Blazing Sun

Well, after posting for a bit here, I decided to post one of my own teams. Keep in mind that I'm not the best battler, so suggestions would be greatly appreciated. Enjoy!

Groudon @ Choice Band
252HP/252 Atk/4 Def
Nature: Adamant

Trait: Drought

Stone Edge
Earthquake
Fire Punch
Dragon Claw

This is an Uber sun team, so why not have this guy as my lead? Stone Edge and Earthquake make a strong combo that decimates all that don't resist it. Fire Punch gets the sun boost and is mostly for destroying Forretress and Ferrothorn. Dragon Claw is there for neutral coverage...I guess

Reshiram @ Choice Specs
Nature: Timid
4HP/252 SpAtk/252 Spd

Trait Turbo Blaze

Blue Flare
Fusion Flare
Focus Blast
Draco Meteor

This is my special sweeper, and he's the one that often wins me games. Once he's under the sun, he's almost unstoppable. Blue Flare is just awesome, nukes all that don't resist it and leaves burns on those that do most of the time. Fusion Flare combos very well with Blue Flare, though it's not as powerful. Focus Blast is there for coverage, and Draco Meteor annihilates anything that the other attacks didn't kill, though I usually have to switch out after using it for obvious reasons

Blaziken @ Life Orb
Nature: Adamant
252 Atk/4 Def/252 Spe

Trait: Speed Boost

Hi Jump Kick
Flare Blitz
Brave Bird/Protect?
Swords Dance

This is a newcomer to my Uber party, replacing Victini as my primary physical attacker(who wasn't working out). Provided that he isn't KOed, he becomes hard to stop after a few Speed boosts. Hi Jump Kick gets STAB and hits most that don't resist it pretty hard. Flare Blitz is for stuff that resist the first attack (Giratina, I'm looking at you >_>) and deals heavy damage. I admit I threw Brave Bird up on an whim and I'm considring replacing it with Protect (hence why it's up there).

Ho-oh @ Life Orb
Nature: Adamant
248HP/252 Attack/28 Speed

Trait: Pressure

Sacred Fire
Brave Bird
Roost
Whirlwind

This here is my phazer/secondary physical attacker. Sacred Fire is the main STAB and does massive damage to quite a few of the common Ubers, barring a few exceptions. Brave Bird is there for neutral coverage to stuff that resist Sacred Fire. Roost heals off the Brave Bird recoil and regular damage, and Whirlwind blows away any threats that switch in

Volcarona @ Leftovers
Nature: Modest
252 HP/252 SpAtk/4 Spe

Trait: Flame Body

Quiver Dance
Fiery Dance
Bug Buzz
Morning Sun

This may come as a surprise to some, but Volcarona actually works well in Ubers, even with all the entry hazards afoot (which I can fix, just keep reading). Quiver Dance is my set up move of course, boosting all the Special stats and Speed. Fiery Dance and Bug Buzz form the attacking core here. (notably, I can get an OHKO on Darkrai with Bug Buzz after Quiver Dance and SR damage) Morning Sun keeps him healthy and is boosted by the sun

Forretress @ Leftovers
Nature: Impish
252 HP/252 Defense/4 Spe

Trait: Sturdy

Stealth Rock
Spikes
Toxic Spikes
Rapid Spin

Since most of my team are vulnerable to the ever popular Stealth Rock, I of course need a good spinner plus something to lay my own entry hazards. Stealth Rock, Spikes and Toxic Spikes are your garden variety entry hazards and can wreak hell on high water with repeated switch ins, and Rapid Spin is to blow away opposing entry hazards.

Well, that's my team. Suggestions would be appreciated.
 
-The team is raped by one ever-popular threat: Choice Scarf Kyogre. Since most of your team is weak to Water, good luck taking a Water Spout in Rain if the opponent has Rocks up. To fix this, try this Palkia:
Palkia @ Leftovers (would normally say Choice Scarf, but then you'd have 3 Choiced pokes on a team...)
Timid
4 HP/ 252 Sp. Atk/ 252 Speed
-Spacial Rend
-Surf/ Hydro Pump
-Thunder
-Fire Blast

-Use Protect > BB on Blaziken. Its not STAB, and its not from base 130 Attack, so BB should be left to Ho-Oh. The gaurenteed Speed boost is also a lot more important.

-Use Earthquake or Punishment (sounds weird, but will pay off when you destroy all CM abusers not named Mewtwo) > Whilrwind. Ho-Oh isn't made for phazing, you should just keep it for attacking.
 
Huh, you know I do have trouble with those pesky CS Kyogres, but I usually switch in Forretress for that (though it's a pain now that I think about it). Thanks for the suggestion.
 
How does that work? Timid ScarfOgre OHKO's with Water Spout at full HP. You live with Sturdy, but you die next turn, or just die outright if the opponent has Rocks.
 
Hence why I said it was a pain. I usually manage to get Stealth Rock up at best before it's killed without opposing SR in play.
 
you can't just say it's a pain, you are 6-0'd by choice scarf kyogre, which can just come in even with sr and use surf / hydro pump and guarantee itself a kill; furthermore, your team can't break through giratina by any means, that means you can't spin hazards, and your team is extremely work to all forms of hazard damage, you onlyhave a levitator / ground immune and that is mauled by SR alone.

quite simply, stacking all sun abusers and groudon does not a team make, you should have, at most, two blatant sun abusers + groudon, then the remaining three slots should be devoted to covering major threats and spinning.
 
Four of your pokemon are fire types. I agree that Palkia would be a good addition to your team. A spin blocker like Giratina or Ghost Arceus would also work.
 
Your team is wrecked by the aforementioned Kyogre, so I recommend replacing a Pokemon with either Palkia or Giratina to stop that weakness. Also, your Reshiram set is bad.

Better Reshiram Set:
Reshiram @ Choice Specs
Trait: Turboblaze
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Blue Flare
- Dragon Pulse
- Flamethrower

Also, your team is completely walled by Giratina, and you also can't spin rocks away while Giratina is out, therefore you should get something (such as Palkia or Darkrai) to handle it.

Palkia set better than the other :D:
Palkia @ Lustrous Orb
Trait: Pressure
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Surf
- Spacial Rend
- Ice Beam
- Thunder

Your Ho-Oh set is also not very good. If you want a phazer I'd recommend Lugia or Dialga with Dragon Tail.
Better Ho-Oh set:
Ho-Oh @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Flame Charge
- Sacred Fire
- Brave Bird
- Roost
 
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