Breloom Discussion (yaaaay)

Last one was in January, and was more speculation about Toxic Orb. So, let's get to it, shall we?

286-m.png

Breloom #286

Grass/Fighting
60/130/80/70/60/60

Traits:
Effect Spore – When an opponent uses a contact move against Breloom, they have a 10% to become Paralyzed, Poisoned, or put to Sleep
Poison Heal – The Poison status gives Breloom 1/8th healing, as opposed to Leftovers' 1/16th.

Physical Movepool
Mach Punch
Counter
Force Palm
Sky Uppercut
Seed Bomb
Dynamic Punch
Focus Punch
Return
Brick Break
Drain Punch
Stone Edge
Rock Slide
Wake-up Slap
Facade

Not the best of type coverage, but Breloom has excellent STAB options in Mach Punch, Focus Punch, and Seed Bomb.

Support Movepool
Stun Spore
Leech Seed
Spore
Mind Reader
Bulk Up
Protect
Swords Dance
Substitute
Charm

Some good options in there, with Spore, Leech Seed, and Substitute the most noticable.

Overall, Breloom can be a hard hitter or a tough SOB to take down, thanks in part to SubSeeding and Poison Heal's awesomeness. Let's take a look at some sets! (Forgive terrible EVs if they're there ^_^;)

Breloom @ Toxic Orb
Poison Heal
Adamant (+Atk, -SpA) or Jolly (+Spd, SpA)
4 HP / 252 Atk / 252 Spd
~Spore
~Focus Punch
~Seed Bomb
~Stone Edge

Ah, Spore punching. Seed Bomb hits stuff like Swampert or other Grounds extremely hard, and Stone Edge is for those jerks who resist Fighting/Grass moves.

Breloom @ Toxic Orb
Poison Heal
Adamant (+Atk, -SpA) or Jolly (+Spd, SpA)
4 HP / 252 Atk / 252 Spd
~Spore
~Substitute
~Leech Seed
~Focus Punch

Holy hell this thing can be annoying. Poison Heal just adds to the longevity of Breloom.

Breloom @ Toxic Orb
Poison Heal
Adamant (+Atk, -SpA)
252 HP / 152 Atk / 108 Def
~Protect
~Mach Punch
~Seed Bomb
~Spore/Stone Edge

A set I was toying around with, intended to be a starter. This thing is a pretty good anti-lead; OHKOs Weavile with Mach Punch, 2hkos Ttar with either Mach Punch or Seed Bomb, hits Swampert hard with Seed Bomb, can spore Hippowdon, and Protects against general Choice item leads, locking them into a move. Also, Protect allows Breloom to become Poisoned, allowing status absorbtion for the team. It sucks against Ninjask leads, and probably takes a beating from non-Choice item Gengar, but I think this thing could be a nasty surprise.


Alright folks, discuss away!
 
i actually like the last set the most as a starter.......with proper evs it makes a decent tar counter and beats up on weavile out for revenge kills.....breloom remains to be a pkmn to look out for
 
Yeah, those EVs on the last set (which is intended to lead, by the way) allow it to survive 2 CB Stone Edges, iirc.

*does maths*

Yeah, currently CB Adamant Stone Edge does 45-53%, and with Poison Heal getting rid of ~12%, it can easily survive multiple (barring CH hax ;_; );)
 
Breloom (M) @ Leftovers
Trait: Effect Spore
EVs: 252 HP / 58 Atk / 196 Def / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Rest
- Sleep Talk
- Seed Bomb
- Brick Break/Sky Uppercut/Drain Punch/Force Palm/Mach Punch

41%- 49% from CB stone edge with these evs

This is also a pretty good set for countering physical Tar without focus punch .... and it still survives that but just bearly .......not a bad pkmn to say the least
 
Yesterday, I was deciding between a Breloom and Roserade lead. Breloom lost out because unfortunately it is just slightly too slow. Adamant choice scarf only hits 358 and jolly choice scarf does not beat base 130s, hitting 393 at best. Lack of close combat does not help either.

Breloom poison heal
~ Adamant @choice scarf
Spore
Sky uppercut
Seed bomb
Stone edge
Mach punch/sky uppercut

Mach punch is a 100% OHKO on Weavile.
 
I'll use the adv standard with toxic orb.

Breloom @ Toxic Orb
Poison Heal
Adamant (+Atk, -SpA)
252 HP / 252 Atk / 4 Spd
~Spore
~Substitute
~Leech Seed
~Focus Punch

Always suprising how often it ends up sweeping.
 
Breloom is awesome.
You put something to sleep, substitute on switch, and almost anything will stop you. Every slower pokemon will be Leech Seeded, dying while you substitute. And lots of fast pokemons will be HARDY HURT, if not faint, to its focus Punch.

If nothing is fastest or resists focus punch, breloom will lead you to victory.
Breloom + 2 speed boosts = gg.

And, if nothing goes right, you will at least make 1 pokemon sleep, what's already awesome.

The bad thing is that breloom is very individual, i mean, it's not the Ice resist your salamence need, it's not the status coverage your slaking wants, it's not the defensive pokemon to switch-in to save friend's life.
 
Originally Posted by Fat WindScar
Breloom + 2 speed boosts = gg.
Well...it's not GG, but the subseed varieties can do some good damage to a team, especially with spikes. (Until they run into a ghost; they can only stall) It's also pretty tough to BP that speed to Breloom in the first place, especially if your opponent knows about it.

Breloom is awesome.
You put something to sleep, substitute on switch, and almost anything will stop you. Every slower pokemon will be Leech Seeded, dying while you substitute. And lots of fast pokemons will be HARDY HURT, if not faint, to its focus Punch
Leech seed and Substitute only have at max 16 PP each, so you can't really stall down slower things with and still be useful. And really, being too spore happy is not a good thing. Sub on the switch, as you may be sporing something you really don't want to.

All of that being said, Breloom kicks so much ass, especially now that he is immune to status and heals double leftovers, which just screams for the subseed set to mess things up late game. Subseed Breloom is one of the funnest pokemon to use against certain teams. <3
 
I have a question. If you attach Leftovers and bring Breloom in to take a Toxic, will you heal 1/8 from the trait as well as 1/16 from Leftovers every turn?

Obviously, this is very situational, since I've seen few Pokemon with Toxic (at least here), but I was curious.
 
Stun Spore or Force Palm paralysis is really going to annoy Salamence/Gyarados switch-ins, especially if they don't have Blissey or Celebi to cure them. I wouldn't hestitate to try out Choice Band Breloom either.
 
I think too many people are ignoring Wake Up Slap on one of the few Pokemon that can make good use of it. On a Spore'd Pokemon, it has the same power as Focus Punch, and it stops Pokemon who switch in thinking they can set up an easy Sleep Talk.
 
And what about a Swords Dancing set?

Breloom@ Toxic Orb
EVS: 4 HP/252 Attack/252 Speed
Nature: Jolly
~Swords Dance
~Seed Bomb
~Sky Uppercut/Brick Break
~Rock Slide/Stone Edge/Facade (Works well with TO)
 
And what about a Swords Dancing set?

Breloom@ Toxic Orb
EVS: 4 HP/252 Attack/252 Speed
Nature: Jolly
~Swords Dance
~Seed Bomb
~Sky Uppercut/Brick Break
~Rock Slide/Stone Edge/Facade (Works well with TO)

I prefer Bulk Up, it helps it take hits very well and makes it a tankish late-game clean-up like Bulk Up Machamp.
 
Machamp and Breloom are totally different, defensively 90/80/85 is alot better than 60/80/60, and typewise grass brings only a EQ/Thunderbolt resistance at the cost of Flying/Poison/Fire/Ice weaknesses. Breloom's not going to survive the set up for Bulk Up imo.
 
I was JUST looking into a Breloom to help me take care of my CBvile/Tar problems, and your last set just gave me the answer.
Breloom is one of my faves from the 3rd Gen, and it's a shame that he gets overlooked in favor of Heracross some of the time.
 
I was JUST looking into a Breloom to help me take care of my CBvile/Tar problems, and your last set just gave me the answer.

Breloom does not counter weavile as it cant really switch in to any of its ice attacks and its dark attacks and also its brick break will hurt looms poor defences and the only move loom can hit it with is mach punch which even though is an ohko .....never stops weavile from switching
 
What about using Seed Bomb over Leech Seed in the standard ADV set? With Poison Heal giving 1/8th a turn, is that enough to then let you have much better type coverage with two attacks?
 
Cresselia walls this thing so badly, it's not even funny. Starting with focus strip might not be bad, but he has to start.
 
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