Bling Battle! Goid vs King Midas

Team Goid:
VKGP2fy.png

Chaos Kin (Aurumoth) (M)
Nature: Mild
Type: Bug/Psychic

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks

Abilities:

Weak Armor

No Guard

Illusion (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Moves (42/85):

Dragon Dance
Quiver Dance
Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Silver Wind
Heal Pulse (*)
Confusion (*)
Will-O-Wisp
Final Gambit
Wish
Light Screen
Reflect
Zen Headbutt

Bug Buzz
Close Combat (*)
Counter (*)
Disable (*)
Feint
Hydro Pump (*)
Megahorn (*)

Psyshock (*)
Blizzard
Protect (*)
Safeguard
Solar Beam
Thunderbolt
Thunder
Psychic
Shadow Ball (*)
Overheat
Focus Blast
Infestation (*)
Substitute (*)
Dazzling Gleam

Electroweb
Helping Hand
Icy Wind
Magic Coat
Role Play
Skill Swap

DfW5Az7.png

Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast

Justified (HA Unlocked)

Inner Focus (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

OmsMrwl.png

Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:

Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves (50/133):

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect

Destiny Bond (*)
Disable (*)
Encore (*)
Shadow Sneak (*)
Skill Swap (*)

Toxic
Taunt (*)
Thunderbolt
Earthquake
Shadow Ball (*)
Rock Tomb
Torment (*)
Focus Blast
Will-O-Wisp (*)
Stone Edge
Thunder Wave (*)
X-Scissor
Poison Jab
Dazzling Gleam

Endure
Knock Off
Pain Split

Team Midas:
cyclohm.png

Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat
Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Level Up Moves:
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Zap Cannon
Thrash
Ion Deluge

Egg Moves:
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem

Technical Machine Moves:
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Light Screen
Substitute
Double Team
Sleep Talk
Endure
Trick Room

S0L1D G0LD sends out and equips
kingmidas sends out, equips, and orders
S0L1D G0LD counter orders
I ref
 
thor @ Amulet Coin

Thunderbolt - Hurricane - Dragon Pulse
If eq a2 or a3 is used and you're not taunted use magnet rise the turn before
If hypnosis, use sleep talk [Hurricane, Dragon Pulse, Thunderbolt, Discharge]
If subs are fucked up, idc.
 
Round 1:
Team Goid:
DfW5Az7.png

100 HP
100 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

110 HP
100 EN
Status: None
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin


Fun Fact: The combination of these two mons are what i started ASB with XD

Round 1:
Gallade uses Earthquake!
To Crit <625, 2963 no
10*1.5=15 Damage to Cyclohm
-7 Energy

Cyclohm uses Thunderbolt!

To Crit <625, 1213 no
To Paralyze <1000, 5448 no
9+3+3=15 Damage to Gallade
-6 Energy

Round 2:
Gallade uses Psychic!
To Crit <625, 6921 no
Lower SpD <1000, 8340
10+3=13 Damage to Cyclohm
-6 Energy

Cyclohm uses Hurricane!

To Hit <7000, 842 yes
To Crit <625, 8353 no
To Confuse <3000, 5249 no
11+1.5*1.5=18.75 Damage to Gallade
-8 Energy

Round 3:
Gallade uses Future Sight!
It Foresaw an attack!
12+3=15 Damage Incoming
-7 Energy

Cyclohm uses Dragon Pulse!

To Crit <625, 7539 no
9+3+3=15 Damage to Gallade
-6 Energy


Gallade:15+18.75+15=49 Damage Taken
7+6+7=20 Energy Used
Cyclohm:15+13=28 Damage Taken
6+8+6=20 Energy Used

Team Goid:
DfW5Az7.png

51 HP
80 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

82 HP
80 EN
Status: Future Sight Incoming
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin

S0L1D G0LD is up!
 
Earthquake - Earthquake - Earthquake
If Hurricane, use Torment, but only once.
If Cyclohm is under the effects of Magnet Rise when you would use Earthquake, use Dazzling Gleam that action.
 
Round 2:
Team Goid:
DfW5Az7.png

51 HP
80 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

82 HP
80 EN
Status: Future Sight Incoming
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin


Fun Fact: The combination of these two mons are what i started ASB with XD

Round 1:
Gallade uses Earthquake!
To Crit <625, 2963 no
10*1.5=15 Damage to Cyclohm
-7 Energy
Cyclohm uses Magnet Rise!
It began floating!
-7 Energy

Future Sight deals 15 Damage to Cyclohm!

Round 2:
Gallade uses Dazzling Gleam!
To Crit <625, 686 no
8*1.5=12 Damage to Cyclohm
-6 Energy
Cyclohm uses Light Screen!
It protected itself with a barrier!
-10 Energy

Round 2:
Gallade uses Torment!
Cyclohm was subjected to Torment!
-10 Energy
Cyclohm uses Hurricane!
Nope
-8 Energy

Gallade: No Damage Taken
7+6+10=23 Energy Used
Cyclohm: 15+12+15=48 Damage Taken
5+10=15 Energy Used

Team Goid:
DfW5Az7.png

51 HP
57 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

40 HP
65 EN
Status: Magnet Rise (4 Actions), Light Screen (5 Actions), Tormented (5 Actions)
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin

kingmidas is up!
 
Last edited:
Trick Room - Hurricane - Thunderbolt
If hypnosis, use sleep talk [Hurricane, Dragon Pulse, Thunderbolt, Discharge]
If Taunt a1 use thunderbolt
 
Last edited:
Round 3:
Team Goid:
DfW5Az7.png

51 HP
57 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

40 HP
65 EN
Status: Magnet Rise (4 Actions), Light Screen (5 Actions), Tormented (5 Actions)
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin



Fun Fact: The combination of these two mons are what i started ASB with XD

Round 1:
Gallade uses Knock Off!
To Crit <625, 8215 no
10 Damage to Cyclohm
-7 Energy

Cyclohm uses Trick Room!

it twisted the dimension!
-10 Energy

Round 2:
Cyclohm uses Hurricane!
To Hit <7000, 6684 yes
To Crit <625, 2432 no
To Confuse <3000, 4764 no
11+1.5*1.5=18.75 Damage to Gallade
-8 Energy

Gallade uses Mega Close Combat!

To Crit <625, 2431 no
27+3=30 Damage to Cyclohm
-34 Energy

Cyclohm was KOed!


Gallade: 19 Damage Taken
7+34=41 Energy Used
Cyclohm: 10+30=40 Damage Taken
10+8=18 Energy Used

Team Goid:
DfW5Az7.png

32 HP
16 EN
Status: None
5/3/3/3/92 (+10% ACC)
S/W: 3/4
Steadfast/Justified
Exp Share

Team Midas:
cyclohm.png

0 HP
47 EN
Status: Magnet Rise (4 Actions), Light Screen (5 Actions), Tormented (5 Actions)
1/5/5/3/80
S/W: 4/4
Shield Dust/Static/Overcoat
Amulet Coin

Goid is the Winner!

Goid: 1 CC
Gallade: 4 MC, 1 KOC

Midas: 2 CC
Cyclohm: 3 MC


Me: 3 UC
 
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