Blaziken and Specs Heatran Sun Team. What holes does my team have?

Blaziken @ Life Orb
Ability: Speed Boost
EVs: 6 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Fire Blast
- Focus Blast
- Solar Beam

The main sweeper of the team. Special attacking variant to counter lando-t's swapping in for the intimidate only to get hit with a sun boosted fire blast. Focus blast for fighting stab, and solar beam to counter swampert and quagsire who would wall me normally. Only sent in when sun is up, so often put in the endgame.

Torkoal @ Heavy-Duty Boots
Ability: Drought
EVs: 252 HP / 6 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lava Plume
- Rapid Spin
- Stealth Rock
- Protect

The weather setter for sun, as ninetales is not as viable for putting up sun. Special defensive variant so it can swap into pelipper easier, who is more often then not going to spam either u turn or hydro pump on me. Stealth rock support with rapid spin and stealth rocks to help the team, and lava plume for burns. Protect is only here for scouting moves like flip turn and the like.

Heatran @ Choice Specs
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Overheat
- Dragon Pulse
- Dark Pulse
- Stealth Rock

My main wall breaker, in sun, overheat does 60% to a spdef boosted swampert, which is insane damage. Dragon pulse to hit the few pokemon that resist my moves, and dark pulse in case im in a standoff with spectirier. This pokemon is also my backup counter when it comes to spectrier, as i will be able to swap it in and out with it taking around 50% at no boost. Stealth rock incase torkoal can't get it up.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Shadow Ball
- Thunder Wave
- Aromatherapy

My support mon of the team. Wish support was needed i think and i tend to play better knowing i can just heal up my team with blissey. aromoatherpy to stop the scald spam burns from hurting me. Shadow ball to completley wall spectrier and hit it fairly hard. Twave for speed control on mons that threaten my team like special attacking waters.

Regieleki @ Choice Specs
Ability: Transistor
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Rapid Spin
- Reflect

My main rain counter, voltturn spam with this and lando help counter barraskewda and pelipper. reflect and rapid spin if i know i can't kill but need support for another mon to come in and revenge kill. Specs modest hits hard, and volt turn helps take advantage of the swapping while fighting for weather.

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 18 HP / 252 Atk / 240 Spe
Adamant Nature
- Earthquake
- Knock Off
- U-turn
- Defog

Intimidate, and item removal support. Hits toxapex fairly hard which is one of the pokemon that can wall the team without. Often times does very good in each game and scarf really helps outspeed certain things like kartana who can sometimes threaten in sun
 
Last edited:
Just needed to inform you of a few things:

1. This forum typically doesn't look at posts or reply to them if you downplay on what you made, if you aren't confident of your team and you can see some holes, study what the mons do a bit and ask some questions in the OU room on Showdown, that's a common place for newer people. Outside of that, you have filters in Showdown that help you sift through mons you might want, plus Smogon's dex is very useful for finding sets. Not even to mention that you can watch OU battles in "Find a battle" to study skilled players and their teams.

2. THE RULES clearly state that your team needs to have 3 sentences or more describing each of your team member's function in order to not be Locked and then consequentially taken down. I suggest that you go read them to make sure you know the rest too, since it seems obvious you didn't check them out.

Have a nice day :)
 
Just needed to inform you of a few things:

1. This forum typically doesn't look at posts or reply to them if you downplay on what you made, if you aren't confident of your team and you can see some holes, study what the mons do a bit and ask some questions in the OU room on Showdown, that's a common place for newer people. Outside of that, you have filters in Showdown that help you sift through mons you might want, plus Smogon's dex is very useful for finding sets. Not even to mention that you can watch OU battles in "Find a battle" to study skilled players and their teams.

2. THE RULES clearly state that your team needs to have 3 sentences or more describing each of your team member's function in order to not be Locked and then consequentially taken down. I suggest that you go read them to make sure you know the rest too, since it seems obvious you didn't check them out.

Have a nice day :)
ok thanks. i just fixed it for the most part
 
Here are my thoughts. For starters, I think you can drop protect on torkoal, since it doesn't even have leftovers, and use scorching sands, since ground coverage is really good, especially against fire immune heatran. Also drop heavy duty boots for heat rock to make sure the sun stays up as long as possible. If you wanna run sun, I recommend dropping one of your mons like Blissey or regieleki for venusaur, since in sun this mon is a beast, with the ability to destroy most fairy and water types, and outspeed everything in the sun. Also if you have two rapid spinners on the team, drop defog on landorus (its choiced anyways) and use something like stone edge for flyers like moltres and zapdos.
 
I see you were trying to make a sun team here, but there are sun teams that have been made much more carefully, and as I said before- seeming as you are newer- you should use Showdown. If you scroll through a bit, you should see the Sun Team RMT with Venusaur, Hydreigon, Heatran, etc. in it, I recommend it to learn sun teams since it has a good construction and is good to practice, I believe it is still Meta somewhat and works.
 
Back
Top