Draft Blacephalon

a fairy

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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 points

**Overview**: Blacephalon is a speedy wallbreaker with the potential to snowball that is held back primarily by its typing and defensive stats. While Ghost and Fire make for a powerful offensive combination, it also leaves it vulnerable to a lot of important types, including weaknesses to Stealth Rock and Pursuit. Without meaningful defensive stats, Blacephalon is often limited to trading early-game, or waiting until late-game to sweep. Additionally, a weakness to Pursuit often limits it to only being able to come in once during a game. Blacephalon's ability, Beast Boost, can enable either Speed or Special Attack boosts depending on investment, enabling a snowball sweep or trading up early-game.

[strategy comments]
Common Roles
========
**Wallbreaker**: Blacephalon can be used early in a battle to deal significant damage to walls, wearing them down for teammates later. Use of a Z-Crystal can also outright eliminate a key foe, opening up a hole for it or other teammates to take advantage of. Wallbreaker sets can become even harder to deal with after a KO secures it a Speed boost.

** Late-game Sweeper**: Once an opposing team has been sufficiently weakened, and any revenge killers have been neutralized, Blacephalon can use its natural Speed and power to finish up a battle. If it can pick off a weakened opponent, a Special Attack boost can allow it to snowball quickly.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Flamethrower, Heat Wave, Overheat, Shadow Ball

**Setup Moves**: Calm Mind, Substitute

**Utility Moves**: Knock Off, Light Screen, Taunt, Toxic, Trick, Will-O-Wisp

**Coverage**: Dark Pulse, Hidden Power, Psychic, Psyshock

Niche Moves
========
**Mind Blown**: Blacephalon's strongest move, Mind Blown, can be used as a parting gift to deal significant damage before Blacephalon eliminates itself. If using Firium Z, Mind Blown provides an absurd 200-Base Power Inferno Overdrive, which even Fire-resistant foes will struggle to take.

**Pain Split**: Blacephalon is limited on recovery moves and also rarely finds the space and time to use them. However, against more passive teams that can't easily remove Blacephalon, the ability to heal up can allow it to be effective throughout a battle rather than as a one-time thing.

**Foul Play**: Blacephalon can act as an emergency check to Dragon Dance or Sword Dance sweepers with Foul Play, either by outspeeding or using a Focus Sash to tank a hit and remove a dangerous threat.

Common Items
========
**Z-Crystals**: Blacephalon is a strong choice for a Z-Crystal holder, using either STAB crystals to bully through a check or a Z-Crystal alongside coverage to snipe a potential wall that would otherwise prevent it from making progress.

**Choice Scarf**: Unable to boost its Speed with Beast Boost without a lot of sacrifice, Choice Scarf can allow Blacephalon to act as makeshift speed control and as a revenge killer.

**Choice Specs**: While powerful, Blacephalon can utilize Choice Specs to turn into a demon, obliterating even defensive responses for its teammates to take advantage of later.

Niche Items
========
**Damage-boosting Items**: If Blacephalon needs a bit more power while wanting to switch its move choice, type-boosting damage items like Expert Belt, Charcoal, and Spell Tag can provide boosts to damage in specific circumstances. Blacephalon can also make use of Life Orb, as HP is not a precious commodity for it.

**Salac Berry**: When using Substitute, Blacephalon can easily navigate down to an HP value that activates Salac Berry, enabling EV allocation to give Special Attack boosts by Beast Boost without risking being KOed in return by most Choice Scarf users.

**Leftovers**: On the rare occasion that Blacephalon can run Substitute + Calm Mind, Leftovers provides consistent healing throughout its time in battle, potentially giving it enough health to use Substitute more times.

**Resistance Berries**: With some investment, Blacephalon can potentially survive a super effective hit from a predicted opponent, allowing it to tank the hit unexpectedly and respond back with an attack of its own.

**Focus Sash**: If there are no entry hazards, Blacephalon can survive any hit that would OHKO it, allowing it another turn to reverse the tide of battle.

Draft Strategy
========
Blacephalon is primarily picked up on teams that discover a lack of special offensive pressure in the middle of the draft, either intentionally so and using Blacephalon as a cover for a specific draft strategy or unintentionally as a somewhat cheap and effective special attacker. While Blacephalon should not dictate draft strategy alone, it appreciates being paired with certain archetypes and strategies that allow it to work effectively.

**Entry Hazard Control**: Vulnerable to every hazard and naturally frail, Blacephalon greatly appreciates being on a team that can win the entry hazard war. Even just Stealth Rock or a layer of Spikes can turn 2HKOs into OHKOs, preventing Blacephalon from needing to take unnecessary hits. Pokemon like Zapdos and Blastoise can provide hazard removal, while Garchomp and Ferrothorn can set their own hazards.

**Physical Wallbreakers**: With most counterplay to Blacephalon being specially defensive walls, it benefits from being partnered up with physical attackers like Mega Gallade, Landorus-T, and Zygarde, which can provide pressure on the other side of the attacking binary.

**Slow Pivots**: With how frail Blacephalon is, it appreciates being safely brought in after an opponent's move. Defensive Rotom-W, Uxie, Scizor, and other slow Pokemon with Volt Switch or U-turn can safely bring in Blacephalon to deal damage.

Checks and Counters
========
**Pursuit**: If an opposing team has a Pokemon that can learn Pursuit, Blacephalon often can only KO one Pokemon at maximum. Even a weaker Pursuit will prevent Blacephalon from escaping. Tyranitar especially shuts down Blacephalon by resisting both of its STABs and its coverage, and cleanly removing it with Pursuit. With a Special Defense boost from sand, even Hidden Power Fighting can often struggle to deal significant damage.

**Priority / Choice Scarf**: Without much ability to safely boost its Speed with Beast Boost, anything faster than Blacephalon can potentially remove it before it can accomplish much. Moves like Water Shuriken from Greninja or Sucker Punch from Mega Mawile can KO Blacephalon, and nearly anything with a Choice Scarf can outspeed non-Choice Scarf Blacephalon and prevent it from making progress.

**Specially Defensive Walls**: While Blacephalon may have a high base Attack, a lacking physical movepool limits its ability to do anything about most specially defensive walls. Pokemon like Toxapex and Snorlax resist or are immune to one of Blacephalon's STAB types and can recover off any paltry damage it can do, forcing it out.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
 
Last edited:
[overview]
**Draft Order**: Round 4 onward

**Price Range**: 12-13

**Overview**: Blacephalon is a speedy breaker with the potential to snowball that is held back primarily by its typing and defensive stats. While Ghost and Fire make for a powerful offensive combo, it also leaves it vulnerable to a lot of important types, including weaknesses to Stealth Rock and Pursuit. Without meaningful defensive stats, Blacephalon is often limited to trading in the early game, or waiting for the late game to sweep. Worth mentioning here how Blacephalon can make use of Beast Boost, since It can be built to gain a Special Attack or Speed Boost on KOs

[strategy comments]
Common Roles
========
**Wallbreaker**: Blacephalon can be used early in a battle to deal significant damage to walls, wearing them down for teammates later. Use of a Z-Crystal can also outright eliminate a key foe, opening up a hole for it or other teammates to take advantage of.

** Late-game Sweeper**: Once an opposing team has been sufficiently weakened, and any revenge killers have been neutralized, Blacephalon can use its natural speed and power to finish up a battle.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Flamethrower, Heat Wave, Overheat, Shadow Ball

**Setup Moves**: Calm Mind, Substitute

**Utility Moves**: Knock Off, Light Screen add Taunt

**Coverage**: Dark Pulse, Hidden Power, Psychic

Niche Moves
========
**Mind Blown**: Blacephalon's strongest move, Mind Blown can be used as a parting gift to deal significant damage before Blacephalon eliminates itself. With how weak Blacephalon is defensively, Mind Blown will frequently either outright KO itself or put it on low enough health to be revenge killed by priority, Choice Scarf, or even by Stealth Rocks on a potential future switch-in. Might be worth adding that its the premier option for when using Firium Z

**Psyshock**: While less powerful than Psychic, Psyshock can be a surprise in Calm Mind wars or against a Pokemon that is expecting to comfortably sponge hits on the special side. Move to Coverage

**Pain Split / Rest**: Blacephalon is limited on recovery moves, and can also rarely find the space and time to use them. However, against more passive teams that can't easily remove Blacephalon, the ability to heal up can allow it to be effective throughout a battle rather than as a one-time thing.

**Toxic / Will-O-Wisp**: Certain checks to Blacephalon, like Tapu Fini with Toxic or Tyranitar with Will-O-Wisp, can be put on a clock with status, limiting the time they can spend in the fight or their offensive capability. Move to Utility

**Trick**: Blacephalon can reliably trick detrimental held items like Toxic Orb, Iron Ball, or Choice items to opposing Pokemon, either neutralizing defensive switch-ins or limiting the effectiveness of offensive Pokemon. However, Trick will fail against one-third of an opposing team that are holding Z-Crystals or a Mega Stone, necessitating proper analysis of what the likely Blacephalon responses are before commiting to slotting Trick. Move to Utility

Add Foul play, on some matchups and sets its a good way to deal with Dragon Dance and Swords Dance threats


(repeat as necessary)

Common Items (Remove the item sections if you are writing about a Mega Evolution)
========
**Z-Crystals**: Blacephalon is a strong choice for a Z-Captain, using either STAB crystals to bully through a check, or a Crystal alongside coverage to snipe a potential wall that would otherwise prevent it from making progress.

**Choice Scarf**: Unable to boost its Speed with Beast Boost without a lot of sacrifice, Choice Scarf can allow Blacephalon to act as makeshift speed control and as a revenge killer.

**Choice Specs**: While powerful, Blacephalon can utilize Choice Specs to turn into a demon, obliterating even defensive responses for its teammates to take advantage of later.

**Sitrus Berry**: Blacephalon can use Sitrus Berry to stomach weaker hits like pivoting moves or resisted attacks. Additionally, being affected by all forms of entry hazards means that Blacephalon quickly loses health just getting in, and Sitrus Berry can provide it a turn or two more of longevity.
Blacephalon is way too frail to make use of this, generally speaking a pinch berry would be more useful since the weakness to rocks make It easier to find itself in the 25% range so i would put that in niche instead of sitrus and wait for a second opinion on QC2

**Focus Sash**: If there are no entry hazards, Blacephalon can survive any hit that would OHKO it, allowing it another turn to reverse the tide of battle. Can be moved to niche, just not very a common item in this meta

Niche Items
========
**Life Orb**: If Blacephalon needs a touch more power while wanting to switch its move choice, Life Orb is a boost with a somewhat irrelevant drawback, as most of the time Blacephalon will be KOd regardless of the Life Orb damage. This can be changed to damage-boosting items so It can include Charcoal, Spell Tag and Expert Belt which are all valid in matchups where Blacephalon cant hold the Z crystal

Add Salac Berry, very potent on substitute sets for cleaning
Add Leftovers, Sub CM is a very niche set but it qualifies here


**Iron Ball / Toxic Orb**: When paired with Trick, Blacephalon can cause an opponent to be reduced in effectiveness. However, being unable to use Trick immediately can cause problems, and if it is holding Iron Ball or Lagging Tail, it may not be fast enough to get the Trick off before it takes a hit.

**Resistance berries**: With some investment, Blacephalon can potentially survive a super-effective hit from a predicted opponent, allowing it to tank the hit unexpectedly and respond back with an attack of its own.

Draft Strategy
========
Blacephalon is primarily picked up on teams that discover a lack of special offensive pressure in the middle of the draft, either intentionally so and using Blacephalon as a cover for a specific draft strategy, or unintentionally as a somewhat cheap effective special attacker. While Blacephalon should not alone dictate draft strategy, it appreciates being paired with certain archetypes and strategies that allow it to work effectively.

**Entry hazard control**: Vulnerable to every hazard and naturally frail, Blacephalon greatly appreciates being on a team that can win the entry hazard war. Even just Stealth Rock or a layer of Spikes can turn 2HKOs into OHKOs, preventing Blacephalon from needing to take unnecessary hits. Pokemon like Zapdos and Blastoise can provide removal, while Garchomp and Ferrothorn can set their own.

**Physical wallbreakers**: With most counterplay to Blacephalon being specially-defensive walls, it benefits from being partnered up with physical attackers like Mega Gallade, Weavile, and Nidoking who can provide pressure on the other side of the attacking binary. Replace those two with more fitting options for this meta such as Landorus-T and Zygarde

**Slow pivots**: With how frail Blacephalon is, it appreciates being safely brought in after an opponent's move. Defensive Rotom-W, support Mew, Gliscor, and other slow Pokemon with Volt Switch or U-Turn can safely bring in Blacephalon to deal damage. Replace Mew with Uxie since its more dedicated at that role, and Gliscor with Scizor since its more of a common pick

Checks and Counters
========
**Pursuit**: If an opposing team has a Pokemon that can learn Pursuit, Blacephalon often can only take one KO maximum. Even a weaker Pursuit will prevent Blacephalon from escaping. Tyranitar especially shuts down Blacephalon, resisting both of its STABs and its non-Hidden Power coverage, and can cleanly remove it with Pursuit.

**Priority / Choice Scarf**: Without much ability to safely boost its Speed via Beast Boost, anything faster than Blacephalon can potentially remove it before it can accomplish much. Moves like Water Shuriken from Greninja or Shadow Sneak from Mimikyu can KO Blacephalon, and nearly anything with a Choice Scarf can outspeed non-Scarfed Blacephalon and prevent it from making progress. Replace the mimikyu sentence with Sucker punch from Mega Mawile

**Specially defensive walls**: While Blacephalon may have a high base Attack, a lacking movepool limits its ability to do anything about most specially defensive walls. Pokemon like Toxapex and Blissey resist or are immune to one of Blacephalon's STABs, and can recover off any paltry damage it can do, forcing it out. Blissey is extremely uncommon, Snorlax would be a better example

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/a-fairy.57965/

QC 1/2
 
qc 2/2
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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 points

**Overview**: Blacephalon is a speedy breaker with the potential to snowball that is held back primarily by its typing and defensive stats. While Ghost and Fire make for a powerful offensive combo, it also leaves it vulnerable to a lot of important types, including weaknesses to Stealth Rock and Pursuit. Without meaningful defensive stats, Blacephalon is often limited to trading in the early game, or waiting for the late game to sweep. mention its weakness to pursuit limiting it to only coming in once a game usually Blacephalon's ability, Beast Boost, can enable either Speed or Special Attack boosts depending on investment, enabling a snowball sweep or trading up in the early game.

[strategy comments]
Common Roles
========
**Wallbreaker**: Blacephalon can be used early in a battle to deal significant damage to walls, wearing them down for teammates later. Use of a Z-Crystal can also outright eliminate a key foe, opening up a hole for it or other teammates to take advantage of. mention that it can become even more annoying with a speed boost after one ko

** Late-game Sweeper**: Once an opposing team has been sufficiently weakened, and any revenge killers have been neutralized, Blacephalon can use its natural speed and power to finish up a battle. mention that it can quickly snowball with special attack boosts if it picks off a weak foe first

Common Moves
========
**Primary STAB Moves**: Fire Blast, Flamethrower, Heat Wave, Overheat, Shadow Ball

**Setup Moves**: Calm Mind, Substitute

**Utility Moves**: Knock Off, Light Screen, Taunt, Toxic, Trick, Will-O-Wisp

**Coverage**: Dark Pulse, Hidden Power, Psychic, Psyshock

Niche Moves
========
**Mind Blown**: Blacephalon's strongest move, Mind Blown can be used as a parting gift to deal significant damage before Blacephalon eliminates itself. With how weak Blacephalon is defensively, Mind Blown will frequently either outright KO itself or put it on low enough health to be revenge killed by priority, Choice Scarf, or even by Stealth Rocks on a potential future switch-in. If using Firium Z, Mind Blown provides an absurd 200 BP Z-Move, which even resistances will struggle to take.

**Pain Split**: Blacephalon is limited on recovery moves, and can also rarely find the space and time to use them. However, against more passive teams that can't easily remove Blacephalon, the ability to heal up can allow it to be effective throughout a battle rather than as a one-time thing.

**Toxic / Will-O-Wisp**: Certain checks to Blacephalon, like Tapu Fini with Toxic or Tyranitar with Will-O-Wisp, can be put on a clock with status, limiting the time they can spend in the fight or their offensive capability.

**Foul Play**: Blacephalon can act as an emergency check to Dragon Dance or Sword Dance sweepers with Foul Play, either by outspeeding or using a Focus Sash to tank a hit and remove a dangerous threat.

Common Items
========
**Z-Crystals**: Blacephalon is a strong choice for a Z-Captain, using either STAB crystals to bully through a check, or a Crystal alongside coverage to snipe a potential wall that would otherwise prevent it from making progress.

**Choice Scarf**: Unable to boost its Speed with Beast Boost without a lot of sacrifice, Choice Scarf can allow Blacephalon to act as makeshift speed control and as a revenge killer.

**Choice Specs**: While powerful, Blacephalon can utilize Choice Specs to turn into a demon, obliterating even defensive responses for its teammates to take advantage of later.

Niche Items
========
**Damage-boosting items**: If Blacephalon needs a bit more power while wanting to switch its move choice, type-boosting damage items like Expert Belt, Charcoal, and Spell Tag can provide boosts to damage in specific circumstances. Blacephalon can also make use of Life Orb, as HP is not a precious commodity for it.

**Salac Berry**: When using Substitute, Blacephalon can easily navigate down to an HP value activating Salac Berry, enabling EV allocation to give Special Attack boosts via Beast Boost without risking being KOd in return by most Choice Scarf users.

**Leftovers**: On the rare occassion that Blacephalon can run Substitute + Calm Mind, Leftovers provides consistent healing throughout its time in battle, potentially giving it enough health to Substitute more times.

**Resistance berries**: With some investment, Blacephalon can potentially survive a super-effective hit from a predicted opponent, allowing it to tank the hit unexpectedly and respond back with an attack of its own.

**Pinch berries**: Blacephalon can use berries like the Aguav or Iapapa Berry to recover some health after several switch-ins of Stealth Rock chip damage or from one or two resisted or neutral weaker hits. too unreliable / it prefers damage/speed boosts

**Focus Sash**: If there are no entry hazards, Blacephalon can survive any hit that would OHKO it, allowing it another turn to reverse the tide of battle.

Draft Strategy
========
Blacephalon is primarily picked up on teams that discover a lack of special offensive pressure in the middle of the draft, either intentionally so and using Blacephalon as a cover for a specific draft strategy, or unintentionally as a somewhat cheap effective special attacker. While Blacephalon should not alone dictate draft strategy, it appreciates being paired with certain archetypes and strategies that allow it to work effectively.

**Entry hazard control**: Vulnerable to every hazard and naturally frail, Blacephalon greatly appreciates being on a team that can win the entry hazard war. Even just Stealth Rock or a layer of Spikes can turn 2HKOs into OHKOs, preventing Blacephalon from needing to take unnecessary hits. Pokemon like Zapdos and Blastoise can provide removal, while Garchomp and Ferrothorn can set their own.

**Physical wallbreakers**: With most counterplay to Blacephalon being specially-defensive walls, it benefits from being partnered up with physical attackers like Mega Gallade, Landorus-T, and Zygarde, who can provide pressure on the other side of the attacking binary.

**Slow pivots**: With how frail Blacephalon is, it appreciates being safely brought in after an opponent's move. Defensive Rotom-W, Uxie, Scizor, and other slow Pokemon with Volt Switch or U-Turn can safely bring in Blacephalon to deal damage.

Checks and Counters
========
**Pursuit**: If an opposing team has a Pokemon that can learn Pursuit, Blacephalon often can only take one KO maximum. Even a weaker Pursuit will prevent Blacephalon from escaping. Tyranitar especially shuts down Blacephalon, resisting both of its STABs and its non-Hidden Power coverage, tbh id mention that it can take hp fighting comfortably due to the sand spdef boost and can cleanly remove it with Pursuit.

**Priority / Choice Scarf**: Without much ability to safely boost its Speed via Beast Boost, anything faster than Blacephalon can potentially remove it before it can accomplish much. Moves like Water Shuriken from Greninja or Sucker Punch from Mega Mawile can KO Blacephalon, and nearly anything with a Choice Scarf can outspeed non-Scarfed Blacephalon and prevent it from making progress.

**Specially defensive walls**: While Blacephalon may have a high base Attack, a lacking movepool limits its ability to do anything about most specially defensive walls. Pokemon like Toxapex and Snorlax resist or are immune to one of Blacephalon's STABs, and can recover off any paltry damage it can do, forcing it out.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000/
 
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1/1 GP Team done
[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 points

**Overview**: Blacephalon is a speedy breaker wallbreaker with the potential to snowball that is held back primarily by its typing and defensive stats. While Ghost and Fire make for a powerful offensive combo combination, it also leaves it vulnerable to a lot of important types, including weaknesses to Stealth Rock and Pursuit. Without meaningful defensive stats, Blacephalon is often limited to trading in the early game (RC) early-game or waiting for the late game until late-game to sweep. Additionally, a weakness to Pursuit often limits it to only being able to come in once during a game. Blacephalon's ability, Beast Boost, can enable either Speed or Special Attack boosts depending on investment, enabling a snowball sweep or trading up in the early game early-game.

[strategy comments]
Common Roles
========
**Wallbreaker**: Blacephalon can be used early in a battle to deal significant damage to walls, wearing them down for teammates later. Use of a Z-Crystal can also outright eliminate a key foe, opening up a hole for it or other teammates to take advantage of. Wallbreaker sets can become even harder to deal with after a KO secures it a Speed boost.

** Late-game Sweeper**: Once an opposing team has been sufficiently weakened, and any revenge killers have been neutralized, Blacephalon can use its natural Speed and power to finish up a battle. If it can pick off a weakened opponent, a Special Attack boost can allow it to snowball quickly.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Flamethrower, Heat Wave, Overheat, Shadow Ball

**Setup Moves**: Calm Mind, Substitute

**Utility Moves**: Knock Off, Light Screen, Taunt, Toxic, Trick, Will-O-Wisp

**Coverage**: Dark Pulse, Hidden Power, Psychic, Psyshock

Niche Moves
========
**Mind Blown**: Blacephalon's strongest move, Mind Blown, (AC) can be used as a parting gift to deal significant damage before Blacephalon eliminates itself. If using Firium Z, Mind Blown provides an absurd 200 BP Z-Move 200-Base Power Inferno Overdrive, which even resistances Fire-resistant foes will struggle to take.

**Pain Split**: Blacephalon is limited on recovery moves (RC) and can also rarely find finds the space and time to use them. However, against more passive teams that can't easily remove Blacephalon, the ability to heal up can allow it to be effective throughout a battle rather than as a one-time thing.

**Foul Play**: Blacephalon can act as an emergency check to Dragon Dance or Sword Dance sweepers with Foul Play, either by outspeeding or using a Focus Sash to tank a hit and remove a dangerous threat.

Common Items
========
**Z-Crystals**: Blacephalon is a strong choice for a Z-Captain Z-Crystal holder, afaik Z-Captain is not a coined term and is therefore unacceptable using either STAB crystals to bully through a check (RC) or a Crystal Z-Crystal alongside coverage to snipe a potential wall that would otherwise prevent it from making progress.

**Choice Scarf**: Unable to boost its Speed with Beast Boost without a lot of sacrifice, Choice Scarf can allow Blacephalon to act as makeshift speed control and as a revenge killer.

**Choice Specs**: While powerful, Blacephalon can utilize Choice Specs to turn into a demon, obliterating even defensive responses for its teammates to take advantage of later.

Niche Items
========
**Damage-boosting Items**: If Blacephalon needs a bit more power while wanting to switch its move choice, type-boosting damage items like Expert Belt, Charcoal, and Spell Tag can provide boosts to damage in specific circumstances. Blacephalon can also make use of Life Orb, as HP is not a precious commodity for it.

**Salac Berry**: When using Substitute, Blacephalon can easily navigate down to an HP value activating that activates Salac Berry, enabling EV allocation to give Special Attack boosts via by Beast Boost without risking being KOd KOed in return by most Choice Scarf users.

**Leftovers**: On the rare occassion occasion that Blacephalon can run Substitute + Calm Mind, Leftovers provides consistent healing throughout its time in battle, potentially giving it enough health to use Substitute more times.

**Resistance Berries**: With some investment, Blacephalon can potentially survive a super-effective super effective hit from a predicted opponent, allowing it to tank the hit unexpectedly and respond back with an attack of its own.

**Focus Sash**: If there are no entry hazards, Blacephalon can survive any hit that would OHKO it, allowing it another turn to reverse the tide of battle.

Draft Strategy
========
Blacephalon is primarily picked up on teams that discover a lack of special offensive pressure in the middle of the draft, either intentionally so and using Blacephalon as a cover for a specific draft strategy (RC) or unintentionally as a somewhat cheap and effective special attacker. While Blacephalon should not alone dictate draft strategy alone, it appreciates being paired with certain archetypes and strategies that allow it to work effectively.

**Entry Hazard Control**: Vulnerable to every hazard and naturally frail, Blacephalon greatly appreciates being on a team that can win the entry hazard war. Even just Stealth Rock or a layer of Spikes can turn 2HKOs into OHKOs, preventing Blacephalon from needing to take unnecessary hits. Pokemon like Zapdos and Blastoise can provide hazard removal, while Garchomp and Ferrothorn can set their own hazards.

**Physical Wallbreakers**: With most counterplay to Blacephalon being specially-defensive specially defensive walls, it benefits from being partnered up with physical attackers like Mega Gallade, Landorus-T, and Zygarde, who which can provide pressure on the other side of the attacking binary.

**Slow Pivots**: With how frail Blacephalon is, it appreciates being safely brought in after an opponent's move. Defensive Rotom-W, Uxie, Scizor, and other slow Pokemon with Volt Switch or U-turn lowercase t can safely bring in Blacephalon to deal damage.

Checks and Counters
========
**Pursuit**: If an opposing team has a Pokemon that can learn Pursuit, Blacephalon often can only take one KO maximum. if this means "only KO one Pokemon at maximum" I would say that instead for clarity Even a weaker Pursuit will prevent Blacephalon from escaping. Tyranitar especially shuts down Blacephalon (RC) by resisting both of its STABs STAB moves and its coverage (RC) and can cleanly remove removing it with Pursuit. With a Special Defense boost from sand, even Hidden Power Fighting can often struggle to deal significant damage.

**Priority / Choice Scarf**: Without much ability to safely boost its Speed via with Beast Boost, anything faster than Blacephalon can potentially remove it before it can accomplish much. Moves like Water Shuriken from Greninja or Sucker Punch from Mega Mawile can KO Blacephalon, and nearly anything with a Choice Scarf can outspeed non-Scarfed non-Choice Scarf Blacephalon and prevent it from making progress.

**Specially Defensive Walls**: While Blacephalon may have a high base Attack, a lacking physical movepool limits its ability to do anything about most specially defensive walls. Pokemon like Toxapex and Snorlax resist or are immune to one of Blacephalon's STABs (RC) STAB types and can recover off any paltry damage it can do, forcing it out.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
 
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