Hi, I just started battling on Showdown this week and any criticism would be valued! My main issues are lack of offensive power and dealing with Scizors (but I'm sure there are many more issues with this team, lol)
EDIT: Thanks Inferstrain, I added more lines. I thought the rules said ONLY 3 lines
Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 84 Def / 172 SDef
Calm Nature
- Scald
- Hidden Power [Electric]
- Toxic
- Recover
Much like Gliscor Gastrodon is a staller; it can take water and electric in and has HP Electric to fight water types and Scald to burn; toxic + recover for wall breaking. It is also intended as a rain counter; after a storm drain boost it can threaten the enemy with STAB rain 1.5x scald. Gastrodon is the most likely to be changed, as even with Storm Drain boosted HP Electric Gastrodon has trouble dealing with Politoed and I'm moving towards using Politoed as a Cloyster set-up anyways. Should I put on Ice beam? Or more importantly, switch Gastrodon out?
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Toxic
- Substitute
- Protect
- Earthquake
Typical Gliscor toxic stall; comes in on fire / fighting types, walls, metagross, and is a decent check for dragonite. Saved me many, many times for fighting resists, eating earthquakes and thunders and works well for almost any weather except hail. Should I swap EQ for stone edge, or maybe add spikes? Gliscor stall spam is great but I'm wondering if I should try Skarmory. I occasionally use Gliscor to bait dragonites into DD'ing or cloysters into shell smashing and then identity theft'ing them with ditto.
Cloyster @ Focus Sash
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Icicle Spear
- Rock Blast
- Shell Smash
- Ice Shard
Shell Smash, then icicle spear. Cloyster can set up shell smash on politoed rain teams and sometimes even sun teams in my experience, and is great for getting rid of bulky waters. Focus Sash is great for 1st turn shell smash sweeping but all too often gets disrupted. Any better items? Kings Rock is out since Cloyster usually OHKOs after shell smashing so im not concerned with flinching. My main problem with Cloyster is its frailty and how situational it is. It is great for revenge killing but due to lack of rapid spin it is almost impossible to shell smash and survive if stealth rock is up. That said, it sweeps unprepared teams really well.
Ditto @ Choice Scarf
Trait: Imposter
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Transform
I'm never getting rid of Ditto. It is great for scouting, and has lead to many free switches since I know the opening moveset. My team's lack of offense has been compensated many times by ditto and its ability to literally steal many a sweep from moxie salamences, cloysters and chlorophyll venusaurs. People who lead with Breloom are forced to get one of their pokemon choice scarf-spored and this wrecks calm mind jirachis that dont run substitute. Sweepers that have set up are typically stalled/death foddered by either espeon or gliscor and then proceed to have their own team swept by revenge-kill ditto. The drawback is that Ditto is useless against stallers.
Espeon @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Reflect
- Calm Mind
- Psychic
- Hidden Power [Fire]
Espeon is great for predicting leech seed / spikes and bouncing back against ferrothorns / foretresses and then proceeding to HP fire them after a few calm minds. Espeon is a situtational, but good wallbreaker due to the ubiquity of ferrothorn and forretress but I'm wondering if I should swap for forretress as Espeon is good for troll magic bounces but not having rapid spin or any real entry hazards is becoming an issue. This is a variation on the dual screen set as I'm using calm mind instead of light screen, I'm wondering if I should switch reflect for substitute?
Volcarona @ Petaya Berry
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain
Originally added as a sun counter and an additional sweeper, Volcarona can set up on Ninetales and ferrothorns and covers some holes in offense. Volcarona more or less has to be played early because of its frailty and stealth rock weakness. Poorly played drought Ninetales fall to Volcarona and get swept, but otherwise Volcarona is kinda situtational and 50% stealth rock damage makes it unusable if I can't adequately predict with Espeon. Petaya berry was added due to Ninetales' flamethrower doing a threatening amount of damage in sun; is there a better item?
EDIT: Thanks Inferstrain, I added more lines. I thought the rules said ONLY 3 lines
Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 84 Def / 172 SDef
Calm Nature
- Scald
- Hidden Power [Electric]
- Toxic
- Recover
Much like Gliscor Gastrodon is a staller; it can take water and electric in and has HP Electric to fight water types and Scald to burn; toxic + recover for wall breaking. It is also intended as a rain counter; after a storm drain boost it can threaten the enemy with STAB rain 1.5x scald. Gastrodon is the most likely to be changed, as even with Storm Drain boosted HP Electric Gastrodon has trouble dealing with Politoed and I'm moving towards using Politoed as a Cloyster set-up anyways. Should I put on Ice beam? Or more importantly, switch Gastrodon out?
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Toxic
- Substitute
- Protect
- Earthquake
Typical Gliscor toxic stall; comes in on fire / fighting types, walls, metagross, and is a decent check for dragonite. Saved me many, many times for fighting resists, eating earthquakes and thunders and works well for almost any weather except hail. Should I swap EQ for stone edge, or maybe add spikes? Gliscor stall spam is great but I'm wondering if I should try Skarmory. I occasionally use Gliscor to bait dragonites into DD'ing or cloysters into shell smashing and then identity theft'ing them with ditto.
Cloyster @ Focus Sash
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Icicle Spear
- Rock Blast
- Shell Smash
- Ice Shard
Shell Smash, then icicle spear. Cloyster can set up shell smash on politoed rain teams and sometimes even sun teams in my experience, and is great for getting rid of bulky waters. Focus Sash is great for 1st turn shell smash sweeping but all too often gets disrupted. Any better items? Kings Rock is out since Cloyster usually OHKOs after shell smashing so im not concerned with flinching. My main problem with Cloyster is its frailty and how situational it is. It is great for revenge killing but due to lack of rapid spin it is almost impossible to shell smash and survive if stealth rock is up. That said, it sweeps unprepared teams really well.
Ditto @ Choice Scarf
Trait: Imposter
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Transform
I'm never getting rid of Ditto. It is great for scouting, and has lead to many free switches since I know the opening moveset. My team's lack of offense has been compensated many times by ditto and its ability to literally steal many a sweep from moxie salamences, cloysters and chlorophyll venusaurs. People who lead with Breloom are forced to get one of their pokemon choice scarf-spored and this wrecks calm mind jirachis that dont run substitute. Sweepers that have set up are typically stalled/death foddered by either espeon or gliscor and then proceed to have their own team swept by revenge-kill ditto. The drawback is that Ditto is useless against stallers.
Espeon @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Reflect
- Calm Mind
- Psychic
- Hidden Power [Fire]
Espeon is great for predicting leech seed / spikes and bouncing back against ferrothorns / foretresses and then proceeding to HP fire them after a few calm minds. Espeon is a situtational, but good wallbreaker due to the ubiquity of ferrothorn and forretress but I'm wondering if I should swap for forretress as Espeon is good for troll magic bounces but not having rapid spin or any real entry hazards is becoming an issue. This is a variation on the dual screen set as I'm using calm mind instead of light screen, I'm wondering if I should switch reflect for substitute?
Volcarona @ Petaya Berry
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain
Originally added as a sun counter and an additional sweeper, Volcarona can set up on Ninetales and ferrothorns and covers some holes in offense. Volcarona more or less has to be played early because of its frailty and stealth rock weakness. Poorly played drought Ninetales fall to Volcarona and get swept, but otherwise Volcarona is kinda situtational and 50% stealth rock damage makes it unusable if I can't adequately predict with Espeon. Petaya berry was added due to Ninetales' flamethrower doing a threatening amount of damage in sun; is there a better item?
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