[SET]
name: Trick Room
move 1: Trick Room
move 2: Psychic Noise
move 3: Dazzling Gleam
move 4: Healing Wish
item: Focus Sash
tera type: Water / Steel
ability: Magic Bounce
nature: Quiet Nature
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Atk / 0 Spe
[SET COMMENTS]
Trick Room Hatterene's primary goal is to set up Trick Room to enable its slow, powerful teammates while keeping them healthy and pivoting via Healing Wish. Its main attribute is access to Magic Bounce, which is useful against entry hazard setters like Ting-Lu as well as ways to stop Trick Room like Taunt from Landorus-T and Ogerpon-W. Psychic Noise is preferred thanks to being able to heal block defensive walls like Gliscor and Clefable. Both Tera Water and Tera Steel share the benefit of saving Hatterene from Steel-type moves like Kingambit's Iron Head, Gholdengo's Make it Rain, and most importantly Iron Crown's Tachyon Cutter, which can bypass its Focus Sash. Tera Water has the added benefit of maintaining its neutrality against strong attacks like Great Tusk's Headlong Rush and Landorus-T's Earthquakewhile resisting Cinderace's Pyro Ball. Tera Steel, on the other hand, can save Hatterene against Pokemon like Iron Moth and Galarian Slowking if Focus Sash is no longer intact, as well as the common lead Glimmora. Focus Sash ensures that Hatterene always lives a hit, allowing it to set Trick Room reliably.
This Hatterene set is an essential member of Trick Room teams, since it compresses hazard denial while also extending the life of its members with Healing Wish. There's no greater partner for Hatterene than Ursaluna, which uses its slow speed and Guts boosted attacks to decimate the opposition including would-be offensive checks like Zamazenta as well as foes like Ting-Lu and Iron Crown that Hatterene has a harder time against. Ursaluna's decaying health from Flame Orb also benefits greatly from a second life via Healing Wish. Cresselia is a secondary Trick Room setter and can also support the team with Lunar Dance. Trick Room teams struggle with priority, as it bypasses Hatterene's Trick Room. Trick Room teams can use the aforementioned Ursaluna and Iron Hands to tank common priority moves like Dragonite's Extreme Speed or Kingambit's Sucker Punch; as a bonus, Ursaluna is immune to Raging Bolt's Thunderclap, while Iron Hands is resistant to it. Enamorus-T is scared of Thunderclap, but it can still take on Extreme Speed and Sucker Punch with no trouble. Offensive teams can make use of Landorus-T, which punishes contact moves with Rocky Helmet while also having the ability to set up hazards and bring Hatterene and its allies in with U-turn. The biggest annoyance for Hatterene is not a Pokemon, but a move, Protect, because it can stall out the limited Trick Room turns, making its efforts useless. Gliscor, Alomomola, and Kyurem are all common users of the move, and the three of them take advantage of healing abilities, items, and moves to run out Trick Room's timer. Steel-types like Iron Crown, Kingambit, and Gholdengo also completely wall Hatterene and OHKO it with STAB moves. On full Trick Room teams, the slow, deadly Iron Hands can threaten Alomomola, Kyurem, and Kingambit, while Gliscor has to be very careful around Ice Punch. Enamorus-T is also a great choice, since it's a massive wallbreaker that can break Steel-types with Earth Power while threatening Gliscor, Alomomola, and Kyurem with powerful Fairy-type STAB moves. Kingambit is grateful for having Hatterene's support, since Healing Wish can let Kingambit purify burns from Will-O-Wisp users like Dragapult and Cinderace and fully concentrate on breaking. Sucker Punch also means Kingambit can be threatening in and out of Trick Room. This set is not exclusive to full Trick Room teams though, as hyper offense teams often find use of having Hatterene alongside another Trick Room partner to mess with other hyper offense teams trying to outpace each other. Great Tusk can threaten Gliscor while forming a hazard removal duo, easing the stress of Hatterene in denying hazards. This is especially important against Hisuian Samurott, which has the unique distinction of having Ceaseless Edge, putting Spikes without caring for Magic Bounce and potentially messing with its Focus Sash and setting up of Trick Room. Ogerpon-W and Iron Valiant are good partners for Hatterene on hyper offense; Ogerpon-W likes Healing Wish, since its mandatory mask means it's vulnerable to hazards and status, while threatening Alomomola and Gliscor with STAB moves and Kyurem with Play Rough, while Iron Valiant is another great option due to its access to Encore, locking these Pokemon into Protect, allowing it to grab a turn to set up, and it is also quadruple resistant to Dark-types meaning it can potentially get in and punish Hisuian Samurott for using Ceaseless Edge.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/marnie.493260/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
name: Trick Room
move 1: Trick Room
move 2: Psychic Noise
move 3: Dazzling Gleam
move 4: Healing Wish
item: Focus Sash
tera type: Water / Steel
ability: Magic Bounce
nature: Quiet Nature
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Atk / 0 Spe
[SET COMMENTS]
Trick Room Hatterene's primary goal is to set up Trick Room to enable its slow, powerful teammates while keeping them healthy and pivoting via Healing Wish. Its main attribute is access to Magic Bounce, which is useful against entry hazard setters like Ting-Lu as well as ways to stop Trick Room like Taunt from Landorus-T and Ogerpon-W. Psychic Noise is preferred thanks to being able to heal block defensive walls like Gliscor and Clefable. Both Tera Water and Tera Steel share the benefit of saving Hatterene from Steel-type moves like Kingambit's Iron Head, Gholdengo's Make it Rain, and most importantly Iron Crown's Tachyon Cutter, which can bypass its Focus Sash. Tera Water has the added benefit of maintaining its neutrality against strong attacks like Great Tusk's Headlong Rush and Landorus-T's Earthquakewhile resisting Cinderace's Pyro Ball. Tera Steel, on the other hand, can save Hatterene against Pokemon like Iron Moth and Galarian Slowking if Focus Sash is no longer intact, as well as the common lead Glimmora. Focus Sash ensures that Hatterene always lives a hit, allowing it to set Trick Room reliably.
This Hatterene set is an essential member of Trick Room teams, since it compresses hazard denial while also extending the life of its members with Healing Wish. There's no greater partner for Hatterene than Ursaluna, which uses its slow speed and Guts boosted attacks to decimate the opposition including would-be offensive checks like Zamazenta as well as foes like Ting-Lu and Iron Crown that Hatterene has a harder time against. Ursaluna's decaying health from Flame Orb also benefits greatly from a second life via Healing Wish. Cresselia is a secondary Trick Room setter and can also support the team with Lunar Dance. Trick Room teams struggle with priority, as it bypasses Hatterene's Trick Room. Trick Room teams can use the aforementioned Ursaluna and Iron Hands to tank common priority moves like Dragonite's Extreme Speed or Kingambit's Sucker Punch; as a bonus, Ursaluna is immune to Raging Bolt's Thunderclap, while Iron Hands is resistant to it. Enamorus-T is scared of Thunderclap, but it can still take on Extreme Speed and Sucker Punch with no trouble. Offensive teams can make use of Landorus-T, which punishes contact moves with Rocky Helmet while also having the ability to set up hazards and bring Hatterene and its allies in with U-turn. The biggest annoyance for Hatterene is not a Pokemon, but a move, Protect, because it can stall out the limited Trick Room turns, making its efforts useless. Gliscor, Alomomola, and Kyurem are all common users of the move, and the three of them take advantage of healing abilities, items, and moves to run out Trick Room's timer. Steel-types like Iron Crown, Kingambit, and Gholdengo also completely wall Hatterene and OHKO it with STAB moves. On full Trick Room teams, the slow, deadly Iron Hands can threaten Alomomola, Kyurem, and Kingambit, while Gliscor has to be very careful around Ice Punch. Enamorus-T is also a great choice, since it's a massive wallbreaker that can break Steel-types with Earth Power while threatening Gliscor, Alomomola, and Kyurem with powerful Fairy-type STAB moves. Kingambit is grateful for having Hatterene's support, since Healing Wish can let Kingambit purify burns from Will-O-Wisp users like Dragapult and Cinderace and fully concentrate on breaking. Sucker Punch also means Kingambit can be threatening in and out of Trick Room. This set is not exclusive to full Trick Room teams though, as hyper offense teams often find use of having Hatterene alongside another Trick Room partner to mess with other hyper offense teams trying to outpace each other. Great Tusk can threaten Gliscor while forming a hazard removal duo, easing the stress of Hatterene in denying hazards. This is especially important against Hisuian Samurott, which has the unique distinction of having Ceaseless Edge, putting Spikes without caring for Magic Bounce and potentially messing with its Focus Sash and setting up of Trick Room. Ogerpon-W and Iron Valiant are good partners for Hatterene on hyper offense; Ogerpon-W likes Healing Wish, since its mandatory mask means it's vulnerable to hazards and status, while threatening Alomomola and Gliscor with STAB moves and Kyurem with Play Rough, while Iron Valiant is another great option due to its access to Encore, locking these Pokemon into Protect, allowing it to grab a turn to set up, and it is also quadruple resistant to Dark-types meaning it can potentially get in and punish Hisuian Samurott for using Ceaseless Edge.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/marnie.493260/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Last edited: