I said before, my psychic blocker. If the opponent lacks a ghost/dark/bug move, they will most likely switch this gives me the chance to CM up. Psychic has STAB. Thunderbolt is to make up for the Electric Moves that my team lacks and Energy Ball is a good Grass Type move. If Energy Ball doesn't work I can put a status move on.
Meganium @ Leftovers
Calm Nature
Overgrow
252 HP/ 252 Sp.Def
Giga Drain
Leech Seed
Synthesis
Toxic
The Special Wall of my team. All of its moves involve HP restoring or draining the foe of HP. I might replace Giga Drain with Protect. I can Toxi-Seed stall with Synthesis and protect (if it comes).
Steelix @ Chesto Berry
Impish Nature
Sturdy
100/ 252 Def/ 156 Sp.def
Earthquake
Rest
Crunch
Toxic
The Solid Snake (Sound familiar? From SSBB or Metal Gear solid?) One of the best physical walls in BL/UU with an astounding base 200 Defense. Base 65 Sp.def isn't too good though, so I put 156 EVs into it, making it capable to reach 200-ish.
Earthquake has STAB. Rest is it's recovery move and with Chesto Berry it can keep bombarding EQs and Crunch. Crunch is to get Psychic types ang ghost types. Steelix is my other Toxicroak protector. Wall with Steelix's steel type then counter with Crunch, if my opponent switches I have a small chance of a defense drop. A fang is still an option.
Well that's my team, hope you like it! Leave any suggestions!
Toxicroak @ Life Orb
Adamant Nature
Anticipation
252 Atk/ 252 Spd/ 6 HP
Cross Chop
Poison Jab
Sucker Punch
Stone Edge
It's just a physical sweeper. Nothing really to do except sweep. Having a 4x weakness to psychic I have 2 other members to wall it. Sucker punch is to make up for Toxicroak's base 85 speed. Cross chop and Poison Jab are for
STAB moves and stone edge is for a hard-hitting rock type move.
Charizard @ Choice Specs
Modest Nature
Blaze
252 Sp.Atk/ 252 Spd/ 6 HP
Fire Blast
Hidden Power [Ice]
Focus Blast
Ancient Power
My Special Sweeper. Fire Blast is for a strong STABed attack. Hidden Power Ice is for hitting Grounds, flying and any Dragons if I see them on Random Wifi-Battles. HP Ice also gets Grass' if I'm locked into into it. Focus Blast is to get Normal Types, Rock types and Dark types. Fire Blast DOES hit Ice and steel, but I can still sweep if I'm locked into it. Ancient Power is just a filler move. I will take any suggestions for a better move.
Blastoise @ Lum Berry
Adamant Nature
Torrent
252 Atk/ 252 HP/ 6 Def
Aqua Jet
Waterfall
Avalanche
Rapid Spin
Blastoise- The Tank that looks like a tank. Aqua Jet is to finish off anything a team member started. Waterfall is a good STABed move. Avalanche has a good chance of 2x power because Blastoise is slow. Brick Break has excellent coverage along with Avalanche.
Gardevoir @ Shell Bell
Calm Nature.
Synchronize
168 Sp.Def/ 174 Sp. Atk/ 168 HP
Psychic
Calm Mind
Thunderbolt
Energy Ball
As I said before, my psychic blocker. If the opponent lacks a ghost/dark/bug move, they will most likely switch this gives me the chance to CM up. Psychic has STAB. Thunderbolt is to make up for the Electric Moves that my team lacks and Energy Ball is a good Grass Type move. If Energy Ball doesn't work I can put a status move on.
Meganium @ Leftovers
Calm Nature
Overgrow
252 HP/ 252 Sp.Def
Giga Drain
Leech Seed
Synthesis
Toxic
The Special Wall of my team. All of its moves involve HP restoring or draining the foe of HP. I might replace Giga Drain with Protect. I can Toxi-Seed stall with Synthesis and protect (if it comes).
Steelix @ Chesto Berry
Impish Nature
Sturdy
100/ 252 Def/ 156 Sp.def
Earthquake
Rest
Crunch
Toxic
The Solid Snake (Sound familiar? From SSBB or Metal Gear solid?) One of the best physical walls in BL/UU with an astounding base 200 Defense. Base 65 Sp.def isn't too good though, so I put 156 EVs into it, making it capable to reach 200-ish.
Earthquake has STAB. Rest is it's recovery move and with Chesto Berry it can keep bombarding EQs and Crunch. Crunch is to get Psychic types ang ghost types. Steelix is my other Toxicroak protector. Wall with Steelix's steel type then counter with Crunch, if my opponent switches I have a small chance of a defense drop. A fang is still an option.
Well that's my team, hope you like it! Leave any suggestions!